diff options
| author | Ray <raysan5@gmail.com> | 2019-05-15 15:12:56 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-05-15 15:12:56 +0200 |
| commit | 5a1a0a34923fa8ecfcd5d45717b7db63f630b2a7 (patch) | |
| tree | 38e1a5087af6a09b92ff785271d334eb01beb58f /src | |
| parent | 0b18133e46e72d7f51df7ddbbb81e9547bf5f4ba (diff) | |
| download | raylib-5a1a0a34923fa8ecfcd5d45717b7db63f630b2a7.tar.gz raylib-5a1a0a34923fa8ecfcd5d45717b7db63f630b2a7.zip | |
Corrected issue with multi-mesh obj models
Note that all meshes are loaded as a single one at this moment, loading should be improved!
Diffstat (limited to 'src')
| -rw-r--r-- | src/models.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/models.c b/src/models.c index 6af33116..bd83e925 100644 --- a/src/models.c +++ b/src/models.c @@ -2769,7 +2769,9 @@ static Model LoadOBJ(const char *fileName) else TraceLog(LOG_INFO, "[%s] Model data loaded successfully: %i meshes / %i materials", fileName, meshCount, materialCount); // Init model meshes array - model.meshCount = meshCount; + // TODO: Support multiple meshes... in the meantime, only one mesh is returned + //model.meshCount = meshCount; + model.meshCount = 1; model.meshes = (Mesh *)RL_MALLOC(model.meshCount*sizeof(Mesh)); // Init model materials array |
