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authoruser <email>2017-12-14 11:46:38 +0100
committeruser <email>2017-12-14 11:46:38 +0100
commit07b522c1131faf29df49da5f0f09826cef765d4b (patch)
tree9684b223762de9b17ec0ccbf88a67c17ca03f798 /src
parenta7f2fedbfbfde92e7c12c21b108a2b99965bc28d (diff)
downloadraylib-07b522c1131faf29df49da5f0f09826cef765d4b.tar.gz
raylib-07b522c1131faf29df49da5f0f09826cef765d4b.zip
make matrix stack work closer to old opengl implementation
Diffstat (limited to 'src')
-rw-r--r--src/rlgl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index e34e48da..7ec4c4ac 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -414,7 +414,7 @@ void rlPushMatrix(void)
}
stack[stackCounter] = *currentMatrix;
- rlLoadIdentity();
+// rlLoadIdentity();
stackCounter++;
if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;