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authorRay <raysan5@gmail.com>2016-08-07 11:14:08 +0200
committerRay <raysan5@gmail.com>2016-08-07 11:14:08 +0200
commit2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a (patch)
tree27e6fede3eff7a198a28502d5d11efa907d3da9f /src
parent46248b0922846e4beb386c5cf8fc12ebd3219b72 (diff)
downloadraylib-2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a.tar.gz
raylib-2c079d7c6ea0a5a252f0d3f93bc39e8f5700e23a.zip
Review Lua examples and formatting
Diffstat (limited to 'src')
-rw-r--r--src/rlgl.c8
-rw-r--r--src/rlua.h100
2 files changed, 54 insertions, 54 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index 6fb4bf3d..68d562c7 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -2559,13 +2559,13 @@ void DestroyLight(Light light)
{
if (light != NULL)
{
- int light_id = light->id;
+ int lightId = light->id;
// Free dynamic memory allocation
- free(lights[light_id]);
-
+ free(lights[lightId]);
+
// Remove *obj from the pointers array
- for (int i = light_id; i < lightsCount; i++)
+ for (int i = lightId; i < lightsCount; i++)
{
// Resort all the following pointers of the array
if ((i + 1) < lightsCount)
diff --git a/src/rlua.h b/src/rlua.h
index 85853793..153f2c37 100644
--- a/src/rlua.h
+++ b/src/rlua.h
@@ -300,29 +300,29 @@ static int LuaIndexSpriteFont(lua_State* L)
static int LuaIndexLight(lua_State* L)
{
- Light light = LuaGetArgument_Light(L, 1);
- const char *key = luaL_checkstring(L, 2);
- if (!strcmp(key, "id"))
- lua_pushinteger(L, light->id);
- else if (!strcmp(key, "enabled"))
- lua_pushboolean(L, light->enabled);
- else if (!strcmp(key, "type"))
- lua_pushinteger(L, light->type);
- else if (!strcmp(key, "position"))
- LuaPush_Vector3(L, light->position);
- else if (!strcmp(key, "target"))
- LuaPush_Vector3(L, light->target);
- else if (!strcmp(key, "radius"))
- lua_pushnumber(L, light->radius);
- else if (!strcmp(key, "diffuse"))
- LuaPush_Color(L, light->diffuse);
- else if (!strcmp(key, "intensity"))
- lua_pushnumber(L, light->intensity);
- else if (!strcmp(key, "coneAngle"))
- lua_pushnumber(L, light->coneAngle);
- else
- return 0;
- return 1;
+ Light light = LuaGetArgument_Light(L, 1);
+ const char *key = luaL_checkstring(L, 2);
+ if (!strcmp(key, "id"))
+ lua_pushinteger(L, light->id);
+ else if (!strcmp(key, "enabled"))
+ lua_pushboolean(L, light->enabled);
+ else if (!strcmp(key, "type"))
+ lua_pushinteger(L, light->type);
+ else if (!strcmp(key, "position"))
+ LuaPush_Vector3(L, light->position);
+ else if (!strcmp(key, "target"))
+ LuaPush_Vector3(L, light->target);
+ else if (!strcmp(key, "radius"))
+ lua_pushnumber(L, light->radius);
+ else if (!strcmp(key, "diffuse"))
+ LuaPush_Color(L, light->diffuse);
+ else if (!strcmp(key, "intensity"))
+ lua_pushnumber(L, light->intensity);
+ else if (!strcmp(key, "coneAngle"))
+ lua_pushnumber(L, light->coneAngle);
+ else
+ return 0;
+ return 1;
}
static int LuaNewIndexLight(lua_State* L)
@@ -335,17 +335,17 @@ static int LuaNewIndexLight(lua_State* L)
light->enabled = lua_toboolean(L, 3);
else if (!strcmp(key, "type"))
light->type = LuaGetArgument_int(L, 3);
- else if (!strcmp(key, "position"))
+ else if (!strcmp(key, "position"))
light->position = LuaGetArgument_Vector3(L, 3);
- else if (!strcmp(key, "target"))
+ else if (!strcmp(key, "target"))
light->target = LuaGetArgument_Vector3(L, 3);
- else if (!strcmp(key, "radius"))
+ else if (!strcmp(key, "radius"))
light->radius = LuaGetArgument_float(L, 3);
- else if (!strcmp(key, "diffuse"))
+ else if (!strcmp(key, "diffuse"))
light->diffuse = LuaGetArgument_Color(L, 3);
- else if (!strcmp(key, "intensity"))
+ else if (!strcmp(key, "intensity"))
light->intensity = LuaGetArgument_float(L, 3);
- else if (!strcmp(key, "coneAngle"))
+ else if (!strcmp(key, "coneAngle"))
light->coneAngle = LuaGetArgument_float(L, 3);
return 0;
}
@@ -367,17 +367,17 @@ static void LuaBuildOpaqueMetatables(void)
lua_setfield(L, -2, "__index");
lua_pop(L, 1);
- luaL_newmetatable(L, "SpriteFont");
- lua_pushcfunction(L, &LuaIndexSpriteFont);
- lua_setfield(L, -2, "__index");
- lua_pop(L, 1);
+ luaL_newmetatable(L, "SpriteFont");
+ lua_pushcfunction(L, &LuaIndexSpriteFont);
+ lua_setfield(L, -2, "__index");
+ lua_pop(L, 1);
- luaL_newmetatable(L, "Light");
- lua_pushcfunction(L, &LuaIndexLight);
- lua_setfield(L, -2, "__index");
- lua_pushcfunction(L, &LuaNewIndexLight);
- lua_setfield(L, -2, "__newindex");
- lua_pop(L, 1);
+ luaL_newmetatable(L, "Light");
+ lua_pushcfunction(L, &LuaIndexLight);
+ lua_setfield(L, -2, "__index");
+ lua_pushcfunction(L, &LuaNewIndexLight);
+ lua_setfield(L, -2, "__newindex");
+ lua_pop(L, 1);
}
//----------------------------------------------------------------------------------
@@ -1121,14 +1121,14 @@ int lua_IsFileDropped(lua_State* L)
int lua_GetDroppedFiles(lua_State* L)
{
- int count = 0;
+ int count = 0;
char ** result = GetDroppedFiles(&count);
- lua_createtable(L, count, 0);
- for (int i = 0; i < count; i++)
- {
- lua_pushstring(L, result[i]);
- lua_rawseti(L, -2, i + 1);
- }
+ lua_createtable(L, count, 0);
+ for (int i = 0; i < count; i++)
+ {
+ lua_pushstring(L, result[i]);
+ lua_rawseti(L, -2, i + 1);
+ }
return 1;
}
@@ -2401,9 +2401,9 @@ int lua_DrawGizmo(lua_State* L)
int lua_DrawLight(lua_State* L)
{
- Light arg1 = LuaGetArgument_Light(L, 1);
- DrawLight(arg1);
- return 0;
+ Light arg1 = LuaGetArgument_Light(L, 1);
+ DrawLight(arg1);
+ return 0;
}
int lua_Draw3DLine(lua_State* L)
@@ -3769,7 +3769,7 @@ static luaL_Reg raylib_functions[] = {
REG(DrawGrid)
REG(DrawGizmo)
- REG(DrawLight)
+ REG(DrawLight)
REG(LoadModel)
REG(LoadModelEx)