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authorRay <raysan5@gmail.com>2019-09-03 23:08:02 +0200
committerRay <raysan5@gmail.com>2019-09-03 23:08:02 +0200
commitfc95ceadf0143ad6c0f720d26bb28a45889f86d1 (patch)
tree1c1562dd2df6b3334e7893fd9d9c54fac9f3c69a /src/external/lua/include
parentdde1e0671ffd71582e3ec2b1e09bcd422d829591 (diff)
downloadraylib-fc95ceadf0143ad6c0f720d26bb28a45889f86d1.tar.gz
raylib-fc95ceadf0143ad6c0f720d26bb28a45889f86d1.zip
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
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