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authorDavid Reid <mackron@gmail.com>2017-11-14 21:15:50 +1000
committerDavid Reid <mackron@gmail.com>2017-11-14 21:15:50 +1000
commit88d2810fa3d6c87eeec673c54788a6f39e15f77a (patch)
treee2beca19c76f927426132398a92218c1f65faa02 /src
parent3a96a66fdfd2b403be20e4f2b104baf3a25961a1 (diff)
downloadraylib-88d2810fa3d6c87eeec673c54788a6f39e15f77a.tar.gz
raylib-88d2810fa3d6c87eeec673c54788a6f39e15f77a.zip
Bug fixes for Music with mini_al.
Diffstat (limited to 'src')
-rw-r--r--src/audio.c54
-rw-r--r--src/external/mini_al.h54
-rw-r--r--src/raylib.h2
3 files changed, 100 insertions, 10 deletions
diff --git a/src/audio.c b/src/audio.c
index d29ad1ba..48e33d19 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -1426,6 +1426,13 @@ void UpdateMusicStream(Music music)
music->loopCount--; // Decrease loop count
PlayMusicStream(music); // Play again
}
+ else
+ {
+ if (music->loopCount == -1)
+ {
+ PlayMusicStream(music);
+ }
+ }
}
else
{
@@ -1506,6 +1513,13 @@ void UpdateMusicStream(Music music)
music->loopCount--; // Decrease loop count
PlayMusicStream(music); // Play again
}
+ else
+ {
+ if (music->loopCount == -1)
+ {
+ PlayMusicStream(music);
+ }
+ }
}
else
{
@@ -1537,13 +1551,21 @@ bool IsMusicPlaying(Music music)
// Set volume for music
void SetMusicVolume(Music music, float volume)
{
+#if USE_MINI_AL
+ SetAudioStreamVolume(music->stream, volume);
+#else
alSourcef(music->stream.source, AL_GAIN, volume);
+#endif
}
// Set pitch for music
void SetMusicPitch(Music music, float pitch)
{
+#if USE_MINI_AL
+ SetAudioStreamPitch(music->stream, pitch);
+#else
alSourcef(music->stream.source, AL_PITCH, pitch);
+#endif
}
// Set music loop count (loop repeats)
@@ -1964,6 +1986,38 @@ void StopAudioStream(AudioStream stream)
#endif
}
+void SetAudioStreamVolume(AudioStream stream, float volume)
+{
+#if USE_MINI_AL
+ AudioStreamData* internalData = (AudioStreamData*)stream.handle;
+ if (internalData == NULL)
+ {
+ TraceLog(LOG_ERROR, "Invalid audio stream");
+ return;
+ }
+
+ internalData->volume = volume;
+#else
+ alSourcef(stream.source, AL_GAIN, volume);
+#endif
+}
+
+void SetAudioStreamPitch(AudioStream stream, float pitch)
+{
+#if USE_MINI_AL
+ AudioStreamData* internalData = (AudioStreamData*)stream.handle;
+ if (internalData == NULL)
+ {
+ TraceLog(LOG_ERROR, "Invalid audio stream");
+ return;
+ }
+
+ internalData->pitch = pitch;
+#else
+ alSourcef(stream.source, AL_PITCH, pitch);
+#endif
+}
+
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
diff --git a/src/external/mini_al.h b/src/external/mini_al.h
index abb52295..58f542cf 100644
--- a/src/external/mini_al.h
+++ b/src/external/mini_al.h
@@ -1358,6 +1358,13 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
// Returns the number of frames actually read.
mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut);
+// The same mal_src_read_frames() with extra control over whether or not the internal buffers should be flushed at the end.
+//
+// Internally there exists a buffer that keeps track of the previous and next samples for sample rate conversion. The simple
+// version of this function does _not_ flush this buffer because otherwise it causes clitches for streaming based conversion
+// pipelines. The problem, however, is that sometimes you need those last few samples (such as if you're doing a bulk conversion
+// of a static file). Enabling flushing will fix this for you.
+mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush);
///////////////////////////////////////////////////////////////////////////////
@@ -1370,8 +1377,16 @@ mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFram
mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void* pUserData, mal_dsp* pDSP);
// Reads a number of frames and runs them through the DSP processor.
+//
+// This this _not_ flush the internal buffers which means you may end up with a few less frames than you may expect. Look at
+// mal_dsp_read_frames_ex() if you want to flush the buffers at the end of the read.
mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut);
+// The same mal_dsp_read_frames() with extra control over whether or not the internal buffers should be flushed at the end.
+//
+// See documentation for mal_src_read_frames_ex() for an explanation on flushing.
+mal_uint32 mal_dsp_read_frames_ex(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush);
+
// High-level helper for doing a full format conversion in one go. Returns the number of output frames. Call this with pOut set to NULL to
// determine the required size of the output buffer.
//
@@ -9283,8 +9298,8 @@ mal_uint32 mal_src_cache_read_frames(mal_src_cache* pCache, mal_uint32 frameCoun
}
-mal_uint32 mal_src_read_frames_passthrough(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut);
-mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut);
+mal_uint32 mal_src_read_frames_passthrough(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush);
+mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush);
mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void* pUserData, mal_src* pSRC)
{
@@ -9315,23 +9330,30 @@ mal_result mal_src_init(mal_src_config* pConfig, mal_src_read_proc onRead, void*
mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut)
{
+ return mal_src_read_frames_ex(pSRC, frameCount, pFramesOut, MAL_FALSE);
+}
+
+mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush)
+{
if (pSRC == NULL || frameCount == 0 || pFramesOut == NULL) return 0;
// Could just use a function pointer instead of a switch for this...
switch (pSRC->config.algorithm)
{
- case mal_src_algorithm_none: return mal_src_read_frames_passthrough(pSRC, frameCount, pFramesOut);
- case mal_src_algorithm_linear: return mal_src_read_frames_linear(pSRC, frameCount, pFramesOut);
+ case mal_src_algorithm_none: return mal_src_read_frames_passthrough(pSRC, frameCount, pFramesOut, flush);
+ case mal_src_algorithm_linear: return mal_src_read_frames_linear(pSRC, frameCount, pFramesOut, flush);
default: return 0;
}
}
-mal_uint32 mal_src_read_frames_passthrough(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut)
+mal_uint32 mal_src_read_frames_passthrough(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush)
{
mal_assert(pSRC != NULL);
mal_assert(frameCount > 0);
mal_assert(pFramesOut != NULL);
+ (void)flush; // Passthrough need not care about flushing.
+
// Fast path. No need for data conversion - just pass right through.
if (pSRC->config.formatIn == pSRC->config.formatOut) {
return pSRC->onRead(pSRC, frameCount, pFramesOut, pSRC->pUserData);
@@ -9362,7 +9384,7 @@ mal_uint32 mal_src_read_frames_passthrough(mal_src* pSRC, mal_uint32 frameCount,
return totalFramesRead;
}
-mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut)
+mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush)
{
mal_assert(pSRC != NULL);
mal_assert(frameCount > 0);
@@ -9414,7 +9436,14 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
pNextFrame[j] = 0;
}
- pSRC->linear.isNextFramesLoaded = MAL_FALSE;
+ if (pSRC->linear.isNextFramesLoaded) {
+ pSRC->linear.isNextFramesLoaded = MAL_FALSE;
+ } else {
+ if (flush) {
+ pSRC->linear.isPrevFramesLoaded = MAL_FALSE;
+ }
+ }
+
break;
}
}
@@ -9426,7 +9455,7 @@ mal_uint32 mal_src_read_frames_linear(mal_src* pSRC, mal_uint32 frameCount, void
totalFramesRead += 1;
// If there's no frames available we need to get out of this loop.
- if (!pSRC->linear.isNextFramesLoaded) {
+ if (!pSRC->linear.isNextFramesLoaded && (!flush || !pSRC->linear.isPrevFramesLoaded)) {
break;
}
}
@@ -9968,6 +9997,11 @@ mal_result mal_dsp_init(mal_dsp_config* pConfig, mal_dsp_read_proc onRead, void*
mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut)
{
+ return mal_dsp_read_frames_ex(pDSP, frameCount, pFramesOut, MAL_FALSE);
+}
+
+mal_uint32 mal_dsp_read_frames_ex(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush)
+{
if (pDSP == NULL || pFramesOut == NULL) return 0;
// Fast path.
@@ -9993,7 +10027,7 @@ mal_uint32 mal_dsp_read_frames(mal_dsp* pDSP, mal_uint32 frameCount, void* pFram
// The initial filling of sample data depends on whether or not we are using SRC.
mal_uint32 framesRead = 0;
if (pDSP->isSRCRequired) {
- framesRead = mal_src_read_frames(&pDSP->src, framesToRead, pFrames[iFrames]);
+ framesRead = mal_src_read_frames_ex(&pDSP->src, framesToRead, pFrames[iFrames], flush);
pFramesFormat[iFrames] = pDSP->src.config.formatOut; // Should always be f32.
} else {
framesRead = pDSP->onRead(pDSP, framesToRead, pFrames[iFrames], pDSP->pUserDataForOnRead);
@@ -10116,7 +10150,7 @@ mal_uint32 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 chann
return 0;
}
- return mal_dsp_read_frames(&dsp, frameCountOut, pOut);
+ return mal_dsp_read_frames_ex(&dsp, frameCountOut, pOut, MAL_TRUE);
}
diff --git a/src/raylib.h b/src/raylib.h
index 725eb23b..1f138c2b 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1165,6 +1165,8 @@ RLAPI void PauseAudioStream(AudioStream stream); // Pause a
RLAPI void ResumeAudioStream(AudioStream stream); // Resume audio stream
RLAPI bool IsAudioStreamPlaying(AudioStream stream); // Check if audio stream is playing
RLAPI void StopAudioStream(AudioStream stream); // Stop audio stream
+RLAPI void SetAudioStreamVolume(AudioStream stream, float volume); // Set volume for audio stream (1.0 is max level)
+RLAPI void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level)
#ifdef __cplusplus
}