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| author | Ray <raysan5@gmail.com> | 2016-01-04 12:40:54 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-01-04 12:40:54 +0100 |
| commit | 546c727520d8116132e57fd5e007dd7d873ba9a1 (patch) | |
| tree | 9626741431535dbfdb518d35f553c8184392a23c /src/lighting.c | |
| parent | 3a739c38c591687d0e298a85f1e7bfe4666076bd (diff) | |
| parent | 1656d17b22b362e54710b7164638464e02bd7e5a (diff) | |
| download | raylib-546c727520d8116132e57fd5e007dd7d873ba9a1.tar.gz raylib-546c727520d8116132e57fd5e007dd7d873ba9a1.zip | |
Merge pull request #69 from victorfisac/develop
Improved lighting and physac engine modules and added new example
Diffstat (limited to 'src/lighting.c')
| -rw-r--r-- | src/lighting.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lighting.c b/src/lighting.c index 5cf2a2ec..9014dcd4 100644 --- a/src/lighting.c +++ b/src/lighting.c @@ -121,4 +121,4 @@ void SetMaterialGlossiness(Material *material, float glossiness) void SetMaterialNormalDepth(Material *material, float depth) { material->normalDepth[0] = depth; -}
\ No newline at end of file +} |
