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| author | Ahmad Fatoum <ahmad@a3f.at> | 2017-11-22 22:33:47 +0100 |
|---|---|---|
| committer | Ahmad Fatoum <ahmad@a3f.at> | 2017-11-22 23:11:41 +0100 |
| commit | b2acff66dec7bce30e9704aa9b13070f7c3ffac1 (patch) | |
| tree | 1d8b7e639a550c8006f2e7987c2d8f1e4eac83cb /src | |
| parent | 899e1fbd94f697d95b9684e272de5410b08edc06 (diff) | |
| download | raylib-b2acff66dec7bce30e9704aa9b13070f7c3ffac1.tar.gz raylib-b2acff66dec7bce30e9704aa9b13070f7c3ffac1.zip | |
Fix macOS build of new rglfw.c approach
There have been two problems:
* GLFW itself was compiled with the definitions for compiling
_against_ GLFW (fixed by removing requirement for external glfw)
* rglfw.c was being compiled as C code, although it includes
Objective C files.
This _might_ break the Windows build, needs to be checked.
Fixes #391, but as noted I'd prefer though a separate source directory
and build script for GLFW.
Diffstat (limited to 'src')
| -rw-r--r-- | src/CMakeLists.txt | 6 | ||||
| -rw-r--r-- | src/gestures.h | 6 | ||||
| -rw-r--r-- | src/rglfw.c | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a398d665..f362b52f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -20,6 +20,7 @@ set(OPENGL_VERSION "3.3" CACHE STRING "OpenGL Version to build raylib with") set_property(CACHE OPENGL_VERSION PROPERTY STRINGS "3.3" "2.1" "1.1" "ES 2.0") ### Config options ### +include_directories(external/glfw/include) # Translate the config options to what raylib wants if(${PLATFORM} MATCHES "Desktop") @@ -40,6 +41,8 @@ if(${PLATFORM} MATCHES "Desktop") # See: https://github.com/raysan5/raylib/issues/341 if(APPLE) set(GRAPHICS "GRAPHICS_API_OPENGL_33") + set_source_files_properties(rglfw.c PROPERTIES COMPILE_FLAGS "-x objective-c") + link_libraries("-framework CoreFoundation -framework Cocoa -framework IOKit -framework CoreVideo") endif() elseif(${PLATFORM} MATCHES "Web") set(PLATFORM "PLATFORM_WEB") @@ -93,9 +96,6 @@ if(${PLATFORM} MATCHES "PLATFORM_DESKTOP") target_link_libraries(${RAYLIB} GL) endif() - # Add in GLFW as a linking target - target_link_libraries(${RAYLIB} glfw) - # Library file & Header set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h") install( diff --git a/src/gestures.h b/src/gestures.h index 2e343154..e2f004e2 100644 --- a/src/gestures.h +++ b/src/gestures.h @@ -140,9 +140,6 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang #if defined(GESTURES_IMPLEMENTATION) -#include <math.h> // Required for: atan2(), sqrt() -#include <stdint.h> // Required for: uint64_t - #if defined(_WIN32) // Functions required to query time on Windows int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount); @@ -154,6 +151,9 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang #endif #include <sys/time.h> // Required for: timespec #include <time.h> // Required for: clock_gettime() + + #include <math.h> // Required for: atan2(), sqrt() + #include <stdint.h> // Required for: uint64_t #endif //---------------------------------------------------------------------------------- diff --git a/src/rglfw.c b/src/rglfw.c index b1b4eed7..83e0021b 100644 --- a/src/rglfw.c +++ b/src/rglfw.c @@ -86,5 +86,5 @@ #include "external/glfw/src/posix_thread.c" #include "external/glfw/src/nsgl_context.m" #include "external/glfw/src/egl_context.c" - #include "external/glfw/src/osmesa_context.c.m" + #include "external/glfw/src/osmesa_context.c" #endif |
