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authorMichael Vetter <jubalh@iodoru.org>2019-08-06 23:09:27 +0200
committerRay <raysan5@gmail.com>2019-08-06 23:09:27 +0200
commit6267fd1865a1354cf059567bdbcf56d802e5403b (patch)
tree57467378e76981eafcb2cc99276ebaf1e0a7bcab /src
parentf518c4e939a824a4174d1ce4ec0ddb53125cfab0 (diff)
downloadraylib-6267fd1865a1354cf059567bdbcf56d802e5403b.tar.gz
raylib-6267fd1865a1354cf059567bdbcf56d802e5403b.zip
Fix memory leak in LoadGLTF() (#929)
Free texturePath in LoadGLTF()
Diffstat (limited to 'src')
-rw-r--r--src/models.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/models.c b/src/models.c
index f848e0ab..8b5fb472 100644
--- a/src/models.c
+++ b/src/models.c
@@ -3457,6 +3457,7 @@ static Model LoadGLTF(const char *fileName)
ImageColorTint(&image, tint);
texture = LoadTextureFromImage(image);
UnloadImage(image);
+ RL_FREE(texturePath);
}
}
else if (img->buffer_view)