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authorRay <raysan5@gmail.com>2018-07-13 20:26:56 +0200
committerRay <raysan5@gmail.com>2018-07-13 20:26:56 +0200
commitcadcc05a84b6f0d5660dcf9031d9d81fcb097072 (patch)
tree5600aab5f58e50819484ffb61cce6f4ab96a4fa6 /projects/CodeBlocks
parentb5b4da1d05252a84e19cd473a0b7dcd78dba6bb8 (diff)
downloadraylib-cadcc05a84b6f0d5660dcf9031d9d81fcb097072.tar.gz
raylib-cadcc05a84b6f0d5660dcf9031d9d81fcb097072.zip
Reviewed Code::Blocks project template
- Removed unnecesary files - Renamed project - Reviewed paths
Diffstat (limited to 'projects/CodeBlocks')
-rw-r--r--projects/CodeBlocks/HELPME0
-rw-r--r--projects/CodeBlocks/README.md27
-rw-r--r--projects/CodeBlocks/compiler_settings.png (renamed from projects/CodeBlocks/compiler_bg.png)bin71748 -> 71748 bytes
-rw-r--r--projects/CodeBlocks/core_basic_window.c (renamed from projects/CodeBlocks/main.c)124
-rw-r--r--projects/CodeBlocks/core_basic_window.cbp (renamed from projects/CodeBlocks/raylib_codeblocks_tpl.cbp)22
-rw-r--r--projects/CodeBlocks/obj/Debug/main.obin2530 -> 0 bytes
-rw-r--r--projects/CodeBlocks/obj/Release/main.obin1466 -> 0 bytes
-rw-r--r--projects/CodeBlocks/raylib_codeblocks_tpl.depend6
-rw-r--r--projects/CodeBlocks/raylib_codeblocks_tpl.layout10
9 files changed, 86 insertions, 103 deletions
diff --git a/projects/CodeBlocks/HELPME b/projects/CodeBlocks/HELPME
deleted file mode 100644
index e69de29b..00000000
--- a/projects/CodeBlocks/HELPME
+++ /dev/null
diff --git a/projects/CodeBlocks/README.md b/projects/CodeBlocks/README.md
index d00b9ceb..0e4db919 100644
--- a/projects/CodeBlocks/README.md
+++ b/projects/CodeBlocks/README.md
@@ -1,15 +1,16 @@
-# Raylib for Code::Blocks
-**By D3nX**<br />
-<br />
-Hey ! There is the template for use with Code::Blocks =)
-<br /><br />
-First, you will need to download the raylib installer and run it from the raylib website (https://www.raylib.com).
-<br /><br />
-Then, download the template, and open the project from Code::Blocks
-And before running the template, make sure following set the raylib
-compiler for the IDE as show below :
-![alt text](https://github.com/D3nX/raylib/blob/master/projects/CodeBlocks/compiler_bg.png)
-<br />
-Finally, you can run the program and enjoy raylib running on Code::Blocks !
+# raylib for Code::Blocks
+**by D3nX**
+<br/>
+Hey! Here it is a project template to use with `Code::Blocks` =)
+<br/><br/>
+First, you need to download the [raylib installer](https://www.raylib.com) and run it. It will install raylib with the compiler.
+<br/><br/>
+Then, download the template, and open the project with `Code::Blocks`.
+
+Before running the template, make sure following set the raylib compiler for the IDE as show below:
+<br>
+![Compiler Settings](compiler_settings.png)
+<br/>
+Finally, you can run the program and enjoy raylib running on `Code::Blocks`!
<br /><br />
Hope it helped you =)
diff --git a/projects/CodeBlocks/compiler_bg.png b/projects/CodeBlocks/compiler_settings.png
index 67f9b7a1..67f9b7a1 100644
--- a/projects/CodeBlocks/compiler_bg.png
+++ b/projects/CodeBlocks/compiler_settings.png
Binary files differ
diff --git a/projects/CodeBlocks/main.c b/projects/CodeBlocks/core_basic_window.c
index e7ab3012..588f80c2 100644
--- a/projects/CodeBlocks/main.c
+++ b/projects/CodeBlocks/core_basic_window.c
@@ -1,62 +1,62 @@
-/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
-*
-* raylib [core] example - Basic window
-*
-* Welcome to raylib!
-*
-* To test examples, just press F6 and execute raylib_compile_execute script
-* Note that compiled executable is placed in the same folder as .c file
-*
-* You can find all basic examples on C:\raylib\raylib\examples folder or
-* raylib official webpage: www.raylib.com
-*
-* Enjoy using raylib. :)
-*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-}
+/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
+*
+* raylib [core] example - Basic window
+*
+* Welcome to raylib!
+*
+* To test examples, just press F6 and execute raylib_compile_execute script
+* Note that compiled executable is placed in the same folder as .c file
+*
+* You can find all basic examples on C:\raylib\raylib\examples folder or
+* raylib official webpage: www.raylib.com
+*
+* Enjoy using raylib. :)
+*
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.cbp b/projects/CodeBlocks/core_basic_window.cbp
index dcf065ae..10390e25 100644
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.cbp
+++ b/projects/CodeBlocks/core_basic_window.cbp
@@ -2,12 +2,12 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
- <Option title="raylib_codeblocks_tpl" />
+ <Option title="core_basic_window" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
- <Option output="bin/Debug/raylib_codeblocks_tpl" prefix_auto="1" extension_auto="1" />
+ <Option output="bin/Debug/core_basic_window" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
@@ -16,32 +16,30 @@
<Add directory="../../raylib/raylib/release/include" />
</Compiler>
<Linker>
- <Add option="-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm" />
- <Add library="../../raylib/MinGW/lib/libraylib.a" />
- <Add library="../../raylib/MinGW/lib/libraylibdll.a" />
+ <Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" />
+ <Add library="../../../../raylib/raylib/release/libs/win32/mingw32/libraylib.a" />
</Linker>
</Target>
<Target title="Release">
- <Option output="bin/Release/raylib_codeblocks_tpl" prefix_auto="1" extension_auto="1" />
+ <Option output="bin/Release/core_basic_window" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
- <Add directory="../../raylib/raylib/release/include" />
+ <Add directory="../../../../raylib/raylib/release/include" />
</Compiler>
<Linker>
<Add option="-s" />
- <Add option="-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm" />
- <Add library="../../raylib/raylib/release/libs/win32/mingw32/libraylib.a" />
- <Add library="../../raylib/raylib/release/libs/win32/mingw32/libraylibdll.a" />
+ <Add option="-lraylib -lopengl32 -lgdi32" />
+ <Add library="../../../../raylib/raylib/release/libs/win32/mingw32/libraylib.a" />
</Linker>
</Target>
</Build>
<Compiler>
- <Add option="-Wall" />
+ <Add option="-Wall -std=c99" />
</Compiler>
- <Unit filename="main.c">
+ <Unit filename="core_basic_window.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
diff --git a/projects/CodeBlocks/obj/Debug/main.o b/projects/CodeBlocks/obj/Debug/main.o
deleted file mode 100644
index 29bbb3b3..00000000
--- a/projects/CodeBlocks/obj/Debug/main.o
+++ /dev/null
Binary files differ
diff --git a/projects/CodeBlocks/obj/Release/main.o b/projects/CodeBlocks/obj/Release/main.o
deleted file mode 100644
index 9fc5de5f..00000000
--- a/projects/CodeBlocks/obj/Release/main.o
+++ /dev/null
Binary files differ
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.depend b/projects/CodeBlocks/raylib_codeblocks_tpl.depend
deleted file mode 100644
index 615d5c23..00000000
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.depend
+++ /dev/null
@@ -1,6 +0,0 @@
-# depslib dependency file v1.0
-1531496075 source:c:\programmation c\raylib_codeblocks_tpl\main.c
- "raylib.h"
-
-1508702984 c:\raylib\raylib\release\include\raylib.h
-
diff --git a/projects/CodeBlocks/raylib_codeblocks_tpl.layout b/projects/CodeBlocks/raylib_codeblocks_tpl.layout
deleted file mode 100644
index f2a627a3..00000000
--- a/projects/CodeBlocks/raylib_codeblocks_tpl.layout
+++ /dev/null
@@ -1,10 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_layout_file>
- <FileVersion major="1" minor="0" />
- <ActiveTarget name="Release" />
- <File name="main.c" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
- <Cursor>
- <Cursor1 position="848" topLine="0" />
- </Cursor>
- </File>
-</CodeBlocks_layout_file>