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| author | raysan5 <raysan5@gmail.com> | 2015-04-13 20:15:28 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-04-13 20:15:28 +0200 |
| commit | 7d2318c1677fd6e81b8cc63b040289148ca8adfc (patch) | |
| tree | a8782a2ecfa48440e8bad02ed3be112dbacac441 /src/raylib.h | |
| parent | a632a04a300a60232f6b9a941e73af08d74c6e6a (diff) | |
| download | raylib-7d2318c1677fd6e81b8cc63b040289148ca8adfc.tar.gz raylib-7d2318c1677fd6e81b8cc63b040289148ca8adfc.zip | |
WIP on shaders and textures
Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h index 0e532ebe..603cc47d 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -338,6 +338,8 @@ typedef enum { COMPRESSED_ETC1_RGB, // 4 bpp COMPRESSED_ETC2_RGB, // 4 bpp COMPRESSED_ETC2_EAC_RGBA, // 8 bpp + COMPRESSED_PVRT_RGB, // 4 bpp + COMPRESSED_PVRT_RGBA, // 4 bpp /*COMPRESSED_ASTC_RGBA_4x4*/ // 8 bpp } TextureFormat; @@ -543,6 +545,7 @@ void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint); // Draw a billboard texture defined by sourceRec Shader LoadShader(char *vsFileName, char *fsFileName); // Load a custom shader (vertex shader + fragment shader) +void UnloadShader(Shader shader); // Unload a custom shader from memory bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB); bool CheckCollisionBoxes(Vector3 minBBox1, Vector3 maxBBox1, Vector3 minBBox2, Vector3 maxBBox2); |
