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| author | Ray San <raysan5@gmail.com> | 2017-10-02 14:12:03 +0200 |
|---|---|---|
| committer | Ray San <raysan5@gmail.com> | 2017-10-02 14:12:03 +0200 |
| commit | b2789949ee93028e5780e45fcc503db67fdcf6ef (patch) | |
| tree | 2ac24d1d4c3bd5a99ed5512306bb81b531445681 /src | |
| parent | 1288d6a5df6f8ebd17bc4abea1db330a4357ab5a (diff) | |
| download | raylib-b2789949ee93028e5780e45fcc503db67fdcf6ef.tar.gz raylib-b2789949ee93028e5780e45fcc503db67fdcf6ef.zip | |
Working on Makefiles...
Diffstat (limited to 'src')
| -rw-r--r-- | src/Makefile | 170 | ||||
| -rw-r--r-- | src/raylib.h | 15 |
2 files changed, 86 insertions, 99 deletions
diff --git a/src/Makefile b/src/Makefile index 6f456beb..e9383c54 100644 --- a/src/Makefile +++ b/src/Makefile @@ -44,19 +44,16 @@ # possible platforms: PLATFORM_DESKTOP PLATFORM_ANDROID PLATFORM_RPI PLATFORM_WEB PLATFORM ?= PLATFORM_DESKTOP -# define raylib default path, required to look for emsdk and android-toolchain -RAYLIB_PATH ?= C:/raylib +# define raylib library type: STATIC (.a) or SHARED (.so/.dll) +RAYLIB_LIBTYPE ?= STATIC -# define YES if you want shared/dynamic version of library instead of static (default) -SHARED_RAYLIB ?= NO - -# use OpenAL Soft as shared library (.so / .dll) -# NOTE: If defined NO, static OpenAL Soft library should be provided -SHARED_OPENAL ?= NO +# define OpenAL Soft library type: STATIC (.a) or SHARED (.so/.dll) +# NOTE: OpenAL Soft library should be provided in the selected form +OPENAL_LIBTYPE ?= STATIC # on PLATFORM_WEB force OpenAL Soft shared library ifeq ($(PLATFORM),PLATFORM_WEB) - SHARED_OPENAL = YES + OPENAL_LIBTYPE = SHARED endif # determine if the file has root access (only for installing raylib) @@ -82,9 +79,14 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif +ifeq ($(PLATFORM),PLATFORM_RPI) + # RPI cross-compiler + RPI_CROSS_COMPILE ?= NO +endif + ifeq ($(PLATFORM),PLATFORM_WEB) # Emscripten required variables - EMSDK_PATH = $(RAYLIB_PATH)/emsdk + EMSDK_PATH = C:/emsdk EMSCRIPTEN_VERSION = 1.37.9 CLANG_VERSION=e1.37.9_64bit PYTHON_VERSION=2.7.5.3_64bit @@ -100,15 +102,6 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID) # Android architecture: ARM or ARM64 ANDROID_ARCH ?= ARM - - # Android compiler: gcc or clang - # NOTE: Define YES to use clang instead of gcc - ANDROID_LLVM ?= NO -endif - -ifeq ($(PLATFORM),PLATFORM_RPI) - # RPI cross-compiler - CROSS_COMPILE ?= NO endif # define raylib graphics api depending on selected platform @@ -118,14 +111,17 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) #GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1 #GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1 endif + ifeq ($(PLATFORM),PLATFORM_RPI) # on RPI OpenGL ES 2.0 must be used GRAPHICS = GRAPHICS_API_OPENGL_ES2 endif + ifeq ($(PLATFORM),PLATFORM_WEB) # on HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0 GRAPHICS = GRAPHICS_API_OPENGL_ES2 endif + ifeq ($(PLATFORM),PLATFORM_ANDROID) # by default use OpenGL ES 2.0 on Android GRAPHICS = GRAPHICS_API_OPENGL_ES2 @@ -134,52 +130,41 @@ endif # NOTE: makefiles targets require tab indentation # NOTE: define compiler: gcc for C program, define as g++ for C++ -# default gcc compiler +# default C compiler: gcc CC = gcc - -# For OS X ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),OSX) - CC = clang + # OSX default compiler + CC = clang endif endif - -# Android toolchain compiler -ifeq ($(PLATFORM),PLATFORM_ANDROID) - ifeq ($(ANDROID_ARCH),ARM) - ifeq ($(ANDROID_LLVM),YES) - CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-clang - else - CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-gcc - endif - endif - ifeq ($(ANDROID_ARCH),ARM64) - ifeq ($(ANDROID_LLVM),YES) - CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-clang - else - CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-gcc - endif - endif -endif - -# RPI cross-compiler ifeq ($(PLATFORM),PLATFORM_RPI) - ifeq ($(CROSS_COMPILE),YES) - # rpi compiler + ifeq ($(RPI_CROSS_COMPILE),YES) + # RPI cross-compiler CC = armv6j-hardfloat-linux-gnueabi-gcc endif endif - -# HTML5 emscripten compiler ifeq ($(PLATFORM),PLATFORM_WEB) + # HTML5 emscripten compiler CC = emcc endif +ifeq ($(PLATFORM),PLATFORM_ANDROID) + # Android toolchain (must be provided for desired architecture and compiler) + # NOTE: gcc compiler is being deprecated at Android NDK r16 + ifeq ($(ANDROID_ARCH),ARM) + CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-clang + endif + ifeq ($(ANDROID_ARCH),ARM64) + CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-clang + endif +endif + # default archiver program to pack libraries AR = ar -# Android archiver +# Android archiver (also depends on desired architecture) ifeq ($(PLATFORM),PLATFORM_ANDROID) ifeq ($(ANDROID_ARCH),ARM) AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar @@ -192,6 +177,7 @@ endif # define compiler flags: # -O1 defines optimization level # -Og enable debugging +# -s strip unnecessary data from build # -Wall turns on most, but not all, compiler warnings # -std=c99 defines C language mode (standard C from 1999 revision) # -std=gnu99 defines C language mode (GNU C from 1999 revision) @@ -200,15 +186,16 @@ endif # -D_DEFAULT_SOURCE use with -std=c99 CFLAGS += -O1 -s -Wall -std=c99 -D_DEFAULT_SOURCE -fgnu89-inline -Wno-missing-braces +# additional flags for compiler (if desired) +#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources # -O2 # if used, also set --memory-init-file 0 # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) # -s USE_PTHREADS=1 # multithreading support + CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling endif - ifeq ($(PLATFORM),PLATFORM_ANDROID) # Compiler flags for arquitecture CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 @@ -220,54 +207,51 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID) CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=16 endif -#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes - -# if shared library required, make sure code is compiled as position independent -ifeq ($(SHARED_RAYLIB),YES) - CFLAGS += -fPIC - SHAREDFLAG = BUILDING_DLL -else - SHAREDFLAG = BUILDING_STATIC +# define raylib libtype required compilation flags +ifeq ($(RAYLIB_LIBTYPE),SHARED) + # make sure code is compiled as position independent + # BE CAREFUL: It seems that for gcc -fpic si not the same as -fPIC + # MinGW32 just doesn't need -fPIC, it shows warnings + CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED endif # if static OpenAL Soft required, define the corresponding flags -ifeq ($(SHARED_OPENAL),NO) - SHAREDLIBS += -lopenal32 -lwinmm - SHAREDOPENALFLAG = AL_LIBTYPE_STATIC +# NOTE: ALLIBS flag only required for raylib Win32 SHARED library building +ifeq ($(OPENAL_LIBTYPE),STATIC) + ALLIBS = -lopenal32 -lwinmm + ALFLAGS = AL_LIBTYPE_STATIC else - SHAREDLIBS += -lopenal32dll - SHAREDOPENALFLAG = SHARED_OPENAL + ALLIBS = -lopenal32dll endif -#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes - +# define include paths for required headers # external required libraries (stb and others) -INCLUDES = -I. -Iexternal +INCLUDE_PATHS = -I. -Iexternal # OpenAL Soft library -INCLUDES += -Iexternal/openal_soft/include +INCLUDE_PATHS += -Iexternal/openal_soft/include # define any directories containing required header files ifeq ($(PLATFORM),PLATFORM_DESKTOP) # GLFW3 library - INCLUDES += -Iexternal/glfw3/include + INCLUDE_PATHS += -Iexternal/glfw3/include endif ifeq ($(PLATFORM),PLATFORM_RPI) # RPI requried libraries - INCLUDES += -I/opt/vc/include - INCLUDES += -I/opt/vc/include/interface/vmcs_host/linux - INCLUDES += -I/opt/vc/include/interface/vcos/pthreads + INCLUDE_PATHS += -I/opt/vc/include + INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux + INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads endif ifeq ($(PLATFORM),PLATFORM_WEB) # GLFW3 library - INCLUDES += -Iexternal/glfw3/include + INCLUDE_PATHS += -Iexternal/glfw3/include endif ifeq ($(PLATFORM),PLATFORM_ANDROID) # Android required libraries - INCLUDES += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include + INCLUDE_PATHS += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include # Include android_native_app_glue.h - INCLUDES += -Iexternal/android/native_app_glue - #INCLUDES += -I$(ANDROID_NDK)/sources/android/native_app_glue + INCLUDE_PATHS += -Iexternal/android/native_app_glue + #INCLUDE_PATHS += -I$(ANDROID_NDK)/sources/android/native_app_glue endif # define output directory for compiled library @@ -301,7 +285,7 @@ endif # The wildcard takes all files that finish with ".c", then it replaces the # extentions with ".o", that are the object files. OBJS = $(patsubst %.c, %.o, $(wildcard *.c)) -OBJS += external/stb_vorbis.o +OBJS += stb_vorbis.o # typing 'make' will invoke the default target entry called 'all', # in this case, the 'default' target entry is raylib @@ -324,12 +308,12 @@ raylib: $(OBJS) ifeq ($(PLATFORM),PLATFORM_WEB) # compile raylib for web. emcc -O1 $(OBJS) -o $(OUTPUT_PATH)/libraylib.bc - @echo "libraylib.bc generated (web version)!" + @echo "raylib library generated (libraylib.bc)!" else - ifeq ($(SHARED_RAYLIB),YES) + ifeq ($(RAYLIB_LIBTYPE),SHARED) # NOTE: If using OpenAL Soft as static library, all its dependencies must be also linked in the shared library ifeq ($(PLATFORM_OS),WINDOWS) - $(CC) -shared -o $(OUTPUT_PATH)/raylib.dll $(OBJS) $(SHAREDLIBS) -Lexternal/glfw3/lib/win32 -Lexternal/openal_soft/lib/win32 -lglfw3 -lgdi32 -Wl,--out-implib,$(OUTPUT_PATH)/libraylibdll.a + $(CC) -shared -o $(OUTPUT_PATH)/raylib.dll $(OBJS) $(ALLIBS) -Lexternal/glfw3/lib/win32 -Lexternal/openal_soft/lib/win32 -lglfw3 -lgdi32 -Wl,--out-implib,$(OUTPUT_PATH)/libraylibdll.a @echo "raylib dynamic library (raylib.dll) and import library (libraylibdll.a) generated!" endif ifeq ($(PLATFORM_OS),LINUX) @@ -351,7 +335,7 @@ else # compile raylib static library. $(AR) rcs $(OUTPUT_PATH)/libraylib.a $(OBJS) @echo "raylib static library generated (libraylib.a)!" - ifeq ($(SHARED_OPENAL),NO) + ifeq ($(OPENAL_LIBTYPE),STATIC) @echo "expected OpenAL Soft static library linking" else @echo "expected OpenAL Soft shared library linking" @@ -363,39 +347,39 @@ endif # compile core module core.o : core.c raylib.h rlgl.h utils.h raymath.h gestures.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile rlgl module rlgl.o : rlgl.c rlgl.h raymath.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(GRAPHICS) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile shapes module shapes.o : shapes.c raylib.h rlgl.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile textures module textures.o : textures.c rlgl.h utils.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile text module text.o : text.c raylib.h utils.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile models module models.o : models.c raylib.h rlgl.h raymath.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS) # compile audio module audio.o : audio.c raylib.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) -D$(SHAREDOPENALFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(ALFLAGS) # compile stb_vorbis library external/stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h - $(CC) -c -o $@ $< -O1 $(CFLAGS) $(INCLUDES) -D$(PLATFORM) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) # compile utils module utils.o : utils.c utils.h - $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) # It installs generated and needed files to compile projects using raylib. # The installation works manually. @@ -407,7 +391,7 @@ ifeq ($(ROOT),root) # libraries and header files. These directory (/usr/local/lib and # /usr/local/include/) are for libraries that are installed # manually (without a package manager). - ifeq ($(SHARED_RAYLIB),YES) + ifeq ($(RAYLIB_LIBTYPE),SHARED) cp --update $(OUTPUT_PATH)/libraylib.so /usr/local/lib/libraylib.so else cp --update raylib.h /usr/local/include/raylib.h @@ -427,14 +411,14 @@ uninstall : ifeq ($(ROOT),root) ifeq ($(PLATFORM_OS),LINUX) rm --force /usr/local/include/raylib.h - ifeq ($(SHARED_RAYLIB),YES) + ifeq ($(RAYLIB_LIBTYPE),SHARED) rm --force /usr/local/lib/libraylib.so else rm --force /usr/local/lib/libraylib.a endif - @echo "raylib dev files removed!" + @echo "raylib development files removed!" else - @echo "This function works only on GNU/Linux systems" + @echo "This function works only on GNU/Linux systems" endif else @echo "Error: no root permissions" diff --git a/src/raylib.h b/src/raylib.h index f46f276c..7d656ec8 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -74,14 +74,17 @@ //#define PLATFORM_WEB // HTML5 (emscripten, asm.js) // Security check in case no PLATFORM_* defined -#if !defined(PLATFORM_DESKTOP) && !defined(PLATFORM_ANDROID) && !defined(PLATFORM_RPI) && !defined(PLATFORM_WEB) - #define PLATFORM_DESKTOP +#if !defined(PLATFORM_DESKTOP) && \ + !defined(PLATFORM_ANDROID) && \ + !defined(PLATFORM_RPI) && \ + !defined(PLATFORM_WEB) + #define PLATFORM_DESKTOP #endif -#if defined(_WIN32) && defined(BUILDING_DLL) - #define RLAPI __declspec(dllexport) // We are building raylib as a Win32 DLL -#elif defined(_WIN32) && defined(RAYLIB_DLL) - #define RLAPI __declspec(dllimport) // We are using raylib as a Win32 DLL +#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED) + #define RLAPI __declspec(dllexport) // We are building raylib as a Win32 shared library (.dll) +#elif defined(_WIN32) && defined(USE_LIBTYPE_SHARED) + #define RLAPI __declspec(dllimport) // We are using raylib as a Win32 shared library (.dll) #else #define RLAPI // We are building or using raylib as a static library (or Linux shared library) #endif |
