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| author | raysan5 <raysan5@gmail.com> | 2015-08-28 14:14:29 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-08-28 14:14:29 +0200 |
| commit | c52ba520cec3c9d3fdf7cb1f70da95e9396c59a9 (patch) | |
| tree | d3b6d5d422a9b2bbb40711690d2fb39e51e2592f /src/core.c | |
| parent | 322ca97c24f214d665cad512a70a696b489ecb52 (diff) | |
| download | raylib-c52ba520cec3c9d3fdf7cb1f70da95e9396c59a9.tar.gz raylib-c52ba520cec3c9d3fdf7cb1f70da95e9396c59a9.zip | |
Small tweaks
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1007,8 +1007,8 @@ static void InitDisplay(int width, int height) glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); // Avoid window being resizable //glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Border and buttons on Window - //glfwWindowHint(GLFW_RED_BITS, 8); // Color framebuffer red component bits - //glfwWindowHint(GLFW_DEPTH_BITS, 16); // Depth buffer bits (24 by default) + //glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits + //glfwWindowHint(GLFW_DEPTH_BITS, 16); // Depthbuffer bits (24 by default) //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // Default OpenGL API to use. Alternative: GLFW_OPENGL_ES_API //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers |
