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| author | Ray <raysan5@gmail.com> | 2017-01-29 23:08:19 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2017-01-29 23:08:19 +0100 |
| commit | 495108a2e9a911c88c090f2ddd82391130701031 (patch) | |
| tree | 1de1920c488a9c682ebcbc2ab286fcab42c72e83 /src | |
| parent | 30bb24aa6e80fe8ecc9eddc4efd008ecc89b60f4 (diff) | |
| download | raylib-495108a2e9a911c88c090f2ddd82391130701031.tar.gz raylib-495108a2e9a911c88c090f2ddd82391130701031.zip | |
Updated raylib version to 1.7
Preparing for next version... still some work left... :P
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 4 | ||||
| -rw-r--r-- | src/raylib.h | 2 |
2 files changed, 3 insertions, 3 deletions
@@ -330,7 +330,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread // Initialize Window and Graphics Context (OpenGL) void InitWindow(int width, int height, const char *title) { - TraceLog(INFO, "Initializing raylib (v1.6.0)"); + TraceLog(INFO, "Initializing raylib (v1.7.0)"); // Store window title (could be useful...) windowTitle = title; @@ -387,7 +387,7 @@ void InitWindow(int width, int height, const char *title) // Android activity initialization void InitWindow(int width, int height, void *state) { - TraceLog(INFO, "Initializing raylib (v1.6.0)"); + TraceLog(INFO, "Initializing raylib (v1.7.0)"); app_dummy(); diff --git a/src/raylib.h b/src/raylib.h index c1c9ebae..3c84ee72 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib 1.6.0 (www.raylib.com) +* raylib 1.7.0 (www.raylib.com) * * A simple and easy-to-use library to learn videogames programming * |
