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authorraysan5 <raysan5@gmail.com>2016-01-21 12:24:35 +0100
committerraysan5 <raysan5@gmail.com>2016-01-21 12:24:35 +0100
commit23d66e9b6f4ae26cded37878da37aabcb29e48ad (patch)
tree2b5bd4a8cba166217b3db2bab2aa07861fccdbc9 /src/rlgl.c
parent882e2abee126cf23619cc46a1adb1fa89e072378 (diff)
downloadraylib-23d66e9b6f4ae26cded37878da37aabcb29e48ad.tar.gz
raylib-23d66e9b6f4ae26cded37878da37aabcb29e48ad.zip
Move extensions loading to core module
Diffstat (limited to 'src/rlgl.c')
-rw-r--r--src/rlgl.c61
1 files changed, 5 insertions, 56 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index dbcbc35f..35aa5a5f 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -43,13 +43,11 @@
#endif
#if defined(GRAPHICS_API_OPENGL_33)
- #define GLEW_STATIC
#ifdef __APPLE__ // OpenGL include for OSX
#include <OpenGL/gl3.h>
#else
- #include <GL/glew.h> // GLEW extensions loading lib
- //#include "glad.h" // glad extensions loading lib: ERRORS: windows.h
- //#include "gl_core_3_3.h" // glLoadGen extension loading lib: ERRORS: windows.h
+ #include <GL/glew.h> // GLEW header, includes OpenGL headers
+ //#include "glad.h" // glad header, includes OpenGL headers
#endif
#endif
@@ -896,59 +894,10 @@ void rlglInit(void)
#if defined(GRAPHICS_API_OPENGL_33)
-#define GLEW_EXTENSIONS_LOADER
-#if defined(GLEW_EXTENSIONS_LOADER)
- // Initialize extensions using GLEW
- glewExperimental = 1; // Needed for core profile
- GLenum error = glewInit();
-
- if (error != GLEW_OK) TraceLog(ERROR, "Failed to initialize GLEW - Error Code: %s\n", glewGetErrorString(error));
-
- if (glewIsSupported("GL_VERSION_3_3"))
- {
- TraceLog(INFO, "OpenGL 3.3 Core profile supported");
-
- vaoSupported = true;
- npotSupported = true;
- }
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLEW, we can check if an extension has been loaded in two ways:
- //if (GLEW_ARB_vertex_array_object) { }
- //if (glewIsSupported("GL_ARB_vertex_array_object")) { }
-
- // NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones
- // Alternatives: glLoadGen, glad, libepoxy
-
-#elif defined(GLAD_EXTENSIONS_LOADER)
- // NOTE: glad is generated and contains only required OpenGL version and core extensions
- //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
- if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
-
- if (GLAD_GL_VERSION_3_3)
- {
- TraceLog(INFO, "OpenGL 3.3 Core profile supported");
-
- vaoSupported = true;
- npotSupported = true;
- }
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
- //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
+ // NOTE: On OpenGL 3.3 VAO and NPOT are supported by default
+ vaoSupported = true;
+ npotSupported = true;
-#elif defined(GLLOADGEN_EXTENSIONS_LOADER)
- // NOTE: glLoadGen already generates a header with required OpenGL version and core extensions
- if (ogl_LoadFunctions() != ogl_LOAD_FAILED)
- {
- TraceLog(INFO, "OpenGL 3.3 Core profile supported");
-
- vaoSupported = true;
- npotSupported = true;
- }
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-#endif
-
// NOTE: We don't need to check again supported extensions but we do (in case GLEW is replaced sometime)
// We get a list of available extensions and we check for some of them (compressed textures)
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);