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| author | raysan5 <raysan5@gmail.com> | 2015-08-28 14:17:03 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-08-28 14:17:03 +0200 |
| commit | 324259ef8e9a758aafa89ff7cf101037defa92a9 (patch) | |
| tree | 7f15dd8c2c04e1251cd780ac020abc54aef1945a /examples | |
| parent | 773360caa334cb7db668fcfae98299033afd58a8 (diff) | |
| download | raylib-324259ef8e9a758aafa89ff7cf101037defa92a9.tar.gz raylib-324259ef8e9a758aafa89ff7cf101037defa92a9.zip | |
Remove crappy example
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/models_planes.c | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/examples/models_planes.c b/examples/models_planes.c deleted file mode 100644 index 58b5137e..00000000 --- a/examples/models_planes.c +++ /dev/null @@ -1,63 +0,0 @@ -/******************************************************************************************* -* -* raylib [models] example - Draw 3d planes -* -* This example has been created using raylib 1.2 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d planes"); - - // Define the camera to look into our 3d world - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; - - SetTargetFPS(60); // Set our game to run at 60 frames-per-second - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - Begin3dMode(camera); - - DrawPlane((Vector3){ 0, 0, 0 }, (Vector2){ 4, 4 }, RED); // Draw a plane XZ - - DrawGrid(10.0, 1.0); - - End3dMode(); - - DrawFPS(10, 10); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
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