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authorRay San <raysan5@gmail.com>2017-11-02 20:08:52 +0100
committerRay San <raysan5@gmail.com>2017-11-02 20:08:52 +0100
commit3d755d617ab6f2a86c272ffb8ecddc2621269c19 (patch)
treea64566ad7970052f19eedf94cc8a7e93b3f5946b /examples
parent415e7e972c920cbf3194c4dfbbfe402d7c4406c5 (diff)
downloadraylib-3d755d617ab6f2a86c272ffb8ecddc2621269c19.tar.gz
raylib-3d755d617ab6f2a86c272ffb8ecddc2621269c19.zip
Some code tweaks...
Diffstat (limited to 'examples')
-rw-r--r--examples/text/text_ttf_loading.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/text/text_ttf_loading.c b/examples/text/text_ttf_loading.c
index c9c2fb27..fedfbfb8 100644
--- a/examples/text/text_ttf_loading.c
+++ b/examples/text/text_ttf_loading.c
@@ -32,7 +32,7 @@ int main()
GenTextureMipmaps(&font.texture);
float fontSize = font.baseSize;
- Vector2 fontPosition = { 40, screenHeight/2 + 50 };
+ Vector2 fontPosition = { 40, screenHeight/2 - 50 };
Vector2 textSize;
SetTextureFilter(font.texture, FILTER_POINT);