aboutsummaryrefslogtreecommitdiff
path: root/src/rlgl.h
diff options
context:
space:
mode:
authorRay <raysan5@gmail.com>2019-09-22 21:47:19 +0200
committerRay <raysan5@gmail.com>2019-09-22 21:47:19 +0200
commitbdcb16e7bbbc216ad70686047e7fa5fee4e70fd0 (patch)
treefb19b799dc4ce372c14e1a3bca2faeb8154a2802 /src/rlgl.h
parenta679b0ccc015295ed8c305605b0bf19112f949f3 (diff)
downloadraylib-bdcb16e7bbbc216ad70686047e7fa5fee4e70fd0.tar.gz
raylib-bdcb16e7bbbc216ad70686047e7fa5fee4e70fd0.zip
Review PR and comments
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 8eae4426..2de1fbbc 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -2967,8 +2967,8 @@ char *LoadText(const char *fileName)
Shader LoadShader(const char *vsFileName, const char *fsFileName)
{
Shader shader = { 0 };
- // double allocation causing leak (allocation done in LoadShaderCode)
- //shader.locs = (int *)RL_CALLOC(MAX_SHADER_LOCATIONS, sizeof(int));
+
+ // NOTE: Shader.locs is allocated by LoadShaderCode()
char *vShaderStr = NULL;
char *fShaderStr = NULL;