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authorraysan5 <raysan5@gmail.com>2016-08-31 10:27:29 +0200
committerraysan5 <raysan5@gmail.com>2016-08-31 10:27:29 +0200
commita9ab516dae83d95a8701160bb7dcc72917e2d2ab (patch)
tree132ae134dae801b1f0367306ff6113d1f47c51af /src
parentd27709b1f20f3630354990f30aaf70442cb176f3 (diff)
downloadraylib-a9ab516dae83d95a8701160bb7dcc72917e2d2ab.tar.gz
raylib-a9ab516dae83d95a8701160bb7dcc72917e2d2ab.zip
Formatting tweaks
Diffstat (limited to 'src')
-rw-r--r--src/audio.c4
-rw-r--r--src/core.c2
-rw-r--r--src/models.c12
-rw-r--r--src/text.c18
-rw-r--r--src/textures.c2
5 files changed, 19 insertions, 19 deletions
diff --git a/src/audio.c b/src/audio.c
index 3bace5f7..ea14d77d 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -1068,7 +1068,7 @@ static void UnloadWave(Wave wave)
const char *GetExtension(const char *fileName)
{
const char *dot = strrchr(fileName, '.');
- if(!dot || dot == fileName) return "";
+ if (!dot || dot == fileName) return "";
return (dot + 1);
}
@@ -1083,7 +1083,7 @@ void TraceLog(int msgType, const char *text, ...)
traceDebugMsgs = 0;
#endif
- switch(msgType)
+ switch (msgType)
{
case INFO: fprintf(stdout, "INFO: "); break;
case ERROR: fprintf(stdout, "ERROR: "); break;
diff --git a/src/core.c b/src/core.c
index 81c2942a..b9ffe87b 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2451,7 +2451,7 @@ static EM_BOOL EmscriptenInputCallback(int eventType, const EmscriptenTouchEvent
printf("%s, numTouches: %d %s%s%s%s\n", emscripten_event_type_to_string(eventType), event->numTouches,
event->ctrlKey ? " CTRL" : "", event->shiftKey ? " SHIFT" : "", event->altKey ? " ALT" : "", event->metaKey ? " META" : "");
- for(int i = 0; i < event->numTouches; ++i)
+ for (int i = 0; i < event->numTouches; ++i)
{
const EmscriptenTouchPoint *t = &event->touches[i];
diff --git a/src/models.c b/src/models.c
index 55de3d4f..25eb1fe0 100644
--- a/src/models.c
+++ b/src/models.c
@@ -270,25 +270,25 @@ void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float hei
rlTexCoord2f(1.0f, 1.0f); rlVertex3f(x+width/2, y+height/2, z+length/2); // Top Right Of The Texture and Quad
rlTexCoord2f(0.0f, 1.0f); rlVertex3f(x-width/2, y+height/2, z+length/2); // Top Left Of The Texture and Quad
// Back Face
- rlNormal3f( 0.0f, 0.0f,-1.0f); // Normal Pointing Away From Viewer
+ rlNormal3f(0.0f, 0.0f,-1.0f); // Normal Pointing Away From Viewer
rlTexCoord2f(1.0f, 0.0f); rlVertex3f(x-width/2, y-height/2, z-length/2); // Bottom Right Of The Texture and Quad
rlTexCoord2f(1.0f, 1.0f); rlVertex3f(x-width/2, y+height/2, z-length/2); // Top Right Of The Texture and Quad
rlTexCoord2f(0.0f, 1.0f); rlVertex3f(x+width/2, y+height/2, z-length/2); // Top Left Of The Texture and Quad
rlTexCoord2f(0.0f, 0.0f); rlVertex3f(x+width/2, y-height/2, z-length/2); // Bottom Left Of The Texture and Quad
// Top Face
- rlNormal3f( 0.0f, 1.0f, 0.0f); // Normal Pointing Up
+ rlNormal3f(0.0f, 1.0f, 0.0f); // Normal Pointing Up
rlTexCoord2f(0.0f, 1.0f); rlVertex3f(x-width/2, y+height/2, z-length/2); // Top Left Of The Texture and Quad
rlTexCoord2f(0.0f, 0.0f); rlVertex3f(x-width/2, y+height/2, z+length/2); // Bottom Left Of The Texture and Quad
rlTexCoord2f(1.0f, 0.0f); rlVertex3f(x+width/2, y+height/2, z+length/2); // Bottom Right Of The Texture and Quad
rlTexCoord2f(1.0f, 1.0f); rlVertex3f(x+width/2, y+height/2, z-length/2); // Top Right Of The Texture and Quad
// Bottom Face
- rlNormal3f( 0.0f,-1.0f, 0.0f); // Normal Pointing Down
+ rlNormal3f(0.0f,-1.0f, 0.0f); // Normal Pointing Down
rlTexCoord2f(1.0f, 1.0f); rlVertex3f(x-width/2, y-height/2, z-length/2); // Top Right Of The Texture and Quad
rlTexCoord2f(0.0f, 1.0f); rlVertex3f(x+width/2, y-height/2, z-length/2); // Top Left Of The Texture and Quad
rlTexCoord2f(0.0f, 0.0f); rlVertex3f(x+width/2, y-height/2, z+length/2); // Bottom Left Of The Texture and Quad
rlTexCoord2f(1.0f, 0.0f); rlVertex3f(x-width/2, y-height/2, z+length/2); // Bottom Right Of The Texture and Quad
// Right face
- rlNormal3f( 1.0f, 0.0f, 0.0f); // Normal Pointing Right
+ rlNormal3f(1.0f, 0.0f, 0.0f); // Normal Pointing Right
rlTexCoord2f(1.0f, 0.0f); rlVertex3f(x+width/2, y-height/2, z-length/2); // Bottom Right Of The Texture and Quad
rlTexCoord2f(1.0f, 1.0f); rlVertex3f(x+width/2, y+height/2, z-length/2); // Top Right Of The Texture and Quad
rlTexCoord2f(0.0f, 1.0f); rlVertex3f(x+width/2, y+height/2, z+length/2); // Top Left Of The Texture and Quad
@@ -1905,14 +1905,14 @@ static Mesh LoadOBJ(const char *fileName)
}
else if (dataType == 'n') // Read normals
{
- fscanf(objFile, "%f %f %f", &midNormals[countNormals].x, &midNormals[countNormals].y, &midNormals[countNormals].z );
+ fscanf(objFile, "%f %f %f", &midNormals[countNormals].x, &midNormals[countNormals].y, &midNormals[countNormals].z);
countNormals++;
fscanf(objFile, "%c", &dataType);
}
else // Read vertex
{
- fscanf(objFile, "%f %f %f", &midVertices[countVertex].x, &midVertices[countVertex].y, &midVertices[countVertex].z );
+ fscanf(objFile, "%f %f %f", &midVertices[countVertex].x, &midVertices[countVertex].y, &midVertices[countVertex].z);
countVertex++;
fscanf(objFile, "%c", &dataType);
diff --git a/src/text.c b/src/text.c
index 3d28fc3c..d00f01d7 100644
--- a/src/text.c
+++ b/src/text.c
@@ -319,7 +319,7 @@ void DrawTextEx(SpriteFont spriteFont, const char *text, Vector2 position, float
// NOTE: Some ugly hacks are made to support Latin-1 Extended characters directly
// written in C code files (codified by default as UTF-8)
- for(int i = 0; i < length; i++)
+ for (int i = 0; i < length; i++)
{
// TODO: Right now we are supposing characters that follow a continous order and start at FONT_FIRST_CHAR,
// this sytem can be improved to support any characters order and init value...
@@ -514,9 +514,9 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar)
Color *pixels = GetImageData(image);
// Parse image data to get charSpacing and lineSpacing
- for(y = 0; y < image.height; y++)
+ for (y = 0; y < image.height; y++)
{
- for(x = 0; x < image.width; x++)
+ for (x = 0; x < image.width; x++)
{
if (!COLOR_EQUAL(pixels[y*image.width + x], key)) break;
}
@@ -529,7 +529,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar)
int charHeight = 0;
int j = 0;
- while(!COLOR_EQUAL(pixels[(lineSpacing + j)*image.width + charSpacing], key)) j++;
+ while (!COLOR_EQUAL(pixels[(lineSpacing + j)*image.width + charSpacing], key)) j++;
charHeight = j;
@@ -539,9 +539,9 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar)
int xPosToRead = charSpacing;
// Parse image data to get rectangle sizes
- while((lineSpacing + lineToRead * (charHeight + lineSpacing)) < image.height)
+ while ((lineSpacing + lineToRead * (charHeight + lineSpacing)) < image.height)
{
- while((xPosToRead < image.width) &&
+ while ((xPosToRead < image.width) &&
!COLOR_EQUAL((pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead]), key))
{
tempCharValues[index] = firstChar + index;
@@ -552,7 +552,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar)
int charWidth = 0;
- while(!COLOR_EQUAL(pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead + charWidth], key)) charWidth++;
+ while (!COLOR_EQUAL(pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead + charWidth], key)) charWidth++;
tempCharRecs[index].width = charWidth;
@@ -648,11 +648,11 @@ static SpriteFont LoadRBMF(const char *fileName)
rbmfFileData = (unsigned int *)malloc(numPixelBits * sizeof(unsigned int));
- for(int i = 0; i < numPixelBits; i++) fread(&rbmfFileData[i], sizeof(unsigned int), 1, rbmfFile);
+ for (int i = 0; i < numPixelBits; i++) fread(&rbmfFileData[i], sizeof(unsigned int), 1, rbmfFile);
rbmfCharWidthData = (unsigned char *)malloc(spriteFont.numChars * sizeof(unsigned char));
- for(int i = 0; i < spriteFont.numChars; i++) fread(&rbmfCharWidthData[i], sizeof(unsigned char), 1, rbmfFile);
+ for (int i = 0; i < spriteFont.numChars; i++) fread(&rbmfCharWidthData[i], sizeof(unsigned char), 1, rbmfFile);
// Re-construct image from rbmfFileData
//-----------------------------------------
diff --git a/src/textures.c b/src/textures.c
index 8f4fa301..4d9fc6b0 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1612,7 +1612,7 @@ static Image LoadDDS(const char *fileName)
image.mipmaps = header.mipmapCount;
- switch(header.ddspf.fourCC)
+ switch (header.ddspf.fourCC)
{
case FOURCC_DXT1:
{