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authorRay San <raysan5@gmail.com>2018-05-04 16:59:48 +0200
committerRay San <raysan5@gmail.com>2018-05-04 16:59:48 +0200
commitec33e7d705e301eb2b74a841e823907295caa37a (patch)
tree7726a0d89a862b96cc91ec8a1ba18d07cf022c79 /games/koala_seasons
parent6045062a05a0cc5bd654ad2c2e7d88f94579cd73 (diff)
downloadraylib-ec33e7d705e301eb2b74a841e823907295caa37a.tar.gz
raylib-ec33e7d705e301eb2b74a841e823907295caa37a.zip
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...)
Diffstat (limited to 'games/koala_seasons')
-rw-r--r--games/koala_seasons/koala_seasons.c4
-rw-r--r--games/koala_seasons/screens/screens.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/games/koala_seasons/koala_seasons.c b/games/koala_seasons/koala_seasons.c
index 8657d3d5..479fab85 100644
--- a/games/koala_seasons/koala_seasons.c
+++ b/games/koala_seasons/koala_seasons.c
@@ -57,7 +57,7 @@ int main(void) {
InitWindow(screenWidth, screenHeight, windowTitle);
// Load global data here (assets that must be available in all screens, i.e. fonts)
- font = LoadSpriteFont("resources/graphics/mainfont.png");
+ font = LoadFont("resources/graphics/mainfont.png");
atlas01 = LoadTexture("resources/graphics/atlas01.png");
atlas02 = LoadTexture("resources/graphics/atlas02.png");
@@ -114,7 +114,7 @@ int main(void) {
UnloadTexture(atlas01);
UnloadTexture(atlas02);
- UnloadSpriteFont(font);
+ UnloadFont(font);
UnloadShader(colorBlend); // Unload color overlay blending shader
diff --git a/games/koala_seasons/screens/screens.h b/games/koala_seasons/screens/screens.h
index ba62aa27..36d30840 100644
--- a/games/koala_seasons/screens/screens.h
+++ b/games/koala_seasons/screens/screens.h
@@ -42,7 +42,7 @@ typedef enum GameScreen { LOGO, TITLE, OPTIONS, GAMEPLAY, ENDING } GameScreen;
GameScreen currentScreen;
// NOTE: This is all the data used in the game
-SpriteFont font;
+Font font;
Shader colorBlend;
Texture2D atlas01;
Texture2D atlas02;