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authorghassanpl <kronikarz@gmail.com>2016-08-06 17:03:07 +0200
committerghassanpl <kronikarz@gmail.com>2016-08-06 17:03:07 +0200
commitcfe47cc8541355e9e802a6c2df7df8570c9a3d2a (patch)
tree197829790c7dd766f2b5f44df6e5b64d895b73e4 /src/raylib.h
parent4960e6b6d7b4cba6125cfb8bb2fef043db8e5ba5 (diff)
parent3b80e2c1e03e0f87d50ca8876b50a11c7df1f56f (diff)
downloadraylib-cfe47cc8541355e9e802a6c2df7df8570c9a3d2a.tar.gz
raylib-cfe47cc8541355e9e802a6c2df7df8570c9a3d2a.zip
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h17
1 files changed, 1 insertions, 16 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 104d5677..1489546a 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -570,18 +570,6 @@ typedef enum {
GESTURE_PINCH_OUT = 512
} Gestures;
-// Touch action (fingers or mouse)
-typedef enum { TOUCH_UP, TOUCH_DOWN, TOUCH_MOVE } TouchAction;
-
-// Gesture events
-// NOTE: MAX_TOUCH_POINTS fixed to 2
-typedef struct GestureEvent {
- int touchAction;
- int pointCount;
- int pointerId[MAX_TOUCH_POINTS];
- Vector2 position[MAX_TOUCH_POINTS];
-} GestureEvent;
-
// Camera system modes
typedef enum { CAMERA_CUSTOM = 0, CAMERA_FREE, CAMERA_ORBITAL, CAMERA_FIRST_PERSON, CAMERA_THIRD_PERSON } CameraMode;
@@ -711,11 +699,8 @@ bool IsButtonReleased(int button); // Detect if an android
//------------------------------------------------------------------------------------
void SetGesturesEnabled(unsigned int gestureFlags); // Enable a set of gestures using flags
bool IsGestureDetected(int gesture); // Check if a gesture have been detected
-void ProcessGestureEvent(GestureEvent event); // Process gesture event and translate it into gestures
-void UpdateGestures(void); // Update gestures detected (called automatically in PollInputEvents())
-
-int GetTouchPointsCount(void); // Get touch points count
int GetGestureDetected(void); // Get latest detected gesture
+int GetTouchPointsCount(void); // Get touch points count
float GetGestureHoldDuration(void); // Get gesture hold time in milliseconds
Vector2 GetGestureDragVector(void); // Get gesture drag vector
float GetGestureDragAngle(void); // Get gesture drag angle