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authorRay <raysan5@gmail.com>2015-10-30 11:30:32 +0100
committerRay <raysan5@gmail.com>2015-10-30 11:30:32 +0100
commit580c0a72966b0dbc6eae26e8b01657e732ec266a (patch)
tree95f3c801b7fbb04380aa1445ebe273669d45a2d9 /src/raylib.h
parent67423ff64b3b1b8c52819c9d0afdf4408e3b410d (diff)
downloadraylib-580c0a72966b0dbc6eae26e8b01657e732ec266a.tar.gz
raylib-580c0a72966b0dbc6eae26e8b01657e732ec266a.zip
Moved gestures touch functionality back to core
Required gestures module when compiling for Android and Web
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 9067c77d..d3729a91 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -458,13 +458,14 @@ bool IsGamepadButtonUp(int gamepad, int button); // Detect if a gamepad b
#endif
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)
-//------------------------------------------------------------------------------------
-// Gestures and Touch Handling Functions (Module: gestures)
-//------------------------------------------------------------------------------------
int GetTouchX(void); // Returns touch position X (relative to screen size)
int GetTouchY(void); // Returns touch position Y (relative to screen size)
Vector2 GetTouchPosition(void); // Returns touch position XY (relative to screen size)
+//------------------------------------------------------------------------------------
+// Gestures and Touch Handling Functions (Module: gestures)
+//------------------------------------------------------------------------------------
+Vector2 GetRawTouchPosition(void); // Gewt touch position (raw)
#if defined(PLATFORM_WEB)
void InitGesturesSystem(void); // Init gestures system (web)
#elif defined(PLATFORM_ANDROID)