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authorAhmad Fatoum <ahmad@a3f.at>2018-07-29 08:04:42 +0200
committerAhmad Fatoum <ahmad@a3f.at>2018-07-29 12:35:36 +0200
commit2ae6df47fcdfd5a2bd63d48feaa0c577965ae7ab (patch)
tree09f2b63d81ee5c3cecd62fbcc5fe230c8d4268a2 /src
parent4d209d45aaf65c9a957a41ba57a19496cb9d9364 (diff)
downloadraylib-2ae6df47fcdfd5a2bd63d48feaa0c577965ae7ab.tar.gz
raylib-2ae6df47fcdfd5a2bd63d48feaa0c577965ae7ab.zip
CMake: Set -DMACOS_FATLIB=OFF by default
Homebrew doesn't ship 32-bit libraries anymore, so using both -DUSE_EXTERNAL_GLFW and -DMACOS_FATLIB with a Homebrew GLFW would fail. With -DUSE_EXTERNAL_GLFW=OFF, this is not a problem, but I think keeping it off by default makes more sense. If someone wants universal libraries, they can just toggle it.
Diffstat (limited to 'src')
-rw-r--r--src/CMakeOptions.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/CMakeOptions.txt b/src/CMakeOptions.txt
index f3851487..79f09414 100644
--- a/src/CMakeOptions.txt
+++ b/src/CMakeOptions.txt
@@ -10,7 +10,7 @@ enum_option(OPENGL_VERSION "OFF;3.3;2.1;1.1;ES 2.0" "Force a specific OpenGL Ver
option(WITH_PIC "Compile static library as position-independent code" OFF)
option(SHARED "Build raylib as a dynamic library" OFF)
option(STATIC "Build raylib as a static library" ON)
-option(MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS" ON)
+option(MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS" OFF)
option(USE_AUDIO "Build raylib with audio module" ON)
if(${PLATFORM} MATCHES "Web")
cmake_dependent_option(USE_OPENAL_BACKEND "Link raylib with openAL instead of mini-al" ON "USE_AUDIO" OFF)