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authorRay <raysan5@gmail.com>2018-08-06 20:49:47 +0200
committerRay <raysan5@gmail.com>2018-08-06 20:49:47 +0200
commitb042fe12e6c413e3cdcd706949dd285571647848 (patch)
tree87e75ab82274b61cd925e50bc596b1e47ea67635 /examples
parent61b32e45ed9f28c2d41a0d004032941ab27780a3 (diff)
downloadraylib-b042fe12e6c413e3cdcd706949dd285571647848.tar.gz
raylib-b042fe12e6c413e3cdcd706949dd285571647848.zip
Reviewed spacings on latest PR
Diffstat (limited to 'examples')
-rw-r--r--examples/textures/textures_particles_blending.c6
-rw-r--r--examples/textures/textures_srcrec_dstrec.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/examples/textures/textures_particles_blending.c b/examples/textures/textures_particles_blending.c
index b56bc04f..3b7dcaa3 100644
--- a/examples/textures/textures_particles_blending.c
+++ b/examples/textures/textures_particles_blending.c
@@ -42,7 +42,7 @@ int main()
mouseTail[i].color = (Color){ GetRandomValue(0, 255), GetRandomValue(0, 255), GetRandomValue(0, 255), 255 };
mouseTail[i].alpha = 1.0f;
mouseTail[i].size = (float)GetRandomValue(1, 30)/20.0f;
- mouseTail[i].rotation = (float) GetRandomValue(0, 360);
+ mouseTail[i].rotation = (float)GetRandomValue(0, 360);
mouseTail[i].active = false;
}
@@ -107,9 +107,9 @@ int main()
// Draw active particles
for (int i = 0; i < MAX_PARTICLES; i++)
{
- if (mouseTail[i].active) DrawTexturePro(smoke, (Rectangle){ 0.0f, 0.0f, (float) smoke.width, (float) smoke.height },
+ if (mouseTail[i].active) DrawTexturePro(smoke, (Rectangle){ 0.0f, 0.0f, (float)smoke.width, (float)smoke.height },
(Rectangle){ mouseTail[i].position.x, mouseTail[i].position.y, smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size },
- (Vector2){ (float) (smoke.width*mouseTail[i].size/2.0f), (float)(smoke.height*mouseTail[i].size/2.0f) }, mouseTail[i].rotation,
+ (Vector2){ (float)(smoke.width*mouseTail[i].size/2.0f), (float)(smoke.height*mouseTail[i].size/2.0f) }, mouseTail[i].rotation,
Fade(mouseTail[i].color, mouseTail[i].alpha));
}
diff --git a/examples/textures/textures_srcrec_dstrec.c b/examples/textures/textures_srcrec_dstrec.c
index fe948481..cc08eb58 100644
--- a/examples/textures/textures_srcrec_dstrec.c
+++ b/examples/textures/textures_srcrec_dstrec.c
@@ -30,10 +30,10 @@ int main()
Rectangle sourceRec = { 0.0f, 0.0f, (float)frameWidth, (float)frameHeight };
// NOTE: Destination rectangle (screen rectangle where drawing part of texture)
- Rectangle destRec = { (float) screenWidth/2, (float)screenHeight/2, (float)frameWidth*2, (float)frameHeight*2 };
+ Rectangle destRec = { (float)screenWidth/2, (float)screenHeight/2, (float)frameWidth*2, (float)frameHeight*2 };
// NOTE: Origin of the texture (rotation/scale point), it's relative to destination rectangle size
- Vector2 origin = { (float) frameWidth, (float) frameHeight };
+ Vector2 origin = { (float)frameWidth, (float)frameHeight };
int rotation = 0;