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| author | raysan5 <raysan5@gmail.com> | 2017-07-02 12:35:13 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2017-07-02 12:35:13 +0200 |
| commit | 9f09f6f55023bf8f14a6889801520d80475d33be (patch) | |
| tree | 87b30dfd097a892ac92497ae2d853ad0fa179b31 /src/text.c | |
| parent | bfa66f446a100eef4e04ffdfe2877feefe503754 (diff) | |
| download | raylib-9f09f6f55023bf8f14a6889801520d80475d33be.tar.gz raylib-9f09f6f55023bf8f14a6889801520d80475d33be.zip | |
Rename enum LogType names...
...to avoid possible conflicting symbols
Diffstat (limited to 'src/text.c')
| -rw-r--r-- | src/text.c | 36 |
1 files changed, 18 insertions, 18 deletions
@@ -256,7 +256,7 @@ extern void LoadDefaultFont(void) defaultFont.baseSize = defaultFont.chars[0].rec.height; - TraceLog(INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id); + TraceLog(LOG_INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id); } // Unload raylib default font @@ -330,7 +330,7 @@ SpriteFont LoadSpriteFont(const char *fileName) if (spriteFont.texture.id == 0) { - TraceLog(WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName); + TraceLog(LOG_WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName); spriteFont = GetDefaultFont(); } else SetTextureFilter(spriteFont.texture, FILTER_POINT); // By default we set point filter (best performance) @@ -364,7 +364,7 @@ SpriteFont LoadSpriteFontEx(const char *fileName, int fontSize, int charsCount, if (spriteFont.texture.id == 0) { - TraceLog(WARNING, "[%s] SpriteFont could not be generated, using default font", fileName); + TraceLog(LOG_WARNING, "[%s] SpriteFont could not be generated, using default font", fileName); spriteFont = GetDefaultFont(); } @@ -380,7 +380,7 @@ void UnloadSpriteFont(SpriteFont spriteFont) UnloadTexture(spriteFont.texture); free(spriteFont.chars); - TraceLog(DEBUG, "Unloaded sprite font data"); + TraceLog(LOG_DEBUG, "Unloaded sprite font data"); } } @@ -677,7 +677,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar) xPosToRead = charSpacing; } - TraceLog(DEBUG, "SpriteFont data parsed correctly from image"); + TraceLog(LOG_DEBUG, "SpriteFont data parsed correctly from image"); // NOTE: We need to remove key color borders from image to avoid weird // artifacts on texture scaling when using FILTER_BILINEAR or FILTER_TRILINEAR @@ -713,7 +713,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar) spriteFont.baseSize = spriteFont.chars[0].rec.height; - TraceLog(INFO, "Image file loaded correctly as SpriteFont"); + TraceLog(LOG_INFO, "Image file loaded correctly as SpriteFont"); return spriteFont; } @@ -743,7 +743,7 @@ static SpriteFont LoadBMFont(const char *fileName) if (fntFile == NULL) { - TraceLog(WARNING, "[%s] FNT file could not be opened", fileName); + TraceLog(LOG_WARNING, "[%s] FNT file could not be opened", fileName); return font; } @@ -756,20 +756,20 @@ static SpriteFont LoadBMFont(const char *fileName) searchPoint = strstr(buffer, "lineHeight"); sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &texWidth, &texHeight); - TraceLog(DEBUG, "[%s] Font size: %i", fileName, fontSize); - TraceLog(DEBUG, "[%s] Font texture scale: %ix%i", fileName, texWidth, texHeight); + TraceLog(LOG_DEBUG, "[%s] Font size: %i", fileName, fontSize); + TraceLog(LOG_DEBUG, "[%s] Font texture scale: %ix%i", fileName, texWidth, texHeight); fgets(buffer, MAX_BUFFER_SIZE, fntFile); searchPoint = strstr(buffer, "file"); sscanf(searchPoint, "file=\"%128[^\"]\"", texFileName); - TraceLog(DEBUG, "[%s] Font texture filename: %s", fileName, texFileName); + TraceLog(LOG_DEBUG, "[%s] Font texture filename: %s", fileName, texFileName); fgets(buffer, MAX_BUFFER_SIZE, fntFile); searchPoint = strstr(buffer, "count"); sscanf(searchPoint, "count=%i", &charsCount); - TraceLog(DEBUG, "[%s] Font num chars: %i", fileName, charsCount); + TraceLog(LOG_DEBUG, "[%s] Font num chars: %i", fileName, charsCount); // Compose correct path using route of .fnt file (fileName) and texFileName char *texPath = NULL; @@ -785,7 +785,7 @@ static SpriteFont LoadBMFont(const char *fileName) strncat(texPath, fileName, strlen(fileName) - strlen(lastSlash) + 1); strncat(texPath, texFileName, strlen(texFileName)); - TraceLog(DEBUG, "[%s] Font texture loading path: %s", fileName, texPath); + TraceLog(LOG_DEBUG, "[%s] Font texture loading path: %s", fileName, texPath); Image imFont = LoadImage(texPath); @@ -832,7 +832,7 @@ static SpriteFont LoadBMFont(const char *fileName) UnloadSpriteFont(font); font = GetDefaultFont(); } - else TraceLog(INFO, "[%s] SpriteFont loaded successfully", fileName); + else TraceLog(LOG_INFO, "[%s] SpriteFont loaded successfully", fileName); return font; } @@ -853,7 +853,7 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int charsCount, in float guessSize = ceilf((float)fontSize*3/4)*ceilf(sqrtf((float)charsCount)); int textureSize = (int)powf(2, ceilf(logf((float)guessSize)/logf(2))); // Calculate next POT - TraceLog(INFO, "TTF spritefont loading: Predicted texture size: %ix%i", textureSize, textureSize); + TraceLog(LOG_INFO, "TTF spritefont loading: Predicted texture size: %ix%i", textureSize, textureSize); unsigned char *ttfBuffer = (unsigned char *)malloc(MAX_TTF_SIZE*1024*1024); unsigned char *dataBitmap = (unsigned char *)malloc(textureSize*textureSize*sizeof(unsigned char)); // One channel bitmap returned! @@ -865,22 +865,22 @@ static SpriteFont LoadTTF(const char *fileName, int fontSize, int charsCount, in if (ttfFile == NULL) { - TraceLog(WARNING, "[%s] TTF file could not be opened", fileName); + TraceLog(LOG_WARNING, "[%s] TTF file could not be opened", fileName); return font; } // NOTE: We try reading up to 16 MB of elements of 1 byte fread(ttfBuffer, 1, MAX_TTF_SIZE*1024*1024, ttfFile); - if (fontChars[0] != 32) TraceLog(WARNING, "TTF spritefont loading: first character is not SPACE(32) character"); + if (fontChars[0] != 32) TraceLog(LOG_WARNING, "TTF spritefont loading: first character is not SPACE(32) character"); // NOTE: Using stb_truetype crappy packing method, no guarante the font fits the image... // TODO: Replace this function by a proper packing method and support random chars order, // we already receive a list (fontChars) with the ordered expected characters int result = stbtt_BakeFontBitmap(ttfBuffer, 0, fontSize, dataBitmap, textureSize, textureSize, fontChars[0], charsCount, charData); - //if (result > 0) TraceLog(INFO, "TTF spritefont loading: first unused row of generated bitmap: %i", result); - if (result < 0) TraceLog(WARNING, "TTF spritefont loading: Not all the characters fit in the font"); + //if (result > 0) TraceLog(LOG_INFO, "TTF spritefont loading: first unused row of generated bitmap: %i", result); + if (result < 0) TraceLog(LOG_WARNING, "TTF spritefont loading: Not all the characters fit in the font"); free(ttfBuffer); |
