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authorRay San <raysan5@gmail.com>2017-12-05 13:22:26 +0100
committerRay San <raysan5@gmail.com>2017-12-05 13:22:26 +0100
commitacbfba92508566cb93ff91da2939ebc0cc4b800e (patch)
treee7368129e5a2baf9b27cc548d2e4a2dd52fbf34a /src
parent9d0ee6c2f61b90e4130b094707804a390b9a8617 (diff)
downloadraylib-acbfba92508566cb93ff91da2939ebc0cc4b800e.tar.gz
raylib-acbfba92508566cb93ff91da2939ebc0cc4b800e.zip
Updated library features and dependencies
Diffstat (limited to 'src')
-rw-r--r--src/raylib.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 95247235..a3914c4d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -6,18 +6,18 @@
*
* FEATURES:
* - Written in plain C code (C99) in PascalCase/camelCase notation
-* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5
-* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
+* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile)
* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
-* - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
-* - Outstanding texture formats support, including compressed formats (DXT, ETC, PVRT, ASTC)
-* - Basic 3d support for Geometrics, Models, Billboards, Heightmaps and Cubicmaps
+* - Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)
+* - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
+* - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
* - Flexible Materials system, supporting classic maps and PBR maps
* - Shaders support, including Model shaders and Postprocessing shaders
-* - Powerful math module for Vector2, Vector3, Matrix and Quaternion operations: [raymath]
-* - Audio loading and playing with streaming support and mixing channels: [audio]
-* - VR stereo rendering support with configurable HMD device parameters
-* - Minimal external dependencies (GLFW3, OpenGL, OpenAL)
+* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
+* - Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)
+* - Multiple platforms support: Windows, Linux, FreeBSD, MacOS, UWP, Android, Raspberry Pi, HTML5.
+* - VR stereo rendering with configurable HMD device parameters
+* - NO external dependencies, all required libraries included with raylib
* - Complete bindings to LUA (raylib-lua) and Go (raylib-go)
*
* NOTES:
@@ -25,17 +25,17 @@
* If using OpenGL 3.3 or ES2, one default shader is loaded automatically (internally defined) [rlgl]
* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
*
-* DEPENDENCIES:
-* GLFW3 (www.glfw.org) for window/context management and input [core]
-* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
-* OpenAL Soft for audio device/context management [audio]
+* DEPENDENCIES (included):
+* rglfw (github.com/glfw/glfw) for window/context management and input (only PLATFORM_DESKTOP) [core]
+* glad (github.com/Dav1dde/glad) for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
+* mini_al (github.com/dr-soft/mini_al) for audio device/context management [audio]
*
-* OPTIONAL DEPENDENCIES:
-* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
+* OPTIONAL DEPENDENCIES (included):
+* stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...) [textures]
* stb_image_resize (Sean Barret) for image resizing algorythms [textures]
* stb_image_write (Sean Barret) for image writting (PNG) [utils]
* stb_truetype (Sean Barret) for ttf fonts loading [text]
-* stb_vorbis (Sean Barret) for ogg audio loading [audio]
+* stb_vorbis (Sean Barret) for OGG audio loading [audio]
* stb_perlin (Sean Barret) for Perlin noise image generation [textures]
* par_shapes (Philip Rideout) for parametric 3d shapes generation [models]
* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
@@ -50,7 +50,7 @@
* raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
-* Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
+* Copyright (c) 2013-2018 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.