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| author | Ahmad Fatoum <ahmad@a3f.at> | 2018-07-28 16:08:41 +0200 |
|---|---|---|
| committer | Ahmad Fatoum <ahmad@a3f.at> | 2018-07-29 12:35:35 +0200 |
| commit | 3f097263310c3993a742891bce4dc00892aa5c3d (patch) | |
| tree | 0edbf1dec83be178ebe2978aecd29dcf5828030a /projects/Notepad++ | |
| parent | 3e5093eab0ef4949e9e08fda5de0cd3d31b7e2c1 (diff) | |
| download | raylib-3f097263310c3993a742891bce4dc00892aa5c3d.tar.gz raylib-3f097263310c3993a742891bce4dc00892aa5c3d.zip | |
CMake: Major cleanup to support find_package(raylib)
Remove that link_libraries_to_executable() hack and defines a proper
raylib target that can be used with target_link_libraries.
The same target is also available for external (user) code by using
find_package(raylib).
This results in:
- Remove hardcoded build directories from examples and games CMakeLists.txt
- Allow rlgl_standalone and other special examples to be built easily
- Allow CMake projects to find_package(raylib instead of fiddling with pkg-config
- Makes code a little more maintainable
- Fixes #471, #606.
- Makes code less confusing by removing the double use of PLATFORM (#584).
Note that this is still not _The Right Way_(TM), because normally
raylib-config.cmake (or its includes) would be automatically generated.
I didn't manage to get that to work though, so I went the easier route
of just wrapping pkg_check_modules for consumption by find_package.
Diffstat (limited to 'projects/Notepad++')
0 files changed, 0 insertions, 0 deletions
