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authorraysan5 <raysan5@gmail.com>2015-03-01 16:00:52 +0100
committerraysan5 <raysan5@gmail.com>2015-03-01 16:00:52 +0100
commitc062f8d4fe3b600ea63a7a7f783963cf3d6aca84 (patch)
treebe3e4eb5e73c66a3bc26cc5b8c3c2da07afdbf2c /src/core.c
parentee4b553c2a7bb0784b53583988c60e023f340220 (diff)
downloadraylib-c062f8d4fe3b600ea63a7a7f783963cf3d6aca84.tar.gz
raylib-c062f8d4fe3b600ea63a7a7f783963cf3d6aca84.zip
Redesign shader system and more
Shader system has been completely redesigned Added support for multiple texture color modes
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core.c b/src/core.c
index bfd24a85..c61381fd 100644
--- a/src/core.c
+++ b/src/core.c
@@ -1347,6 +1347,7 @@ static void InitGraphics(void)
windowReady = true; // IMPORTANT!
#endif
}
+
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
// GLFW3 Error Callback, runs on GLFW3 error
static void ErrorCallback(int error, const char *description)