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authorraysan5 <raysan5@gmail.com>2016-08-15 16:35:11 +0200
committerraysan5 <raysan5@gmail.com>2016-08-15 16:35:25 +0200
commit342b89c5b920ceec8cd41a8f4cf5ab69f2d825f6 (patch)
tree150a5e2360bae0251614562789291108fe3148ad /src
parent852813bdf19445a80fa8de9daef052f9f1b72c74 (diff)
downloadraylib-342b89c5b920ceec8cd41a8f4cf5ab69f2d825f6.tar.gz
raylib-342b89c5b920ceec8cd41a8f4cf5ab69f2d825f6.zip
Review Wave struct
Diffstat (limited to 'src')
-rw-r--r--src/audio.c62
-rw-r--r--src/audio.h8
-rw-r--r--src/raylib.h8
3 files changed, 40 insertions, 38 deletions
diff --git a/src/audio.c b/src/audio.c
index 4b8641ab..683ee66b 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -233,18 +233,30 @@ Sound LoadSoundFromWave(Wave wave)
if (wave.data != NULL)
{
ALenum format = 0;
- // The OpenAL format is worked out by looking at the number of channels and the bits per sample
+
+ // The OpenAL format is worked out by looking at the number of channels and the sample size (bits per sample)
if (wave.channels == 1)
{
- if (wave.bitsPerSample == 8 ) format = AL_FORMAT_MONO8;
- else if (wave.bitsPerSample == 16) format = AL_FORMAT_MONO16;
+ switch (wave.sampleSize)
+ {
+ case 8: format = AL_FORMAT_MONO8; break;
+ case 16: format = AL_FORMAT_MONO16; break;
+ case 32: format = AL_FORMAT_MONO_FLOAT32; break;
+ default: TraceLog(WARNING, "Wave sample size not supported: %i", wave.sampleSize); break;
+ }
}
else if (wave.channels == 2)
{
- if (wave.bitsPerSample == 8 ) format = AL_FORMAT_STEREO8;
- else if (wave.bitsPerSample == 16) format = AL_FORMAT_STEREO16;
+ switch (wave.sampleSize)
+ {
+ case 8: format = AL_FORMAT_STEREO8; break;
+ case 16: format = AL_FORMAT_STEREO16; break;
+ case 32: format = AL_FORMAT_STEREO_FLOAT32; break;
+ default: TraceLog(WARNING, "Wave sample size not supported: %i", wave.sampleSize); break;
+ }
}
-
+ else TraceLog(WARNING, "Wave number of channels not supported: %i", wave.channels);
+
// Create an audio source
ALuint source;
alGenSources(1, &source); // Generate pointer to audio source
@@ -259,14 +271,16 @@ Sound LoadSoundFromWave(Wave wave)
//----------------------------------------
ALuint buffer;
alGenBuffers(1, &buffer); // Generate pointer to buffer
+
+ unsigned int dataSize = wave.sampleCount*wave.sampleSize/8; // Size in bytes
// Upload sound data to buffer
- alBufferData(buffer, format, wave.data, wave.dataSize, wave.sampleRate);
+ alBufferData(buffer, format, wave.data, dataSize, wave.sampleRate);
// Attach sound buffer to source
alSourcei(source, AL_BUFFER, buffer);
- TraceLog(INFO, "[SND ID %i][BUFR ID %i] Sound data loaded successfully (SampleRate: %i, BitRate: %i, Channels: %i)", source, buffer, wave.sampleRate, wave.bitsPerSample, wave.channels);
+ TraceLog(INFO, "[SND ID %i][BUFR ID %i] Sound data loaded successfully (SampleRate: %i, SampleSize: %i, Channels: %i)", source, buffer, wave.sampleRate, wave.sampleSize, wave.channels);
sound.source = source;
sound.buffer = buffer;
@@ -341,8 +355,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId)
fread(&reserved, 1, 1, rresFile); // <reserved>
wave.sampleRate = sampleRate;
- wave.dataSize = infoHeader.srcSize;
- wave.bitsPerSample = bps;
+ wave.sampleSize = bps;
wave.channels = (short)channels;
unsigned char *data = malloc(infoHeader.size);
@@ -948,18 +961,18 @@ static Wave LoadWAV(const char *fileName)
else
{
// Allocate memory for data
- wave.data = (unsigned char *)malloc(sizeof(unsigned char) * waveData.subChunkSize);
+ wave.data = (unsigned char *)malloc(sizeof(unsigned char)*waveData.subChunkSize);
// Read in the sound data into the soundData variable
fread(wave.data, waveData.subChunkSize, 1, wavFile);
// Now we set the variables that we need later
- wave.dataSize = waveData.subChunkSize;
+ wave.sampleCount = waveData.subChunkSize;
wave.sampleRate = waveFormat.sampleRate;
+ wave.sampleSize = waveFormat.bitsPerSample;
wave.channels = waveFormat.numChannels;
- wave.bitsPerSample = waveFormat.bitsPerSample;
- TraceLog(INFO, "[%s] WAV file loaded successfully (SampleRate: %i, BitRate: %i, Channels: %i)", fileName, wave.sampleRate, wave.bitsPerSample, wave.channels);
+ TraceLog(INFO, "[%s] WAV file loaded successfully (SampleRate: %i, SampleSize: %i, Channels: %i)", fileName, wave.sampleRate, wave.sampleSize, wave.channels);
}
}
}
@@ -988,35 +1001,24 @@ static Wave LoadOGG(char *fileName)
stb_vorbis_info info = stb_vorbis_get_info(oggFile);
wave.sampleRate = info.sample_rate;
- wave.bitsPerSample = 16;
+ wave.sampleSize = 16; // 16 bit per sample (short)
wave.channels = info.channels;
- TraceLog(DEBUG, "[%s] Ogg sample rate: %i", fileName, info.sample_rate);
- TraceLog(DEBUG, "[%s] Ogg channels: %i", fileName, info.channels);
-
int totalSamplesLength = (stb_vorbis_stream_length_in_samples(oggFile)*info.channels);
-
- wave.dataSize = totalSamplesLength*sizeof(short); // Size must be in bytes
-
- TraceLog(DEBUG, "[%s] Samples length: %i", fileName, totalSamplesLength);
-
float totalSeconds = stb_vorbis_stream_length_in_seconds(oggFile);
- TraceLog(DEBUG, "[%s] Total seconds: %f", fileName, totalSeconds);
-
if (totalSeconds > 10) TraceLog(WARNING, "[%s] Ogg audio lenght is larger than 10 seconds (%f), that's a big file in memory, consider music streaming", fileName, totalSeconds);
int totalSamples = totalSeconds*info.sample_rate*info.channels;
+ wave.sampleCount = totalSamples;
- TraceLog(DEBUG, "[%s] Total samples calculated: %i", fileName, totalSamples);
-
- wave.data = malloc(sizeof(short)*totalSamplesLength);
+ wave.data = (short *)malloc(totalSamplesLength*sizeof(short));
- int samplesObtained = stb_vorbis_get_samples_short_interleaved(oggFile, info.channels, wave.data, totalSamplesLength);
+ int samplesObtained = stb_vorbis_get_samples_short_interleaved(oggFile, info.channels, (short *)wave.data, totalSamplesLength);
TraceLog(DEBUG, "[%s] Samples obtained: %i", fileName, samplesObtained);
- TraceLog(INFO, "[%s] OGG file loaded successfully (SampleRate: %i, BitRate: %i, Channels: %i)", fileName, wave.sampleRate, wave.bitsPerSample, wave.channels);
+ TraceLog(INFO, "[%s] OGG file loaded successfully (SampleRate: %i, SampleSize: %i, Channels: %i)", fileName, wave.sampleRate, wave.sampleSize, wave.channels);
stb_vorbis_close(oggFile);
}
diff --git a/src/audio.h b/src/audio.h
index dbd88939..4ee9559e 100644
--- a/src/audio.h
+++ b/src/audio.h
@@ -68,11 +68,11 @@ typedef struct Sound {
// Wave type, defines audio wave data
typedef struct Wave {
+ unsigned int sampleCount; // Number of samples
+ unsigned int sampleRate; // Frequency (samples per second)
+ unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
+ unsigned int channels; // Number of channels (1-mono, 2-stereo)
void *data; // Buffer data pointer
- unsigned int dataSize; // Data size in bytes
- unsigned int sampleRate; // Samples per second to be played
- short bitsPerSample; // Sample size in bits
- short channels;
} Wave;
// Music type (file streaming from memory)
diff --git a/src/raylib.h b/src/raylib.h
index c2e65b68..22494aec 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -490,11 +490,11 @@ typedef struct Sound {
// Wave type, defines audio wave data
typedef struct Wave {
+ unsigned int sampleCount; // Number of samples
+ unsigned int sampleRate; // Frequency (samples per second)
+ unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
+ unsigned int channels; // Number of channels (1-mono, 2-stereo)
void *data; // Buffer data pointer
- unsigned int dataSize; // Data size in bytes
- unsigned int sampleRate; // Samples per second to be played
- short bitsPerSample; // Sample size in bits
- short channels;
} Wave;
// Music type (file streaming from memory)