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authorRay <raysan5@gmail.com>2019-04-11 15:54:10 +0200
committerRay <raysan5@gmail.com>2019-04-11 15:54:10 +0200
commita28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf (patch)
tree57a909b0d194f801771f9b6df25c6050275bd54e /src
parent5bfa67535040ed1cb717908d9f259db0c302d9e6 (diff)
downloadraylib-a28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf.tar.gz
raylib-a28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf.zip
Corrected standalone usage
Diffstat (limited to 'src')
-rw-r--r--src/rlgl.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 5c0d2823..a4a481f2 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -520,14 +520,14 @@ void BeginBlendMode(int mode); // Begin blending mode (alpha,
void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
// VR control functions
-RLAPI void InitVrSimulator(void); // Init VR simulator for selected device parameters
-RLAPI void CloseVrSimulator(void); // Close VR simulator for current device
-RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
-RLAPI void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters
-RLAPI bool IsVrSimulatorReady(void); // Detect if VR simulator is ready
-RLAPI void ToggleVrMode(void); // Enable/Disable VR experience
-RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering
-RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering
+void InitVrSimulator(void); // Init VR simulator for selected device parameters
+void CloseVrSimulator(void); // Close VR simulator for current device
+void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
+void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters
+bool IsVrSimulatorReady(void); // Detect if VR simulator is ready
+void ToggleVrMode(void); // Enable/Disable VR experience
+void BeginVrDrawing(void); // Begin VR simulator stereo rendering
+void EndVrDrawing(void); // End VR simulator stereo rendering
void TraceLog(int msgType, const char *text, ...); // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG)
int GetPixelDataSize(int width, int height, int format);// Get pixel data size in bytes (image or texture)