diff options
| author | Ray <raysan5@gmail.com> | 2016-02-02 18:41:01 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-02-02 18:41:01 +0100 |
| commit | df5c64d0beee06df8c87a43e5341b6b98f82839f (patch) | |
| tree | 4ca6c04bc301afbf8947f7a812921432107a5fc8 /src/rlgl.h | |
| parent | 65ecde1e75bd9e2738c8640e966328abeaa5658e (diff) | |
| download | raylib-df5c64d0beee06df8c87a43e5341b6b98f82839f.tar.gz raylib-df5c64d0beee06df8c87a43e5341b6b98f82839f.zip | |
Functions parameters reorganize: Axis and Angle
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -262,7 +262,7 @@ void rlglInitPostpro(void); // Initialize postprocessing sys void rlglDrawPostpro(void); // Draw with postprocessing shader Model rlglLoadModel(Mesh mesh); // Upload vertex data into GPU and provided VAO/VBO ids -void rlglDrawModel(Model model, Vector3 position, float rotationAngle, Vector3 rotationAxis, Vector3 scale, Color color, bool wires); +void rlglDrawModel(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color color, bool wires); Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view); // Get world coordinates from screen coordinates |
