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| author | Ahmad Fatoum <ahmad@a3f.at> | 2018-10-07 00:47:57 +0200 |
|---|---|---|
| committer | Ahmad Fatoum <ahmad@a3f.at> | 2018-10-07 02:14:30 +0200 |
| commit | 1fe6d9fc06156257d5210cfa71ecb839fb190722 (patch) | |
| tree | a44a000c30e9942048f4f63518e8d222376f64b7 /projects/4coder/project.4coder | |
| parent | 6572d5ff8c3299d3915f2b3155ef2275baa971fd (diff) | |
| download | raylib-1fe6d9fc06156257d5210cfa71ecb839fb190722.tar.gz raylib-1fe6d9fc06156257d5210cfa71ecb839fb190722.zip | |
core: workaround window not being rendered till moved on macOS Mojave
Apple ought to fix their OpenGL implementation, but with OpenGL now
deprecated this might not happen.
This has been reported upstream in GLFW in glfw/glfw#1334.
The workaround comes from kovidgoyal/kitty@b82e74f99
This also fixes the HiDPI (Retina) scaling issues reported in #497,
so the workaround is enabled anywhere __APPLE__ is defined.
Diffstat (limited to 'projects/4coder/project.4coder')
0 files changed, 0 insertions, 0 deletions
