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authorraysan5 <raysan5@gmail.com>2015-10-06 17:30:03 +0200
committerraysan5 <raysan5@gmail.com>2015-10-06 17:30:03 +0200
commit9bf411f5805e246c790beb0556a6912f6ca33452 (patch)
treed18b45ece1295a97a7e193002b43281b23fa1c30 /src
parent11a8dacb0fe08baf106ec7b88c9922a6779a0e24 (diff)
downloadraylib-9bf411f5805e246c790beb0556a6912f6ca33452.tar.gz
raylib-9bf411f5805e246c790beb0556a6912f6ca33452.zip
Added a bunch of image manipulation functions:
Renamed functions (for coherence with new ones): - ImageConvertToPOT() -> ImageToPOT() - ImageConvertFormat() -> ImageFormat() New functions added (IN PROGRESS): - ImageCopy() - ImageCrop() - ImageResize() (Uses stb_image_resize.h) - ImageDraw() - ImageDrawText() - ImageDrawTextEx() - ImageFlipVertical() - ImageFlipHorizontal() - ImageColorInvert() - ImageColorGrayscale() - ImageColorContrast() - ImageColorBrightness()
Diffstat (limited to 'src')
-rw-r--r--src/raylib.h16
-rw-r--r--src/textures.c252
2 files changed, 257 insertions, 11 deletions
diff --git a/src/raylib.h b/src/raylib.h
index b14ae082..74e6208f 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -547,8 +547,20 @@ void UnloadImage(Image image);
void UnloadTexture(Texture2D texture); // Unload texture from GPU memory
Color *GetImageData(Image image); // Get pixel data from image as a Color struct array
Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image
-void ImageConvertToPOT(Image *image, Color fillColor); // Convert image to POT (power-of-two)
-void ImageConvertFormat(Image *image, int newFormat); // Convert image data to desired format
+void ImageToPOT(Image *image, Color fillColor); // Convert image to POT (power-of-two)
+void ImageFormat(Image *image, int newFormat); // Convert image data to desired format
+Image ImageCopy(Image image); // Create an image duplicate (useful for transformations)
+void ImageCrop(Image *image, Rectangle crop); // Crop an image to a defined rectangle
+void ImageResize(Image *image, int newWidth, int newHeight); // Resize and image (bilinear filtering)
+void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec); // Draw a source image within a destination image
+void ImageDrawText(Image *dst, const char *text, Vector2 position, int size, Color color); // Draw text within an image
+void ImageDrawTextEx(Image *dst, SpriteFont font, const char *text, Vector2 position, int size, Color color);
+void ImageFlipVertical(Image *image);
+void ImageFlipHorizontal(Image *image);
+void ImageColorInvert(Image *image);
+void ImageColorGrayscale(Image *image);
+void ImageColorContrast(Image *image, float contrast);
+void ImageColorBrightness(Image *image, int brightness);
void GenTextureMipmaps(Texture2D texture); // Generate GPU mipmaps for a texture
void DrawTexture(Texture2D texture, int posX, int posY, Color tint); // Draw a Texture2D
diff --git a/src/textures.c b/src/textures.c
index 165d9358..96653ed3 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -42,6 +42,9 @@
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h" // Used to read image data (multiple formats support)
+#define STB_IMAGE_RESIZE_IMPLEMENTATION
+#include "stb_image_resize.h"
+
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
@@ -322,7 +325,7 @@ Texture2D LoadTexture(const char *fileName)
Image image = LoadImage(fileName);
#if defined(PLATFORM_WEB)
- ImageConvertToPOT(&image, BLANK);
+ ImageToPOT(&image, BLANK);
#endif
if (image.data != NULL)
@@ -526,7 +529,7 @@ Image GetTextureData(Texture2D texture)
}
// Convert image data to desired format
-void ImageConvertFormat(Image *image, int newFormat)
+void ImageFormat(Image *image, int newFormat)
{
if (image->format != newFormat)
{
@@ -666,7 +669,7 @@ void ImageConvertFormat(Image *image, int newFormat)
// Convert image to POT (power-of-two)
// NOTE: Requirement on OpenGL ES 2.0 (RPI, HTML5)
-void ImageConvertToPOT(Image *image, Color fillColor)
+void ImageToPOT(Image *image, Color fillColor)
{
Color *pixels = GetImageData(*image); // Get pixels data
@@ -704,7 +707,7 @@ void ImageConvertToPOT(Image *image, Color fillColor)
free(pixelsPOT); // Free POT pixels data
- ImageConvertFormat(image, format); // Reconvert image to previous format
+ ImageFormat(image, format); // Reconvert image to previous format
}
}
@@ -741,11 +744,242 @@ Image ImageCopy(Image image)
return newImage;
}
-// TODO: Some useful functions to deal with images
-//void ImageCrop(Image *image, Rectangle crop) {}
-//void ImageResize(Image *image, int newWidth, int newHeight) {}
-//void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec) {}
-//void ImageDrawText(Image *dst, const char *text, Vector2 position, int size, Color color) {}
+// Crop an image to area defined by a rectangle
+// NOTE: Security checks are performed in case rectangle goes out of bounds
+void ImageCrop(Image *image, Rectangle crop)
+{
+ // Security checks to make sure cropping rectangle is inside margins
+ if ((crop.x + crop.width) > image->width)
+ {
+ crop.width = image->width - crop.x;
+ TraceLog(WARNING, "Crop rectangle width out of bounds, rescaled crop width: %i", crop.width);
+ }
+
+ if ((crop.y + crop.height) > image->height)
+ {
+ crop.height = image->height - crop.y;
+ TraceLog(WARNING, "Crop rectangle height out of bounds, rescaled crop height: %i", crop.height);
+ }
+
+ if ((crop.x < image->width) && (crop.y < image->height))
+ {
+ // Start the cropping process
+ Color *pixels = GetImageData(*image); // Get data as Color pixels array
+ Color *cropPixels = (Color *)malloc(crop.width*crop.height*sizeof(Color));
+
+ for (int j = crop.y; j < (crop.y + crop.height); j++)
+ {
+ for (int i = crop.x; i < (crop.x + crop.width); i++)
+ {
+ cropPixels[(j - crop.y)*crop.width + (i - crop.x)] = pixels[j*image->width + i];
+ }
+ }
+
+ free(pixels);
+
+ int format = image->format;
+
+ UnloadImage(*image);
+
+ *image = LoadImageEx(cropPixels, crop.width, crop.height);
+
+ free(cropPixels);
+
+ // Reformat 32bit RGBA image to original format
+ ImageFormat(image, format);
+ }
+ else
+ {
+ TraceLog(WARNING, "Image can not be cropped, crop rectangle out of bounds");
+ }
+}
+
+// Resize and image to new size
+// NOTE: Uses stb default scaling filter
+void ImageResize(Image *image, int newWidth, int newHeight)
+{
+ // Get data as Color pixels array to work with it
+ Color *pixels = GetImageData(*image);
+ Color *output = (Color *)malloc(newWidth*newHeight*sizeof(Color));
+
+ // NOTE: Color data is casted to (unsigned char *), there shouldn't been any problem...
+ stbir_resize_uint8((unsigned char *)pixels, image->width, image->height, 0, (unsigned char *)output, newWidth, newHeight, 0, 4);
+
+ int format = image->format;
+
+ UnloadImage(*image);
+
+ *image = LoadImageEx(output, newWidth, newHeight);
+
+ free(output);
+
+ // Reformat 32bit RGBA image to original format
+ ImageFormat(image, format);
+
+ free(pixels);
+}
+
+// Draw an image (source) within an image (destination)
+void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec)
+{
+ // Security checks to avoid size and rectangle issues (out of bounds)
+ // Check that srcRec is inside src image
+ if (srcRec.x < 0) srcRec.x = 0;
+ if (srcRec.y < 0) srcRec.y = 0;
+
+ if ((srcRec.x + srcRec.width) > src.width)
+ {
+ srcRec.width = src.width - srcRec.x;
+ TraceLog(WARNING, "Source rectangle width out of bounds, rescaled width: %i", srcRec.width);
+ }
+
+ if ((srcRec.y + srcRec.height) > src.height)
+ {
+ srcRec.height = src.height - srcRec.y;
+ TraceLog(WARNING, "Source rectangle height out of bounds, rescaled height: %i", srcRec.height);
+ }
+
+ // Check that dstRec is inside dst image
+ if (dstRec.x < 0) dstRec.x = 0;
+ if (dstRec.y < 0) dstRec.y = 0;
+
+ if ((dstRec.x + dstRec.width) > dst->width)
+ {
+ dstRec.width = dst->width - dstRec.x;
+ TraceLog(WARNING, "Destination rectangle width out of bounds, rescaled width: %i", dstRec.width);
+ }
+
+ if ((dstRec.y + dstRec.height) > dst->height)
+ {
+ dstRec.height = dst->height - dstRec.y;
+ TraceLog(WARNING, "Destination rectangle height out of bounds, rescaled height: %i", dstRec.height);
+ }
+
+ // Get dstination image data as Color pixels array to work with it
+ Color *dstPixels = GetImageData(*dst);
+
+ Image srcCopy = ImageCopy(src); // Make a copy of source image to work with it
+ ImageCrop(&srcCopy, srcRec); // Crop source image to desired source rectangle
+
+ // Scale source image in case destination rec size is different than source rec size
+ if ((dstRec.width != srcRec.width) || (dstRec.height != srcRec.height))
+ {
+ ImageResize(&srcCopy, dstRec.width, dstRec.height);
+ }
+
+ // Get source image data as Color array
+ Color *srcPixels = GetImageData(srcCopy);
+
+ UnloadImage(srcCopy);
+
+ // Blit pixels, copy source image into destination
+ for (int j = dstRec.y; j < (dstRec.y + dstRec.height); j++)
+ {
+ for (int i = dstRec.x; i < (dstRec.x + dstRec.width); i++)
+ {
+ dstPixels[j*dst->width + i] = srcPixels[(j - dstRec.y)*dstRec.width + (i - dstRec.x)];
+ }
+ }
+
+ free(srcPixels);
+
+ int format = dst->format;
+
+ UnloadImage(*dst);
+
+ *dst = LoadImageEx(dstPixels, dst->width, dst->height);
+
+ free(dstPixels);
+
+ ImageFormat(dst, format);
+}
+
+// Draw a text within an image (destination)
+// NOTE: Default font is used
+void ImageDrawText(Image *dst, const char *text, Vector2 position, int size, Color color)
+{
+ ImageDrawTextEx(dst, GetDefaultFont(), text, position, size, color);
+}
+
+// Draw a text within an image (destination)
+// NOTE: Defined SpriteFont is used
+void ImageDrawTextEx(Image *dst, SpriteFont font, const char *text, Vector2 position, int size, Color color)
+{
+ Image imFont = GetTextureData(font.texture);
+
+ int posX = (int)position.x;
+
+ Rectangle srcRec = { 0, 0, 0, font.size };
+ Rectangle dstRec = { posX, (int)position.y, 0, font.size };
+ int length = strlen(text);
+
+ for (int i = 0; i < length; i++)
+ {
+ srcRec.x = font.charRecs[(int)text[i] - 32].x;
+ srcRec.y = font.charRecs[(int)text[i] - 32].y;
+ srcRec.width = font.charRecs[(int)text[i] - 32].width;
+ dstRec.width = font.charRecs[(int)text[i] - 32].width;
+
+ printf("[%c] Source Rectangle: %i, %i, %i, %i\n", text[i], srcRec.x, srcRec.y, srcRec.width, srcRec.height);
+ printf("[%c] Destination Rectangle: %i, %i, %i, %i\n\n", text[i], dstRec.x, dstRec.y, dstRec.width, dstRec.height);
+
+ ImageDraw(dst, imFont, srcRec, dstRec);
+
+ dstRec.x += srcRec.width;
+ }
+
+ UnloadImage(imFont);
+}
+
+void ImageFlipVertical(Image *image)
+{
+ Image copy = ImageCopy(*image);
+ ImageFormat(&copy, UNCOMPRESSED_R8G8B8A8);
+
+ Color *srcPixels = GetImageData(copy); // Get source image data as Color array
+ Color *dstPixels = GetImageData(copy);
+
+ for (int y = 0; y < image->height; y++)
+ {
+ for (int x = 0; x < image->width; x++)
+ {
+ //dstPixels[y*image->width + x] = srcPixels[];
+ }
+ }
+
+ free(srcPixels);
+ free(dstPixels);
+
+ ImageFormat(&copy, image->format);
+
+ UnloadImage(*image);
+ image = &copy;
+}
+
+void ImageFlipHorizontal(Image *image)
+{
+
+}
+
+void ImageColorInvert(Image *image)
+{
+
+}
+
+void ImageColorGrayscale(Image *image)
+{
+ ImageFormat(image, UNCOMPRESSED_GRAYSCALE);
+}
+
+void ImageColorContrast(Image *image, float contrast)
+{
+
+}
+
+void ImageColorBrightness(Image *image, int brightness)
+{
+
+}
// Generate GPU mipmaps for a texture
void GenTextureMipmaps(Texture2D texture)