aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorRDR8 <rdr8@protonmail.com>2017-03-21 11:19:34 -0500
committerRDR8 <rdr8@protonmail.com>2017-03-21 11:19:34 -0500
commit314e1e0fd50ef44ee7fde4159f675f40a1aa9e07 (patch)
tree21bc5a5a239d91a73d6f7f0634ec61c33162833c /src
parentc87006f85a680629ffb175d6bc0b147652c6a8a5 (diff)
parent004117a05c1a3766c88ab3662308a4a995abed3c (diff)
downloadraylib-314e1e0fd50ef44ee7fde4159f675f40a1aa9e07.tar.gz
raylib-314e1e0fd50ef44ee7fde4159f675f40a1aa9e07.zip
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
Diffstat (limited to 'src')
-rw-r--r--src/core.c47
-rw-r--r--src/rlgl.c2
-rw-r--r--src/text.c31
3 files changed, 56 insertions, 24 deletions
diff --git a/src/core.c b/src/core.c
index 5b892cdf..1423cf7c 100644
--- a/src/core.c
+++ b/src/core.c
@@ -29,13 +29,15 @@
* Windowing and input system configured for HTML5 (run on browser), code converted from C to asm.js
* using emscripten compiler. OpenGL ES 2.0 required for direct translation to WebGL equivalent code.
*
-* #define LOAD_DEFAULT_FONT (defined by default)
+* #define SUPPORT_DEFAULT_FONT (default)
* Default font is loaded on window initialization to be available for the user to render simple text.
* NOTE: If enabled, uses external module functions to load default raylib font (module: text)
*
-* #define INCLUDE_CAMERA_SYSTEM / SUPPORT_CAMERA_SYSTEM
+* #define SUPPORT_CAMERA_SYSTEM
+* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
*
-* #define INCLUDE_GESTURES_SYSTEM / SUPPORT_GESTURES_SYSTEM
+* #define SUPPORT_GESTURES_SYSTEM
+* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
*
* #define SUPPORT_MOUSE_GESTURES
* Mouse gestures are directly mapped like touches and processed by gestures system.
@@ -68,6 +70,14 @@
*
**********************************************************************************************/
+// Default supported features
+//-------------------------------------
+#define SUPPORT_DEFAULT_FONT
+#define SUPPORT_MOUSE_GESTURES
+#define SUPPORT_CAMERA_SYSTEM
+#define SUPPORT_GESTURES_SYSTEM
+//-------------------------------------
+
#include "raylib.h"
#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
@@ -77,10 +87,12 @@
#define RAYMATH_EXTERN_INLINE // Compile raymath functions as static inline (remember, it's a compiler hint)
#include "raymath.h" // Required for: Vector3 and Matrix functions
-#define GESTURES_IMPLEMENTATION
-#include "gestures.h" // Gestures detection functionality
+#if defined(SUPPORT_GESTURES_SYSTEM)
+ #define GESTURES_IMPLEMENTATION
+ #include "gestures.h" // Gestures detection functionality
+#endif
-#if !defined(PLATFORM_ANDROID)
+#if defined(SUPPORT_CAMERA_SYSTEM) && !defined(PLATFORM_ANDROID)
#define CAMERA_IMPLEMENTATION
#include "camera.h" // Camera system functionality
#endif
@@ -147,8 +159,6 @@
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
-#define STORAGE_FILENAME "storage.data"
-
#if defined(PLATFORM_RPI)
// Old device inputs system
#define DEFAULT_KEYBOARD_DEV STDIN_FILENO // Standard input
@@ -168,7 +178,7 @@
#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad)
#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad)
-#define LOAD_DEFAULT_FONT // Load default font on window initialization (module: text)
+#define STORAGE_FILENAME "storage.data"
//----------------------------------------------------------------------------------
// Types and Structures Definition
@@ -266,7 +276,10 @@ static int lastGamepadButtonPressed = -1; // Register last gamepad button pres
static int gamepadAxisCount = 0; // Register number of available gamepad axis
static Vector2 mousePosition; // Mouse position on screen
+
+#if defined(SUPPORT_GESTURES_SYSTEM)
static Vector2 touchPosition[MAX_TOUCH_POINTS]; // Touch position on screen
+#endif
#if defined(PLATFORM_DESKTOP)
static char **dropFilesPath; // Store dropped files paths as strings
@@ -284,7 +297,7 @@ static bool showLogo = false; // Track if showing logo at init is
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by core)
//----------------------------------------------------------------------------------
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow()
extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory
#endif
@@ -366,7 +379,7 @@ void InitWindow(int width, int height, const char *title)
// Init graphics device (display device and OpenGL context)
InitGraphicsDevice(width, height);
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
// Load default font
// NOTE: External function (defined in module: text)
LoadDefaultFont();
@@ -478,7 +491,7 @@ void InitWindow(int width, int height, void *state)
// Close Window and Terminate Context
void CloseWindow(void)
{
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
UnloadDefaultFont();
#endif
@@ -2071,9 +2084,11 @@ static bool GetMouseButtonStatus(int button)
// Poll (store) all input events
static void PollInputEvents(void)
{
+#if defined(SUPPORT_GESTURES_SYSTEM)
// NOTE: Gestures update must be called every frame to reset gestures correctly
// because ProcessGestureEvent() is just called on an event, not every frame
UpdateGestures();
+#endif
// Reset last key pressed registered
lastKeyPressed = -1;
@@ -2303,8 +2318,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
{
currentMouseState[button] = action;
-#define ENABLE_MOUSE_GESTURES
-#if defined(ENABLE_MOUSE_GESTURES)
+#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
@@ -2335,8 +2349,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
// GLFW3 Cursor Position Callback, runs on mouse move
static void MouseCursorPosCallback(GLFWwindow *window, double x, double y)
{
-#define ENABLE_MOUSE_GESTURES
-#if defined(ENABLE_MOUSE_GESTURES)
+#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
@@ -2466,7 +2479,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd)
// Init graphics device (display device and OpenGL context)
InitGraphicsDevice(screenWidth, screenHeight);
- #if defined(LOAD_DEFAULT_FONT)
+ #if defined(SUPPORT_DEFAULT_FONT)
// Load default font
// NOTE: External function (defined in module: text)
LoadDefaultFont();
diff --git a/src/rlgl.c b/src/rlgl.c
index d76f90bb..a937bdec 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -251,7 +251,7 @@ static Matrix projection;
static Matrix *currentMatrix;
static int currentMatrixMode;
-static DrawMode currentDrawMode;
+static int currentDrawMode;
static float currentDepth = -1.0f;
diff --git a/src/text.c b/src/text.c
index 2d249b6d..13a01469 100644
--- a/src/text.c
+++ b/src/text.c
@@ -10,7 +10,7 @@
* Selected desired fileformats to be supported for loading. Some of those formats are
* supported by default, to remove support, just comment unrequired #define in this module
*
-* #define INCLUDE_DEFAULT_FONT / SUPPORT_DEFAULT_FONT
+* #define SUPPORT_DEFAULT_FONT
*
* DEPENDENCIES:
* stb_truetype - Load TTF file and rasterize characters data
@@ -37,6 +37,11 @@
*
**********************************************************************************************/
+// Default supported features
+//-------------------------------------
+#define SUPPORT_DEFAULT_FONT
+//-------------------------------------
+
#include "raylib.h"
#include <stdlib.h> // Required for: malloc(), free()
@@ -61,8 +66,6 @@
#define MAX_FORMATTEXT_LENGTH 64
#define MAX_SUBTEXT_LENGTH 64
-#define BIT_CHECK(a,b) ((a) & (1 << (b)))
-
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
@@ -71,8 +74,10 @@
//----------------------------------------------------------------------------------
// Global variables
//----------------------------------------------------------------------------------
+#if defined(SUPPORT_DEFAULT_FONT)
static SpriteFont defaultFont; // Default font provided by raylib
// NOTE: defaultFont is loaded on InitWindow and disposed on CloseWindow [module: core]
+#endif
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by text)
@@ -89,14 +94,21 @@ static SpriteFont LoadRBMF(const char *fileName); // Load a rBMF font file (ra
static SpriteFont LoadBMFont(const char *fileName); // Load a BMFont file (AngelCode font file)
static SpriteFont LoadTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load spritefont from TTF data
+#if defined(SUPPORT_DEFAULT_FONT)
extern void LoadDefaultFont(void);
extern void UnloadDefaultFont(void);
+#endif
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
+#if defined(SUPPORT_DEFAULT_FONT)
+
+// Load raylib default font
extern void LoadDefaultFont(void)
{
+ #define BIT_CHECK(a,b) ((a) & (1 << (b)))
+
// NOTE: Using UTF8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
// http://www.utf8-chartable.de/unicode-utf8-table.pl
@@ -241,16 +253,23 @@ extern void LoadDefaultFont(void)
TraceLog(INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id);
}
+// Unload raylib default font
extern void UnloadDefaultFont(void)
{
UnloadTexture(defaultFont.texture);
free(defaultFont.chars);
}
+#endif // SUPPORT_DEFAULT_FONT
// Get the default font, useful to be used with extended parameters
SpriteFont GetDefaultFont()
{
+#if defined(SUPPORT_DEFAULT_FONT)
return defaultFont;
+#else
+ SpriteFont font = { 0 };
+ return font;
+#endif
}
// Load SpriteFont from file into GPU memory (VRAM)
@@ -345,7 +364,7 @@ SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount,
void UnloadSpriteFont(SpriteFont spriteFont)
{
// NOTE: Make sure spriteFont is not default font (fallback)
- if (spriteFont.texture.id != defaultFont.texture.id)
+ if (spriteFont.texture.id != GetDefaultFont().texture.id)
{
UnloadTexture(spriteFont.texture);
free(spriteFont.chars);
@@ -360,7 +379,7 @@ void UnloadSpriteFont(SpriteFont spriteFont)
void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
{
// Check if default font has been loaded
- if (defaultFont.texture.id != 0)
+ if (GetDefaultFont().texture.id != 0)
{
Vector2 position = { (float)posX, (float)posY };
@@ -471,7 +490,7 @@ int MeasureText(const char *text, int fontSize)
Vector2 vec = { 0.0f, 0.0f };
// Check if default font has been loaded
- if (defaultFont.texture.id != 0)
+ if (GetDefaultFont().texture.id != 0)
{
int defaultFontSize = 10; // Default Font chars height in pixel
if (fontSize < defaultFontSize) fontSize = defaultFontSize;