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| author | raysan5 <raysan5@gmail.com> | 2016-08-06 19:30:41 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-08-06 19:30:41 +0200 |
| commit | 16ac468bdb121cc9539959d7e921b32932f6fc75 (patch) | |
| tree | 3bbb53606e9da2dab404e36d1eafa6837e26e62d /src | |
| parent | 58c762baa3738b3e8e326d2f51c96f8b241fcb04 (diff) | |
| download | raylib-16ac468bdb121cc9539959d7e921b32932f6fc75.tar.gz raylib-16ac468bdb121cc9539959d7e921b32932f6fc75.zip | |
Remove functions from user exposure
Diffstat (limited to 'src')
| -rw-r--r-- | src/raylib.h | 4 | ||||
| -rw-r--r-- | src/rlgl.h | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/raylib.h b/src/raylib.h index 1489546a..bbf83ccd 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -909,10 +909,8 @@ void DestroyLight(Light light); // Destroy a //------------------------------------------------------------------------------------ void InitVrDevice(int vdDevice); // Init VR device void CloseVrDevice(void); // Close VR device -void UpdateVrTracking(void); // Update VR tracking (position and orientation) -void BeginVrDrawing(void); // Begin VR drawing configuration -void EndVrDrawing(void); // End VR drawing process (and desktop mirror) bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready +void UpdateVrTracking(void); // Update VR tracking (position and orientation) void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator) //------------------------------------------------------------------------------------ @@ -332,6 +332,10 @@ Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view); // Get world unsigned char *rlglReadScreenPixels(int width, int height); // Read screen pixel data (color buffer) void *rlglReadTexturePixels(Texture2D texture); // Read texture pixel data +// VR functions exposed to core module but not to raylib users +void BeginVrDrawing(void); // Begin VR drawing configuration +void EndVrDrawing(void); // End VR drawing process (and desktop mirror) + // NOTE: There is a set of shader related functions that are available to end user, // to avoid creating function wrappers through core module, they have been directly declared in raylib.h @@ -368,10 +372,8 @@ float *MatrixToFloat(Matrix mat); void InitVrDevice(int vrDevice); // Init VR device void CloseVrDevice(void); // Close VR device -void UpdateVrTracking(void); // Update VR tracking (position and orientation) -void BeginVrDrawing(void); // Begin VR drawing configuration -void EndVrDrawing(void); // End VR drawing process (and desktop mirror) bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready +void UpdateVrTracking(void); // Update VR tracking (position and orientation) void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator) // Oculus Rift API for direct access the device (no simulator) |
