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authorRay <raysan5@gmail.com>2019-04-04 13:50:52 +0200
committerRay <raysan5@gmail.com>2019-04-04 13:50:52 +0200
commita103086443b3d3a3a94ec52ef19ec9be68a0069c (patch)
tree8e7432bcdfc2f527a75c664e56c024c213688d26 /src/raylib.h
parent3e1e7d740fd378df03346e309ba187b6f7a20daa (diff)
downloadraylib-a103086443b3d3a3a94ec52ef19ec9be68a0069c.tar.gz
raylib-a103086443b3d3a3a94ec52ef19ec9be68a0069c.zip
Removed trail spaces
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 93965038..c365fa47 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -339,7 +339,7 @@ typedef struct Material {
// Transformation properties
typedef struct Transform {
- Vector3 translation; // Translation
+ Vector3 translation; // Translation
Quaternion rotation; // Rotation
Vector3 scale; // Scale
} Transform;
@@ -353,14 +353,14 @@ typedef struct BoneInfo {
// Model type
typedef struct Model {
Matrix transform; // Local transform matrix
-
+
int meshCount; // Number of meshes
Mesh *meshes; // Meshes array
int materialCount; // Number of materials
Material *materials; // Materials array
int *meshMaterial; // Mesh material number
-
+
// Animation data
int boneCount; // Number of bones
BoneInfo *bones; // Bones information (skeleton)
@@ -371,7 +371,7 @@ typedef struct Model {
typedef struct ModelAnimation {
int boneCount; // Number of bones
BoneInfo *bones; // Bones information (skeleton)
-
+
int frameCount; // Number of animation frames
Transform **framePoses; // Poses array by frame
} ModelAnimation;
@@ -1082,8 +1082,8 @@ RLAPI void DrawRectangleGradientH(int posX, int posY, int width, int height, Col
RLAPI void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4); // Draw a gradient-filled rectangle with custom vertex colors
RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline
RLAPI void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color); // Draw rectangle outline with extended parameters
-RLAPI void DrawRoundedRect(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
-RLAPI void DrawRoundedRectLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rounded rectangle outline
+RLAPI void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges
+RLAPI void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, int lineThick, Color color); // Draw rectangle with rounded edges outline
RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle
RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline
RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version)
@@ -1201,7 +1201,7 @@ RLAPI void DrawFPS(int posX, int posY);
RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
RLAPI void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
-RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
+RLAPI void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint,
int selectStart, int selectLength, Color selectText, Color selectBack); // Draw text using font inside rectangle limits with support for text selection
// Text misc. functions