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| author | Ray <raysan5@gmail.com> | 2019-08-07 00:32:44 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-08-07 00:32:44 +0200 |
| commit | 3d5fa81bf2753badacf9e8c01c51943a0c3acf85 (patch) | |
| tree | 3787f6397e22d14b655263a0702b2ddac94ff7b8 /examples | |
| parent | 2a913b6587d60dab64c3b81019990e6872a9ac75 (diff) | |
| download | raylib-3d5fa81bf2753badacf9e8c01c51943a0c3acf85.tar.gz raylib-3d5fa81bf2753badacf9e8c01c51943a0c3acf85.zip | |
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/models/models_mesh_picking.c | 2 | ||||
| -rw-r--r-- | examples/models/models_obj_viewer.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index 0bf95dd1..f600aae8 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -105,7 +105,7 @@ int main(void) // Check ray collision against model // NOTE: It considers model.transform matrix! - meshHitInfo = GetCollisionRayModel(ray, &tower); + meshHitInfo = GetCollisionRayModel(ray, tower); if ((meshHitInfo.hit) && (meshHitInfo.distance < nearestHit.distance)) { diff --git a/examples/models/models_obj_viewer.c b/examples/models/models_obj_viewer.c index 83c8f2f1..3f43e1c8 100644 --- a/examples/models/models_obj_viewer.c +++ b/examples/models/models_obj_viewer.c @@ -54,7 +54,7 @@ int main(void) { if (IsFileExtension(droppedFiles[0], ".obj")) { - for (int i = 0; i < model.meshCount; i++) UnloadMesh(&model.meshes[i]); + for (int i = 0; i < model.meshCount; i++) UnloadMesh(model.meshes[i]); model.meshes = LoadMeshes(droppedFiles[0], &model.meshCount); bounds = MeshBoundingBox(model.meshes[0]); } |
