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authorAhmad Fatoum <ahmad@a3f.at>2018-10-07 00:47:57 +0200
committerAhmad Fatoum <ahmad@a3f.at>2018-10-07 02:14:30 +0200
commit1fe6d9fc06156257d5210cfa71ecb839fb190722 (patch)
treea44a000c30e9942048f4f63518e8d222376f64b7 /projects/4coder/project.4coder
parent6572d5ff8c3299d3915f2b3155ef2275baa971fd (diff)
downloadraylib-1fe6d9fc06156257d5210cfa71ecb839fb190722.tar.gz
raylib-1fe6d9fc06156257d5210cfa71ecb839fb190722.zip
core: workaround window not being rendered till moved on macOS Mojave
Apple ought to fix their OpenGL implementation, but with OpenGL now deprecated this might not happen. This has been reported upstream in GLFW in glfw/glfw#1334. The workaround comes from kovidgoyal/kitty@b82e74f99 This also fixes the HiDPI (Retina) scaling issues reported in #497, so the workaround is enabled anywhere __APPLE__ is defined.
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