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| author | Ray <raysan5@gmail.com> | 2016-08-07 11:14:08 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-08-07 11:14:08 +0200 |
| commit | 2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a (patch) | |
| tree | 27e6fede3eff7a198a28502d5d11efa907d3da9f /src | |
| parent | 46248b0922846e4beb386c5cf8fc12ebd3219b72 (diff) | |
| download | raylib-2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a.tar.gz raylib-2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a.zip | |
Review Lua examples and formatting
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.c | 8 | ||||
| -rw-r--r-- | src/rlua.h | 100 |
2 files changed, 54 insertions, 54 deletions
@@ -2559,13 +2559,13 @@ void DestroyLight(Light light) { if (light != NULL) { - int light_id = light->id; + int lightId = light->id; // Free dynamic memory allocation - free(lights[light_id]); - + free(lights[lightId]); + // Remove *obj from the pointers array - for (int i = light_id; i < lightsCount; i++) + for (int i = lightId; i < lightsCount; i++) { // Resort all the following pointers of the array if ((i + 1) < lightsCount) @@ -300,29 +300,29 @@ static int LuaIndexSpriteFont(lua_State* L) static int LuaIndexLight(lua_State* L) { - Light light = LuaGetArgument_Light(L, 1); - const char *key = luaL_checkstring(L, 2); - if (!strcmp(key, "id")) - lua_pushinteger(L, light->id); - else if (!strcmp(key, "enabled")) - lua_pushboolean(L, light->enabled); - else if (!strcmp(key, "type")) - lua_pushinteger(L, light->type); - else if (!strcmp(key, "position")) - LuaPush_Vector3(L, light->position); - else if (!strcmp(key, "target")) - LuaPush_Vector3(L, light->target); - else if (!strcmp(key, "radius")) - lua_pushnumber(L, light->radius); - else if (!strcmp(key, "diffuse")) - LuaPush_Color(L, light->diffuse); - else if (!strcmp(key, "intensity")) - lua_pushnumber(L, light->intensity); - else if (!strcmp(key, "coneAngle")) - lua_pushnumber(L, light->coneAngle); - else - return 0; - return 1; + Light light = LuaGetArgument_Light(L, 1); + const char *key = luaL_checkstring(L, 2); + if (!strcmp(key, "id")) + lua_pushinteger(L, light->id); + else if (!strcmp(key, "enabled")) + lua_pushboolean(L, light->enabled); + else if (!strcmp(key, "type")) + lua_pushinteger(L, light->type); + else if (!strcmp(key, "position")) + LuaPush_Vector3(L, light->position); + else if (!strcmp(key, "target")) + LuaPush_Vector3(L, light->target); + else if (!strcmp(key, "radius")) + lua_pushnumber(L, light->radius); + else if (!strcmp(key, "diffuse")) + LuaPush_Color(L, light->diffuse); + else if (!strcmp(key, "intensity")) + lua_pushnumber(L, light->intensity); + else if (!strcmp(key, "coneAngle")) + lua_pushnumber(L, light->coneAngle); + else + return 0; + return 1; } static int LuaNewIndexLight(lua_State* L) @@ -335,17 +335,17 @@ static int LuaNewIndexLight(lua_State* L) light->enabled = lua_toboolean(L, 3); else if (!strcmp(key, "type")) light->type = LuaGetArgument_int(L, 3); - else if (!strcmp(key, "position")) + else if (!strcmp(key, "position")) light->position = LuaGetArgument_Vector3(L, 3); - else if (!strcmp(key, "target")) + else if (!strcmp(key, "target")) light->target = LuaGetArgument_Vector3(L, 3); - else if (!strcmp(key, "radius")) + else if (!strcmp(key, "radius")) light->radius = LuaGetArgument_float(L, 3); - else if (!strcmp(key, "diffuse")) + else if (!strcmp(key, "diffuse")) light->diffuse = LuaGetArgument_Color(L, 3); - else if (!strcmp(key, "intensity")) + else if (!strcmp(key, "intensity")) light->intensity = LuaGetArgument_float(L, 3); - else if (!strcmp(key, "coneAngle")) + else if (!strcmp(key, "coneAngle")) light->coneAngle = LuaGetArgument_float(L, 3); return 0; } @@ -367,17 +367,17 @@ static void LuaBuildOpaqueMetatables(void) lua_setfield(L, -2, "__index"); lua_pop(L, 1); - luaL_newmetatable(L, "SpriteFont"); - lua_pushcfunction(L, &LuaIndexSpriteFont); - lua_setfield(L, -2, "__index"); - lua_pop(L, 1); + luaL_newmetatable(L, "SpriteFont"); + lua_pushcfunction(L, &LuaIndexSpriteFont); + lua_setfield(L, -2, "__index"); + lua_pop(L, 1); - luaL_newmetatable(L, "Light"); - lua_pushcfunction(L, &LuaIndexLight); - lua_setfield(L, -2, "__index"); - lua_pushcfunction(L, &LuaNewIndexLight); - lua_setfield(L, -2, "__newindex"); - lua_pop(L, 1); + luaL_newmetatable(L, "Light"); + lua_pushcfunction(L, &LuaIndexLight); + lua_setfield(L, -2, "__index"); + lua_pushcfunction(L, &LuaNewIndexLight); + lua_setfield(L, -2, "__newindex"); + lua_pop(L, 1); } //---------------------------------------------------------------------------------- @@ -1121,14 +1121,14 @@ int lua_IsFileDropped(lua_State* L) int lua_GetDroppedFiles(lua_State* L) { - int count = 0; + int count = 0; char ** result = GetDroppedFiles(&count); - lua_createtable(L, count, 0); - for (int i = 0; i < count; i++) - { - lua_pushstring(L, result[i]); - lua_rawseti(L, -2, i + 1); - } + lua_createtable(L, count, 0); + for (int i = 0; i < count; i++) + { + lua_pushstring(L, result[i]); + lua_rawseti(L, -2, i + 1); + } return 1; } @@ -2401,9 +2401,9 @@ int lua_DrawGizmo(lua_State* L) int lua_DrawLight(lua_State* L) { - Light arg1 = LuaGetArgument_Light(L, 1); - DrawLight(arg1); - return 0; + Light arg1 = LuaGetArgument_Light(L, 1); + DrawLight(arg1); + return 0; } int lua_Draw3DLine(lua_State* L) @@ -3769,7 +3769,7 @@ static luaL_Reg raylib_functions[] = { REG(DrawGrid) REG(DrawGizmo) - REG(DrawLight) + REG(DrawLight) REG(LoadModel) REG(LoadModelEx) |
