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authorJoshua Reisenauer <kd7tck@msn.com>2016-06-02 13:43:11 -0700
committerJoshua Reisenauer <kd7tck@msn.com>2016-06-02 13:43:11 -0700
commit96fa716525e22f9f75575f2dc1b431c58567d8a1 (patch)
treeb79a76033bf94e9f25cad98f0529cdd455a67e5f /src
parentcf2975d062a991d69fde60c3cdc043a8a39a09dc (diff)
parent4bc339ea4e5d833558ad4bcf14cd41e2a48a1d83 (diff)
downloadraylib-96fa716525e22f9f75575f2dc1b431c58567d8a1.tar.gz
raylib-96fa716525e22f9f75575f2dc1b431c58567d8a1.zip
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'src')
-rw-r--r--src/audio.c425
-rw-r--r--src/audio.h22
-rw-r--r--src/core.c44
-rw-r--r--src/easings.h29
-rw-r--r--src/physac.c16
-rw-r--r--src/physac.h1
-rw-r--r--src/raygui.c2
-rw-r--r--src/raylib.h29
-rw-r--r--src/raymath.h21
-rw-r--r--src/rlgl.c29
-rw-r--r--src/rlgl.h3
11 files changed, 287 insertions, 334 deletions
diff --git a/src/audio.c b/src/audio.c
index 452459ef..b5514b12 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -35,29 +35,29 @@
#include "raylib.h"
#endif
-#include "AL/al.h" // OpenAL basic header
-#include "AL/alc.h" // OpenAL context header (like OpenGL, OpenAL requires a context to work)
-#include "AL/alext.h" // OpenAL extensions for other format types
+#include "AL/al.h" // OpenAL basic header
+#include "AL/alc.h" // OpenAL context header (like OpenGL, OpenAL requires a context to work)
+#include "AL/alext.h" // OpenAL extensions for other format types
-#include <stdlib.h> // Required for: malloc(), free()
-#include <string.h> // Required for: strcmp(), strncmp()
-#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
+#include <stdlib.h> // Required for: malloc(), free()
+#include <string.h> // Required for: strcmp(), strncmp()
+#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
#if defined(AUDIO_STANDALONE)
- #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
+ #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
#else
- #include "utils.h" // Required for: DecompressData()
- // NOTE: Includes Android fopen() function map
+ #include "utils.h" // Required for: DecompressData()
+ // NOTE: Includes Android fopen() function map
#endif
//#define STB_VORBIS_HEADER_ONLY
-#include "stb_vorbis.h" // OGG loading functions
+#include "stb_vorbis.h" // OGG loading functions
#define JAR_XM_IMPLEMENTATION
-#include "jar_xm.h" // XM loading functions
+#include "jar_xm.h" // XM loading functions
#define JAR_MOD_IMPLEMENTATION
-#include "jar_mod.h" // For playing .mod files
+#include "jar_mod.h" // MOD loading functions
//----------------------------------------------------------------------------------
// Defines and Macros
@@ -89,25 +89,45 @@ typedef struct MixChannel_t {
unsigned char mixChannel; // 0-3 or mixA-mixD, each mix channel can receive up to one dedicated audio stream
bool floatingPoint; // if false then the short datatype is used instead
bool playing; // false if paused
- ALenum alFormat; // openAL format specifier
- ALuint alSource; // openAL source
- ALuint alBuffer[MAX_STREAM_BUFFERS]; // openAL sample buffer
+
+ ALenum alFormat; // OpenAL format specifier
+ ALuint alSource; // OpenAL source
+ ALuint alBuffer[MAX_STREAM_BUFFERS]; // OpenAL sample buffer
} MixChannel_t;
// Music type (file streaming from memory)
// NOTE: Anything longer than ~10 seconds should be streamed into a mix channel...
typedef struct Music {
stb_vorbis *stream;
- jar_xm_context_t *xmctx; // Stores jar_xm mixc, XM chiptune context
- jar_mod_context_t modctx; // Stores mod chiptune context
+ jar_xm_context_t *xmctx; // XM chiptune context
+ jar_mod_context_t modctx; // MOD chiptune context
MixChannel_t *mixc; // mix channel
unsigned int totalSamplesLeft;
float totalLengthSeconds;
bool loop;
- bool chipTune; // True if chiptune is loaded
+ bool chipTune; // chiptune is loaded?
} Music;
+// Audio errors registered
+typedef enum {
+ ERROR_RAW_CONTEXT_CREATION = 1,
+ ERROR_XM_CONTEXT_CREATION = 2,
+ ERROR_MOD_CONTEXT_CREATION = 4,
+ ERROR_MIX_CHANNEL_CREATION = 8,
+ ERROR_MUSIC_CHANNEL_CREATION = 16,
+ ERROR_LOADING_XM = 32,
+ ERROR_LOADING_MOD = 64,
+ ERROR_LOADING_WAV = 128,
+ ERROR_LOADING_OGG = 256,
+ ERROR_OUT_OF_MIX_CHANNELS = 512,
+ ERROR_EXTENSION_NOT_RECOGNIZED = 1024,
+ ERROR_UNABLE_TO_OPEN_RRES_FILE = 2048,
+ ERROR_INVALID_RRES_FILE = 4096,
+ ERROR_INVALID_RRES_RESOURCE = 8192,
+ ERROR_UNINITIALIZED_CHANNELS = 16384
+} AudioError;
+
#if defined(AUDIO_STANDALONE)
typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
#endif
@@ -115,9 +135,11 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
-static MixChannel_t* mixChannels_g[MAX_MIX_CHANNELS]; // What mix channels are currently active
-static bool musicEnabled_g = false;
static Music musicChannels_g[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time
+static MixChannel_t *mixChannels_g[MAX_MIX_CHANNELS]; // What mix channels are currently active
+static bool musicEnabled_g = false;
+
+static int lastAudioError = 0; // Registers last audio error
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
@@ -129,10 +151,9 @@ static void UnloadWave(Wave wave); // Unload wave data
static bool BufferMusicStream(int index, int numBuffers); // Fill music buffers with data
static void EmptyMusicStream(int index); // Empty music buffers
-
-static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint); // For streaming into mix channels.
-static void CloseMixChannel(MixChannel_t* mixc); // Frees mix channel
-static int BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements); // Pushes more audio data into mixc mix channel, if NULL is passed it pauses
+static MixChannel_t *InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint); // For streaming into mix channels.
+static void CloseMixChannel(MixChannel_t *mixc); // Frees mix channel
+static int BufferMixChannel(MixChannel_t *mixc, void *data, int numberElements); // Pushes more audio data into mixc mix channel, if NULL is passed it pauses
static int FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer); // Fill buffer with zeros, returns number processed
static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // Pass two arrays of the same legnth in
static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // Pass two arrays of same length in
@@ -153,13 +174,13 @@ void InitAudioDevice(void)
// Open and initialize a device with default settings
ALCdevice *device = alcOpenDevice(NULL);
- if(!device) TraceLog(ERROR, "Audio device could not be opened");
+ if (!device) TraceLog(ERROR, "Audio device could not be opened");
ALCcontext *context = alcCreateContext(device, NULL);
- if(context == NULL || alcMakeContextCurrent(context) == ALC_FALSE)
+ if ((context == NULL) || (alcMakeContextCurrent(context) == ALC_FALSE))
{
- if(context != NULL) alcDestroyContext(context);
+ if (context != NULL) alcDestroyContext(context);
alcCloseDevice(device);
@@ -177,11 +198,10 @@ void InitAudioDevice(void)
// Close the audio device for all contexts
void CloseAudioDevice(void)
{
- for(int index=0; index<MAX_MUSIC_STREAMS; index++)
+ for (int index=0; index<MAX_MUSIC_STREAMS; index++)
{
- if(musicChannels_g[index].mixc) StopMusicStream(index); // Stop music streaming and close current stream
+ if (musicChannels_g[index].mixc) StopMusicStream(index); // Stop music streaming and close current stream
}
-
ALCdevice *device;
ALCcontext *context = alcGetCurrentContext();
@@ -199,9 +219,12 @@ void CloseAudioDevice(void)
bool IsAudioDeviceReady(void)
{
ALCcontext *context = alcGetCurrentContext();
+
if (context == NULL) return false;
- else{
+ else
+ {
ALCdevice *device = alcGetContextsDevice(context);
+
if (device == NULL) return false;
else return true;
}
@@ -214,33 +237,30 @@ bool IsAudioDeviceReady(void)
// For streaming into mix channels.
// The mixChannel is what audio muxing channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time.
// exmple usage is InitMixChannel(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point
-static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint)
+static MixChannel_t *InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint)
{
- if(mixChannel >= MAX_MIX_CHANNELS) return NULL;
- if(!IsAudioDeviceReady()) InitAudioDevice();
+ if (mixChannel >= MAX_MIX_CHANNELS) return NULL;
+ if (!IsAudioDeviceReady()) InitAudioDevice();
- if(!mixChannels_g[mixChannel]){
- MixChannel_t *mixc = (MixChannel_t*)malloc(sizeof(MixChannel_t));
+ if (!mixChannels_g[mixChannel])
+ {
+ MixChannel_t *mixc = (MixChannel_t *)malloc(sizeof(MixChannel_t));
mixc->sampleRate = sampleRate;
mixc->channels = channels;
mixc->mixChannel = mixChannel;
mixc->floatingPoint = floatingPoint;
mixChannels_g[mixChannel] = mixc;
- // setup openAL format
- if(channels == 1)
+ // Setup OpenAL format
+ if (channels == 1)
{
- if(floatingPoint)
- mixc->alFormat = AL_FORMAT_MONO_FLOAT32;
- else
- mixc->alFormat = AL_FORMAT_MONO16;
+ if (floatingPoint) mixc->alFormat = AL_FORMAT_MONO_FLOAT32;
+ else mixc->alFormat = AL_FORMAT_MONO16;
}
- else if(channels == 2)
+ else if (channels == 2)
{
- if(floatingPoint)
- mixc->alFormat = AL_FORMAT_STEREO_FLOAT32;
- else
- mixc->alFormat = AL_FORMAT_STEREO16;
+ if (floatingPoint) mixc->alFormat = AL_FORMAT_STEREO_FLOAT32;
+ else mixc->alFormat = AL_FORMAT_STEREO16;
}
// Create an audio source
@@ -253,10 +273,8 @@ static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mix
// Create Buffer
alGenBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer);
- //fill buffers
- int x;
- for(x=0;x<MAX_STREAM_BUFFERS;x++)
- FillAlBufferWithSilence(mixc, mixc->alBuffer[x]);
+ // Fill buffers
+ for (int i = 0; i < MAX_STREAM_BUFFERS; i++) FillAlBufferWithSilence(mixc, mixc->alBuffer[i]);
alSourceQueueBuffers(mixc->alSource, MAX_STREAM_BUFFERS, mixc->alBuffer);
mixc->playing = true;
@@ -264,27 +282,30 @@ static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mix
return mixc;
}
+
return NULL;
}
// Frees buffer in mix channel
-static void CloseMixChannel(MixChannel_t* mixc)
+static void CloseMixChannel(MixChannel_t *mixc)
{
- if(mixc){
+ if (mixc)
+ {
alSourceStop(mixc->alSource);
mixc->playing = false;
- //flush out all queued buffers
+ // Flush out all queued buffers
ALuint buffer = 0;
int queued = 0;
alGetSourcei(mixc->alSource, AL_BUFFERS_QUEUED, &queued);
+
while (queued > 0)
{
alSourceUnqueueBuffers(mixc->alSource, 1, &buffer);
queued--;
}
- //delete source and buffers
+ // Delete source and buffers
alDeleteSources(1, &mixc->alSource);
alDeleteBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer);
mixChannels_g[mixc->mixChannel] = NULL;
@@ -296,39 +317,46 @@ static void CloseMixChannel(MixChannel_t* mixc)
// Pushes more audio data into mixc mix channel, only one buffer per call
// Call "BufferMixChannel(mixc, NULL, 0)" if you want to pause the audio.
// @Returns number of samples that where processed.
-static int BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements)
+static int BufferMixChannel(MixChannel_t *mixc, void *data, int numberElements)
{
- if(!mixc || mixChannels_g[mixc->mixChannel] != mixc) return 0; // when there is two channels there must be an even number of samples
+ if (!mixc || (mixChannels_g[mixc->mixChannel] != mixc)) return 0; // When there is two channels there must be an even number of samples
- if (!data || !numberElements)
- { // pauses audio until data is given
- if(mixc->playing){
+ if (!data || !numberElements)
+ {
+ // Pauses audio until data is given
+ if (mixc->playing)
+ {
alSourcePause(mixc->alSource);
mixc->playing = false;
}
+
return 0;
}
- else if(!mixc->playing)
- { // restart audio otherwise
+ else if (!mixc->playing)
+ {
+ // Restart audio otherwise
alSourcePlay(mixc->alSource);
mixc->playing = true;
}
-
-
+
ALuint buffer = 0;
alSourceUnqueueBuffers(mixc->alSource, 1, &buffer);
- if(!buffer) return 0;
- if(mixc->floatingPoint) // process float buffers
+ if (!buffer) return 0;
+
+ if (mixc->floatingPoint)
{
- float *ptr = (float*)data;
+ // Process float buffers
+ float *ptr = (float *)data;
alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(float), mixc->sampleRate);
}
- else // process short buffers
+ else
{
- short *ptr = (short*)data;
+ // Process short buffers
+ short *ptr = (short *)data;
alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(short), mixc->sampleRate);
}
+
alSourceQueueBuffers(mixc->alSource, 1, &buffer);
return numberElements;
@@ -337,15 +365,18 @@ static int BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements)
// fill buffer with zeros, returns number processed
static int FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer)
{
- if(mixc->floatingPoint){
- float pcm[MUSIC_BUFFER_SIZE_FLOAT] = {0.f};
+ if (mixc->floatingPoint)
+ {
+ float pcm[MUSIC_BUFFER_SIZE_FLOAT] = { 0.0f };
alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), mixc->sampleRate);
+
return MUSIC_BUFFER_SIZE_FLOAT;
}
else
{
- short pcm[MUSIC_BUFFER_SIZE_SHORT] = {0};
+ short pcm[MUSIC_BUFFER_SIZE_SHORT] = { 0 };
alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), mixc->sampleRate);
+
return MUSIC_BUFFER_SIZE_SHORT;
}
}
@@ -355,13 +386,10 @@ static int FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer)
// ResampleShortToFloat(sh,fl,3);
static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len)
{
- int x;
- for(x=0;x<len;x++)
+ for (int i = 0; i < len; i++)
{
- if(shorts[x] < 0)
- floats[x] = (float)shorts[x] / 32766.f;
- else
- floats[x] = (float)shorts[x] / 32767.f;
+ if (shorts[i] < 0) floats[i] = (float)shorts[i]/32766.0f;
+ else floats[i] = (float)shorts[i]/32767.0f;
}
}
@@ -370,13 +398,10 @@ static void ResampleShortToFloat(short *shorts, float *floats, unsigned short le
// ResampleByteToFloat(ch,fl,3);
static void ResampleByteToFloat(char *chars, float *floats, unsigned short len)
{
- int x;
- for(x=0;x<len;x++)
+ for (int i = 0; i < len; i++)
{
- if(chars[x] < 0)
- floats[x] = (float)chars[x] / 127.f;
- else
- floats[x] = (float)chars[x] / 128.f;
+ if (chars[i] < 0) floats[i] = (float)chars[i]/127.0f;
+ else floats[i] = (float)chars[i]/128.0f;
}
}
@@ -385,22 +410,19 @@ static void ResampleByteToFloat(char *chars, float *floats, unsigned short len)
RawAudioContext InitRawAudioContext(int sampleRate, int channels, bool floatingPoint)
{
int mixIndex;
- for(mixIndex = 0; mixIndex < MAX_MIX_CHANNELS; mixIndex++) // find empty mix channel slot
+ for (mixIndex = 0; mixIndex < MAX_MIX_CHANNELS; mixIndex++) // find empty mix channel slot
{
- if(mixChannels_g[mixIndex] == NULL) break;
- else if(mixIndex == MAX_MIX_CHANNELS - 1) return ERROR_OUT_OF_MIX_CHANNELS; // error
+ if (mixChannels_g[mixIndex] == NULL) break;
+ else if (mixIndex == (MAX_MIX_CHANNELS - 1)) return ERROR_OUT_OF_MIX_CHANNELS; // error
}
- if(InitMixChannel(sampleRate, mixIndex, channels, floatingPoint))
- return mixIndex;
- else
- return ERROR_RAW_CONTEXT_CREATION; // error
+ if (InitMixChannel(sampleRate, mixIndex, channels, floatingPoint)) return mixIndex;
+ else return ERROR_RAW_CONTEXT_CREATION; // error
}
void CloseRawAudioContext(RawAudioContext ctx)
{
- if(mixChannels_g[ctx])
- CloseMixChannel(mixChannels_g[ctx]);
+ if (mixChannels_g[ctx]) CloseMixChannel(mixChannels_g[ctx]);
}
// if 0 is returned, the buffers are still full and you need to keep trying with the same data until a + number is returned.
@@ -409,18 +431,16 @@ void CloseRawAudioContext(RawAudioContext ctx)
int BufferRawAudioContext(RawAudioContext ctx, void *data, unsigned short numberElements)
{
int numBuffered = 0;
- if(ctx >= 0)
+
+ if (ctx >= 0)
{
MixChannel_t* mixc = mixChannels_g[ctx];
numBuffered = BufferMixChannel(mixc, data, numberElements);
}
+
return numBuffered;
}
-
-
-
-
//----------------------------------------------------------------------------------
// Module Functions Definition - Sounds loading and playing (.WAV)
//----------------------------------------------------------------------------------
@@ -438,9 +458,12 @@ Sound LoadSound(char *fileName)
if (strcmp(GetExtension(fileName),"wav") == 0) wave = LoadWAV(fileName);
else if (strcmp(GetExtension(fileName),"ogg") == 0) wave = LoadOGG(fileName);
- else{
+ else
+ {
TraceLog(WARNING, "[%s] Sound extension not recognized, it can't be loaded", fileName);
- sound.error = ERROR_EXTENSION_NOT_RECOGNIZED; //error
+
+ // TODO: Find a better way to register errors (similar to glGetError())
+ lastAudioError = ERROR_EXTENSION_NOT_RECOGNIZED;
}
if (wave.data != NULL)
@@ -568,7 +591,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId)
if (rresFile == NULL)
{
TraceLog(WARNING, "[%s] rRES raylib resource file could not be opened", rresName);
- sound.error = ERROR_UNABLE_TO_OPEN_RRES_FILE; //error
+ lastAudioError = ERROR_UNABLE_TO_OPEN_RRES_FILE;
}
else
{
@@ -583,7 +606,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId)
if ((id[0] != 'r') && (id[1] != 'R') && (id[2] != 'E') &&(id[3] != 'S'))
{
TraceLog(WARNING, "[%s] This is not a valid raylib resource file", rresName);
- sound.error = ERROR_INVALID_RRES_FILE;
+ lastAudioError = ERROR_INVALID_RRES_FILE;
}
else
{
@@ -674,7 +697,7 @@ Sound LoadSoundFromRES(const char *rresName, int resId)
else
{
TraceLog(WARNING, "[%s] Required resource do not seem to be a valid SOUND resource", rresName);
- sound.error = ERROR_INVALID_RRES_RESOURCE;
+ lastAudioError = ERROR_INVALID_RRES_RESOURCE;
}
}
else
@@ -776,24 +799,24 @@ void SetSoundPitch(Sound sound, float pitch)
// Start music playing (open stream)
// returns 0 on success
-int PlayMusicStream(int musicIndex, char *fileName)
+int PlayMusicStream(int index, char *fileName)
{
int mixIndex;
- if(musicChannels_g[musicIndex].stream || musicChannels_g[musicIndex].xmctx) return ERROR_UNINITIALIZED_CHANNELS; // error
+ if (musicChannels_g[index].stream || musicChannels_g[index].xmctx) return ERROR_UNINITIALIZED_CHANNELS; // error
- for(mixIndex = 0; mixIndex < MAX_MIX_CHANNELS; mixIndex++) // find empty mix channel slot
+ for (mixIndex = 0; mixIndex < MAX_MIX_CHANNELS; mixIndex++) // find empty mix channel slot
{
- if(mixChannels_g[mixIndex] == NULL) break;
- else if(mixIndex == MAX_MIX_CHANNELS - 1) return ERROR_OUT_OF_MIX_CHANNELS; // error
+ if (mixChannels_g[mixIndex] == NULL) break;
+ else if (mixIndex == (MAX_MIX_CHANNELS - 1)) return ERROR_OUT_OF_MIX_CHANNELS; // error
}
if (strcmp(GetExtension(fileName),"ogg") == 0)
{
// Open audio stream
- musicChannels_g[musicIndex].stream = stb_vorbis_open_filename(fileName, NULL, NULL);
+ musicChannels_g[index].stream = stb_vorbis_open_filename(fileName, NULL, NULL);
- if (musicChannels_g[musicIndex].stream == NULL)
+ if (musicChannels_g[index].stream == NULL)
{
TraceLog(WARNING, "[%s] OGG audio file could not be opened", fileName);
return ERROR_LOADING_OGG; // error
@@ -801,48 +824,53 @@ int PlayMusicStream(int musicIndex, char *fileName)
else
{
// Get file info
- stb_vorbis_info info = stb_vorbis_get_info(musicChannels_g[musicIndex].stream);
+ stb_vorbis_info info = stb_vorbis_get_info(musicChannels_g[index].stream);
TraceLog(INFO, "[%s] Ogg sample rate: %i", fileName, info.sample_rate);
TraceLog(INFO, "[%s] Ogg channels: %i", fileName, info.channels);
TraceLog(DEBUG, "[%s] Temp memory required: %i", fileName, info.temp_memory_required);
- musicChannels_g[musicIndex].loop = true; // We loop by default
+ musicChannels_g[index].loop = true; // We loop by default
musicEnabled_g = true;
- musicChannels_g[musicIndex].totalSamplesLeft = (unsigned int)stb_vorbis_stream_length_in_samples(musicChannels_g[musicIndex].stream) * info.channels;
- musicChannels_g[musicIndex].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(musicChannels_g[musicIndex].stream);
+ musicChannels_g[index].totalSamplesLeft = (unsigned int)stb_vorbis_stream_length_in_samples(musicChannels_g[index].stream) * info.channels;
+ musicChannels_g[index].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(musicChannels_g[index].stream);
- if (info.channels == 2){
- musicChannels_g[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 2, false);
- musicChannels_g[musicIndex].mixc->playing = true;
+ if (info.channels == 2)
+ {
+ musicChannels_g[index].mixc = InitMixChannel(info.sample_rate, mixIndex, 2, false);
+ musicChannels_g[index].mixc->playing = true;
}
- else{
- musicChannels_g[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 1, false);
- musicChannels_g[musicIndex].mixc->playing = true;
+ else
+ {
+ musicChannels_g[index].mixc = InitMixChannel(info.sample_rate, mixIndex, 1, false);
+ musicChannels_g[index].mixc->playing = true;
}
- if(!musicChannels_g[musicIndex].mixc) return ERROR_LOADING_OGG; // error
+
+ if (!musicChannels_g[index].mixc) return ERROR_LOADING_OGG; // error
}
}
else if (strcmp(GetExtension(fileName),"xm") == 0)
{
// only stereo is supported for xm
- if(!jar_xm_create_context_from_file(&musicChannels_g[musicIndex].xmctx, 48000, fileName))
+ if (!jar_xm_create_context_from_file(&musicChannels_g[index].xmctx, 48000, fileName))
{
- musicChannels_g[musicIndex].chipTune = true;
- musicChannels_g[musicIndex].loop = true;
- jar_xm_set_max_loop_count(musicChannels_g[musicIndex].xmctx, 0); // infinite number of loops
- musicChannels_g[musicIndex].totalSamplesLeft = (unsigned int)jar_xm_get_remaining_samples(musicChannels_g[musicIndex].xmctx);
- musicChannels_g[musicIndex].totalLengthSeconds = ((float)musicChannels_g[musicIndex].totalSamplesLeft) / 48000.f;
+ musicChannels_g[index].chipTune = true;
+ musicChannels_g[index].loop = true;
+ jar_xm_set_max_loop_count(musicChannels_g[index].xmctx, 0); // infinite number of loops
+ musicChannels_g[index].totalSamplesLeft = (unsigned int)jar_xm_get_remaining_samples(musicChannels_g[index].xmctx);
+ musicChannels_g[index].totalLengthSeconds = ((float)musicChannels_g[index].totalSamplesLeft) / 48000.f;
musicEnabled_g = true;
- TraceLog(INFO, "[%s] XM number of samples: %i", fileName, musicChannels_g[musicIndex].totalSamplesLeft);
- TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, musicChannels_g[musicIndex].totalLengthSeconds);
+ TraceLog(INFO, "[%s] XM number of samples: %i", fileName, musicChannels_g[index].totalSamplesLeft);
+ TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, musicChannels_g[index].totalLengthSeconds);
+
+ musicChannels_g[index].mixc = InitMixChannel(48000, mixIndex, 2, true);
- musicChannels_g[musicIndex].mixc = InitMixChannel(48000, mixIndex, 2, true);
- if(!musicChannels_g[musicIndex].mixc) return ERROR_XM_CONTEXT_CREATION; // error
- musicChannels_g[musicIndex].mixc->playing = true;
+ if (!musicChannels_g[index].mixc) return ERROR_XM_CONTEXT_CREATION; // error
+
+ musicChannels_g[index].mixc->playing = true;
}
else
{
@@ -852,21 +880,24 @@ int PlayMusicStream(int musicIndex, char *fileName)
}
else if (strcmp(GetExtension(fileName),"mod") == 0)
{
- jar_mod_init(&musicChannels_g[musicIndex].modctx);
- if(jar_mod_load_file(&musicChannels_g[musicIndex].modctx, fileName))
+ jar_mod_init(&musicChannels_g[index].modctx);
+
+ if (jar_mod_load_file(&musicChannels_g[index].modctx, fileName))
{
- musicChannels_g[musicIndex].chipTune = true;
- musicChannels_g[musicIndex].loop = true;
- musicChannels_g[musicIndex].totalSamplesLeft = (unsigned int)jar_mod_max_samples(&musicChannels_g[musicIndex].modctx);
- musicChannels_g[musicIndex].totalLengthSeconds = ((float)musicChannels_g[musicIndex].totalSamplesLeft) / 48000.f;
+ musicChannels_g[index].chipTune = true;
+ musicChannels_g[index].loop = true;
+ musicChannels_g[index].totalSamplesLeft = (unsigned int)jar_mod_max_samples(&musicChannels_g[index].modctx);
+ musicChannels_g[index].totalLengthSeconds = ((float)musicChannels_g[index].totalSamplesLeft) / 48000.f;
musicEnabled_g = true;
- TraceLog(INFO, "[%s] MOD number of samples: %i", fileName, musicChannels_g[musicIndex].totalSamplesLeft);
- TraceLog(INFO, "[%s] MOD track length: %11.6f sec", fileName, musicChannels_g[musicIndex].totalLengthSeconds);
+ TraceLog(INFO, "[%s] MOD number of samples: %i", fileName, musicChannels_g[index].totalSamplesLeft);
+ TraceLog(INFO, "[%s] MOD track length: %11.6f sec", fileName, musicChannels_g[index].totalLengthSeconds);
+
+ musicChannels_g[index].mixc = InitMixChannel(48000, mixIndex, 2, false);
+
+ if (!musicChannels_g[index].mixc) return ERROR_MOD_CONTEXT_CREATION; // error
- musicChannels_g[musicIndex].mixc = InitMixChannel(48000, mixIndex, 2, false);
- if(!musicChannels_g[musicIndex].mixc) return ERROR_MOD_CONTEXT_CREATION; // error
- musicChannels_g[musicIndex].mixc->playing = true;
+ musicChannels_g[index].mixc->playing = true;
}
else
{
@@ -879,6 +910,7 @@ int PlayMusicStream(int musicIndex, char *fileName)
TraceLog(WARNING, "[%s] Music extension not recognized, it can't be loaded", fileName);
return ERROR_EXTENSION_NOT_RECOGNIZED; // error
}
+
return 0; // normal return
}
@@ -894,17 +926,12 @@ void StopMusicStream(int index)
jar_xm_free_context(musicChannels_g[index].xmctx);
musicChannels_g[index].xmctx = 0;
}
- else if(musicChannels_g[index].chipTune && musicChannels_g[index].modctx.mod_loaded)
- {
- jar_mod_unload(&musicChannels_g[index].modctx);
- }
- else
- {
- stb_vorbis_close(musicChannels_g[index].stream);
- }
+ else if (musicChannels_g[index].chipTune && musicChannels_g[index].modctx.mod_loaded) jar_mod_unload(&musicChannels_g[index].modctx);
+ else stb_vorbis_close(musicChannels_g[index].stream);
+
+ if (!GetMusicStreamCount()) musicEnabled_g = false;
- if(!getMusicStreamCount()) musicEnabled_g = false;
- if(musicChannels_g[index].stream || musicChannels_g[index].xmctx)
+ if (musicChannels_g[index].stream || musicChannels_g[index].xmctx)
{
musicChannels_g[index].stream = NULL;
musicChannels_g[index].xmctx = NULL;
@@ -913,11 +940,15 @@ void StopMusicStream(int index)
}
//get number of music channels active at this time, this does not mean they are playing
-int getMusicStreamCount(void)
+int GetMusicStreamCount(void)
{
int musicCount = 0;
- for(int musicIndex = 0; musicIndex < MAX_MUSIC_STREAMS; musicIndex++) // find empty music slot
+
+ // Find empty music slot
+ for (int musicIndex = 0; musicIndex < MAX_MUSIC_STREAMS; musicIndex++)
+ {
if(musicChannels_g[musicIndex].stream != NULL || musicChannels_g[musicIndex].chipTune) musicCount++;
+ }
return musicCount;
}
@@ -939,8 +970,11 @@ void ResumeMusicStream(int index)
{
// Resume music playing... if music available!
ALenum state;
- if(index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc){
+
+ if (index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
+ {
alGetSourcei(musicChannels_g[index].mixc->alSource, AL_SOURCE_STATE, &state);
+
if (state == AL_PAUSED)
{
TraceLog(INFO, "Resuming music stream");
@@ -956,8 +990,10 @@ bool IsMusicPlaying(int index)
bool playing = false;
ALint state;
- if(index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc){
+ if (index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
+ {
alGetSourcei(musicChannels_g[index].mixc->alSource, AL_SOURCE_STATE, &state);
+
if (state == AL_PLAYING) playing = true;
}
@@ -967,14 +1003,17 @@ bool IsMusicPlaying(int index)
// Set volume for music
void SetMusicVolume(int index, float volume)
{
- if(index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc){
+ if (index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
+ {
alSourcef(musicChannels_g[index].mixc->alSource, AL_GAIN, volume);
}
}
+// Set pitch for music
void SetMusicPitch(int index, float pitch)
{
- if(index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc){
+ if (index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
+ {
alSourcef(musicChannels_g[index].mixc->alSource, AL_PITCH, pitch);
}
}
@@ -983,14 +1022,9 @@ void SetMusicPitch(int index, float pitch)
float GetMusicTimeLength(int index)
{
float totalSeconds;
- if (musicChannels_g[index].chipTune)
- {
- totalSeconds = (float)musicChannels_g[index].totalLengthSeconds;
- }
- else
- {
- totalSeconds = stb_vorbis_stream_length_in_seconds(musicChannels_g[index].stream);
- }
+
+ if (musicChannels_g[index].chipTune) totalSeconds = (float)musicChannels_g[index].totalLengthSeconds;
+ else totalSeconds = stb_vorbis_stream_length_in_seconds(musicChannels_g[index].stream);
return totalSeconds;
}
@@ -999,7 +1033,8 @@ float GetMusicTimeLength(int index)
float GetMusicTimePlayed(int index)
{
float secondsPlayed = 0.0f;
- if(index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
+
+ if (index < MAX_MUSIC_STREAMS && musicChannels_g[index].mixc)
{
if (musicChannels_g[index].chipTune && musicChannels_g[index].xmctx)
{
@@ -1033,33 +1068,33 @@ static bool BufferMusicStream(int index, int numBuffers)
short pcm[MUSIC_BUFFER_SIZE_SHORT];
float pcmf[MUSIC_BUFFER_SIZE_FLOAT];
- int size = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts
- bool active = true; // We can get more data from stream (not finished)
+ int size = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts
+ bool active = true; // We can get more data from stream (not finished)
if (musicChannels_g[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes.
{
- for(int x=0; x<numBuffers; x++)
+ for (int i = 0; i < numBuffers; i++)
{
- if(musicChannels_g[index].modctx.mod_loaded){
- if(musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT)
- size = MUSIC_BUFFER_SIZE_SHORT / 2;
- else
- size = musicChannels_g[index].totalSamplesLeft / 2;
+ if (musicChannels_g[index].modctx.mod_loaded)
+ {
+ if (musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT) size = MUSIC_BUFFER_SIZE_SHORT/2;
+ else size = musicChannels_g[index].totalSamplesLeft/2;
+
jar_mod_fillbuffer(&musicChannels_g[index].modctx, pcm, size, 0 );
- BufferMixChannel(musicChannels_g[index].mixc, pcm, size * 2);
+ BufferMixChannel(musicChannels_g[index].mixc, pcm, size*2);
}
- else if(musicChannels_g[index].xmctx){
- if(musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT)
- size = MUSIC_BUFFER_SIZE_FLOAT / 2;
- else
- size = musicChannels_g[index].totalSamplesLeft / 2;
+ else if (musicChannels_g[index].xmctx)
+ {
+ if (musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT) size = MUSIC_BUFFER_SIZE_FLOAT/2;
+ else size = musicChannels_g[index].totalSamplesLeft/2;
+
jar_xm_generate_samples(musicChannels_g[index].xmctx, pcmf, size); // reads 2*readlen shorts and moves them to buffer+size memory location
- BufferMixChannel(musicChannels_g[index].mixc, pcmf, size * 2);
+ BufferMixChannel(musicChannels_g[index].mixc, pcmf, size*2);
}
-
musicChannels_g[index].totalSamplesLeft -= size;
- if(musicChannels_g[index].totalSamplesLeft <= 0)
+
+ if (musicChannels_g[index].totalSamplesLeft <= 0)
{
active = false;
break;
@@ -1068,17 +1103,16 @@ static bool BufferMusicStream(int index, int numBuffers)
}
else
{
- if(musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT)
- size = MUSIC_BUFFER_SIZE_SHORT;
- else
- size = musicChannels_g[index].totalSamplesLeft;
+ if (musicChannels_g[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT) size = MUSIC_BUFFER_SIZE_SHORT;
+ else size = musicChannels_g[index].totalSamplesLeft;
- for(int x=0; x<numBuffers; x++)
+ for (int i = 0; i < numBuffers; i++)
{
int streamedBytes = stb_vorbis_get_samples_short_interleaved(musicChannels_g[index].stream, musicChannels_g[index].mixc->channels, pcm, size);
BufferMixChannel(musicChannels_g[index].mixc, pcm, streamedBytes * musicChannels_g[index].mixc->channels);
musicChannels_g[index].totalSamplesLeft -= streamedBytes * musicChannels_g[index].mixc->channels;
- if(musicChannels_g[index].totalSamplesLeft <= 0)
+
+ if (musicChannels_g[index].totalSamplesLeft <= 0)
{
active = false;
break;
@@ -1105,7 +1139,7 @@ static void EmptyMusicStream(int index)
}
}
-//determine if a music stream is ready to be written to
+// Determine if a music stream is ready to be written
static int IsMusicStreamReadyForBuffering(int index)
{
ALint processed = 0;
@@ -1120,7 +1154,7 @@ void UpdateMusicStream(int index)
bool active = true;
int numBuffers = IsMusicStreamReadyForBuffering(index);
- if (musicChannels_g[index].mixc->playing && index < MAX_MUSIC_STREAMS && musicEnabled_g && musicChannels_g[index].mixc && numBuffers)
+ if (musicChannels_g[index].mixc->playing && (index < MAX_MUSIC_STREAMS) && musicEnabled_g && musicChannels_g[index].mixc && numBuffers)
{
active = BufferMusicStream(index, numBuffers);
@@ -1136,9 +1170,9 @@ void UpdateMusicStream(int index)
stb_vorbis_seek_start(musicChannels_g[index].stream);
musicChannels_g[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(musicChannels_g[index].stream) * musicChannels_g[index].mixc->channels;
}
+
active = true;
}
-
if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Error buffering data...");
@@ -1149,9 +1183,6 @@ void UpdateMusicStream(int index)
if (!active) StopMusicStream(index);
}
- else
- return;
-
}
// Load WAV file into Wave structure
diff --git a/src/audio.h b/src/audio.h
index a7475566..fe72d866 100644
--- a/src/audio.h
+++ b/src/audio.h
@@ -47,24 +47,6 @@
#endif
#endif
-typedef enum {
- ERROR_RAW_CONTEXT_CREATION = 1,
- ERROR_XM_CONTEXT_CREATION = 2,
- ERROR_MOD_CONTEXT_CREATION = 4,
- ERROR_MIX_CHANNEL_CREATION = 8,
- ERROR_MUSIC_CHANNEL_CREATION = 16,
- ERROR_LOADING_XM = 32,
- ERROR_LOADING_MOD = 64,
- ERROR_LOADING_WAV = 128,
- ERROR_LOADING_OGG = 256,
- ERROR_OUT_OF_MIX_CHANNELS = 512,
- ERROR_EXTENSION_NOT_RECOGNIZED = 1024,
- ERROR_UNABLE_TO_OPEN_RRES_FILE = 2048,
- ERROR_INVALID_RRES_FILE = 4096,
- ERROR_INVALID_RRES_RESOURCE = 8192,
- ERROR_UNINITIALIZED_CHANNELS = 16384
-} AudioError;
-
// Sound source type
typedef struct Sound {
unsigned int source;
@@ -111,7 +93,7 @@ bool IsSoundPlaying(Sound sound); // Check if a so
void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level)
void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level)
-int PlayMusicStream(int musicIndex, char *fileName); // Start music playing (open stream)
+int PlayMusicStream(int index, char *fileName); // Start music playing (open stream)
void UpdateMusicStream(int index); // Updates buffers for music streaming
void StopMusicStream(int index); // Stop music playing (close stream)
void PauseMusicStream(int index); // Pause music playing
@@ -120,7 +102,7 @@ bool IsMusicPlaying(int index); // Check if musi
void SetMusicVolume(int index, float volume); // Set volume for music (1.0 is max level)
float GetMusicTimeLength(int index); // Get music time length (in seconds)
float GetMusicTimePlayed(int index); // Get current music time played (in seconds)
-int getMusicStreamCount(void);
+int GetMusicStreamCount(void);
void SetMusicPitch(int index, float pitch);
// used to output raw audio streams, returns negative numbers on error
diff --git a/src/core.c b/src/core.c
index 7bd44c81..be9151ee 100644
--- a/src/core.c
+++ b/src/core.c
@@ -54,13 +54,7 @@
#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
#if defined(PLATFORM_DESKTOP)
- #define GLAD_EXTENSIONS_LOADER
- #if defined(GLEW_EXTENSIONS_LOADER)
- #define GLEW_STATIC
- #include <GL/glew.h> // GLEW extensions loading lib
- #elif defined(GLAD_EXTENSIONS_LOADER)
- #include "glad.h" // GLAD library: Manage OpenGL headers and extensions
- #endif
+ #include "glad.h" // GLAD library: Manage OpenGL headers and extensions
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
@@ -1576,33 +1570,15 @@ static void InitDisplay(int width, int height)
// Extensions initialization for OpenGL 3.3
if (rlGetVersion() == OPENGL_33)
{
- #if defined(GLEW_EXTENSIONS_LOADER)
- // Initialize extensions using GLEW
- glewExperimental = 1; // Needed for core profile
- GLenum error = glewInit();
-
- if (error != GLEW_OK) TraceLog(ERROR, "Failed to initialize GLEW - Error Code: %s\n", glewGetErrorString(error));
-
- if (glewIsSupported("GL_VERSION_3_3")) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLEW, we can check if an extension has been loaded in two ways:
- //if (GLEW_ARB_vertex_array_object) { }
- //if (glewIsSupported("GL_ARB_vertex_array_object")) { }
-
- // NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones
- // Alternatives: glLoadGen, glad, libepoxy
- #elif defined(GLAD_EXTENSIONS_LOADER)
- // NOTE: glad is generated and contains only required OpenGL version and Core extensions
- //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
- if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
-
- if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
- //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
- #endif
+ // NOTE: glad is generated and contains only required OpenGL version and Core extensions
+ //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
+ if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
+
+ if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
+ else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
+
+ // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
+ //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
}
#endif
diff --git a/src/easings.h b/src/easings.h
index a8178f4a..527970ab 100644
--- a/src/easings.h
+++ b/src/easings.h
@@ -9,21 +9,24 @@
* // This requires lots of memory on system.
* How to use:
* The four inputs t,b,c,d are defined as follows:
-* t = current time in milliseconds
-* b = starting position in only one dimension [X || Y || Z] your choice
+* t = current time (in any unit measure, but same unit as duration)
+* b = starting value to interpolate
* c = the total change in value of b that needs to occur
-* d = total time it should take to complete
+* d = total time it should take to complete (duration)
*
* Example:
-* float speed = 1.f;
-* float currentTime = 0.f;
-* float currentPos[2] = {0,0};
-* float finalPos[2] = {1,1};
-* float startPosition[2] = currentPos;//x,y positions
-* while(currentPos[0] < finalPos[0])
-* currentPos[0] = EaseSineIn(currentTime, startPosition[0], startPosition[0]-finalPos[0], speed);
-* currentPos[1] = EaseSineIn(currentTime, startPosition[1], startPosition[1]-finalPos[0], speed);
-* currentTime += diffTime();
+*
+* int currentTime = 0;
+* int duration = 100;
+* float startPositionX = 0.0f;
+* float finalPositionX = 30.0f;
+* float currentPositionX = startPositionX;
+*
+* while (currentPositionX < finalPositionX)
+* {
+* currentPositionX = EaseSineIn(currentTime, startPositionX, finalPositionX - startPositionX, duration);
+* currentTime++;
+* }
*
* A port of Robert Penner's easing equations to C (http://robertpenner.com/easing/)
*
@@ -87,7 +90,7 @@
#define EASEDEF extern
#endif
-#include <math.h>
+#include <math.h> // Required for: sin(), cos(), sqrt(), pow()
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
diff --git a/src/physac.c b/src/physac.c
index eed2f26e..1d577d3d 100644
--- a/src/physac.c
+++ b/src/physac.c
@@ -570,22 +570,6 @@ Rectangle TransformToRectangle(Transform transform)
return (Rectangle){transform.position.x, transform.position.y, transform.scale.x, transform.scale.y};
}
-// Draw physic object information at screen position
-void DrawPhysicObjectInfo(PhysicObject pObj, Vector2 position, int fontSize)
-{
- // Draw physic object ID
- DrawText(FormatText("PhysicObject ID: %i - Enabled: %i", pObj->id, pObj->enabled), position.x, position.y, fontSize, BLACK);
-
- // Draw physic object transform values
- DrawText(FormatText("\nTRANSFORM\nPosition: %f, %f\nRotation: %f\nScale: %f, %f", pObj->transform.position.x, pObj->transform.position.y, pObj->transform.rotation, pObj->transform.scale.x, pObj->transform.scale.y), position.x, position.y, fontSize, BLACK);
-
- // Draw physic object rigidbody values
- DrawText(FormatText("\n\n\n\n\n\nRIGIDBODY\nEnabled: %i\nMass: %f\nAcceleration: %f, %f\nVelocity: %f, %f\nApplyGravity: %i\nIsGrounded: %i\nFriction: %f\nBounciness: %f", pObj->rigidbody.enabled, pObj->rigidbody.mass, pObj->rigidbody.acceleration.x, pObj->rigidbody.acceleration.y,
- pObj->rigidbody.velocity.x, pObj->rigidbody.velocity.y, pObj->rigidbody.applyGravity, pObj->rigidbody.isGrounded, pObj->rigidbody.friction, pObj->rigidbody.bounciness), position.x, position.y, fontSize, BLACK);
-
- DrawText(FormatText("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nCOLLIDER\nEnabled: %i\nBounds: %i, %i, %i, %i\nRadius: %i", pObj->collider.enabled, pObj->collider.bounds.x, pObj->collider.bounds.y, pObj->collider.bounds.width, pObj->collider.bounds.height, pObj->collider.radius), position.x, position.y, fontSize, BLACK);
-}
-
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
diff --git a/src/physac.h b/src/physac.h
index 6cef480a..b2ae2766 100644
--- a/src/physac.h
+++ b/src/physac.h
@@ -92,7 +92,6 @@ void ApplyForce(PhysicObject pObj, Vector2 force);
void ApplyForceAtPosition(Vector2 position, float force, float radius); // Apply radial force to all physic objects in range
Rectangle TransformToRectangle(Transform transform); // Convert Transform data type to Rectangle (position and scale)
-void DrawPhysicObjectInfo(PhysicObject pObj, Vector2 position, int fontSize); // Draw physic object information at screen position
#ifdef __cplusplus
}
diff --git a/src/raygui.c b/src/raygui.c
index 266ecc6a..eaf15224 100644
--- a/src/raygui.c
+++ b/src/raygui.c
@@ -667,7 +667,7 @@ int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue)
Vector2 mousePoint = GetMousePosition();
int textWidth = MeasureText(FormatText("%i", value), style[GLOBAL_TEXT_FONTSIZE]);
- int textHeight = style[GLOBAL_TEXT_FONTSIZE];
+ //int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Unused variable
int buttonSide = 0;
diff --git a/src/raylib.h b/src/raylib.h
index 21892d68..efd96a67 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -452,29 +452,10 @@ typedef struct Ray {
Vector3 direction;
} Ray;
-typedef enum { // allows errors to be & together
- ERROR_RAW_CONTEXT_CREATION = 1,
- ERROR_XM_CONTEXT_CREATION = 2,
- ERROR_MOD_CONTEXT_CREATION = 4,
- ERROR_MIX_CHANNEL_CREATION = 8,
- ERROR_MUSIC_CHANNEL_CREATION = 16,
- ERROR_LOADING_XM = 32,
- ERROR_LOADING_MOD = 64,
- ERROR_LOADING_WAV = 128,
- ERROR_LOADING_OGG = 256,
- ERROR_OUT_OF_MIX_CHANNELS = 512,
- ERROR_EXTENSION_NOT_RECOGNIZED = 1024,
- ERROR_UNABLE_TO_OPEN_RRES_FILE = 2048,
- ERROR_INVALID_RRES_FILE = 4096,
- ERROR_INVALID_RRES_RESOURCE = 8192,
- ERROR_UNINITIALIZED_CHANNELS = 16384
-} AudioError;
-
// Sound source type
typedef struct Sound {
unsigned int source;
unsigned int buffer;
- AudioError error; // if there was any error during the creation or use of this Sound
} Sound;
// Wave type, defines audio wave data
@@ -488,8 +469,6 @@ typedef struct Wave {
typedef int RawAudioContext;
-
-
// Texture formats
// NOTE: Support depends on OpenGL version and platform
typedef enum {
@@ -889,6 +868,9 @@ void SetShaderValue(Shader shader, int uniformLoc, float *value, int size); // S
void SetShaderValuei(Shader shader, int uniformLoc, int *value, int size); // Set shader uniform value (int)
void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat); // Set shader uniform value (matrix 4x4)
+void SetMatrixProjection(Matrix proj); // Set a custom projection matrix (replaces internal projection matrix)
+void SetMatrixModelview(Matrix view); // Set a custom modelview matrix (replaces internal modelview matrix)
+
void BeginShaderMode(Shader shader); // Begin custom shader drawing
void EndShaderMode(void); // End custom shader drawing (use default shader)
void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied)
@@ -911,7 +893,6 @@ void ApplyForce(PhysicObject pObj, Vector2 force);
void ApplyForceAtPosition(Vector2 position, float force, float radius); // Apply radial force to all physic objects in range
Rectangle TransformToRectangle(Transform transform); // Convert Transform data type to Rectangle (position and scale)
-void DrawPhysicObjectInfo(PhysicObject pObj, Vector2 position, int fontSize); // Draw physic object information at screen position
//------------------------------------------------------------------------------------
// Audio Loading and Playing Functions (Module: audio)
@@ -931,7 +912,7 @@ bool IsSoundPlaying(Sound sound); // Check if a so
void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level)
void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level)
-int PlayMusicStream(int musicIndex, char *fileName); // Start music playing (open stream)
+int PlayMusicStream(int index, char *fileName); // Start music playing (open stream)
void UpdateMusicStream(int index); // Updates buffers for music streaming
void StopMusicStream(int index); // Stop music playing (close stream)
void PauseMusicStream(int index); // Pause music playing
@@ -940,7 +921,7 @@ bool IsMusicPlaying(int index); // Check if musi
void SetMusicVolume(int index, float volume); // Set volume for music (1.0 is max level)
float GetMusicTimeLength(int index); // Get current music time length (in seconds)
float GetMusicTimePlayed(int index); // Get current music time played (in seconds)
-int getMusicStreamCount(void);
+int GetMusicStreamCount(void);
void SetMusicPitch(int index, float pitch);
// used to output raw audio streams, returns negative numbers on error
diff --git a/src/raymath.h b/src/raymath.h
index 2e055e9f..4075a1a9 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -151,7 +151,6 @@ RMDEF Matrix MatrixFrustum(double left, double right, double bottom, double top,
RMDEF Matrix MatrixPerspective(double fovy, double aspect, double near, double far); // Returns perspective projection matrix
RMDEF Matrix MatrixOrtho(double left, double right, double bottom, double top, double near, double far); // Returns orthographic projection matrix
RMDEF Matrix MatrixLookAt(Vector3 position, Vector3 target, Vector3 up); // Returns camera look-at matrix (view matrix)
-RMDEF void PrintMatrix(Matrix m); // Print matrix utility
//------------------------------------------------------------------------------------
// Functions Declaration to work with Quaternions
@@ -178,9 +177,7 @@ RMDEF void QuaternionTransform(Quaternion *q, Matrix mat); // Transfo
#if defined(RAYMATH_IMPLEMENTATION) || defined(RAYMATH_EXTERN_INLINE)
-#include <stdio.h> // Used only on PrintMatrix()
-#include <math.h> // Standard math libary: sin(), cos(), tan()...
-#include <stdlib.h> // Used for abs()
+#include <math.h> // Required for: sinf(), cosf(), tan(), fabs()
//----------------------------------------------------------------------------------
// Module Functions Definition - Vector3 math
@@ -342,15 +339,14 @@ RMDEF Vector3 VectorReflect(Vector3 vector, Vector3 normal)
return result;
}
-// Transforms a Vector3 with a given Matrix
+// Transforms a Vector3 by a given Matrix
+// TODO: Review math (matrix transpose required?)
RMDEF void VectorTransform(Vector3 *v, Matrix mat)
{
float x = v->x;
float y = v->y;
float z = v->z;
- //MatrixTranspose(&mat);
-
v->x = mat.m0*x + mat.m4*y + mat.m8*z + mat.m12;
v->y = mat.m1*x + mat.m5*y + mat.m9*z + mat.m13;
v->z = mat.m2*x + mat.m6*y + mat.m10*z + mat.m14;
@@ -871,17 +867,6 @@ RMDEF Matrix MatrixLookAt(Vector3 eye, Vector3 target, Vector3 up)
return result;
}
-// Print matrix utility (for debug)
-RMDEF void PrintMatrix(Matrix m)
-{
- printf("----------------------\n");
- printf("%2.2f %2.2f %2.2f %2.2f\n", m.m0, m.m4, m.m8, m.m12);
- printf("%2.2f %2.2f %2.2f %2.2f\n", m.m1, m.m5, m.m9, m.m13);
- printf("%2.2f %2.2f %2.2f %2.2f\n", m.m2, m.m6, m.m10, m.m14);
- printf("%2.2f %2.2f %2.2f %2.2f\n", m.m3, m.m7, m.m11, m.m15);
- printf("----------------------\n");
-}
-
//----------------------------------------------------------------------------------
// Module Functions Definition - Quaternion math
//----------------------------------------------------------------------------------
diff --git a/src/rlgl.c b/src/rlgl.c
index cca48ba2..6beececb 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -28,7 +28,7 @@
#include "rlgl.h"
-#include <stdio.h> // Standard input / output lib
+#include <stdio.h> // Required for: fopen(), fclose(), fread()... [Used only on ReadTextFile()]
#include <stdlib.h> // Required for: malloc(), free(), rand()
#include <string.h> // Required for: strcmp(), strlen(), strtok()
@@ -48,8 +48,6 @@
#ifdef __APPLE__
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
#else
- //#define GLEW_STATIC
- //#include <GL/glew.h> // GLEW header, includes OpenGL headers
#include "glad.h" // GLAD library, includes OpenGL headers
#endif
#endif
@@ -61,8 +59,8 @@
#endif
#if defined(RLGL_STANDALONE)
- #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
-#endif // NOTE: Used on TraceLog()
+ #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [Used only on TraceLog()]
+#endif
//----------------------------------------------------------------------------------
// Defines and Macros
@@ -357,7 +355,6 @@ void rlRotatef(float angleDeg, float x, float y, float z)
Vector3 axis = (Vector3){ x, y, z };
VectorNormalize(&axis);
matRotation = MatrixRotate(axis, angleDeg*DEG2RAD);
-
MatrixTranspose(&matRotation);
*currentMatrix = MatrixMultiply(*currentMatrix, matRotation);
@@ -912,8 +909,8 @@ void rlglInit(void)
vaoSupported = true;
npotSupported = true;
- // NOTE: We don't need to check again supported extensions but we do (in case GLEW is replaced sometime)
// We get a list of available extensions and we check for some of them (compressed textures)
+ // NOTE: We don't need to check again supported extensions but we do (GLAD already dealt with that)
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);
const char *extList[numExt];
@@ -2155,7 +2152,7 @@ void UnloadShader(Shader shader)
}
}
-// Set custom shader to be used on batch draw
+// Begin custom shader mode
void BeginShaderMode(Shader shader)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
@@ -2167,7 +2164,7 @@ void BeginShaderMode(Shader shader)
#endif
}
-// Set default shader to be used in batch draw
+// End custom shader mode (returns to default shader)
void EndShaderMode(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
@@ -2253,6 +2250,18 @@ void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat)
#endif
}
+// Set a custom projection matrix (replaces internal projection matrix)
+void SetMatrixProjection(Matrix proj)
+{
+ projection = proj;
+}
+
+// Set a custom modelview matrix (replaces internal modelview matrix)
+void SetMatrixModelview(Matrix view)
+{
+ modelview = view;
+}
+
// Begin blending mode (alpha, additive, multiplied)
// NOTE: Only 3 blending modes supported, default blend mode is alpha
void BeginBlendMode(int mode)
@@ -3070,7 +3079,7 @@ static void UnloadDefaultBuffers(void)
free(quads.indices);
}
-// Sets shader uniform values for lights array
+// Setup shader uniform values for lights array
// NOTE: It would be far easier with shader UBOs but are not supported on OpenGL ES 2.0f
static void SetShaderLights(Shader shader)
{
diff --git a/src/rlgl.h b/src/rlgl.h
index 00482d2e..2a578a1f 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -329,6 +329,9 @@ void SetShaderValue(Shader shader, int uniformLoc, float *value, int size); // S
void SetShaderValuei(Shader shader, int uniformLoc, int *value, int size); // Set shader uniform value (int)
void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat); // Set shader uniform value (matrix 4x4)
+void SetMatrixProjection(Matrix proj); // Set a custom projection matrix (replaces internal projection matrix)
+void SetMatrixModelview(Matrix view); // Set a custom modelview matrix (replaces internal modelview matrix)
+
void BeginShaderMode(Shader shader); // Begin custom shader drawing
void EndShaderMode(void); // End custom shader drawing (use default shader)
void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied)