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| author | Ray <raysan5@gmail.com> | 2018-06-02 18:26:57 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2018-06-02 18:26:57 +0200 |
| commit | 9688c677de8b56a78175c87f8a18af7c6bcc9d1f (patch) | |
| tree | 075357f53f08d9e378c2f5531306824cfb1dae4b /src | |
| parent | c7d6a44e33b6cbebdce1c3121aa163317f85098a (diff) | |
| download | raylib-9688c677de8b56a78175c87f8a18af7c6bcc9d1f.tar.gz raylib-9688c677de8b56a78175c87f8a18af7c6bcc9d1f.zip | |
Review window creation hints
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 37 | ||||
| -rw-r--r-- | src/raylib.h | 2 |
2 files changed, 18 insertions, 21 deletions
@@ -1884,31 +1884,28 @@ static bool InitGraphicsDevice(int width, int height) displayHeight = screenHeight; #endif // defined(PLATFORM_WEB) - glfwDefaultWindowHints(); // Set default windows hints + glfwDefaultWindowHints(); // Set default windows hints: + //glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits + //glfwWindowHint(GLFW_GREEN_BITS, 8); // Framebuffer green color component bits + //glfwWindowHint(GLFW_BLUE_BITS, 8); // Framebuffer blue color component bits + //glfwWindowHint(GLFW_ALPHA_BITS, 8); // Framebuffer alpha color component bits + //glfwWindowHint(GLFW_DEPTH_BITS, 24); // Depthbuffer bits + //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window + //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // OpenGL API to use. Alternative: GLFW_OPENGL_ES_API + //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers // Check some Window creation flags - if (configFlags & FLAG_WINDOW_RESIZABLE) glfwWindowHint(GLFW_RESIZABLE, GL_TRUE); // Resizable window + if (configFlags & FLAG_WINDOW_RESIZABLE) glfwWindowHint(GLFW_RESIZABLE, GL_TRUE); // Resizable window else glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); // Avoid window being resizable - if (configFlags & FLAG_WINDOW_DECORATED) glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Border and buttons on Window + if (configFlags & FLAG_WINDOW_UNDECORATED) glfwWindowHint(GLFW_DECORATED, GL_FALSE); // Border and buttons on Window + else glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Decorated window - if (configFlags & FLAG_WINDOW_TRANSPARENT) - { - // TODO: Enable transparent window (not ready yet on GLFW 3.2) - } + if (configFlags & FLAG_WINDOW_TRANSPARENT) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); // Transparent framebuffer + else glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_FALSE); // Opaque framebuffer - if (configFlags & FLAG_MSAA_4X_HINT) - { - glfwWindowHint(GLFW_SAMPLES, 4); // Enables multisampling x4 (MSAA), default is 0 - TraceLog(LOG_INFO, "Trying to enable MSAA x4"); - } + if (configFlags & FLAG_MSAA_4X_HINT) glfwWindowHint(GLFW_SAMPLES, 4); // Tries to enable multisampling x4 (MSAA), default is 0 - //glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits - //glfwWindowHint(GLFW_DEPTH_BITS, 16); // Depthbuffer bits (24 by default) - //glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window - //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // Default OpenGL API to use. Alternative: GLFW_OPENGL_ES_API - //glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers - // NOTE: When asking for an OpenGL context version, most drivers provide highest supported version // with forward compatibility to older OpenGL versions. // For example, if using OpenGL 1.1, driver can provide a 4.3 context forward compatible. @@ -1926,11 +1923,11 @@ static bool InitGraphicsDevice(int width, int height) glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // Profiles Hint: Only 3.3 and above! // Other values: GLFW_OPENGL_ANY_PROFILE, GLFW_OPENGL_COMPAT_PROFILE #if defined(__APPLE__) - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // OSX Requires + glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // OSX Requires fordward compatibility #else glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE); // Fordward Compatibility Hint: Only 3.3 and above! #endif - //glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); + //glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); // Request OpenGL DEBUG context } if (fullscreen) diff --git a/src/raylib.h b/src/raylib.h index dad08ba2..a3fa1311 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -92,7 +92,7 @@ #define FLAG_SHOW_LOGO 1 // Set to show raylib logo at startup #define FLAG_FULLSCREEN_MODE 2 // Set to run program in fullscreen #define FLAG_WINDOW_RESIZABLE 4 // Set to allow resizable window -#define FLAG_WINDOW_DECORATED 8 // Set to show window decoration (frame and buttons) +#define FLAG_WINDOW_UNDECORATED 8 // Set to disable window decoration (frame and buttons) #define FLAG_WINDOW_TRANSPARENT 16 // Set to allow transparent window #define FLAG_MSAA_4X_HINT 32 // Set to try enabling MSAA 4X #define FLAG_VSYNC_HINT 64 // Set to try enabling V-Sync on GPU |
