diff options
| author | raysan5 <raysan5@gmail.com> | 2015-07-05 18:19:18 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-07-05 18:19:18 +0200 |
| commit | 2be8753788d99cc089f2f26e19d5dd3159ee431f (patch) | |
| tree | 1f17e4bbdcf8dde54a28ee1ae15169a71c182629 /src/gestures.c | |
| parent | cd08ae7b858b62b341aebc86a7a4e915447c9423 (diff) | |
| download | raylib-2be8753788d99cc089f2f26e19d5dd3159ee431f.tar.gz raylib-2be8753788d99cc089f2f26e19d5dd3159ee431f.zip | |
Functions renaming for better consistency
Diffstat (limited to 'src/gestures.c')
| -rw-r--r-- | src/gestures.c | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/gestures.c b/src/gestures.c index 13209b32..5b62cbff 100644 --- a/src/gestures.c +++ b/src/gestures.c @@ -24,7 +24,6 @@ **********************************************************************************************/ #include "raylib.h" -#include "raymath.h" #include "utils.h" #include <stdlib.h> // malloc(), free() @@ -126,6 +125,7 @@ static float pinchDelta = 0; // Detected gesture static int currentGesture = GESTURE_NONE; +unsigned int enabledGestures = 0; // TODO: Currently not in use... static Vector2 touchPosition; @@ -185,40 +185,45 @@ int GetGestureType(void) return currentGesture; } +void SetGesturesEnabled(unsigned int gestureFlags) +{ + enabledGestures = gestureFlags; +} + // Get drag intensity (pixels per frame) -float GetDragIntensity(void) +float GetGestureDragIntensity(void) { return intensity; } // Get drag angle // NOTE: Angle in degrees, horizontal-right is 0, counterclock-wise -float GetDragAngle(void) +float GetGestureDragAngle(void) { return angle; } // Get drag vector (between initial and final position) -Vector2 GetDragVector(void) +Vector2 GetGestureDragVector(void) { return dragVector; } // Hold time measured in frames -int GetHoldDuration(void) +int GetGestureHoldDuration(void) { return 0; } // Get magnitude between two pinch points -float GetPinchDelta(void) +float GetGesturePinchDelta(void) { return pinchDelta; } -// Get angle beween two pinch points +// Get angle beween two pinch points // NOTE: Angle in degrees, horizontal-right is 0, counterclock-wise -float GetPinchAngle(void) +float GetGesturePinchAngle(void) { return 0; } @@ -417,7 +422,6 @@ extern void ProcessMotionEvent(GestureEvent event) //-------------------------------------------------------------------- } - static float CalculateAngle(Vector2 initialPosition, Vector2 actualPosition, float magnitude) { float angle; |
