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| author | raysan5 <raysan5@gmail.com> | 2016-08-03 23:25:39 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-03 23:25:39 +0200 |
| commit | 055d50134567474224f050dc014f6158d496026e (patch) | |
| tree | 5e1f53305761b25b23226aa6b72131539d681f60 /src | |
| parent | 70ec517fdaa927ff3dacb60ff0090a9312a22dca (diff) | |
| download | raylib-055d50134567474224f050dc014f6158d496026e.tar.gz raylib-055d50134567474224f050dc014f6158d496026e.zip | |
Corrected bug
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlua.h | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1047,12 +1047,12 @@ int lua_IsGamepadAvailable(lua_State* L) return 1; } -int GetGamepadAxisMovement(lua_State* L) +int lua_GetGamepadAxisMovement(lua_State* L) { int arg1 = LuaGetArgument_int(L, 1); int arg2 = LuaGetArgument_int(L, 2); float result = GetGamepadAxisMovement(arg1, arg2); - LuaPush_float(L, result); + lua_pushnumber(L, result); return 1; } @@ -2318,8 +2318,8 @@ int lua_ResolveCollisionCubicmap(lua_State* L) //------------------------------------------------------------------------------------ int lua_LoadShader(lua_State* L) { - const char * arg1 = LuaGetArgument_string(L, 1); - const char * arg2 = LuaGetArgument_string(L, 2); + char * arg1 = (char *)LuaGetArgument_string(L, 1); + char * arg2 = (char *)LuaGetArgument_string(L, 2); Shader result = LoadShader(arg1, arg2); LuaPush_Shader(L, result); return 1; |
