diff options
| author | Marc Palau <sucdepressec@gmail.com> | 2015-02-09 18:35:25 +0100 |
|---|---|---|
| committer | Marc Palau <sucdepressec@gmail.com> | 2015-02-09 18:35:43 +0100 |
| commit | 3cb4edcbc3921b3fe7e3be5b75b49df8b14112a2 (patch) | |
| tree | f616a8d57d4d1524961eb84822bb53a2d6ccb423 /src/raylib.h | |
| parent | e1353b9f7d5f29b4706b305245946b2c5cab6a12 (diff) | |
| download | raylib-3cb4edcbc3921b3fe7e3be5b75b49df8b14112a2.tar.gz raylib-3cb4edcbc3921b3fe7e3be5b75b49df8b14112a2.zip | |
Corrected camera system
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 79052c26..4f199b90 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -343,6 +343,8 @@ int GetRandomValue(int min, int max); // Returns a random Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f void SetCameraMode(int mode); // Multiple camera modes available +void UpdateCamera(Vector3 *playerPosition); + void SetConfigFlags(char flags); // Enable some window configurations void ShowLogo(void); // Activates raylib logo at startup (can be done with flags) @@ -498,7 +500,7 @@ unsigned int LoadCustomShader(char *vsFileName, char *fsFileName); bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB); bool CheckCollisionBoxes(Vector3 minBBox1, Vector3 maxBBox1, Vector3 minBBox2, Vector3 maxBBox2); bool CheckCollisionBoxSphere(Vector3 minBBox, Vector3 maxBBox, Vector3 centerSphere, float radiusSphere); -//void ResolveCollisionCubicmap(Image cubicmap, Vector3 mapPosition, Vector3 *playerPosition); +void ResolveCollisionCubicmap(Image cubicmap, Vector3 mapPosition, Vector3 *playerPosition); //------------------------------------------------------------------------------------ // Audio Loading and Playing Functions (Module: audio) |
