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authorraysan5 <raysan5@gmail.com>2014-10-17 21:11:58 +0200
committerraysan5 <raysan5@gmail.com>2014-10-17 21:11:58 +0200
commit9d27bba23f08e7749fd98c8b56b5fe34786926fd (patch)
tree86ca65c923fc56535d14b1e8c6bf933808518e4e /src/models.c
parent063e26c521dba1af582906df1e5b96fa37c82a16 (diff)
downloadraylib-9d27bba23f08e7749fd98c8b56b5fe34786926fd.tar.gz
raylib-9d27bba23f08e7749fd98c8b56b5fe34786926fd.zip
Small Fixes Update (1.2.1)
View CHANGELOG for description on small fixes and add-ons
Diffstat (limited to 'src/models.c')
-rw-r--r--src/models.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/models.c b/src/models.c
index ab6abb55..d69322a8 100644
--- a/src/models.c
+++ b/src/models.c
@@ -448,7 +448,7 @@ void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, fl
// Draw a plane
void DrawPlane(Vector3 centerPos, Vector2 size, Vector3 rotation, Color color)
{
- // NOTE: QUADS usage require defining a texture
+ // NOTE: QUADS usage require defining a texture on OpenGL 3.3+
rlEnableTexture(1); // Default white texture
// NOTE: Plane is always created on XZ ground and then rotated
@@ -1145,6 +1145,7 @@ void DrawModelWires(Model model, Vector3 position, float scale, Color color)
}
// Draw a billboard
+// TODO: Math review...
void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint)
{
// NOTE: Billboard size will maintain texture aspect ratio, size will be billboard width
@@ -1188,6 +1189,7 @@ void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size,
}
// Draw a billboard (part of a texture defined by a rectangle)
+// TODO: Math review...
void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint)
{
// NOTE: Billboard size will maintain sourceRec aspect ratio, size will represent billboard width