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authorraysan5 <raysan5@gmail.com>2015-07-05 18:21:01 +0200
committerraysan5 <raysan5@gmail.com>2015-07-05 18:21:01 +0200
commitc944d62374859707404ff3ac5f2c6b3babfafa9f (patch)
treed4495f5f5b0bd0101aae8d46c17730cdc2ccc85f /src/textures.c
parent84befaea2467879e9fd01b0728e328f7d2497405 (diff)
downloadraylib-c944d62374859707404ff3ac5f2c6b3babfafa9f.tar.gz
raylib-c944d62374859707404ff3ac5f2c6b3babfafa9f.zip
Improved mipmaps support and image loading
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c348
1 files changed, 225 insertions, 123 deletions
diff --git a/src/textures.c b/src/textures.c
index e6c6cccb..42c7810b 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -123,6 +123,32 @@ Image LoadImage(const char *fileName)
return image;
}
+// Load image data from Color array data (RGBA - 32bit)
+Image LoadImageEx(Color *pixels, int width, int height)
+{
+ Image image;
+ image.data = NULL;
+ image.width = width;
+ image.height = height;
+ image.mipmaps = 1;
+ image.format = UNCOMPRESSED_R8G8B8A8;
+
+ int k = 0;
+
+ image.data = (unsigned char *)malloc(image.width*image.height*4*sizeof(unsigned char));
+
+ for (int i = 0; i < image.width*image.height*4; i += 4)
+ {
+ ((unsigned char *)image.data)[i] = pixels[k].r;
+ ((unsigned char *)image.data)[i + 1] = pixels[k].g;
+ ((unsigned char *)image.data)[i + 2] = pixels[k].b;
+ ((unsigned char *)image.data)[i + 3] = pixels[k].a;
+ k++;
+ }
+
+ return image;
+}
+
// Load an image from rRES file (raylib Resource)
// TODO: Review function to support multiple color modes
Image LoadImageFromRES(const char *rresName, int resId)
@@ -243,12 +269,12 @@ Texture2D LoadTexture(const char *fileName)
Image image = LoadImage(fileName);
#if defined(PLATFORM_RPI) || defined(PLATFORM_WEB)
- ConvertToPOT(&image, BLANK);
+ ImageConvertToPOT(&image, BLANK);
#endif
if (image.data != NULL)
{
- texture = LoadTextureFromImage(image, false);
+ texture = LoadTextureFromImage(image);
UnloadImage(image);
}
else
@@ -261,7 +287,7 @@ Texture2D LoadTexture(const char *fileName)
return texture;
}
-Texture2D LoadTextureEx(void *data, int width, int height, int textureFormat, int mipmapCount, bool genMipmaps)
+Texture2D LoadTextureEx(void *data, int width, int height, int textureFormat, int mipmapCount)
{
Texture2D texture;
@@ -270,14 +296,14 @@ Texture2D LoadTextureEx(void *data, int width, int height, int textureFormat, in
texture.mipmaps = mipmapCount;
texture.format = textureFormat;
- texture.id = rlglLoadTexture(data, width, height, textureFormat, mipmapCount, genMipmaps);
+ texture.id = rlglLoadTexture(data, width, height, textureFormat, mipmapCount);
return texture;
}
// Load a texture from image data
// NOTE: image is not unloaded, it must be done manually
-Texture2D LoadTextureFromImage(Image image, bool genMipmaps)
+Texture2D LoadTextureFromImage(Image image)
{
Texture2D texture;
@@ -288,7 +314,7 @@ Texture2D LoadTextureFromImage(Image image, bool genMipmaps)
texture.mipmaps = 0;
texture.format = 0;
- texture.id = rlglLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps, false);
+ texture.id = rlglLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps);
texture.width = image.width;
texture.height = image.height;
@@ -304,7 +330,7 @@ Texture2D LoadTextureFromRES(const char *rresName, int resId)
Texture2D texture;
Image image = LoadImageFromRES(rresName, resId);
- texture = LoadTextureFromImage(image, false);
+ texture = LoadTextureFromImage(image);
UnloadImage(image);
return texture;
@@ -324,7 +350,7 @@ void UnloadTexture(Texture2D texture)
// Convert image to POT (power-of-two)
// NOTE: Requirement on OpenGL ES 2.0 (RPI, HTML5)
-void ConvertToPOT(Image *image, Color fillColor)
+void ImageConvertToPOT(Image *image, Color fillColor)
{
// TODO: Review for new image struct
/*
@@ -447,142 +473,172 @@ Color *GetPixelData(Image image)
return pixels;
}
-// Fill image data with pixels Color data (RGBA - 32bit)
-// NOTE: Data is transformed to desired format
-Image LoadImageFromData(Color *pixels, int width, int height, int format)
+// Get pixel data from GPU texture and return an Image
+Image GetTextureData(Texture2D texture)
{
Image image;
- image.data = NULL;
- image.width = width;
- image.height = height;
- image.mipmaps = 1;
- image.format = format;
-
- int k = 0;
- switch (format)
+ image.data = rlglReadTexturePixels(texture.id, texture.format);
+
+ if (image.data != NULL)
{
- case UNCOMPRESSED_GRAYSCALE:
- {
- image.data = (unsigned char *)malloc(image.width*image.height*sizeof(unsigned char));
-
- for (int i = 0; i < image.width*image.height; i++)
- {
- ((unsigned char *)image.data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
- k++;
- }
+ image.width = texture.width;
+ image.height = texture.height;
+ image.format = texture.format;
+ image.mipmaps = 1;
+ }
+ else TraceLog(WARNING, "Texture pixel data could not be obtained");
- } break;
- case UNCOMPRESSED_GRAY_ALPHA:
+ return image;
+}
+
+// Convert image data to desired format
+void ImageConvertFormat(Image *image, int newFormat)
+{
+ if ((image->format != newFormat) && (image->format < 8) && (newFormat < 8))
+ {
+ Color *pixels = GetPixelData(*image);
+
+ free(image->data);
+
+ image->format = newFormat;
+
+ int k = 0;
+
+ switch (image->format)
{
- image.data = (unsigned char *)malloc(image.width*image.height*2*sizeof(unsigned char));
-
- for (int i = 0; i < image.width*image.height*2; i += 2)
+ case UNCOMPRESSED_GRAYSCALE:
{
- ((unsigned char *)image.data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
- ((unsigned char *)image.data)[i + 1] = pixels[k].a;
- k++;
- }
+ image->data = (unsigned char *)malloc(image->width*image->height*sizeof(unsigned char));
+
+ for (int i = 0; i < image->width*image->height; i++)
+ {
+ ((unsigned char *)image->data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
+ k++;
+ }
+
+ } break;
+ case UNCOMPRESSED_GRAY_ALPHA:
+ {
+ image->data = (unsigned char *)malloc(image->width*image->height*2*sizeof(unsigned char));
+
+ for (int i = 0; i < image->width*image->height*2; i += 2)
+ {
+ ((unsigned char *)image->data)[i] = (unsigned char)((float)pixels[k].r*0.299f + (float)pixels[k].g*0.587f + (float)pixels[k].b*0.114f);
+ ((unsigned char *)image->data)[i + 1] = pixels[k].a;
+ k++;
+ }
- } break;
- case UNCOMPRESSED_R5G6B5:
- {
- image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
-
- unsigned char r;
- unsigned char g;
- unsigned char b;
-
- for (int i = 0; i < image.width*image.height; i++)
+ } break;
+ case UNCOMPRESSED_R5G6B5:
{
- r = (unsigned char)(round((float)pixels[k].r*31/255));
- g = (unsigned char)(round((float)pixels[k].g*63/255));
- b = (unsigned char)(round((float)pixels[k].b*31/255));
+ image->data = (unsigned short *)malloc(image->width*image->height*sizeof(unsigned short));
- ((unsigned short *)image.data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b;
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
+
+ for (int i = 0; i < image->width*image->height; i++)
+ {
+ r = (unsigned char)(round((float)pixels[k].r*31/255));
+ g = (unsigned char)(round((float)pixels[k].g*63/255));
+ b = (unsigned char)(round((float)pixels[k].b*31/255));
+
+ ((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b;
- k++;
- }
+ k++;
+ }
- } break;
- case UNCOMPRESSED_R8G8B8:
- {
- image.data = (unsigned char *)malloc(image.width*image.height*3*sizeof(unsigned char));
-
- for (int i = 0; i < image.width*image.height*3; i += 3)
+ } break;
+ case UNCOMPRESSED_R8G8B8:
{
- ((unsigned char *)image.data)[i] = pixels[k].r;
- ((unsigned char *)image.data)[i + 1] = pixels[k].g;
- ((unsigned char *)image.data)[i + 2] = pixels[k].b;
- k++;
- }
- } break;
- case UNCOMPRESSED_R5G5B5A1:
- {
- image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
-
- unsigned char r;
- unsigned char g;
- unsigned char b;
- unsigned char a = 1;
-
- for (int i = 0; i < image.width*image.height; i++)
+ image->data = (unsigned char *)malloc(image->width*image->height*3*sizeof(unsigned char));
+
+ for (int i = 0; i < image->width*image->height*3; i += 3)
+ {
+ ((unsigned char *)image->data)[i] = pixels[k].r;
+ ((unsigned char *)image->data)[i + 1] = pixels[k].g;
+ ((unsigned char *)image->data)[i + 2] = pixels[k].b;
+ k++;
+ }
+ } break;
+ case UNCOMPRESSED_R5G5B5A1:
{
- r = (unsigned char)(round((float)pixels[k].r*31/255));
- g = (unsigned char)(round((float)pixels[k].g*31/255));
- b = (unsigned char)(round((float)pixels[k].b*31/255));
- a = (pixels[k].a > 50) ? 1 : 0;
+ image->data = (unsigned short *)malloc(image->width*image->height*sizeof(unsigned short));
- ((unsigned short *)image.data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1| (unsigned short)a;
-
- k++;
- }
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
+ unsigned char a = 1;
+
+ for (int i = 0; i < image->width*image->height; i++)
+ {
+ r = (unsigned char)(round((float)pixels[k].r*31/255));
+ g = (unsigned char)(round((float)pixels[k].g*31/255));
+ b = (unsigned char)(round((float)pixels[k].b*31/255));
+ a = (pixels[k].a > 50) ? 1 : 0;
+
+ ((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1| (unsigned short)a;
+
+ k++;
+ }
- } break;
- case UNCOMPRESSED_R4G4B4A4:
- {
- image.data = (unsigned short *)malloc(image.width*image.height*sizeof(unsigned short));
-
- unsigned char r;
- unsigned char g;
- unsigned char b;
- unsigned char a;
-
- for (int i = 0; i < image.width*image.height; i++)
+ } break;
+ case UNCOMPRESSED_R4G4B4A4:
{
- r = (unsigned char)(round((float)pixels[k].r*15/255));
- g = (unsigned char)(round((float)pixels[k].g*15/255));
- b = (unsigned char)(round((float)pixels[k].b*15/255));
- a = (unsigned char)(round((float)pixels[k].a*15/255));
+ image->data = (unsigned short *)malloc(image->width*image->height*sizeof(unsigned short));
- ((unsigned short *)image.data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8| (unsigned short)b << 4| (unsigned short)a;
-
- k++;
- }
-
- } break;
- case UNCOMPRESSED_R8G8B8A8:
- {
- image.data = (unsigned char *)malloc(image.width*image.height*4*sizeof(unsigned char));
-
- for (int i = 0; i < image.width*image.height*4; i += 4)
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
+ unsigned char a;
+
+ for (int i = 0; i < image->width*image->height; i++)
+ {
+ r = (unsigned char)(round((float)pixels[k].r*15/255));
+ g = (unsigned char)(round((float)pixels[k].g*15/255));
+ b = (unsigned char)(round((float)pixels[k].b*15/255));
+ a = (unsigned char)(round((float)pixels[k].a*15/255));
+
+ ((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8| (unsigned short)b << 4| (unsigned short)a;
+
+ k++;
+ }
+
+ } break;
+ case UNCOMPRESSED_R8G8B8A8:
{
- ((unsigned char *)image.data)[i] = pixels[k].r;
- ((unsigned char *)image.data)[i + 1] = pixels[k].g;
- ((unsigned char *)image.data)[i + 2] = pixels[k].b;
- ((unsigned char *)image.data)[i + 3] = pixels[k].a;
- k++;
- }
- } break;
- default:
- {
- TraceLog(WARNING, "Format not recognized, image could not be loaded");
-
- return image;
- } break;
+ image->data = (unsigned char *)malloc(image->width*image->height*4*sizeof(unsigned char));
+
+ for (int i = 0; i < image->width*image->height*4; i += 4)
+ {
+ ((unsigned char *)image->data)[i] = pixels[k].r;
+ ((unsigned char *)image->data)[i + 1] = pixels[k].g;
+ ((unsigned char *)image->data)[i + 2] = pixels[k].b;
+ ((unsigned char *)image->data)[i + 3] = pixels[k].a;
+ k++;
+ }
+ } break;
+ default: break;
+ }
+
+ free(pixels);
}
+ else TraceLog(WARNING, "Image data format is compressed, can not be converted");
+}
- return image;
+/*
+Image ImageCopy(Image image);
+void ImageCrop(Image *image, Rectangle crop);
+void ImageResize(Image *image, int newWidth, int newHeight);
+void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec);
+void ImageDrawText(Image *dst, const char *text, Vector2 position, int size, Color color);
+*/
+
+// Generate GPU mipmaps for a texture
+void GenTextureMipmaps(Texture2D texture)
+{
+ rlglGenerateMipmaps(texture.id);
}
// Draw a Texture2D
@@ -1224,6 +1280,8 @@ static Image LoadASTC(const char *fileName)
// NOTE: Assuming Little Endian (could it be wrong?)
image.width = 0x00000000 | ((int)header.width[2] << 16) | ((int)header.width[1] << 8) | ((int)header.width[0]);
image.height = 0x00000000 | ((int)header.height[2] << 16) | ((int)header.height[1] << 8) | ((int)header.height[0]);
+
+ // NOTE: ASTC format only contains one mipmap level
image.mipmaps = 1;
TraceLog(DEBUG, "ASTC image width: %i", image.width);
@@ -1251,4 +1309,48 @@ static Image LoadASTC(const char *fileName)
}
return image;
+}
+
+// Load RAW image file
+static Image LoadRAW(const char *fileName, int width, int height, int format, int headerSize)
+{
+ Image image;
+
+ image.data = NULL;
+ image.width = 0;
+ image.height = 0;
+ image.mipmaps = 0;
+ image.format = 0;
+
+ FILE *rawFile = fopen(fileName, "rb");
+
+ if (rawFile == NULL)
+ {
+ TraceLog(WARNING, "[%s] RAW image file could not be opened", fileName);
+ }
+ else
+ {
+ if (headerSize > 0) fseek(rawFile, headerSize, SEEK_SET);
+
+ int dataSize = 0;
+
+ // TODO: Calculate data size and allocate memory
+ switch (format)
+ {
+
+ }
+
+ fread(image.data, dataSize, 1, rawFile);
+
+ // TODO: Check if data have been read
+
+ image.width = width;
+ image.height = height;
+ image.mipmaps = 0;
+ image.format = format;
+
+ fclose(rawFile);
+ }
+
+ return image;
} \ No newline at end of file