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authorRay <raysan5@gmail.com>2017-12-05 00:05:05 +0100
committerRay <raysan5@gmail.com>2017-12-05 00:05:05 +0100
commit54d0acc3b6200e044771c28fb01ef97dde5b90a0 (patch)
tree02b1ea218c45cc160ebd1fc9e06651f51aa9c8ba /src
parent0cd327ccb253ef13a50ecf879f7bd9ebb8a7097f (diff)
downloadraylib-54d0acc3b6200e044771c28fb01ef97dde5b90a0.tar.gz
raylib-54d0acc3b6200e044771c28fb01ef97dde5b90a0.zip
Change version number for develop
Updated raylib version to 1.9-dev for development pourposes. Next raylib version is planned to implement a big amount of changes, so the version bump.
Diffstat (limited to 'src')
-rw-r--r--src/core.c4
-rw-r--r--src/raylib.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core.c b/src/core.c
index c11c69ce..b3dde142 100644
--- a/src/core.c
+++ b/src/core.c
@@ -414,7 +414,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
- TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)");
+ TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
// Input data is window title char data
windowTitle = (char *)data;
@@ -478,7 +478,7 @@ void InitWindow(int width, int height, void *data)
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
- TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)");
+ TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
screenWidth = width;
screenHeight = height;
diff --git a/src/raylib.h b/src/raylib.h
index e5ad8a9d..399b1d4a 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib v1.8.0
+* raylib v1.9-dev
*
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*