diff options
| author | raysan5 <raysan5@gmail.com> | 2016-05-03 19:27:06 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-05-03 19:27:06 +0200 |
| commit | fd67e31f630476980eb09e49177958703db5b3d3 (patch) | |
| tree | 0530cf022ef725c23735933924cd50d654f0444b /examples | |
| parent | 8301980ba8f917dd445b346332c48ec3b2447511 (diff) | |
| download | raylib-fd67e31f630476980eb09e49177958703db5b3d3.tar.gz raylib-fd67e31f630476980eb09e49177958703db5b3d3.zip | |
Renamed function for consistency
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/core_world_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/core_world_screen.c b/examples/core_world_screen.c index d89a296b..f3798830 100644 --- a/examples/core_world_screen.c +++ b/examples/core_world_screen.c @@ -43,7 +43,7 @@ int main() UpdateCamera(&camera); // Update internal camera and our camera // Calculate cube screen space position (with a little offset to be in top) - cubeScreenPosition = WorldToScreen((Vector3){cubePosition.x, cubePosition.y + 2.5f, cubePosition.z}, camera); + cubeScreenPosition = GetWorldToScreen((Vector3){cubePosition.x, cubePosition.y + 2.5f, cubePosition.z}, camera); //---------------------------------------------------------------------------------- // Draw |
