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| author | Ray <raysan5@gmail.com> | 2019-02-28 23:06:37 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-02-28 23:06:37 +0100 |
| commit | 36fa0207f29a4f3e2ed1a8e4d541bcd14e09ff2b (patch) | |
| tree | ecf58f4a3149e429dc8b6f9c02070453d49977e9 /src | |
| parent | 50da9f623e1c2c70530653399a9acf1092e30a1d (diff) | |
| download | raylib-36fa0207f29a4f3e2ed1a8e4d541bcd14e09ff2b.tar.gz raylib-36fa0207f29a4f3e2ed1a8e4d541bcd14e09ff2b.zip | |
Some spacing review
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 2 | ||||
| -rw-r--r-- | src/rlgl.h | 6 | ||||
| -rw-r--r-- | src/shapes.c | 2 | ||||
| -rw-r--r-- | src/text.c | 2 |
4 files changed, 5 insertions, 7 deletions
@@ -4321,7 +4321,7 @@ static void *EventThread(void *arg) // Button parsing if (event.type == EV_KEY) { - if((event.code == BTN_TOUCH) || (event.code == BTN_LEFT)) + if ((event.code == BTN_TOUCH) || (event.code == BTN_LEFT)) { currentMouseStateEvdev[MOUSE_LEFT_BUTTON] = event.value; if (event.value > 0) gestureEvent.touchAction = TOUCH_DOWN; @@ -1624,7 +1624,7 @@ void rlglInit(int width, int height) if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texMirrorClampSupported = true; // Debug marker support - if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; + if (strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; } #if defined(_WIN32) && defined(_MSC_VER) @@ -1804,7 +1804,7 @@ void rlLoadExtensions(void *loader) #if defined(GRAPHICS_API_OPENGL_21) if (GLAD_GL_VERSION_2_1) TraceLog(LOG_INFO, "OpenGL 2.1 profile supported"); #elif defined(GRAPHICS_API_OPENGL_33) - if(GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported"); + if (GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported"); else TraceLog(LOG_ERROR, "OpenGL 3.3 Core profile not supported"); #endif #endif @@ -4095,7 +4095,7 @@ static void UpdateBuffersDefault(void) // Another option: map the buffer object into client's memory // Probably this code could be moved somewhere else... // vertexData[currentBuffer].vertices = (float *)glMapBuffer(GL_ARRAY_BUFFER, GL_READ_WRITE); - // if(vertexData[currentBuffer].vertices) + // if (vertexData[currentBuffer].vertices) // { // Update vertex data // } diff --git a/src/shapes.c b/src/shapes.c index 837e4e9c..fd28f3a3 100644 --- a/src/shapes.c +++ b/src/shapes.c @@ -400,7 +400,7 @@ void DrawRectangleLinesEx(Rectangle rec, int lineThick, Color color) { if (lineThick > rec.width || lineThick > rec.height) { - if(rec.width > rec.height) lineThick = (int)rec.height/2; + if (rec.width > rec.height) lineThick = (int)rec.height/2; else if (rec.width < rec.height) lineThick = (int)rec.width/2; } @@ -1326,13 +1326,11 @@ int TextToInteger(const char *text) return result; } - //---------------------------------------------------------------------------------- //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- - #if defined(SUPPORT_FILEFORMAT_FNT) // Load a BMFont file (AngelCode font file) static Font LoadBMFont(const char *fileName) |
