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authorraysan5 <raysan5@gmail.com>2015-08-28 14:17:03 +0200
committerraysan5 <raysan5@gmail.com>2015-08-28 14:17:03 +0200
commit324259ef8e9a758aafa89ff7cf101037defa92a9 (patch)
tree7f15dd8c2c04e1251cd780ac020abc54aef1945a /examples
parent773360caa334cb7db668fcfae98299033afd58a8 (diff)
downloadraylib-324259ef8e9a758aafa89ff7cf101037defa92a9.tar.gz
raylib-324259ef8e9a758aafa89ff7cf101037defa92a9.zip
Remove crappy example
Diffstat (limited to 'examples')
-rw-r--r--examples/models_planes.c63
1 files changed, 0 insertions, 63 deletions
diff --git a/examples/models_planes.c b/examples/models_planes.c
deleted file mode 100644
index 58b5137e..00000000
--- a/examples/models_planes.c
+++ /dev/null
@@ -1,63 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [models] example - Draw 3d planes
-*
-* This example has been created using raylib 1.2 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d planes");
-
- // Define the camera to look into our 3d world
- Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
-
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- Begin3dMode(camera);
-
- DrawPlane((Vector3){ 0, 0, 0 }, (Vector2){ 4, 4 }, RED); // Draw a plane XZ
-
- DrawGrid(10.0, 1.0);
-
- End3dMode();
-
- DrawFPS(10, 10);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file