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| author | raysan5 <raysan5@gmail.com> | 2014-12-09 13:21:55 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2014-12-09 13:21:55 +0100 |
| commit | d3cf316e40b531542b6f55b965f3369d4aca28d6 (patch) | |
| tree | a9853c9e0dd7ea47af803d61a8aca276beefee2c /src/raylib.h | |
| parent | a2c8ddca1345722603637bddc3421f64025d7e5e (diff) | |
| download | raylib-d3cf316e40b531542b6f55b965f3369d4aca28d6.tar.gz raylib-d3cf316e40b531542b6f55b965f3369d4aca28d6.zip | |
Added features and corrected bugs...
[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h index 9809d823..e7ef3217 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -340,6 +340,7 @@ bool IsMouseButtonUp(int button); // Detect if a mouse but int GetMouseX(void); // Returns mouse position X int GetMouseY(void); // Returns mouse position Y Vector2 GetMousePosition(void); // Returns mouse position XY +void SetMousePosition(Vector2 position); // Set mouse position XY int GetMouseWheelMove(void); // Returns mouse wheel movement Y bool IsGamepadAvailable(int gamepad); // Detect if a gamepad is available |
