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| author | Ray <raysan5@gmail.com> | 2019-04-11 15:54:10 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-04-11 15:54:10 +0200 |
| commit | a28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf (patch) | |
| tree | 57a909b0d194f801771f9b6df25c6050275bd54e /src | |
| parent | 5bfa67535040ed1cb717908d9f259db0c302d9e6 (diff) | |
| download | raylib-a28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf.tar.gz raylib-a28dfd4a7b479b0ad8248fe0e25c5e8ce3d9d3cf.zip | |
Corrected standalone usage
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.h | 16 |
1 files changed, 8 insertions, 8 deletions
@@ -520,14 +520,14 @@ void BeginBlendMode(int mode); // Begin blending mode (alpha, void EndBlendMode(void); // End blending mode (reset to default: alpha blending) // VR control functions -RLAPI void InitVrSimulator(void); // Init VR simulator for selected device parameters -RLAPI void CloseVrSimulator(void); // Close VR simulator for current device -RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera -RLAPI void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters -RLAPI bool IsVrSimulatorReady(void); // Detect if VR simulator is ready -RLAPI void ToggleVrMode(void); // Enable/Disable VR experience -RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering -RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering +void InitVrSimulator(void); // Init VR simulator for selected device parameters +void CloseVrSimulator(void); // Close VR simulator for current device +void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera +void SetVrConfiguration(VrDeviceInfo info, Shader distortion); // Set stereo rendering configuration parameters +bool IsVrSimulatorReady(void); // Detect if VR simulator is ready +void ToggleVrMode(void); // Enable/Disable VR experience +void BeginVrDrawing(void); // Begin VR simulator stereo rendering +void EndVrDrawing(void); // End VR simulator stereo rendering void TraceLog(int msgType, const char *text, ...); // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG) int GetPixelDataSize(int width, int height, int format);// Get pixel data size in bytes (image or texture) |
