diff options
| author | raysan5 <raysan5@gmail.com> | 2015-02-02 00:53:49 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-02-02 00:53:49 +0100 |
| commit | b9e53cd1352e6a8d2f282b29cdab2828a40dfd33 (patch) | |
| tree | 175fe78f5b3aa03783effa60113a65eef61e5773 /src/audio.c | |
| parent | dc52c8f769dafa51f1cf9e92e110a88b47a06dee (diff) | |
| download | raylib-b9e53cd1352e6a8d2f282b29cdab2828a40dfd33.tar.gz raylib-b9e53cd1352e6a8d2f282b29cdab2828a40dfd33.zip | |
Removed useless spaces
Diffstat (limited to 'src/audio.c')
| -rw-r--r-- | src/audio.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/audio.c b/src/audio.c index bd168158..0e07b8d0 100644 --- a/src/audio.c +++ b/src/audio.c @@ -49,7 +49,7 @@ #if defined(PLATFORM_RPI) // NOTE: On RPI should be lower to avoid frame-stalls #define MUSIC_BUFFER_SIZE 4096*2 // PCM data buffer (short) - 16Kb (RPI) -#else +#else // NOTE: On HTML5 (emscripten) this is allocated on heap, by default it's only 16MB!...just take care... #define MUSIC_BUFFER_SIZE 4096*8 // PCM data buffer (short) - 64Kb #endif @@ -201,7 +201,7 @@ Sound LoadSound(char *fileName) // Attach sound buffer to source alSourcei(source, AL_BUFFER, buffer); - + TraceLog(INFO, "[%s] Sound file loaded successfully (SampleRate: %i, BitRate: %i, Channels: %i)", fileName, wave.sampleRate, wave.bitsPerSample, wave.channels); // Unallocate WAV data @@ -283,7 +283,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId) FILE *rresFile = fopen(rresName, "rb"); - if (rresFile == NULL) + if (rresFile == NULL) { TraceLog(WARNING, "[%s] rRES raylib resource file could not be opened", rresName); } @@ -378,7 +378,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId) // Attach sound buffer to source alSourcei(source, AL_BUFFER, buffer); - + TraceLog(INFO, "[%s] Sound loaded successfully from resource (SampleRate: %i, BitRate: %i, Channels: %i)", rresName, wave.sampleRate, wave.bitsPerSample, wave.channels); // Unallocate WAV data @@ -584,7 +584,7 @@ void ResumeMusicStream(void) // Resume music playing... if music available! ALenum state; alGetSourcei(currentMusic.source, AL_SOURCE_STATE, &state); - + if (state == AL_PAUSED) { TraceLog(INFO, "Resuming music stream"); @@ -875,7 +875,7 @@ static Wave LoadOGG(char *fileName) int samplesObtained = stb_vorbis_get_samples_short_interleaved(oggFile, info.channels, wave.data, totalSamplesLength); TraceLog(DEBUG, "[%s] Samples obtained: %i", fileName, samplesObtained); - + TraceLog(INFO, "[%s] OGG file loaded successfully (SampleRate: %i, BitRate: %i, Channels: %i)", fileName, wave.sampleRate, wave.bitsPerSample, wave.channels); stb_vorbis_close(oggFile); |
