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authorvictorfisac <victorfisac@gmail.com>2017-03-24 15:37:58 +0100
committervictorfisac <victorfisac@gmail.com>2017-03-24 15:37:58 +0100
commitb2f0c7ca8b8e9484560a45c4547794fa62cf484f (patch)
tree3ab4d3ef3a49e0f75dac253098611d1f3e6a70b9 /src
parentc964559bc966292a7d70f00559ea80c224aab96d (diff)
parent3f0c29642225f4da40e29e83117a4589f95be538 (diff)
downloadraylib-b2f0c7ca8b8e9484560a45c4547794fa62cf484f.tar.gz
raylib-b2f0c7ca8b8e9484560a45c4547794fa62cf484f.zip
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'src')
-rw-r--r--src/Makefile36
-rw-r--r--src/audio.c43
-rw-r--r--src/audio.h30
-rw-r--r--src/camera.h4
-rw-r--r--src/core.c93
-rw-r--r--src/easings.h2
-rw-r--r--src/external/lua/include/lauxlib.h256
-rw-r--r--src/external/lua/include/lua.h486
-rw-r--r--src/external/lua/include/lua.hpp9
-rw-r--r--src/external/lua/include/luaconf.h769
-rw-r--r--src/external/lua/include/lualib.h58
-rw-r--r--src/external/lua/lib/liblua53.abin322424 -> 0 bytes
-rw-r--r--src/external/lua/lib/liblua53dll.abin91416 -> 0 bytes
-rw-r--r--src/external/pthread/COPYING150
-rw-r--r--src/external/pthread/include/pthread.h1368
-rw-r--r--src/external/pthread/include/sched.h183
-rw-r--r--src/external/pthread/include/semaphore.h169
-rw-r--r--src/external/pthread/lib/libpthreadGC2.abin93480 -> 0 bytes
-rw-r--r--src/external/pthread/lib/pthreadGC2.dllbin119888 -> 0 bytes
-rw-r--r--src/gestures.h8
-rw-r--r--src/models.c6
-rw-r--r--src/physac.h6
-rw-r--r--src/raylib.h81
-rw-r--r--src/raymath.h2
-rw-r--r--src/rlgl.c746
-rw-r--r--src/rlgl.h60
-rw-r--r--src/rres.h4
-rw-r--r--src/shapes.c44
-rw-r--r--src/text.c33
-rw-r--r--src/textures.c2
-rw-r--r--src/utils.c21
-rw-r--r--src/utils.h13
32 files changed, 465 insertions, 4217 deletions
diff --git a/src/Makefile b/src/Makefile
index 4c2278f5..598a9be4 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -1,7 +1,7 @@
#******************************************************************************
#
# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
-#
+#
# Many Thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
#
# Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
@@ -153,12 +153,34 @@ endif
# define compiler flags:
# -O1 defines optimization level
+# -Og enable debugging
# -Wall turns on most, but not all, compiler warnings
# -std=c99 defines C language mode (standard C from 1999 revision)
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
# -fgnu89-inline declaring inline functions support (GCC optimized)
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
-CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline -Wno-missing-braces
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux to enable timespec and drflac
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline -Wno-missing-braces
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline -Wno-missing-braces
+ endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources
+ #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline -Wno-missing-braces
+endif
+
+#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
# if shared library required, make sure code is compiled as position independent
ifeq ($(SHARED),YES)
@@ -243,7 +265,7 @@ OBJS += external/stb_vorbis.o
# typing 'make' will invoke the default target entry called 'all',
# in this case, the 'default' target entry is raylib
-all: toolchain raylib
+all: toolchain raylib
# make standalone Android toolchain
toolchain:
@@ -266,7 +288,7 @@ else
ifeq ($(SHARED),YES)
ifeq ($(PLATFORM_OS),LINUX)
# compile raylib to shared library version for GNU/Linux.
- # WARNING: you should type "make clean" before doing this target
+ # WARNING: you should type "make clean" before doing this target
$(CC) -shared -o $(OUTPUT_PATH)/libraylib.so $(OBJS)
@echo "raylib shared library (libraylib.so) generated!"
endif
@@ -299,11 +321,11 @@ core.o : core.c raylib.h rlgl.h utils.h raymath.h gestures.h
# compile rlgl module
rlgl.o : rlgl.c rlgl.h raymath.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(GRAPHICS)
-
+
# compile shapes module
shapes.o : shapes.c raylib.h rlgl.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(SHAREDFLAG)
-
+
# compile textures module
textures.o : textures.c rlgl.h utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) -D$(SHAREDFLAG)
@@ -319,7 +341,7 @@ models.o : models.c raylib.h rlgl.h raymath.h
# compile audio module
audio.o : audio.c raylib.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) -D$(SHAREDOPENALFLAG)
-
+
# compile stb_vorbis library
external/stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h
$(CC) -c -o $@ $< -O1 $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
diff --git a/src/audio.c b/src/audio.c
index 659ead0f..68bd88e9 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -1,26 +1,22 @@
/**********************************************************************************************
*
-* raylib.audio
+* raylib.audio - Basic funtionality to work with audio
*
-* This module provides basic functionality to work with audio:
-* Manage audio device (init/close)
-* Load and Unload audio files (WAV, OGG, FLAC, XM, MOD)
-* Play/Stop/Pause/Resume loaded audio
-* Manage mixing channels
-* Manage raw audio context
-*
-* NOTES:
-*
-* Only up to two channels supported: MONO and STEREO (for additional channels, use AL_EXT_MCFORMATS)
-* Only the following sample sizes supported: 8bit PCM, 16bit PCM, 32-bit float PCM (using AL_EXT_FLOAT32)
+* FEATURES:
+* - Manage audio device (init/close)
+* - Load and unload audio files
+* - Format wave data (sample rate, size, channels)
+* - Play/Stop/Pause/Resume loaded audio
+* - Manage mixing channels
+* - Manage raw audio context
*
* CONFIGURATION:
*
* #define AUDIO_STANDALONE
-* If defined, the module can be used as standalone library (independently of raylib).
+* Define to use the module as standalone library (independently of raylib).
* Required types and functions are defined in the same module.
*
-* #define SUPPORT_FILEFORMAT_WAV / SUPPORT_LOAD_WAV / ENABLE_LOAD_WAV
+* #define SUPPORT_FILEFORMAT_WAV / SUPPORT_LOAD_WAV
* #define SUPPORT_FILEFORMAT_OGG
* #define SUPPORT_FILEFORMAT_XM
* #define SUPPORT_FILEFORMAT_MOD
@@ -29,6 +25,12 @@
* supported by default, to remove support, just comment unrequired #define in this module
*
* #define SUPPORT_RAW_AUDIO_BUFFERS
+* Support creating raw audio buffers to send raw data. Buffers must be managed by the user,
+* it means initialization, refilling and cleaning.
+*
+* LIMITATIONS:
+* Only up to two channels supported: MONO and STEREO (for additional channels, use AL_EXT_MCFORMATS)
+* Only the following sample sizes supported: 8bit PCM, 16bit PCM, 32-bit float PCM (using AL_EXT_FLOAT32)
*
* DEPENDENCIES:
* OpenAL Soft - Audio device management (http://kcat.strangesoft.net/openal.html)
@@ -38,17 +40,16 @@
* dr_flac - FLAC audio file loading
*
* CONTRIBUTORS:
-*
-* Many thanks to Joshua Reisenauer (github: @kd7tck) for the following additions:
-* XM audio module support (jar_xm)
-* MOD audio module support (jar_mod)
-* Mixing channels support
-* Raw audio context support
+* Joshua Reisenauer (github: @kd7tck):
+* - XM audio module support (jar_xm)
+* - MOD audio module support (jar_mod)
+* - Mixing channels support
+* - Raw audio context support
*
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/src/audio.h b/src/audio.h
index 01ed9f72..8047d9bb 100644
--- a/src/audio.h
+++ b/src/audio.h
@@ -1,13 +1,16 @@
/**********************************************************************************************
*
-* raylib.audio
+* raylib.audio - Basic funtionality to work with audio
*
-* This module provides basic functionality to work with audio:
-* Manage audio device (init/close)
-* Load and Unload audio files (WAV, OGG, FLAC, XM, MOD)
-* Play/Stop/Pause/Resume loaded audio
-* Manage mixing channels
-* Manage raw audio context
+* DESCRIPTION:
+*
+* This module provides basic functionality to:
+* - Manage audio device (init/close)
+* - Load and unload audio files
+* - Format wave data (sample rate, size, channels)
+* - Play/Stop/Pause/Resume loaded audio
+* - Manage mixing channels
+* - Manage raw audio context
*
* DEPENDENCIES:
* OpenAL Soft - Audio device management (http://kcat.strangesoft.net/openal.html)
@@ -16,16 +19,17 @@
* jar_mod - MOD audio file loading
* dr_flac - FLAC audio file loading
*
-* Many thanks to Joshua Reisenauer (github: @kd7tck) for the following additions:
-* XM audio module support (jar_xm)
-* MOD audio module support (jar_mod)
-* Mixing channels support
-* Raw audio context support
+* CONTRIBUTORS:
+* Joshua Reisenauer (github: @kd7tck):
+* - XM audio module support (jar_xm)
+* - MOD audio module support (jar_mod)
+* - Mixing channels support
+* - Raw audio context support
*
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/src/camera.h b/src/camera.h
index 87ba1942..e1b00ac2 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -1,6 +1,6 @@
/*******************************************************************************************
*
-* raylib Camera System - Camera Modes Setup and Control Functions
+* raylib.camera - Camera system with multiple modes support
*
* NOTE: Memory footprint of this library is aproximately 52 bytes (global variables)
*
@@ -22,7 +22,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2015-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2015-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/src/core.c b/src/core.c
index a3b5f486..1a0e5a66 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2,7 +2,14 @@
*
* raylib.core - Basic functions to manage windows, OpenGL context and input on multiple platforms
*
-* The following platforms are supported: Windows, Linux, Mac (OSX), Android, Raspberry Pi, HTML5, Oculus Rift CV1
+* PLATFORMS SUPPORTED:
+* - Windows (win32/Win64)
+* - Linux (tested on Ubuntu)
+* - Mac (OSX)
+* - Android (API Level 9 or greater)
+* - Raspberry Pi (Raspbian)
+* - HTML5 (Chrome, Firefox)
+* - Oculus Rift CV1
*
* CONFIGURATION:
*
@@ -22,13 +29,15 @@
* Windowing and input system configured for HTML5 (run on browser), code converted from C to asm.js
* using emscripten compiler. OpenGL ES 2.0 required for direct translation to WebGL equivalent code.
*
-* #define LOAD_DEFAULT_FONT (defined by default)
+* #define SUPPORT_DEFAULT_FONT (default)
* Default font is loaded on window initialization to be available for the user to render simple text.
* NOTE: If enabled, uses external module functions to load default raylib font (module: text)
*
-* #define INCLUDE_CAMERA_SYSTEM / SUPPORT_CAMERA_SYSTEM
+* #define SUPPORT_CAMERA_SYSTEM
+* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
*
-* #define INCLUDE_GESTURES_SYSTEM / SUPPORT_GESTURES_SYSTEM
+* #define SUPPORT_GESTURES_SYSTEM
+* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
*
* #define SUPPORT_MOUSE_GESTURES
* Mouse gestures are directly mapped like touches and processed by gestures system.
@@ -42,7 +51,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -61,6 +70,14 @@
*
**********************************************************************************************/
+// Default supported features
+//-------------------------------------
+#define SUPPORT_DEFAULT_FONT
+#define SUPPORT_MOUSE_GESTURES
+#define SUPPORT_CAMERA_SYSTEM
+#define SUPPORT_GESTURES_SYSTEM
+//-------------------------------------
+
#include "raylib.h"
#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
@@ -70,10 +87,12 @@
#define RAYMATH_EXTERN_INLINE // Compile raymath functions as static inline (remember, it's a compiler hint)
#include "raymath.h" // Required for: Vector3 and Matrix functions
-#define GESTURES_IMPLEMENTATION
-#include "gestures.h" // Gestures detection functionality
+#if defined(SUPPORT_GESTURES_SYSTEM)
+ #define GESTURES_IMPLEMENTATION
+ #include "gestures.h" // Gestures detection functionality
+#endif
-#if !defined(PLATFORM_ANDROID)
+#if defined(SUPPORT_CAMERA_SYSTEM) && !defined(PLATFORM_ANDROID)
#define CAMERA_IMPLEMENTATION
#include "camera.h" // Camera system functionality
#endif
@@ -86,7 +105,7 @@
#include <string.h> // Required for: strcmp()
//#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
-#if defined __linux || defined(PLATFORM_WEB)
+#if defined __linux__ || defined(PLATFORM_WEB)
#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
#elif defined __APPLE__
#include <unistd.h> // Required for: usleep()
@@ -96,7 +115,7 @@
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
- #ifdef __linux
+ #ifdef __linux__
#define GLFW_EXPOSE_NATIVE_X11 // Linux specific definitions for getting
#define GLFW_EXPOSE_NATIVE_GLX // native functions like glfwGetX11Window
#include <GLFW/glfw3native.h> // which are required for hiding mouse
@@ -140,8 +159,6 @@
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
-#define STORAGE_FILENAME "storage.data"
-
#if defined(PLATFORM_RPI)
// Old device inputs system
#define DEFAULT_KEYBOARD_DEV STDIN_FILENO // Standard input
@@ -161,7 +178,7 @@
#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad)
#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad)
-#define LOAD_DEFAULT_FONT // Load default font on window initialization (module: text)
+#define STORAGE_FILENAME "storage.data"
//----------------------------------------------------------------------------------
// Types and Structures Definition
@@ -259,7 +276,10 @@ static int lastGamepadButtonPressed = -1; // Register last gamepad button pres
static int gamepadAxisCount = 0; // Register number of available gamepad axis
static Vector2 mousePosition; // Mouse position on screen
+
+#if defined(SUPPORT_GESTURES_SYSTEM)
static Vector2 touchPosition[MAX_TOUCH_POINTS]; // Touch position on screen
+#endif
#if defined(PLATFORM_DESKTOP)
static char **dropFilesPath; // Store dropped files paths as strings
@@ -277,7 +297,7 @@ static bool showLogo = false; // Track if showing logo at init is
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by core)
//----------------------------------------------------------------------------------
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow()
extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory
#endif
@@ -359,7 +379,7 @@ void InitWindow(int width, int height, const char *title)
// Init graphics device (display device and OpenGL context)
InitGraphicsDevice(width, height);
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
// Load default font
// NOTE: External function (defined in module: text)
LoadDefaultFont();
@@ -471,7 +491,7 @@ void InitWindow(int width, int height, void *state)
// Close Window and Terminate Context
void CloseWindow(void)
{
-#if defined(LOAD_DEFAULT_FONT)
+#if defined(SUPPORT_DEFAULT_FONT)
UnloadDefaultFont();
#endif
@@ -583,12 +603,15 @@ void SetWindowIcon(Image image)
// Set window position on screen (windowed mode)
void SetWindowPosition(int x, int y)
{
+#if defined(PLATFORM_DESKTOP)
glfwSetWindowPos(window, x, y);
+#endif
}
// Set monitor for the current window (fullscreen mode)
void SetWindowMonitor(int monitor)
{
+#if defined(PLATFORM_DESKTOP)
int monitorCount;
GLFWmonitor** monitors = glfwGetMonitors(&monitorCount);
@@ -598,6 +621,7 @@ void SetWindowMonitor(int monitor)
TraceLog(INFO, "Selected fullscreen monitor: [%i] %s", monitor, glfwGetMonitorName(monitors[monitor]));
}
else TraceLog(WARNING, "Selected monitor not found");
+#endif
}
// Get current screen width
@@ -617,7 +641,7 @@ int GetScreenHeight(void)
void ShowCursor()
{
#if defined(PLATFORM_DESKTOP)
- #ifdef __linux
+ #ifdef __linux__
XUndefineCursor(glfwGetX11Display(), glfwGetX11Window(window));
#else
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
@@ -630,7 +654,7 @@ void ShowCursor()
void HideCursor()
{
#if defined(PLATFORM_DESKTOP)
- #ifdef __linux
+ #ifdef __linux__
XColor col;
const char nil[] = {0};
@@ -751,11 +775,8 @@ void End2dMode(void)
void Begin3dMode(Camera camera)
{
rlglDraw(); // Draw Buffers (Only OpenGL 3+ and ES2)
-
- if (IsVrDeviceReady() || IsVrSimulator()) BeginVrDrawing();
-
+
rlMatrixMode(RL_PROJECTION); // Switch to projection matrix
-
rlPushMatrix(); // Save previous matrix, which contains the settings for the 2d ortho projection
rlLoadIdentity(); // Reset current matrix (PROJECTION)
@@ -782,8 +803,6 @@ void End3dMode(void)
{
rlglDraw(); // Process internal buffers (update + draw)
- if (IsVrDeviceReady() || IsVrSimulator()) EndVrDrawing();
-
rlMatrixMode(RL_PROJECTION); // Switch to projection matrix
rlPopMatrix(); // Restore previous matrix (PROJECTION) from matrix stack
@@ -1125,16 +1144,16 @@ Ray GetMouseRay(Vector2 mousePosition, Camera camera)
MatrixInvert(&matProjView);
// Calculate far and near points
- Quaternion near = { deviceCoords.x, deviceCoords.y, 0.0f, 1.0f };
- Quaternion far = { deviceCoords.x, deviceCoords.y, 1.0f, 1.0f };
+ Quaternion qNear = { deviceCoords.x, deviceCoords.y, 0.0f, 1.0f };
+ Quaternion qFar = { deviceCoords.x, deviceCoords.y, 1.0f, 1.0f };
// Multiply points by unproject matrix
- QuaternionTransform(&near, matProjView);
- QuaternionTransform(&far, matProjView);
+ QuaternionTransform(&qNear, matProjView);
+ QuaternionTransform(&qFar, matProjView);
// Calculate normalized world points in vectors
- Vector3 nearPoint = { near.x/near.w, near.y/near.w, near.z/near.w};
- Vector3 farPoint = { far.x/far.w, far.y/far.w, far.z/far.w};
+ Vector3 nearPoint = { qNear.x/qNear.w, qNear.y/qNear.w, qNear.z/qNear.w};
+ Vector3 farPoint = { qFar.x/qFar.w, qFar.y/qFar.w, qFar.z/qFar.w};
#endif
// Calculate normalized direction vector
@@ -2007,7 +2026,7 @@ static double GetTime(void)
// Wait for some milliseconds (stop program execution)
static void Wait(float ms)
{
-#define SUPPORT_BUSY_WAIT_LOOP
+//#define SUPPORT_BUSY_WAIT_LOOP
#if defined(SUPPORT_BUSY_WAIT_LOOP)
double prevTime = GetTime();
double nextTime = 0.0;
@@ -2017,7 +2036,7 @@ static void Wait(float ms)
#else
#if defined _WIN32
Sleep(ms);
- #elif defined __linux || defined(PLATFORM_WEB)
+ #elif defined __linux__ || defined(PLATFORM_WEB)
struct timespec req = { 0 };
time_t sec = (int)(ms/1000.0f);
ms -= (sec*1000);
@@ -2065,9 +2084,11 @@ static bool GetMouseButtonStatus(int button)
// Poll (store) all input events
static void PollInputEvents(void)
{
+#if defined(SUPPORT_GESTURES_SYSTEM)
// NOTE: Gestures update must be called every frame to reset gestures correctly
// because ProcessGestureEvent() is just called on an event, not every frame
UpdateGestures();
+#endif
// Reset last key pressed registered
lastKeyPressed = -1;
@@ -2297,8 +2318,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
{
currentMouseState[button] = action;
-#define ENABLE_MOUSE_GESTURES
-#if defined(ENABLE_MOUSE_GESTURES)
+#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
@@ -2329,8 +2349,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
// GLFW3 Cursor Position Callback, runs on mouse move
static void MouseCursorPosCallback(GLFWwindow *window, double x, double y)
{
-#define ENABLE_MOUSE_GESTURES
-#if defined(ENABLE_MOUSE_GESTURES)
+#if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
// Process mouse events as touches to be able to use mouse-gestures
GestureEvent gestureEvent;
@@ -2460,7 +2479,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd)
// Init graphics device (display device and OpenGL context)
InitGraphicsDevice(screenWidth, screenHeight);
- #if defined(LOAD_DEFAULT_FONT)
+ #if defined(SUPPORT_DEFAULT_FONT)
// Load default font
// NOTE: External function (defined in module: text)
LoadDefaultFont();
diff --git a/src/easings.h b/src/easings.h
index 527970ab..9ad27313 100644
--- a/src/easings.h
+++ b/src/easings.h
@@ -122,7 +122,7 @@ EASEDEF float EaseCubicOut(float t, float b, float c, float d) { return (c*((t=t
EASEDEF float EaseCubicInOut(float t, float b, float c, float d)
{
if ((t/=d/2) < 1) return (c/2*t*t*t + b);
- return (c/2*((t-=2)*t*t + 2) + b);
+ return (c/2*((t-=2)*t*t + 2) + b);
}
// Quadratic Easing functions
diff --git a/src/external/lua/include/lauxlib.h b/src/external/lua/include/lauxlib.h
deleted file mode 100644
index ddb7c228..00000000
--- a/src/external/lua/include/lauxlib.h
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
-** $Id: lauxlib.h,v 1.129 2015/11/23 11:29:43 roberto Exp $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lauxlib_h
-#define lauxlib_h
-
-
-#include <stddef.h>
-#include <stdio.h>
-
-#include "lua.h"
-
-
-
-/* extra error code for 'luaL_load' */
-#define LUA_ERRFILE (LUA_ERRERR+1)
-
-
-typedef struct luaL_Reg {
- const char *name;
- lua_CFunction func;
-} luaL_Reg;
-
-
-#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
-
-LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
-#define luaL_checkversion(L) \
- luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
-
-LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
-LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
-LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
-LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
-LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
- size_t *l);
-LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
- const char *def, size_t *l);
-LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
-LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
-
-LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
-LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
- lua_Integer def);
-
-LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
-LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
-LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
-
-LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
-LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
-LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
-LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
-
-LUALIB_API void (luaL_where) (lua_State *L, int lvl);
-LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
-
-LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
- const char *const lst[]);
-
-LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
-LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
-
-/* predefined references */
-#define LUA_NOREF (-2)
-#define LUA_REFNIL (-1)
-
-LUALIB_API int (luaL_ref) (lua_State *L, int t);
-LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
-
-LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
- const char *mode);
-
-#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
-
-LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
- const char *name, const char *mode);
-LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
-
-LUALIB_API lua_State *(luaL_newstate) (void);
-
-LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
-
-LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
- const char *r);
-
-LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
-
-LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
-
-LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
- const char *msg, int level);
-
-LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
- lua_CFunction openf, int glb);
-
-/*
-** ===============================================================
-** some useful macros
-** ===============================================================
-*/
-
-
-#define luaL_newlibtable(L,l) \
- lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
-
-#define luaL_newlib(L,l) \
- (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
-
-#define luaL_argcheck(L, cond,arg,extramsg) \
- ((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
-#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
-#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
-
-#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
-
-#define luaL_dofile(L, fn) \
- (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_dostring(L, s) \
- (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
-
-#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
-
-#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-typedef struct luaL_Buffer {
- char *b; /* buffer address */
- size_t size; /* buffer size */
- size_t n; /* number of characters in buffer */
- lua_State *L;
- char initb[LUAL_BUFFERSIZE]; /* initial buffer */
-} luaL_Buffer;
-
-
-#define luaL_addchar(B,c) \
- ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
- ((B)->b[(B)->n++] = (c)))
-
-#define luaL_addsize(B,s) ((B)->n += (s))
-
-LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
-LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
-LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
-LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
-
-#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** File handles for IO library
-** =======================================================
-*/
-
-/*
-** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
-** initial structure 'luaL_Stream' (it may contain other fields
-** after that initial structure).
-*/
-
-#define LUA_FILEHANDLE "FILE*"
-
-
-typedef struct luaL_Stream {
- FILE *f; /* stream (NULL for incompletely created streams) */
- lua_CFunction closef; /* to close stream (NULL for closed streams) */
-} luaL_Stream;
-
-/* }====================================================== */
-
-
-
-/* compatibility with old module system */
-#if defined(LUA_COMPAT_MODULE)
-
-LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
- int sizehint);
-LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
- const luaL_Reg *l, int nup);
-
-#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
-
-#endif
-
-
-/*
-** {==================================================================
-** "Abstraction Layer" for basic report of messages and errors
-** ===================================================================
-*/
-
-/* print a string */
-#if !defined(lua_writestring)
-#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
-#endif
-
-/* print a newline and flush the output */
-#if !defined(lua_writeline)
-#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
-#endif
-
-/* print an error message */
-#if !defined(lua_writestringerror)
-#define lua_writestringerror(s,p) \
- (fprintf(stderr, (s), (p)), fflush(stderr))
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {============================================================
-** Compatibility with deprecated conversions
-** =============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
-#define luaL_optunsigned(L,a,d) \
- ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
-
-#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
-#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
-
-#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
-#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
-
-#endif
-/* }============================================================ */
-
-
-
-#endif
-
-
diff --git a/src/external/lua/include/lua.h b/src/external/lua/include/lua.h
deleted file mode 100644
index f78899fc..00000000
--- a/src/external/lua/include/lua.h
+++ /dev/null
@@ -1,486 +0,0 @@
-/*
-** $Id: lua.h,v 1.331 2016/05/30 15:53:28 roberto Exp $
-** Lua - A Scripting Language
-** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
-** See Copyright Notice at the end of this file
-*/
-
-
-#ifndef lua_h
-#define lua_h
-
-#include <stdarg.h>
-#include <stddef.h>
-
-
-#include "luaconf.h"
-
-
-#define LUA_VERSION_MAJOR "5"
-#define LUA_VERSION_MINOR "3"
-#define LUA_VERSION_NUM 503
-#define LUA_VERSION_RELEASE "3"
-
-#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
-#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2016 Lua.org, PUC-Rio"
-#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
-
-
-/* mark for precompiled code ('<esc>Lua') */
-#define LUA_SIGNATURE "\x1bLua"
-
-/* option for multiple returns in 'lua_pcall' and 'lua_call' */
-#define LUA_MULTRET (-1)
-
-
-/*
-** Pseudo-indices
-** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
-** space after that to help overflow detection)
-*/
-#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
-#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
-
-
-/* thread status */
-#define LUA_OK 0
-#define LUA_YIELD 1
-#define LUA_ERRRUN 2
-#define LUA_ERRSYNTAX 3
-#define LUA_ERRMEM 4
-#define LUA_ERRGCMM 5
-#define LUA_ERRERR 6
-
-
-typedef struct lua_State lua_State;
-
-
-/*
-** basic types
-*/
-#define LUA_TNONE (-1)
-
-#define LUA_TNIL 0
-#define LUA_TBOOLEAN 1
-#define LUA_TLIGHTUSERDATA 2
-#define LUA_TNUMBER 3
-#define LUA_TSTRING 4
-#define LUA_TTABLE 5
-#define LUA_TFUNCTION 6
-#define LUA_TUSERDATA 7
-#define LUA_TTHREAD 8
-
-#define LUA_NUMTAGS 9
-
-
-
-/* minimum Lua stack available to a C function */
-#define LUA_MINSTACK 20
-
-
-/* predefined values in the registry */
-#define LUA_RIDX_MAINTHREAD 1
-#define LUA_RIDX_GLOBALS 2
-#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
-
-
-/* type of numbers in Lua */
-typedef LUA_NUMBER lua_Number;
-
-
-/* type for integer functions */
-typedef LUA_INTEGER lua_Integer;
-
-/* unsigned integer type */
-typedef LUA_UNSIGNED lua_Unsigned;
-
-/* type for continuation-function contexts */
-typedef LUA_KCONTEXT lua_KContext;
-
-
-/*
-** Type for C functions registered with Lua
-*/
-typedef int (*lua_CFunction) (lua_State *L);
-
-/*
-** Type for continuation functions
-*/
-typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
-
-
-/*
-** Type for functions that read/write blocks when loading/dumping Lua chunks
-*/
-typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
-
-typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
-
-
-/*
-** Type for memory-allocation functions
-*/
-typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
-
-
-
-/*
-** generic extra include file
-*/
-#if defined(LUA_USER_H)
-#include LUA_USER_H
-#endif
-
-
-/*
-** RCS ident string
-*/
-extern const char lua_ident[];
-
-
-/*
-** state manipulation
-*/
-LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
-LUA_API void (lua_close) (lua_State *L);
-LUA_API lua_State *(lua_newthread) (lua_State *L);
-
-LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
-
-
-LUA_API const lua_Number *(lua_version) (lua_State *L);
-
-
-/*
-** basic stack manipulation
-*/
-LUA_API int (lua_absindex) (lua_State *L, int idx);
-LUA_API int (lua_gettop) (lua_State *L);
-LUA_API void (lua_settop) (lua_State *L, int idx);
-LUA_API void (lua_pushvalue) (lua_State *L, int idx);
-LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
-LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
-LUA_API int (lua_checkstack) (lua_State *L, int n);
-
-LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
-
-
-/*
-** access functions (stack -> C)
-*/
-
-LUA_API int (lua_isnumber) (lua_State *L, int idx);
-LUA_API int (lua_isstring) (lua_State *L, int idx);
-LUA_API int (lua_iscfunction) (lua_State *L, int idx);
-LUA_API int (lua_isinteger) (lua_State *L, int idx);
-LUA_API int (lua_isuserdata) (lua_State *L, int idx);
-LUA_API int (lua_type) (lua_State *L, int idx);
-LUA_API const char *(lua_typename) (lua_State *L, int tp);
-
-LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
-LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
-LUA_API int (lua_toboolean) (lua_State *L, int idx);
-LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
-LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
-LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
-LUA_API void *(lua_touserdata) (lua_State *L, int idx);
-LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
-LUA_API const void *(lua_topointer) (lua_State *L, int idx);
-
-
-/*
-** Comparison and arithmetic functions
-*/
-
-#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
-#define LUA_OPSUB 1
-#define LUA_OPMUL 2
-#define LUA_OPMOD 3
-#define LUA_OPPOW 4
-#define LUA_OPDIV 5
-#define LUA_OPIDIV 6
-#define LUA_OPBAND 7
-#define LUA_OPBOR 8
-#define LUA_OPBXOR 9
-#define LUA_OPSHL 10
-#define LUA_OPSHR 11
-#define LUA_OPUNM 12
-#define LUA_OPBNOT 13
-
-LUA_API void (lua_arith) (lua_State *L, int op);
-
-#define LUA_OPEQ 0
-#define LUA_OPLT 1
-#define LUA_OPLE 2
-
-LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
-LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
-
-
-/*
-** push functions (C -> stack)
-*/
-LUA_API void (lua_pushnil) (lua_State *L);
-LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
-LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
-LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
-LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
-LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
- va_list argp);
-LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
-LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
-LUA_API void (lua_pushboolean) (lua_State *L, int b);
-LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
-LUA_API int (lua_pushthread) (lua_State *L);
-
-
-/*
-** get functions (Lua -> stack)
-*/
-LUA_API int (lua_getglobal) (lua_State *L, const char *name);
-LUA_API int (lua_gettable) (lua_State *L, int idx);
-LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
-LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawget) (lua_State *L, int idx);
-LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
-
-LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
-LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
-LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
-LUA_API int (lua_getuservalue) (lua_State *L, int idx);
-
-
-/*
-** set functions (stack -> Lua)
-*/
-LUA_API void (lua_setglobal) (lua_State *L, const char *name);
-LUA_API void (lua_settable) (lua_State *L, int idx);
-LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
-LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void (lua_rawset) (lua_State *L, int idx);
-LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
-LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
-LUA_API void (lua_setuservalue) (lua_State *L, int idx);
-
-
-/*
-** 'load' and 'call' functions (load and run Lua code)
-*/
-LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
- lua_KContext ctx, lua_KFunction k);
-#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
-
-LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
- lua_KContext ctx, lua_KFunction k);
-#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
-
-LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
- const char *chunkname, const char *mode);
-
-LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
-
-
-/*
-** coroutine functions
-*/
-LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
- lua_KFunction k);
-LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
-LUA_API int (lua_status) (lua_State *L);
-LUA_API int (lua_isyieldable) (lua_State *L);
-
-#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
-
-
-/*
-** garbage-collection function and options
-*/
-
-#define LUA_GCSTOP 0
-#define LUA_GCRESTART 1
-#define LUA_GCCOLLECT 2
-#define LUA_GCCOUNT 3
-#define LUA_GCCOUNTB 4
-#define LUA_GCSTEP 5
-#define LUA_GCSETPAUSE 6
-#define LUA_GCSETSTEPMUL 7
-#define LUA_GCISRUNNING 9
-
-LUA_API int (lua_gc) (lua_State *L, int what, int data);
-
-
-/*
-** miscellaneous functions
-*/
-
-LUA_API int (lua_error) (lua_State *L);
-
-LUA_API int (lua_next) (lua_State *L, int idx);
-
-LUA_API void (lua_concat) (lua_State *L, int n);
-LUA_API void (lua_len) (lua_State *L, int idx);
-
-LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
-
-LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
-LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
-
-
-
-/*
-** {==============================================================
-** some useful macros
-** ===============================================================
-*/
-
-#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
-
-#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
-#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
-
-#define lua_pop(L,n) lua_settop(L, -(n)-1)
-
-#define lua_newtable(L) lua_createtable(L, 0, 0)
-
-#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
-
-#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
-
-#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
-#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
-#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
-#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
-#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
-#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
-#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
-#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
-
-#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
-
-#define lua_pushglobaltable(L) \
- ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
-
-#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
-
-
-#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
-
-#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
-
-#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
-
-/* }============================================================== */
-
-
-/*
-** {==============================================================
-** compatibility macros for unsigned conversions
-** ===============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
-#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
-#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
-
-#endif
-/* }============================================================== */
-
-/*
-** {======================================================================
-** Debug API
-** =======================================================================
-*/
-
-
-/*
-** Event codes
-*/
-#define LUA_HOOKCALL 0
-#define LUA_HOOKRET 1
-#define LUA_HOOKLINE 2
-#define LUA_HOOKCOUNT 3
-#define LUA_HOOKTAILCALL 4
-
-
-/*
-** Event masks
-*/
-#define LUA_MASKCALL (1 << LUA_HOOKCALL)
-#define LUA_MASKRET (1 << LUA_HOOKRET)
-#define LUA_MASKLINE (1 << LUA_HOOKLINE)
-#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
-
-typedef struct lua_Debug lua_Debug; /* activation record */
-
-
-/* Functions to be called by the debugger in specific events */
-typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
-
-
-LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
-LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
-LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
-LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
-
-LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
-LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
- int fidx2, int n2);
-
-LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
-LUA_API lua_Hook (lua_gethook) (lua_State *L);
-LUA_API int (lua_gethookmask) (lua_State *L);
-LUA_API int (lua_gethookcount) (lua_State *L);
-
-
-struct lua_Debug {
- int event;
- const char *name; /* (n) */
- const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
- const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
- const char *source; /* (S) */
- int currentline; /* (l) */
- int linedefined; /* (S) */
- int lastlinedefined; /* (S) */
- unsigned char nups; /* (u) number of upvalues */
- unsigned char nparams;/* (u) number of parameters */
- char isvararg; /* (u) */
- char istailcall; /* (t) */
- char short_src[LUA_IDSIZE]; /* (S) */
- /* private part */
- struct CallInfo *i_ci; /* active function */
-};
-
-/* }====================================================================== */
-
-
-/******************************************************************************
-* Copyright (C) 1994-2016 Lua.org, PUC-Rio.
-*
-* Permission is hereby granted, free of charge, to any person obtaining
-* a copy of this software and associated documentation files (the
-* "Software"), to deal in the Software without restriction, including
-* without limitation the rights to use, copy, modify, merge, publish,
-* distribute, sublicense, and/or sell copies of the Software, and to
-* permit persons to whom the Software is furnished to do so, subject to
-* the following conditions:
-*
-* The above copyright notice and this permission notice shall be
-* included in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-******************************************************************************/
-
-
-#endif
diff --git a/src/external/lua/include/lua.hpp b/src/external/lua/include/lua.hpp
deleted file mode 100644
index ec417f59..00000000
--- a/src/external/lua/include/lua.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-// lua.hpp
-// Lua header files for C++
-// <<extern "C">> not supplied automatically because Lua also compiles as C++
-
-extern "C" {
-#include "lua.h"
-#include "lualib.h"
-#include "lauxlib.h"
-}
diff --git a/src/external/lua/include/luaconf.h b/src/external/lua/include/luaconf.h
deleted file mode 100644
index 867e9cb1..00000000
--- a/src/external/lua/include/luaconf.h
+++ /dev/null
@@ -1,769 +0,0 @@
-/*
-** $Id: luaconf.h,v 1.255 2016/05/01 20:06:09 roberto Exp $
-** Configuration file for Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef luaconf_h
-#define luaconf_h
-
-#include <limits.h>
-#include <stddef.h>
-
-
-/*
-** ===================================================================
-** Search for "@@" to find all configurable definitions.
-** ===================================================================
-*/
-
-
-/*
-** {====================================================================
-** System Configuration: macros to adapt (if needed) Lua to some
-** particular platform, for instance compiling it with 32-bit numbers or
-** restricting it to C89.
-** =====================================================================
-*/
-
-/*
-@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
-** can also define LUA_32BITS in the make file, but changing here you
-** ensure that all software connected to Lua will be compiled with the
-** same configuration.
-*/
-/* #define LUA_32BITS */
-
-
-/*
-@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
-** Define it if you want Lua to avoid the use of a few C99 features
-** or Windows-specific features on Windows.
-*/
-/* #define LUA_USE_C89 */
-
-
-/*
-** By default, Lua on Windows use (some) specific Windows features
-*/
-#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
-#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
-#endif
-
-
-#if defined(LUA_USE_WINDOWS)
-#define LUA_DL_DLL /* enable support for DLL */
-#define LUA_USE_C89 /* broadly, Windows is C89 */
-#endif
-
-
-#if defined(LUA_USE_LINUX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
-#define LUA_USE_READLINE /* needs some extra libraries */
-#endif
-
-
-#if defined(LUA_USE_MACOSX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
-#define LUA_USE_READLINE /* needs an extra library: -lreadline */
-#endif
-
-
-/*
-@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
-** C89 ('long' and 'double'); Windows always has '__int64', so it does
-** not need to use this case.
-*/
-#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
-#define LUA_C89_NUMBERS
-#endif
-
-
-
-/*
-@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
-*/
-/* avoid undefined shifts */
-#if ((INT_MAX >> 15) >> 15) >= 1
-#define LUAI_BITSINT 32
-#else
-/* 'int' always must have at least 16 bits */
-#define LUAI_BITSINT 16
-#endif
-
-
-/*
-@@ LUA_INT_TYPE defines the type for Lua integers.
-@@ LUA_FLOAT_TYPE defines the type for Lua floats.
-** Lua should work fine with any mix of these options (if supported
-** by your C compiler). The usual configurations are 64-bit integers
-** and 'double' (the default), 32-bit integers and 'float' (for
-** restricted platforms), and 'long'/'double' (for C compilers not
-** compliant with C99, which may not have support for 'long long').
-*/
-
-/* predefined options for LUA_INT_TYPE */
-#define LUA_INT_INT 1
-#define LUA_INT_LONG 2
-#define LUA_INT_LONGLONG 3
-
-/* predefined options for LUA_FLOAT_TYPE */
-#define LUA_FLOAT_FLOAT 1
-#define LUA_FLOAT_DOUBLE 2
-#define LUA_FLOAT_LONGDOUBLE 3
-
-#if defined(LUA_32BITS) /* { */
-/*
-** 32-bit integers and 'float'
-*/
-#if LUAI_BITSINT >= 32 /* use 'int' if big enough */
-#define LUA_INT_TYPE LUA_INT_INT
-#else /* otherwise use 'long' */
-#define LUA_INT_TYPE LUA_INT_LONG
-#endif
-#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
-
-#elif defined(LUA_C89_NUMBERS) /* }{ */
-/*
-** largest types available for C89 ('long' and 'double')
-*/
-#define LUA_INT_TYPE LUA_INT_LONG
-#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
-
-#endif /* } */
-
-
-/*
-** default configuration for 64-bit Lua ('long long' and 'double')
-*/
-#if !defined(LUA_INT_TYPE)
-#define LUA_INT_TYPE LUA_INT_LONGLONG
-#endif
-
-#if !defined(LUA_FLOAT_TYPE)
-#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
-#endif
-
-/* }================================================================== */
-
-
-
-
-/*
-** {==================================================================
-** Configuration for Paths.
-** ===================================================================
-*/
-
-/*
-@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
-** Lua libraries.
-@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
-** C libraries.
-** CHANGE them if your machine has a non-conventional directory
-** hierarchy or if you want to install your libraries in
-** non-conventional directories.
-*/
-#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#if defined(_WIN32) /* { */
-/*
-** In Windows, any exclamation mark ('!') in the path is replaced by the
-** path of the directory of the executable file of the current process.
-*/
-#define LUA_LDIR "!\\lua\\"
-#define LUA_CDIR "!\\"
-#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
- LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
- ".\\?.lua;" ".\\?\\init.lua"
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.dll;" \
- LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
- LUA_CDIR"loadall.dll;" ".\\?.dll;" \
- LUA_CDIR"?53.dll;" ".\\?53.dll"
-
-#else /* }{ */
-
-#define LUA_ROOT "/usr/local/"
-#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
-#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
-#define LUA_PATH_DEFAULT \
- LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
- LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
- "./?.lua;" "./?/init.lua"
-#define LUA_CPATH_DEFAULT \
- LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \
- LUA_CDIR"lib?53.so;" "./lib?53.so"
-#endif /* } */
-
-
-/*
-@@ LUA_DIRSEP is the directory separator (for submodules).
-** CHANGE it if your machine does not use "/" as the directory separator
-** and is not Windows. (On Windows Lua automatically uses "\".)
-*/
-#if defined(_WIN32)
-#define LUA_DIRSEP "\\"
-#else
-#define LUA_DIRSEP "/"
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Marks for exported symbols in the C code
-** ===================================================================
-*/
-
-/*
-@@ LUA_API is a mark for all core API functions.
-@@ LUALIB_API is a mark for all auxiliary library functions.
-@@ LUAMOD_API is a mark for all standard library opening functions.
-** CHANGE them if you need to define those functions in some special way.
-** For instance, if you want to create one Windows DLL with the core and
-** the libraries, you may want to use the following definition (define
-** LUA_BUILD_AS_DLL to get it).
-*/
-#if defined(LUA_BUILD_AS_DLL) /* { */
-
-#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
-#define LUA_API __declspec(dllexport)
-#else /* }{ */
-#define LUA_API __declspec(dllimport)
-#endif /* } */
-
-#else /* }{ */
-
-#define LUA_API extern
-
-#endif /* } */
-
-
-/* more often than not the libs go together with the core */
-#define LUALIB_API LUA_API
-#define LUAMOD_API LUALIB_API
-
-
-/*
-@@ LUAI_FUNC is a mark for all extern functions that are not to be
-** exported to outside modules.
-@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
-** that are not to be exported to outside modules (LUAI_DDEF for
-** definitions and LUAI_DDEC for declarations).
-** CHANGE them if you need to mark them in some special way. Elf/gcc
-** (versions 3.2 and later) mark them as "hidden" to optimize access
-** when Lua is compiled as a shared library. Not all elf targets support
-** this attribute. Unfortunately, gcc does not offer a way to check
-** whether the target offers that support, and those without support
-** give a warning about it. To avoid these warnings, change to the
-** default definition.
-*/
-#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
- defined(__ELF__) /* { */
-#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
-#else /* }{ */
-#define LUAI_FUNC extern
-#endif /* } */
-
-#define LUAI_DDEC LUAI_FUNC
-#define LUAI_DDEF /* empty */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Compatibility with previous versions
-** ===================================================================
-*/
-
-/*
-@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
-@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
-** You can define it to get all options, or change specific options
-** to fit your specific needs.
-*/
-#if defined(LUA_COMPAT_5_2) /* { */
-
-/*
-@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
-** functions in the mathematical library.
-*/
-#define LUA_COMPAT_MATHLIB
-
-/*
-@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
-*/
-#define LUA_COMPAT_BITLIB
-
-/*
-@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
-*/
-#define LUA_COMPAT_IPAIRS
-
-/*
-@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
-** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
-** luaL_checkint, luaL_checklong, etc.)
-*/
-#define LUA_COMPAT_APIINTCASTS
-
-#endif /* } */
-
-
-#if defined(LUA_COMPAT_5_1) /* { */
-
-/* Incompatibilities from 5.2 -> 5.3 */
-#define LUA_COMPAT_MATHLIB
-#define LUA_COMPAT_APIINTCASTS
-
-/*
-@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
-** You can replace it with 'table.unpack'.
-*/
-#define LUA_COMPAT_UNPACK
-
-/*
-@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
-** You can replace it with 'package.searchers'.
-*/
-#define LUA_COMPAT_LOADERS
-
-/*
-@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
-** You can call your C function directly (with light C functions).
-*/
-#define lua_cpcall(L,f,u) \
- (lua_pushcfunction(L, (f)), \
- lua_pushlightuserdata(L,(u)), \
- lua_pcall(L,1,0,0))
-
-
-/*
-@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
-** You can rewrite 'log10(x)' as 'log(x, 10)'.
-*/
-#define LUA_COMPAT_LOG10
-
-/*
-@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
-** library. You can rewrite 'loadstring(s)' as 'load(s)'.
-*/
-#define LUA_COMPAT_LOADSTRING
-
-/*
-@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
-*/
-#define LUA_COMPAT_MAXN
-
-/*
-@@ The following macros supply trivial compatibility for some
-** changes in the API. The macros themselves document how to
-** change your code to avoid using them.
-*/
-#define lua_strlen(L,i) lua_rawlen(L, (i))
-
-#define lua_objlen(L,i) lua_rawlen(L, (i))
-
-#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
-#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
-
-/*
-@@ LUA_COMPAT_MODULE controls compatibility with previous
-** module functions 'module' (Lua) and 'luaL_register' (C).
-*/
-#define LUA_COMPAT_MODULE
-
-#endif /* } */
-
-
-/*
-@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
-@@ a float mark ('.0').
-** This macro is not on by default even in compatibility mode,
-** because this is not really an incompatibility.
-*/
-/* #define LUA_COMPAT_FLOATSTRING */
-
-/* }================================================================== */
-
-
-
-/*
-** {==================================================================
-** Configuration for Numbers.
-** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
-** satisfy your needs.
-** ===================================================================
-*/
-
-/*
-@@ LUA_NUMBER is the floating-point type used by Lua.
-@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
-@@ over a floating number.
-@@ l_mathlim(x) corrects limit name 'x' to the proper float type
-** by prefixing it with one of FLT/DBL/LDBL.
-@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
-@@ LUA_NUMBER_FMT is the format for writing floats.
-@@ lua_number2str converts a float to a string.
-@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
-@@ l_floor takes the floor of a float.
-@@ lua_str2number converts a decimal numeric string to a number.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define l_floor(x) (l_mathop(floor)(x))
-
-#define lua_number2str(s,sz,n) l_sprintf((s), sz, LUA_NUMBER_FMT, (n))
-
-/*
-@@ lua_numbertointeger converts a float number to an integer, or
-** returns 0 if float is not within the range of a lua_Integer.
-** (The range comparisons are tricky because of rounding. The tests
-** here assume a two-complement representation, where MININTEGER always
-** has an exact representation as a float; MAXINTEGER may not have one,
-** and therefore its conversion to float may have an ill-defined value.)
-*/
-#define lua_numbertointeger(n,p) \
- ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
- (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
- (*(p) = (LUA_INTEGER)(n), 1))
-
-
-/* now the variable definitions */
-
-#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
-
-#define LUA_NUMBER float
-
-#define l_mathlim(n) (FLT_##n)
-
-#define LUAI_UACNUMBER double
-
-#define LUA_NUMBER_FRMLEN ""
-#define LUA_NUMBER_FMT "%.7g"
-
-#define l_mathop(op) op##f
-
-#define lua_str2number(s,p) strtof((s), (p))
-
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
-
-#define LUA_NUMBER long double
-
-#define l_mathlim(n) (LDBL_##n)
-
-#define LUAI_UACNUMBER long double
-
-#define LUA_NUMBER_FRMLEN "L"
-#define LUA_NUMBER_FMT "%.19Lg"
-
-#define l_mathop(op) op##l
-
-#define lua_str2number(s,p) strtold((s), (p))
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
-
-#define LUA_NUMBER double
-
-#define l_mathlim(n) (DBL_##n)
-
-#define LUAI_UACNUMBER double
-
-#define LUA_NUMBER_FRMLEN ""
-#define LUA_NUMBER_FMT "%.14g"
-
-#define l_mathop(op) op
-
-#define lua_str2number(s,p) strtod((s), (p))
-
-#else /* }{ */
-
-#error "numeric float type not defined"
-
-#endif /* } */
-
-
-
-/*
-@@ LUA_INTEGER is the integer type used by Lua.
-**
-@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
-**
-@@ LUAI_UACINT is the result of an 'usual argument conversion'
-@@ over a lUA_INTEGER.
-@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
-@@ LUA_INTEGER_FMT is the format for writing integers.
-@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
-@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
-@@ lua_integer2str converts an integer to a string.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
-#define lua_integer2str(s,sz,n) l_sprintf((s), sz, LUA_INTEGER_FMT, (n))
-
-#define LUAI_UACINT LUA_INTEGER
-
-/*
-** use LUAI_UACINT here to avoid problems with promotions (which
-** can turn a comparison between unsigneds into a signed comparison)
-*/
-#define LUA_UNSIGNED unsigned LUAI_UACINT
-
-
-/* now the variable definitions */
-
-#if LUA_INT_TYPE == LUA_INT_INT /* { int */
-
-#define LUA_INTEGER int
-#define LUA_INTEGER_FRMLEN ""
-
-#define LUA_MAXINTEGER INT_MAX
-#define LUA_MININTEGER INT_MIN
-
-#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
-
-#define LUA_INTEGER long
-#define LUA_INTEGER_FRMLEN "l"
-
-#define LUA_MAXINTEGER LONG_MAX
-#define LUA_MININTEGER LONG_MIN
-
-#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
-
-/* use presence of macro LLONG_MAX as proxy for C99 compliance */
-#if defined(LLONG_MAX) /* { */
-/* use ISO C99 stuff */
-
-#define LUA_INTEGER long long
-#define LUA_INTEGER_FRMLEN "ll"
-
-#define LUA_MAXINTEGER LLONG_MAX
-#define LUA_MININTEGER LLONG_MIN
-
-#elif defined(LUA_USE_WINDOWS) /* }{ */
-/* in Windows, can use specific Windows types */
-
-#define LUA_INTEGER __int64
-#define LUA_INTEGER_FRMLEN "I64"
-
-#define LUA_MAXINTEGER _I64_MAX
-#define LUA_MININTEGER _I64_MIN
-
-#else /* }{ */
-
-#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
- or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
-
-#endif /* } */
-
-#else /* }{ */
-
-#error "numeric integer type not defined"
-
-#endif /* } */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Dependencies with C99 and other C details
-** ===================================================================
-*/
-
-/*
-@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
-** (All uses in Lua have only one format item.)
-*/
-#if !defined(LUA_USE_C89)
-#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
-#else
-#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
-#endif
-
-
-/*
-@@ lua_strx2number converts an hexadecimal numeric string to a number.
-** In C99, 'strtod' does that conversion. Otherwise, you can
-** leave 'lua_strx2number' undefined and Lua will provide its own
-** implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_strx2number(s,p) lua_str2number(s,p)
-#endif
-
-
-/*
-@@ lua_number2strx converts a float to an hexadecimal numeric string.
-** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
-** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
-** provide its own implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_number2strx(L,b,sz,f,n) ((void)L, l_sprintf(b,sz,f,n))
-#endif
-
-
-/*
-** 'strtof' and 'opf' variants for math functions are not valid in
-** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
-** availability of these variants. ('math.h' is already included in
-** all files that use these macros.)
-*/
-#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
-#undef l_mathop /* variants not available */
-#undef lua_str2number
-#define l_mathop(op) (lua_Number)op /* no variant */
-#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
-#endif
-
-
-/*
-@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
-** functions. It must be a numerical type; Lua will use 'intptr_t' if
-** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
-** 'intptr_t' in C89)
-*/
-#define LUA_KCONTEXT ptrdiff_t
-
-#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
- __STDC_VERSION__ >= 199901L
-#include <stdint.h>
-#if defined(INTPTR_MAX) /* even in C99 this type is optional */
-#undef LUA_KCONTEXT
-#define LUA_KCONTEXT intptr_t
-#endif
-#endif
-
-
-/*
-@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
-** Change that if you do not want to use C locales. (Code using this
-** macro must include header 'locale.h'.)
-*/
-#if !defined(lua_getlocaledecpoint)
-#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Language Variations
-** =====================================================================
-*/
-
-/*
-@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
-** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
-** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
-** coercion from strings to numbers.
-*/
-/* #define LUA_NOCVTN2S */
-/* #define LUA_NOCVTS2N */
-
-
-/*
-@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
-** Define it as a help when debugging C code.
-*/
-#if defined(LUA_USE_APICHECK)
-#include <assert.h>
-#define luai_apicheck(l,e) assert(e)
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Macros that affect the API and must be stable (that is, must be the
-** same when you compile Lua and when you compile code that links to
-** Lua). You probably do not want/need to change them.
-** =====================================================================
-*/
-
-/*
-@@ LUAI_MAXSTACK limits the size of the Lua stack.
-** CHANGE it if you need a different limit. This limit is arbitrary;
-** its only purpose is to stop Lua from consuming unlimited stack
-** space (and to reserve some numbers for pseudo-indices).
-*/
-#if LUAI_BITSINT >= 32
-#define LUAI_MAXSTACK 1000000
-#else
-#define LUAI_MAXSTACK 15000
-#endif
-
-
-/*
-@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
-** a Lua state with very fast access.
-** CHANGE it if you need a different size.
-*/
-#define LUA_EXTRASPACE (sizeof(void *))
-
-
-/*
-@@ LUA_IDSIZE gives the maximum size for the description of the source
-@@ of a function in debug information.
-** CHANGE it if you want a different size.
-*/
-#define LUA_IDSIZE 60
-
-
-/*
-@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
-** CHANGE it if it uses too much C-stack space. (For long double,
-** 'string.format("%.99f", 1e4932)' needs ~5030 bytes, so a
-** smaller buffer would force a memory allocation for each call to
-** 'string.format'.)
-*/
-#if defined(LUA_FLOAT_LONGDOUBLE)
-#define LUAL_BUFFERSIZE 8192
-#else
-#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
-#endif
-
-/* }================================================================== */
-
-
-/*
-@@ LUA_QL describes how error messages quote program elements.
-** Lua does not use these macros anymore; they are here for
-** compatibility only.
-*/
-#define LUA_QL(x) "'" x "'"
-#define LUA_QS LUA_QL("%s")
-
-
-
-
-/* =================================================================== */
-
-/*
-** Local configuration. You can use this space to add your redefinitions
-** without modifying the main part of the file.
-*/
-
-
-
-
-
-#endif
-
diff --git a/src/external/lua/include/lualib.h b/src/external/lua/include/lualib.h
deleted file mode 100644
index 5165c0fb..00000000
--- a/src/external/lua/include/lualib.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
-** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $
-** Lua standard libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lualib_h
-#define lualib_h
-
-#include "lua.h"
-
-
-
-LUAMOD_API int (luaopen_base) (lua_State *L);
-
-#define LUA_COLIBNAME "coroutine"
-LUAMOD_API int (luaopen_coroutine) (lua_State *L);
-
-#define LUA_TABLIBNAME "table"
-LUAMOD_API int (luaopen_table) (lua_State *L);
-
-#define LUA_IOLIBNAME "io"
-LUAMOD_API int (luaopen_io) (lua_State *L);
-
-#define LUA_OSLIBNAME "os"
-LUAMOD_API int (luaopen_os) (lua_State *L);
-
-#define LUA_STRLIBNAME "string"
-LUAMOD_API int (luaopen_string) (lua_State *L);
-
-#define LUA_UTF8LIBNAME "utf8"
-LUAMOD_API int (luaopen_utf8) (lua_State *L);
-
-#define LUA_BITLIBNAME "bit32"
-LUAMOD_API int (luaopen_bit32) (lua_State *L);
-
-#define LUA_MATHLIBNAME "math"
-LUAMOD_API int (luaopen_math) (lua_State *L);
-
-#define LUA_DBLIBNAME "debug"
-LUAMOD_API int (luaopen_debug) (lua_State *L);
-
-#define LUA_LOADLIBNAME "package"
-LUAMOD_API int (luaopen_package) (lua_State *L);
-
-
-/* open all previous libraries */
-LUALIB_API void (luaL_openlibs) (lua_State *L);
-
-
-
-#if !defined(lua_assert)
-#define lua_assert(x) ((void)0)
-#endif
-
-
-#endif
diff --git a/src/external/lua/lib/liblua53.a b/src/external/lua/lib/liblua53.a
deleted file mode 100644
index e51c0c80..00000000
--- a/src/external/lua/lib/liblua53.a
+++ /dev/null
Binary files differ
diff --git a/src/external/lua/lib/liblua53dll.a b/src/external/lua/lib/liblua53dll.a
deleted file mode 100644
index 32646db3..00000000
--- a/src/external/lua/lib/liblua53dll.a
+++ /dev/null
Binary files differ
diff --git a/src/external/pthread/COPYING b/src/external/pthread/COPYING
deleted file mode 100644
index 5cfea0d0..00000000
--- a/src/external/pthread/COPYING
+++ /dev/null
@@ -1,150 +0,0 @@
- pthreads-win32 - a POSIX threads library for Microsoft Windows
-
-
-This file is Copyrighted
-------------------------
-
- This file is covered under the following Copyright:
-
- Copyright (C) 2001,2006 Ross P. Johnson
- All rights reserved.
-
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-Pthreads-win32 is covered by the GNU Lesser General Public License
-------------------------------------------------------------------
-
- Pthreads-win32 is open software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public License
- as published by the Free Software Foundation version 2.1 of the
- License.
-
- Pthreads-win32 is several binary link libraries, several modules,
- associated interface definition files and scripts used to control
- its compilation and installation.
-
- Pthreads-win32 is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- A copy of the GNU Lesser General Public License is distributed with
- pthreads-win32 under the filename:
-
- COPYING.LIB
-
- You should have received a copy of the version 2.1 GNU Lesser General
- Public License with pthreads-win32; if not, write to:
-
- Free Software Foundation, Inc.
- 59 Temple Place
- Suite 330
- Boston, MA 02111-1307
- USA
-
- The contact addresses for pthreads-win32 is as follows:
-
- Web: http://sources.redhat.com/pthreads-win32
- Email: Ross Johnson
- Please use: Firstname.Lastname@homemail.com.au
-
-
-
-Pthreads-win32 copyrights and exception files
----------------------------------------------
-
- With the exception of the files listed below, Pthreads-win32
- is covered under the following GNU Lesser General Public License
- Copyrights:
-
- Pthreads-win32 - POSIX Threads Library for Win32
- Copyright(C) 1998 John E. Bossom
- Copyright(C) 1999,2006 Pthreads-win32 contributors
-
- The current list of contributors is contained
- in the file CONTRIBUTORS included with the source
- code distribution. The current list of CONTRIBUTORS
- can also be seen at the following WWW location:
- http://sources.redhat.com/pthreads-win32/contributors.html
-
- Contact Email: Ross Johnson
- Please use: Firstname.Lastname@homemail.com.au
-
- These files are not covered under one of the Copyrights listed above:
-
- COPYING
- COPYING.LIB
- tests/rwlock7.c
-
- This file, COPYING, is distributed under the Copyright found at the
- top of this file. It is important to note that you may distribute
- verbatim copies of this file but you may not modify this file.
-
- The file COPYING.LIB, which contains a copy of the version 2.1
- GNU Lesser General Public License, is itself copyrighted by the
- Free Software Foundation, Inc. Please note that the Free Software
- Foundation, Inc. does NOT have a copyright over Pthreads-win32,
- only the COPYING.LIB that is supplied with pthreads-win32.
-
- The file tests/rwlock7.c is derived from code written by
- Dave Butenhof for his book 'Programming With POSIX(R) Threads'.
- The original code was obtained by free download from his website
- http://home.earthlink.net/~anneart/family/Threads/source.html
- and did not contain a copyright or author notice. It is assumed to
- be freely distributable.
-
- In all cases one may use and distribute these exception files freely.
- And because one may freely distribute the LGPL covered files, the
- entire pthreads-win32 source may be freely used and distributed.
-
-
-
-General Copyleft and License info
----------------------------------
-
- For general information on Copylefts, see:
-
- http://www.gnu.org/copyleft/
-
- For information on GNU Lesser General Public Licenses, see:
-
- http://www.gnu.org/copyleft/lesser.html
- http://www.gnu.org/copyleft/lesser.txt
-
-
-Why pthreads-win32 did not use the GNU General Public License
--------------------------------------------------------------
-
- The goal of the pthreads-win32 project has been to
- provide a quality and complete implementation of the POSIX
- threads API for Microsoft Windows within the limits imposed
- by virtue of it being a stand-alone library and not
- linked directly to other POSIX compliant libraries. For
- example, some functions and features, such as those based
- on POSIX signals, are missing.
-
- Pthreads-win32 is a library, available in several different
- versions depending on supported compilers, and may be used
- as a dynamically linked module or a statically linked set of
- binary modules. It is not an application on it's own.
-
- It was fully intended that pthreads-win32 be usable with
- commercial software not covered by either the GPL or the LGPL
- licenses. Pthreads-win32 has many contributors to it's
- code base, many of whom have done so because they have
- used the library in commercial or proprietry software
- projects.
-
- Releasing pthreads-win32 under the LGPL ensures that the
- library can be used widely, while at the same time ensures
- that bug fixes and improvements to the pthreads-win32 code
- itself is returned to benefit all current and future users
- of the library.
-
- Although pthreads-win32 makes it possible for applications
- that use POSIX threads to be ported to Win32 platforms, the
- broader goal of the project is to encourage the use of open
- standards, and in particular, to make it just a little easier
- for developers writing Win32 applications to consider
- widening the potential market for their products.
diff --git a/src/external/pthread/include/pthread.h b/src/external/pthread/include/pthread.h
deleted file mode 100644
index b4072f72..00000000
--- a/src/external/pthread/include/pthread.h
+++ /dev/null
@@ -1,1368 +0,0 @@
-/* This is an implementation of the threads API of POSIX 1003.1-2001.
- *
- * --------------------------------------------------------------------------
- *
- * Pthreads-win32 - POSIX Threads Library for Win32
- * Copyright(C) 1998 John E. Bossom
- * Copyright(C) 1999,2005 Pthreads-win32 contributors
- *
- * Contact Email: rpj@callisto.canberra.edu.au
- *
- * The current list of contributors is contained
- * in the file CONTRIBUTORS included with the source
- * code distribution. The list can also be seen at the
- * following World Wide Web location:
- * http://sources.redhat.com/pthreads-win32/contributors.html
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library in the file COPYING.LIB;
- * if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#if !defined( PTHREAD_H )
-#define PTHREAD_H
-
-/*
- * See the README file for an explanation of the pthreads-win32 version
- * numbering scheme and how the DLL is named etc.
- */
-#define PTW32_VERSION 2,9,1,0
-#define PTW32_VERSION_STRING "2, 9, 1, 0\0"
-
-/* There are three implementations of cancel cleanup.
- * Note that pthread.h is included in both application
- * compilation units and also internally for the library.
- * The code here and within the library aims to work
- * for all reasonable combinations of environments.
- *
- * The three implementations are:
- *
- * WIN32 SEH
- * C
- * C++
- *
- * Please note that exiting a push/pop block via
- * "return", "exit", "break", or "continue" will
- * lead to different behaviour amongst applications
- * depending upon whether the library was built
- * using SEH, C++, or C. For example, a library built
- * with SEH will call the cleanup routine, while both
- * C++ and C built versions will not.
- */
-
-/*
- * Define defaults for cleanup code.
- * Note: Unless the build explicitly defines one of the following, then
- * we default to standard C style cleanup. This style uses setjmp/longjmp
- * in the cancelation and thread exit implementations and therefore won't
- * do stack unwinding if linked to applications that have it (e.g.
- * C++ apps). This is currently consistent with most/all commercial Unix
- * POSIX threads implementations.
- */
-#if !defined( __CLEANUP_SEH ) && !defined( __CLEANUP_CXX ) && !defined( __CLEANUP_C )
-# define __CLEANUP_C
-#endif
-
-#if defined( __CLEANUP_SEH ) && ( !defined( _MSC_VER ) && !defined(PTW32_RC_MSC))
-#error ERROR [__FILE__, line __LINE__]: SEH is not supported for this compiler.
-#endif
-
-/*
- * Stop here if we are being included by the resource compiler.
- */
-#if !defined(RC_INVOKED)
-
-#undef PTW32_LEVEL
-
-#if defined(_POSIX_SOURCE)
-#define PTW32_LEVEL 0
-/* Early POSIX */
-#endif
-
-#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
-#undef PTW32_LEVEL
-#define PTW32_LEVEL 1
-/* Include 1b, 1c and 1d */
-#endif
-
-#if defined(INCLUDE_NP)
-#undef PTW32_LEVEL
-#define PTW32_LEVEL 2
-/* Include Non-Portable extensions */
-#endif
-
-#define PTW32_LEVEL_MAX 3
-
-#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 ) || !defined(PTW32_LEVEL)
-#define PTW32_LEVEL PTW32_LEVEL_MAX
-/* Include everything */
-#endif
-
-#if defined(_UWIN)
-# define HAVE_STRUCT_TIMESPEC 1
-# define HAVE_SIGNAL_H 1
-# undef HAVE_PTW32_CONFIG_H
-# pragma comment(lib, "pthread")
-#endif
-
-/*
- * -------------------------------------------------------------
- *
- *
- * Module: pthread.h
- *
- * Purpose:
- * Provides an implementation of PThreads based upon the
- * standard:
- *
- * POSIX 1003.1-2001
- * and
- * The Single Unix Specification version 3
- *
- * (these two are equivalent)
- *
- * in order to enhance code portability between Windows,
- * various commercial Unix implementations, and Linux.
- *
- * See the ANNOUNCE file for a full list of conforming
- * routines and defined constants, and a list of missing
- * routines and constants not defined in this implementation.
- *
- * Authors:
- * There have been many contributors to this library.
- * The initial implementation was contributed by
- * John Bossom, and several others have provided major
- * sections or revisions of parts of the implementation.
- * Often significant effort has been contributed to
- * find and fix important bugs and other problems to
- * improve the reliability of the library, which sometimes
- * is not reflected in the amount of code which changed as
- * result.
- * As much as possible, the contributors are acknowledged
- * in the ChangeLog file in the source code distribution
- * where their changes are noted in detail.
- *
- * Contributors are listed in the CONTRIBUTORS file.
- *
- * As usual, all bouquets go to the contributors, and all
- * brickbats go to the project maintainer.
- *
- * Maintainer:
- * The code base for this project is coordinated and
- * eventually pre-tested, packaged, and made available by
- *
- * Ross Johnson <rpj@callisto.canberra.edu.au>
- *
- * QA Testers:
- * Ultimately, the library is tested in the real world by
- * a host of competent and demanding scientists and
- * engineers who report bugs and/or provide solutions
- * which are then fixed or incorporated into subsequent
- * versions of the library. Each time a bug is fixed, a
- * test case is written to prove the fix and ensure
- * that later changes to the code don't reintroduce the
- * same error. The number of test cases is slowly growing
- * and therefore so is the code reliability.
- *
- * Compliance:
- * See the file ANNOUNCE for the list of implemented
- * and not-implemented routines and defined options.
- * Of course, these are all defined is this file as well.
- *
- * Web site:
- * The source code and other information about this library
- * are available from
- *
- * http://sources.redhat.com/pthreads-win32/
- *
- * -------------------------------------------------------------
- */
-
-/* Try to avoid including windows.h */
-#if (defined(__MINGW64__) || defined(__MINGW32__)) && defined(__cplusplus)
-#define PTW32_INCLUDE_WINDOWS_H
-#endif
-
-#if defined(PTW32_INCLUDE_WINDOWS_H)
-#include <windows.h>
-#endif
-
-#if defined(_MSC_VER) && _MSC_VER < 1300 || defined(__DMC__)
-/*
- * VC++6.0 or early compiler's header has no DWORD_PTR type.
- */
-typedef unsigned long DWORD_PTR;
-typedef unsigned long ULONG_PTR;
-#endif
-/*
- * -----------------
- * autoconf switches
- * -----------------
- */
-
-#if defined(HAVE_PTW32_CONFIG_H)
-#include "config.h"
-#endif /* HAVE_PTW32_CONFIG_H */
-
-#if !defined(NEED_FTIME)
-#include <time.h>
-#else /* NEED_FTIME */
-/* use native WIN32 time API */
-#endif /* NEED_FTIME */
-
-#if defined(HAVE_SIGNAL_H)
-#include <signal.h>
-#endif /* HAVE_SIGNAL_H */
-
-#include <limits.h>
-
-/*
- * Boolean values to make us independent of system includes.
- */
-enum {
- PTW32_FALSE = 0,
- PTW32_TRUE = (! PTW32_FALSE)
-};
-
-/*
- * This is a duplicate of what is in the autoconf config.h,
- * which is only used when building the pthread-win32 libraries.
- */
-
-#if !defined(PTW32_CONFIG_H)
-# if defined(WINCE)
-# define NEED_ERRNO
-# define NEED_SEM
-# endif
-# if defined(__MINGW64__)
-# define HAVE_STRUCT_TIMESPEC
-# define HAVE_MODE_T
-# elif defined(_UWIN) || defined(__MINGW32__)
-# define HAVE_MODE_T
-# endif
-#endif
-
-/*
- *
- */
-
-#if PTW32_LEVEL >= PTW32_LEVEL_MAX
-#if defined(NEED_ERRNO)
-#include "need_errno.h"
-#else
-#include <errno.h>
-#endif
-#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
-
-/*
- * Several systems don't define some error numbers.
- */
-#if !defined(ENOTSUP)
-# define ENOTSUP 48 /* This is the value in Solaris. */
-#endif
-
-#if !defined(ETIMEDOUT)
-# define ETIMEDOUT 10060 /* Same as WSAETIMEDOUT */
-#endif
-
-#if !defined(ENOSYS)
-# define ENOSYS 140 /* Semi-arbitrary value */
-#endif
-
-#if !defined(EDEADLK)
-# if defined(EDEADLOCK)
-# define EDEADLK EDEADLOCK
-# else
-# define EDEADLK 36 /* This is the value in MSVC. */
-# endif
-#endif
-
-/* POSIX 2008 - related to robust mutexes */
-#if !defined(EOWNERDEAD)
-# define EOWNERDEAD 43
-#endif
-#if !defined(ENOTRECOVERABLE)
-# define ENOTRECOVERABLE 44
-#endif
-
-#include <sched.h>
-
-/*
- * To avoid including windows.h we define only those things that we
- * actually need from it.
- */
-#if !defined(PTW32_INCLUDE_WINDOWS_H)
-#if !defined(HANDLE)
-# define PTW32__HANDLE_DEF
-# define HANDLE void *
-#endif
-#if !defined(DWORD)
-# define PTW32__DWORD_DEF
-# define DWORD unsigned long
-#endif
-#endif
-
-#if !defined(HAVE_STRUCT_TIMESPEC)
-#define HAVE_STRUCT_TIMESPEC
-#if !defined(_TIMESPEC_DEFINED)
-#define _TIMESPEC_DEFINED
-struct timespec {
- time_t tv_sec;
- long tv_nsec;
-};
-#endif /* _TIMESPEC_DEFINED */
-#endif /* HAVE_STRUCT_TIMESPEC */
-
-#if !defined(SIG_BLOCK)
-#define SIG_BLOCK 0
-#endif /* SIG_BLOCK */
-
-#if !defined(SIG_UNBLOCK)
-#define SIG_UNBLOCK 1
-#endif /* SIG_UNBLOCK */
-
-#if !defined(SIG_SETMASK)
-#define SIG_SETMASK 2
-#endif /* SIG_SETMASK */
-
-#if defined(__cplusplus)
-extern "C"
-{
-#endif /* __cplusplus */
-
-/*
- * -------------------------------------------------------------
- *
- * POSIX 1003.1-2001 Options
- * =========================
- *
- * Options are normally set in <unistd.h>, which is not provided
- * with pthreads-win32.
- *
- * For conformance with the Single Unix Specification (version 3), all of the
- * options below are defined, and have a value of either -1 (not supported)
- * or 200112L (supported).
- *
- * These options can neither be left undefined nor have a value of 0, because
- * either indicates that sysconf(), which is not implemented, may be used at
- * runtime to check the status of the option.
- *
- * _POSIX_THREADS (== 200112L)
- * If == 200112L, you can use threads
- *
- * _POSIX_THREAD_ATTR_STACKSIZE (== 200112L)
- * If == 200112L, you can control the size of a thread's
- * stack
- * pthread_attr_getstacksize
- * pthread_attr_setstacksize
- *
- * _POSIX_THREAD_ATTR_STACKADDR (== -1)
- * If == 200112L, you can allocate and control a thread's
- * stack. If not supported, the following functions
- * will return ENOSYS, indicating they are not
- * supported:
- * pthread_attr_getstackaddr
- * pthread_attr_setstackaddr
- *
- * _POSIX_THREAD_PRIORITY_SCHEDULING (== -1)
- * If == 200112L, you can use realtime scheduling.
- * This option indicates that the behaviour of some
- * implemented functions conforms to the additional TPS
- * requirements in the standard. E.g. rwlocks favour
- * writers over readers when threads have equal priority.
- *
- * _POSIX_THREAD_PRIO_INHERIT (== -1)
- * If == 200112L, you can create priority inheritance
- * mutexes.
- * pthread_mutexattr_getprotocol +
- * pthread_mutexattr_setprotocol +
- *
- * _POSIX_THREAD_PRIO_PROTECT (== -1)
- * If == 200112L, you can create priority ceiling mutexes
- * Indicates the availability of:
- * pthread_mutex_getprioceiling
- * pthread_mutex_setprioceiling
- * pthread_mutexattr_getprioceiling
- * pthread_mutexattr_getprotocol +
- * pthread_mutexattr_setprioceiling
- * pthread_mutexattr_setprotocol +
- *
- * _POSIX_THREAD_PROCESS_SHARED (== -1)
- * If set, you can create mutexes and condition
- * variables that can be shared with another
- * process.If set, indicates the availability
- * of:
- * pthread_mutexattr_getpshared
- * pthread_mutexattr_setpshared
- * pthread_condattr_getpshared
- * pthread_condattr_setpshared
- *
- * _POSIX_THREAD_SAFE_FUNCTIONS (== 200112L)
- * If == 200112L you can use the special *_r library
- * functions that provide thread-safe behaviour
- *
- * _POSIX_READER_WRITER_LOCKS (== 200112L)
- * If == 200112L, you can use read/write locks
- *
- * _POSIX_SPIN_LOCKS (== 200112L)
- * If == 200112L, you can use spin locks
- *
- * _POSIX_BARRIERS (== 200112L)
- * If == 200112L, you can use barriers
- *
- * + These functions provide both 'inherit' and/or
- * 'protect' protocol, based upon these macro
- * settings.
- *
- * -------------------------------------------------------------
- */
-
-/*
- * POSIX Options
- */
-#undef _POSIX_THREADS
-#define _POSIX_THREADS 200809L
-
-#undef _POSIX_READER_WRITER_LOCKS
-#define _POSIX_READER_WRITER_LOCKS 200809L
-
-#undef _POSIX_SPIN_LOCKS
-#define _POSIX_SPIN_LOCKS 200809L
-
-#undef _POSIX_BARRIERS
-#define _POSIX_BARRIERS 200809L
-
-#undef _POSIX_THREAD_SAFE_FUNCTIONS
-#define _POSIX_THREAD_SAFE_FUNCTIONS 200809L
-
-#undef _POSIX_THREAD_ATTR_STACKSIZE
-#define _POSIX_THREAD_ATTR_STACKSIZE 200809L
-
-/*
- * The following options are not supported
- */
-#undef _POSIX_THREAD_ATTR_STACKADDR
-#define _POSIX_THREAD_ATTR_STACKADDR -1
-
-#undef _POSIX_THREAD_PRIO_INHERIT
-#define _POSIX_THREAD_PRIO_INHERIT -1
-
-#undef _POSIX_THREAD_PRIO_PROTECT
-#define _POSIX_THREAD_PRIO_PROTECT -1
-
-/* TPS is not fully supported. */
-#undef _POSIX_THREAD_PRIORITY_SCHEDULING
-#define _POSIX_THREAD_PRIORITY_SCHEDULING -1
-
-#undef _POSIX_THREAD_PROCESS_SHARED
-#define _POSIX_THREAD_PROCESS_SHARED -1
-
-
-/*
- * POSIX 1003.1-2001 Limits
- * ===========================
- *
- * These limits are normally set in <limits.h>, which is not provided with
- * pthreads-win32.
- *
- * PTHREAD_DESTRUCTOR_ITERATIONS
- * Maximum number of attempts to destroy
- * a thread's thread-specific data on
- * termination (must be at least 4)
- *
- * PTHREAD_KEYS_MAX
- * Maximum number of thread-specific data keys
- * available per process (must be at least 128)
- *
- * PTHREAD_STACK_MIN
- * Minimum supported stack size for a thread
- *
- * PTHREAD_THREADS_MAX
- * Maximum number of threads supported per
- * process (must be at least 64).
- *
- * SEM_NSEMS_MAX
- * The maximum number of semaphores a process can have.
- * (must be at least 256)
- *
- * SEM_VALUE_MAX
- * The maximum value a semaphore can have.
- * (must be at least 32767)
- *
- */
-#undef _POSIX_THREAD_DESTRUCTOR_ITERATIONS
-#define _POSIX_THREAD_DESTRUCTOR_ITERATIONS 4
-
-#undef PTHREAD_DESTRUCTOR_ITERATIONS
-#define PTHREAD_DESTRUCTOR_ITERATIONS _POSIX_THREAD_DESTRUCTOR_ITERATIONS
-
-#undef _POSIX_THREAD_KEYS_MAX
-#define _POSIX_THREAD_KEYS_MAX 128
-
-#undef PTHREAD_KEYS_MAX
-#define PTHREAD_KEYS_MAX _POSIX_THREAD_KEYS_MAX
-
-#undef PTHREAD_STACK_MIN
-#define PTHREAD_STACK_MIN 0
-
-#undef _POSIX_THREAD_THREADS_MAX
-#define _POSIX_THREAD_THREADS_MAX 64
-
- /* Arbitrary value */
-#undef PTHREAD_THREADS_MAX
-#define PTHREAD_THREADS_MAX 2019
-
-#undef _POSIX_SEM_NSEMS_MAX
-#define _POSIX_SEM_NSEMS_MAX 256
-
- /* Arbitrary value */
-#undef SEM_NSEMS_MAX
-#define SEM_NSEMS_MAX 1024
-
-#undef _POSIX_SEM_VALUE_MAX
-#define _POSIX_SEM_VALUE_MAX 32767
-
-#undef SEM_VALUE_MAX
-#define SEM_VALUE_MAX INT_MAX
-
-
-#if defined(__GNUC__) && !defined(__declspec)
-# error Please upgrade your GNU compiler to one that supports __declspec.
-#endif
-
-/*
- * When building the library, you should define PTW32_BUILD so that
- * the variables/functions are exported correctly. When using the library,
- * do NOT define PTW32_BUILD, and then the variables/functions will
- * be imported correctly.
- */
-#if !defined(PTW32_STATIC_LIB)
-# if defined(PTW32_BUILD)
-# define PTW32_DLLPORT __declspec (dllexport)
-# else
-# define PTW32_DLLPORT __declspec (dllimport)
-# endif
-#else
-# define PTW32_DLLPORT
-#endif
-
-/*
- * The Open Watcom C/C++ compiler uses a non-standard calling convention
- * that passes function args in registers unless __cdecl is explicitly specified
- * in exposed function prototypes.
- *
- * We force all calls to cdecl even though this could slow Watcom code down
- * slightly. If you know that the Watcom compiler will be used to build both
- * the DLL and application, then you can probably define this as a null string.
- * Remember that pthread.h (this file) is used for both the DLL and application builds.
- */
-#define PTW32_CDECL __cdecl
-
-#if defined(_UWIN) && PTW32_LEVEL >= PTW32_LEVEL_MAX
-# include <sys/types.h>
-#else
-/*
- * Generic handle type - intended to extend uniqueness beyond
- * that available with a simple pointer. It should scale for either
- * IA-32 or IA-64.
- */
-typedef struct {
- void * p; /* Pointer to actual object */
- unsigned int x; /* Extra information - reuse count etc */
-} ptw32_handle_t;
-
-typedef ptw32_handle_t pthread_t;
-typedef struct pthread_attr_t_ * pthread_attr_t;
-typedef struct pthread_once_t_ pthread_once_t;
-typedef struct pthread_key_t_ * pthread_key_t;
-typedef struct pthread_mutex_t_ * pthread_mutex_t;
-typedef struct pthread_mutexattr_t_ * pthread_mutexattr_t;
-typedef struct pthread_cond_t_ * pthread_cond_t;
-typedef struct pthread_condattr_t_ * pthread_condattr_t;
-#endif
-typedef struct pthread_rwlock_t_ * pthread_rwlock_t;
-typedef struct pthread_rwlockattr_t_ * pthread_rwlockattr_t;
-typedef struct pthread_spinlock_t_ * pthread_spinlock_t;
-typedef struct pthread_barrier_t_ * pthread_barrier_t;
-typedef struct pthread_barrierattr_t_ * pthread_barrierattr_t;
-
-/*
- * ====================
- * ====================
- * POSIX Threads
- * ====================
- * ====================
- */
-
-enum {
-/*
- * pthread_attr_{get,set}detachstate
- */
- PTHREAD_CREATE_JOINABLE = 0, /* Default */
- PTHREAD_CREATE_DETACHED = 1,
-
-/*
- * pthread_attr_{get,set}inheritsched
- */
- PTHREAD_INHERIT_SCHED = 0,
- PTHREAD_EXPLICIT_SCHED = 1, /* Default */
-
-/*
- * pthread_{get,set}scope
- */
- PTHREAD_SCOPE_PROCESS = 0,
- PTHREAD_SCOPE_SYSTEM = 1, /* Default */
-
-/*
- * pthread_setcancelstate paramters
- */
- PTHREAD_CANCEL_ENABLE = 0, /* Default */
- PTHREAD_CANCEL_DISABLE = 1,
-
-/*
- * pthread_setcanceltype parameters
- */
- PTHREAD_CANCEL_ASYNCHRONOUS = 0,
- PTHREAD_CANCEL_DEFERRED = 1, /* Default */
-
-/*
- * pthread_mutexattr_{get,set}pshared
- * pthread_condattr_{get,set}pshared
- */
- PTHREAD_PROCESS_PRIVATE = 0,
- PTHREAD_PROCESS_SHARED = 1,
-
-/*
- * pthread_mutexattr_{get,set}robust
- */
- PTHREAD_MUTEX_STALLED = 0, /* Default */
- PTHREAD_MUTEX_ROBUST = 1,
-
-/*
- * pthread_barrier_wait
- */
- PTHREAD_BARRIER_SERIAL_THREAD = -1
-};
-
-/*
- * ====================
- * ====================
- * Cancelation
- * ====================
- * ====================
- */
-#define PTHREAD_CANCELED ((void *)(size_t) -1)
-
-
-/*
- * ====================
- * ====================
- * Once Key
- * ====================
- * ====================
- */
-#define PTHREAD_ONCE_INIT { PTW32_FALSE, 0, 0, 0}
-
-struct pthread_once_t_
-{
- int done; /* indicates if user function has been executed */
- void * lock;
- int reserved1;
- int reserved2;
-};
-
-
-/*
- * ====================
- * ====================
- * Object initialisers
- * ====================
- * ====================
- */
-#define PTHREAD_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -1)
-#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -2)
-#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER ((pthread_mutex_t)(size_t) -3)
-
-/*
- * Compatibility with LinuxThreads
- */
-#define PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP PTHREAD_RECURSIVE_MUTEX_INITIALIZER
-#define PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP PTHREAD_ERRORCHECK_MUTEX_INITIALIZER
-
-#define PTHREAD_COND_INITIALIZER ((pthread_cond_t)(size_t) -1)
-
-#define PTHREAD_RWLOCK_INITIALIZER ((pthread_rwlock_t)(size_t) -1)
-
-#define PTHREAD_SPINLOCK_INITIALIZER ((pthread_spinlock_t)(size_t) -1)
-
-
-/*
- * Mutex types.
- */
-enum
-{
- /* Compatibility with LinuxThreads */
- PTHREAD_MUTEX_FAST_NP,
- PTHREAD_MUTEX_RECURSIVE_NP,
- PTHREAD_MUTEX_ERRORCHECK_NP,
- PTHREAD_MUTEX_TIMED_NP = PTHREAD_MUTEX_FAST_NP,
- PTHREAD_MUTEX_ADAPTIVE_NP = PTHREAD_MUTEX_FAST_NP,
- /* For compatibility with POSIX */
- PTHREAD_MUTEX_NORMAL = PTHREAD_MUTEX_FAST_NP,
- PTHREAD_MUTEX_RECURSIVE = PTHREAD_MUTEX_RECURSIVE_NP,
- PTHREAD_MUTEX_ERRORCHECK = PTHREAD_MUTEX_ERRORCHECK_NP,
- PTHREAD_MUTEX_DEFAULT = PTHREAD_MUTEX_NORMAL
-};
-
-
-typedef struct ptw32_cleanup_t ptw32_cleanup_t;
-
-#if defined(_MSC_VER)
-/* Disable MSVC 'anachronism used' warning */
-#pragma warning( disable : 4229 )
-#endif
-
-typedef void (* PTW32_CDECL ptw32_cleanup_callback_t)(void *);
-
-#if defined(_MSC_VER)
-#pragma warning( default : 4229 )
-#endif
-
-struct ptw32_cleanup_t
-{
- ptw32_cleanup_callback_t routine;
- void *arg;
- struct ptw32_cleanup_t *prev;
-};
-
-#if defined(__CLEANUP_SEH)
- /*
- * WIN32 SEH version of cancel cleanup.
- */
-
-#define pthread_cleanup_push( _rout, _arg ) \
- { \
- ptw32_cleanup_t _cleanup; \
- \
- _cleanup.routine = (ptw32_cleanup_callback_t)(_rout); \
- _cleanup.arg = (_arg); \
- __try \
- { \
-
-#define pthread_cleanup_pop( _execute ) \
- } \
- __finally \
- { \
- if( _execute || AbnormalTermination()) \
- { \
- (*(_cleanup.routine))( _cleanup.arg ); \
- } \
- } \
- }
-
-#else /* __CLEANUP_SEH */
-
-#if defined(__CLEANUP_C)
-
- /*
- * C implementation of PThreads cancel cleanup
- */
-
-#define pthread_cleanup_push( _rout, _arg ) \
- { \
- ptw32_cleanup_t _cleanup; \
- \
- ptw32_push_cleanup( &_cleanup, (ptw32_cleanup_callback_t) (_rout), (_arg) ); \
-
-#define pthread_cleanup_pop( _execute ) \
- (void) ptw32_pop_cleanup( _execute ); \
- }
-
-#else /* __CLEANUP_C */
-
-#if defined(__CLEANUP_CXX)
-
- /*
- * C++ version of cancel cleanup.
- * - John E. Bossom.
- */
-
- class PThreadCleanup {
- /*
- * PThreadCleanup
- *
- * Purpose
- * This class is a C++ helper class that is
- * used to implement pthread_cleanup_push/
- * pthread_cleanup_pop.
- * The destructor of this class automatically
- * pops the pushed cleanup routine regardless
- * of how the code exits the scope
- * (i.e. such as by an exception)
- */
- ptw32_cleanup_callback_t cleanUpRout;
- void * obj;
- int executeIt;
-
- public:
- PThreadCleanup() :
- cleanUpRout( 0 ),
- obj( 0 ),
- executeIt( 0 )
- /*
- * No cleanup performed
- */
- {
- }
-
- PThreadCleanup(
- ptw32_cleanup_callback_t routine,
- void * arg ) :
- cleanUpRout( routine ),
- obj( arg ),
- executeIt( 1 )
- /*
- * Registers a cleanup routine for 'arg'
- */
- {
- }
-
- ~PThreadCleanup()
- {
- if ( executeIt && ((void *) cleanUpRout != (void *) 0) )
- {
- (void) (*cleanUpRout)( obj );
- }
- }
-
- void execute( int exec )
- {
- executeIt = exec;
- }
- };
-
- /*
- * C++ implementation of PThreads cancel cleanup;
- * This implementation takes advantage of a helper
- * class who's destructor automatically calls the
- * cleanup routine if we exit our scope weirdly
- */
-#define pthread_cleanup_push( _rout, _arg ) \
- { \
- PThreadCleanup cleanup((ptw32_cleanup_callback_t)(_rout), \
- (void *) (_arg) );
-
-#define pthread_cleanup_pop( _execute ) \
- cleanup.execute( _execute ); \
- }
-
-#else
-
-#error ERROR [__FILE__, line __LINE__]: Cleanup type undefined.
-
-#endif /* __CLEANUP_CXX */
-
-#endif /* __CLEANUP_C */
-
-#endif /* __CLEANUP_SEH */
-
-/*
- * ===============
- * ===============
- * Methods
- * ===============
- * ===============
- */
-
-/*
- * PThread Attribute Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_init (pthread_attr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_destroy (pthread_attr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getdetachstate (const pthread_attr_t * attr,
- int *detachstate);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstackaddr (const pthread_attr_t * attr,
- void **stackaddr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getstacksize (const pthread_attr_t * attr,
- size_t * stacksize);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setdetachstate (pthread_attr_t * attr,
- int detachstate);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstackaddr (pthread_attr_t * attr,
- void *stackaddr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setstacksize (pthread_attr_t * attr,
- size_t stacksize);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedparam (const pthread_attr_t *attr,
- struct sched_param *param);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedparam (pthread_attr_t *attr,
- const struct sched_param *param);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setschedpolicy (pthread_attr_t *,
- int);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getschedpolicy (const pthread_attr_t *,
- int *);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setinheritsched(pthread_attr_t * attr,
- int inheritsched);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getinheritsched(const pthread_attr_t * attr,
- int * inheritsched);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_setscope (pthread_attr_t *,
- int);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_attr_getscope (const pthread_attr_t *,
- int *);
-
-/*
- * PThread Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_create (pthread_t * tid,
- const pthread_attr_t * attr,
- void *(PTW32_CDECL *start) (void *),
- void *arg);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_detach (pthread_t tid);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_equal (pthread_t t1,
- pthread_t t2);
-
-PTW32_DLLPORT void PTW32_CDECL pthread_exit (void *value_ptr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_join (pthread_t thread,
- void **value_ptr);
-
-PTW32_DLLPORT pthread_t PTW32_CDECL pthread_self (void);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cancel (pthread_t thread);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_setcancelstate (int state,
- int *oldstate);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_setcanceltype (int type,
- int *oldtype);
-
-PTW32_DLLPORT void PTW32_CDECL pthread_testcancel (void);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_once (pthread_once_t * once_control,
- void (PTW32_CDECL *init_routine) (void));
-
-#if PTW32_LEVEL >= PTW32_LEVEL_MAX
-PTW32_DLLPORT ptw32_cleanup_t * PTW32_CDECL ptw32_pop_cleanup (int execute);
-
-PTW32_DLLPORT void PTW32_CDECL ptw32_push_cleanup (ptw32_cleanup_t * cleanup,
- ptw32_cleanup_callback_t routine,
- void *arg);
-#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
-
-/*
- * Thread Specific Data Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_key_create (pthread_key_t * key,
- void (PTW32_CDECL *destructor) (void *));
-
-PTW32_DLLPORT int PTW32_CDECL pthread_key_delete (pthread_key_t key);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_setspecific (pthread_key_t key,
- const void *value);
-
-PTW32_DLLPORT void * PTW32_CDECL pthread_getspecific (pthread_key_t key);
-
-
-/*
- * Mutex Attribute Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_init (pthread_mutexattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_destroy (pthread_mutexattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getpshared (const pthread_mutexattr_t
- * attr,
- int *pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setpshared (pthread_mutexattr_t * attr,
- int pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_settype (pthread_mutexattr_t * attr, int kind);
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_gettype (const pthread_mutexattr_t * attr, int *kind);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setrobust(
- pthread_mutexattr_t *attr,
- int robust);
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getrobust(
- const pthread_mutexattr_t * attr,
- int * robust);
-
-/*
- * Barrier Attribute Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_init (pthread_barrierattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_destroy (pthread_barrierattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_getpshared (const pthread_barrierattr_t
- * attr,
- int *pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_barrierattr_setpshared (pthread_barrierattr_t * attr,
- int pshared);
-
-/*
- * Mutex Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_init (pthread_mutex_t * mutex,
- const pthread_mutexattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_destroy (pthread_mutex_t * mutex);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_lock (pthread_mutex_t * mutex);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_timedlock(pthread_mutex_t * mutex,
- const struct timespec *abstime);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_trylock (pthread_mutex_t * mutex);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_unlock (pthread_mutex_t * mutex);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_mutex_consistent (pthread_mutex_t * mutex);
-
-/*
- * Spinlock Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_spin_init (pthread_spinlock_t * lock, int pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_spin_destroy (pthread_spinlock_t * lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_spin_lock (pthread_spinlock_t * lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_spin_trylock (pthread_spinlock_t * lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_spin_unlock (pthread_spinlock_t * lock);
-
-/*
- * Barrier Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_barrier_init (pthread_barrier_t * barrier,
- const pthread_barrierattr_t * attr,
- unsigned int count);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_barrier_destroy (pthread_barrier_t * barrier);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_barrier_wait (pthread_barrier_t * barrier);
-
-/*
- * Condition Variable Attribute Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_condattr_init (pthread_condattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_condattr_destroy (pthread_condattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_condattr_getpshared (const pthread_condattr_t * attr,
- int *pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_condattr_setpshared (pthread_condattr_t * attr,
- int pshared);
-
-/*
- * Condition Variable Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_init (pthread_cond_t * cond,
- const pthread_condattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_destroy (pthread_cond_t * cond);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_wait (pthread_cond_t * cond,
- pthread_mutex_t * mutex);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_timedwait (pthread_cond_t * cond,
- pthread_mutex_t * mutex,
- const struct timespec *abstime);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_signal (pthread_cond_t * cond);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_cond_broadcast (pthread_cond_t * cond);
-
-/*
- * Scheduling
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_setschedparam (pthread_t thread,
- int policy,
- const struct sched_param *param);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_getschedparam (pthread_t thread,
- int *policy,
- struct sched_param *param);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_setconcurrency (int);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_getconcurrency (void);
-
-/*
- * Read-Write Lock Functions
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_init(pthread_rwlock_t *lock,
- const pthread_rwlockattr_t *attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_destroy(pthread_rwlock_t *lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_tryrdlock(pthread_rwlock_t *);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_trywrlock(pthread_rwlock_t *);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_rdlock(pthread_rwlock_t *lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedrdlock(pthread_rwlock_t *lock,
- const struct timespec *abstime);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_wrlock(pthread_rwlock_t *lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_timedwrlock(pthread_rwlock_t *lock,
- const struct timespec *abstime);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlock_unlock(pthread_rwlock_t *lock);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_init (pthread_rwlockattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_destroy (pthread_rwlockattr_t * attr);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_getpshared (const pthread_rwlockattr_t * attr,
- int *pshared);
-
-PTW32_DLLPORT int PTW32_CDECL pthread_rwlockattr_setpshared (pthread_rwlockattr_t * attr,
- int pshared);
-
-#if PTW32_LEVEL >= PTW32_LEVEL_MAX - 1
-
-/*
- * Signal Functions. Should be defined in <signal.h> but MSVC and MinGW32
- * already have signal.h that don't define these.
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_kill(pthread_t thread, int sig);
-
-/*
- * Non-portable functions
- */
-
-/*
- * Compatibility with Linux.
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_setkind_np(pthread_mutexattr_t * attr,
- int kind);
-PTW32_DLLPORT int PTW32_CDECL pthread_mutexattr_getkind_np(pthread_mutexattr_t * attr,
- int *kind);
-
-/*
- * Possibly supported by other POSIX threads implementations
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_delay_np (struct timespec * interval);
-PTW32_DLLPORT int PTW32_CDECL pthread_num_processors_np(void);
-PTW32_DLLPORT unsigned __int64 PTW32_CDECL pthread_getunique_np(pthread_t thread);
-
-/*
- * Useful if an application wants to statically link
- * the lib rather than load the DLL at run-time.
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_attach_np(void);
-PTW32_DLLPORT int PTW32_CDECL pthread_win32_process_detach_np(void);
-PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_attach_np(void);
-PTW32_DLLPORT int PTW32_CDECL pthread_win32_thread_detach_np(void);
-
-/*
- * Features that are auto-detected at load/run time.
- */
-PTW32_DLLPORT int PTW32_CDECL pthread_win32_test_features_np(int);
-enum ptw32_features {
- PTW32_SYSTEM_INTERLOCKED_COMPARE_EXCHANGE = 0x0001, /* System provides it. */
- PTW32_ALERTABLE_ASYNC_CANCEL = 0x0002 /* Can cancel blocked threads. */
-};
-
-/*
- * Register a system time change with the library.
- * Causes the library to perform various functions
- * in response to the change. Should be called whenever
- * the application's top level window receives a
- * WM_TIMECHANGE message. It can be passed directly to
- * pthread_create() as a new thread if desired.
- */
-PTW32_DLLPORT void * PTW32_CDECL pthread_timechange_handler_np(void *);
-
-#endif /*PTW32_LEVEL >= PTW32_LEVEL_MAX - 1 */
-
-#if PTW32_LEVEL >= PTW32_LEVEL_MAX
-
-/*
- * Returns the Win32 HANDLE for the POSIX thread.
- */
-PTW32_DLLPORT HANDLE PTW32_CDECL pthread_getw32threadhandle_np(pthread_t thread);
-/*
- * Returns the win32 thread ID for POSIX thread.
- */
-PTW32_DLLPORT DWORD PTW32_CDECL pthread_getw32threadid_np (pthread_t thread);
-
-
-/*
- * Protected Methods
- *
- * This function blocks until the given WIN32 handle
- * is signaled or pthread_cancel had been called.
- * This function allows the caller to hook into the
- * PThreads cancel mechanism. It is implemented using
- *
- * WaitForMultipleObjects
- *
- * on 'waitHandle' and a manually reset WIN32 Event
- * used to implement pthread_cancel. The 'timeout'
- * argument to TimedWait is simply passed to
- * WaitForMultipleObjects.
- */
-PTW32_DLLPORT int PTW32_CDECL pthreadCancelableWait (HANDLE waitHandle);
-PTW32_DLLPORT int PTW32_CDECL pthreadCancelableTimedWait (HANDLE waitHandle,
- DWORD timeout);
-
-#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
-
-/*
- * Thread-Safe C Runtime Library Mappings.
- */
-#if !defined(_UWIN)
-# if defined(NEED_ERRNO)
- PTW32_DLLPORT int * PTW32_CDECL _errno( void );
-# else
-# if !defined(errno)
-# if (defined(_MT) || defined(_DLL))
- __declspec(dllimport) extern int * __cdecl _errno(void);
-# define errno (*_errno())
-# endif
-# endif
-# endif
-#endif
-
-/*
- * Some compiler environments don't define some things.
- */
-#if defined(__BORLANDC__)
-# define _ftime ftime
-# define _timeb timeb
-#endif
-
-#if defined(__cplusplus)
-
-/*
- * Internal exceptions
- */
-class ptw32_exception {};
-class ptw32_exception_cancel : public ptw32_exception {};
-class ptw32_exception_exit : public ptw32_exception {};
-
-#endif
-
-#if PTW32_LEVEL >= PTW32_LEVEL_MAX
-
-/* FIXME: This is only required if the library was built using SEH */
-/*
- * Get internal SEH tag
- */
-PTW32_DLLPORT DWORD PTW32_CDECL ptw32_get_exception_services_code(void);
-
-#endif /* PTW32_LEVEL >= PTW32_LEVEL_MAX */
-
-#if !defined(PTW32_BUILD)
-
-#if defined(__CLEANUP_SEH)
-
-/*
- * Redefine the SEH __except keyword to ensure that applications
- * propagate our internal exceptions up to the library's internal handlers.
- */
-#define __except( E ) \
- __except( ( GetExceptionCode() == ptw32_get_exception_services_code() ) \
- ? EXCEPTION_CONTINUE_SEARCH : ( E ) )
-
-#endif /* __CLEANUP_SEH */
-
-#if defined(__CLEANUP_CXX)
-
-/*
- * Redefine the C++ catch keyword to ensure that applications
- * propagate our internal exceptions up to the library's internal handlers.
- */
-#if defined(_MSC_VER)
- /*
- * WARNING: Replace any 'catch( ... )' with 'PtW32CatchAll'
- * if you want Pthread-Win32 cancelation and pthread_exit to work.
- */
-
-#if !defined(PtW32NoCatchWarn)
-
-#pragma message("Specify \"/DPtW32NoCatchWarn\" compiler flag to skip this message.")
-#pragma message("------------------------------------------------------------------")
-#pragma message("When compiling applications with MSVC++ and C++ exception handling:")
-#pragma message(" Replace any 'catch( ... )' in routines called from POSIX threads")
-#pragma message(" with 'PtW32CatchAll' or 'CATCHALL' if you want POSIX thread")
-#pragma message(" cancelation and pthread_exit to work. For example:")
-#pragma message("")
-#pragma message(" #if defined(PtW32CatchAll)")
-#pragma message(" PtW32CatchAll")
-#pragma message(" #else")
-#pragma message(" catch(...)")
-#pragma message(" #endif")
-#pragma message(" {")
-#pragma message(" /* Catchall block processing */")
-#pragma message(" }")
-#pragma message("------------------------------------------------------------------")
-
-#endif
-
-#define PtW32CatchAll \
- catch( ptw32_exception & ) { throw; } \
- catch( ... )
-
-#else /* _MSC_VER */
-
-#define catch( E ) \
- catch( ptw32_exception & ) { throw; } \
- catch( E )
-
-#endif /* _MSC_VER */
-
-#endif /* __CLEANUP_CXX */
-
-#endif /* ! PTW32_BUILD */
-
-#if defined(__cplusplus)
-} /* End of extern "C" */
-#endif /* __cplusplus */
-
-#if defined(PTW32__HANDLE_DEF)
-# undef HANDLE
-#endif
-#if defined(PTW32__DWORD_DEF)
-# undef DWORD
-#endif
-
-#undef PTW32_LEVEL
-#undef PTW32_LEVEL_MAX
-
-#endif /* ! RC_INVOKED */
-
-#endif /* PTHREAD_H */
diff --git a/src/external/pthread/include/sched.h b/src/external/pthread/include/sched.h
deleted file mode 100644
index f36a97a6..00000000
--- a/src/external/pthread/include/sched.h
+++ /dev/null
@@ -1,183 +0,0 @@
-/*
- * Module: sched.h
- *
- * Purpose:
- * Provides an implementation of POSIX realtime extensions
- * as defined in
- *
- * POSIX 1003.1b-1993 (POSIX.1b)
- *
- * --------------------------------------------------------------------------
- *
- * Pthreads-win32 - POSIX Threads Library for Win32
- * Copyright(C) 1998 John E. Bossom
- * Copyright(C) 1999,2005 Pthreads-win32 contributors
- *
- * Contact Email: rpj@callisto.canberra.edu.au
- *
- * The current list of contributors is contained
- * in the file CONTRIBUTORS included with the source
- * code distribution. The list can also be seen at the
- * following World Wide Web location:
- * http://sources.redhat.com/pthreads-win32/contributors.html
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library in the file COPYING.LIB;
- * if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-#if !defined(_SCHED_H)
-#define _SCHED_H
-
-#undef PTW32_SCHED_LEVEL
-
-#if defined(_POSIX_SOURCE)
-#define PTW32_SCHED_LEVEL 0
-/* Early POSIX */
-#endif
-
-#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
-#undef PTW32_SCHED_LEVEL
-#define PTW32_SCHED_LEVEL 1
-/* Include 1b, 1c and 1d */
-#endif
-
-#if defined(INCLUDE_NP)
-#undef PTW32_SCHED_LEVEL
-#define PTW32_SCHED_LEVEL 2
-/* Include Non-Portable extensions */
-#endif
-
-#define PTW32_SCHED_LEVEL_MAX 3
-
-#if ( defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112 ) || !defined(PTW32_SCHED_LEVEL)
-#define PTW32_SCHED_LEVEL PTW32_SCHED_LEVEL_MAX
-/* Include everything */
-#endif
-
-
-#if defined(__GNUC__) && !defined(__declspec)
-# error Please upgrade your GNU compiler to one that supports __declspec.
-#endif
-
-/*
- * When building the library, you should define PTW32_BUILD so that
- * the variables/functions are exported correctly. When using the library,
- * do NOT define PTW32_BUILD, and then the variables/functions will
- * be imported correctly.
- */
-#if !defined(PTW32_STATIC_LIB)
-# if defined(PTW32_BUILD)
-# define PTW32_DLLPORT __declspec (dllexport)
-# else
-# define PTW32_DLLPORT __declspec (dllimport)
-# endif
-#else
-# define PTW32_DLLPORT
-#endif
-
-/*
- * This is a duplicate of what is in the autoconf config.h,
- * which is only used when building the pthread-win32 libraries.
- */
-
-#if !defined(PTW32_CONFIG_H)
-# if defined(WINCE)
-# define NEED_ERRNO
-# define NEED_SEM
-# endif
-# if defined(__MINGW64__)
-# define HAVE_STRUCT_TIMESPEC
-# define HAVE_MODE_T
-# elif defined(_UWIN) || defined(__MINGW32__)
-# define HAVE_MODE_T
-# endif
-#endif
-
-/*
- *
- */
-
-#if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
-#if defined(NEED_ERRNO)
-#include "need_errno.h"
-#else
-#include <errno.h>
-#endif
-#endif /* PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX */
-
-#if (defined(__MINGW64__) || defined(__MINGW32__)) || defined(_UWIN)
-# if PTW32_SCHED_LEVEL >= PTW32_SCHED_LEVEL_MAX
-/* For pid_t */
-# include <sys/types.h>
-/* Required by Unix 98 */
-# include <time.h>
-# else
- typedef int pid_t;
-# endif
-#else
- typedef int pid_t;
-#endif
-
-/* Thread scheduling policies */
-
-enum {
- SCHED_OTHER = 0,
- SCHED_FIFO,
- SCHED_RR,
- SCHED_MIN = SCHED_OTHER,
- SCHED_MAX = SCHED_RR
-};
-
-struct sched_param {
- int sched_priority;
-};
-
-#if defined(__cplusplus)
-extern "C"
-{
-#endif /* __cplusplus */
-
-PTW32_DLLPORT int __cdecl sched_yield (void);
-
-PTW32_DLLPORT int __cdecl sched_get_priority_min (int policy);
-
-PTW32_DLLPORT int __cdecl sched_get_priority_max (int policy);
-
-PTW32_DLLPORT int __cdecl sched_setscheduler (pid_t pid, int policy);
-
-PTW32_DLLPORT int __cdecl sched_getscheduler (pid_t pid);
-
-/*
- * Note that this macro returns ENOTSUP rather than
- * ENOSYS as might be expected. However, returning ENOSYS
- * should mean that sched_get_priority_{min,max} are
- * not implemented as well as sched_rr_get_interval.
- * This is not the case, since we just don't support
- * round-robin scheduling. Therefore I have chosen to
- * return the same value as sched_setscheduler when
- * SCHED_RR is passed to it.
- */
-#define sched_rr_get_interval(_pid, _interval) \
- ( errno = ENOTSUP, (int) -1 )
-
-
-#if defined(__cplusplus)
-} /* End of extern "C" */
-#endif /* __cplusplus */
-
-#undef PTW32_SCHED_LEVEL
-#undef PTW32_SCHED_LEVEL_MAX
-
-#endif /* !_SCHED_H */
-
diff --git a/src/external/pthread/include/semaphore.h b/src/external/pthread/include/semaphore.h
deleted file mode 100644
index c6e9407e..00000000
--- a/src/external/pthread/include/semaphore.h
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * Module: semaphore.h
- *
- * Purpose:
- * Semaphores aren't actually part of the PThreads standard.
- * They are defined by the POSIX Standard:
- *
- * POSIX 1003.1b-1993 (POSIX.1b)
- *
- * --------------------------------------------------------------------------
- *
- * Pthreads-win32 - POSIX Threads Library for Win32
- * Copyright(C) 1998 John E. Bossom
- * Copyright(C) 1999,2005 Pthreads-win32 contributors
- *
- * Contact Email: rpj@callisto.canberra.edu.au
- *
- * The current list of contributors is contained
- * in the file CONTRIBUTORS included with the source
- * code distribution. The list can also be seen at the
- * following World Wide Web location:
- * http://sources.redhat.com/pthreads-win32/contributors.html
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library in the file COPYING.LIB;
- * if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-#if !defined( SEMAPHORE_H )
-#define SEMAPHORE_H
-
-#undef PTW32_SEMAPHORE_LEVEL
-
-#if defined(_POSIX_SOURCE)
-#define PTW32_SEMAPHORE_LEVEL 0
-/* Early POSIX */
-#endif
-
-#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309
-#undef PTW32_SEMAPHORE_LEVEL
-#define PTW32_SEMAPHORE_LEVEL 1
-/* Include 1b, 1c and 1d */
-#endif
-
-#if defined(INCLUDE_NP)
-#undef PTW32_SEMAPHORE_LEVEL
-#define PTW32_SEMAPHORE_LEVEL 2
-/* Include Non-Portable extensions */
-#endif
-
-#define PTW32_SEMAPHORE_LEVEL_MAX 3
-
-#if !defined(PTW32_SEMAPHORE_LEVEL)
-#define PTW32_SEMAPHORE_LEVEL PTW32_SEMAPHORE_LEVEL_MAX
-/* Include everything */
-#endif
-
-#if defined(__GNUC__) && ! defined (__declspec)
-# error Please upgrade your GNU compiler to one that supports __declspec.
-#endif
-
-/*
- * When building the library, you should define PTW32_BUILD so that
- * the variables/functions are exported correctly. When using the library,
- * do NOT define PTW32_BUILD, and then the variables/functions will
- * be imported correctly.
- */
-#if !defined(PTW32_STATIC_LIB)
-# if defined(PTW32_BUILD)
-# define PTW32_DLLPORT __declspec (dllexport)
-# else
-# define PTW32_DLLPORT __declspec (dllimport)
-# endif
-#else
-# define PTW32_DLLPORT
-#endif
-
-/*
- * This is a duplicate of what is in the autoconf config.h,
- * which is only used when building the pthread-win32 libraries.
- */
-
-#if !defined(PTW32_CONFIG_H)
-# if defined(WINCE)
-# define NEED_ERRNO
-# define NEED_SEM
-# endif
-# if defined(__MINGW64__)
-# define HAVE_STRUCT_TIMESPEC
-# define HAVE_MODE_T
-# elif defined(_UWIN) || defined(__MINGW32__)
-# define HAVE_MODE_T
-# endif
-#endif
-
-/*
- *
- */
-
-#if PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX
-#if defined(NEED_ERRNO)
-#include "need_errno.h"
-#else
-#include <errno.h>
-#endif
-#endif /* PTW32_SEMAPHORE_LEVEL >= PTW32_SEMAPHORE_LEVEL_MAX */
-
-#define _POSIX_SEMAPHORES
-
-#if defined(__cplusplus)
-extern "C"
-{
-#endif /* __cplusplus */
-
-#if !defined(HAVE_MODE_T)
-typedef unsigned int mode_t;
-#endif
-
-
-typedef struct sem_t_ * sem_t;
-
-PTW32_DLLPORT int __cdecl sem_init (sem_t * sem,
- int pshared,
- unsigned int value);
-
-PTW32_DLLPORT int __cdecl sem_destroy (sem_t * sem);
-
-PTW32_DLLPORT int __cdecl sem_trywait (sem_t * sem);
-
-PTW32_DLLPORT int __cdecl sem_wait (sem_t * sem);
-
-PTW32_DLLPORT int __cdecl sem_timedwait (sem_t * sem,
- const struct timespec * abstime);
-
-PTW32_DLLPORT int __cdecl sem_post (sem_t * sem);
-
-PTW32_DLLPORT int __cdecl sem_post_multiple (sem_t * sem,
- int count);
-
-PTW32_DLLPORT int __cdecl sem_open (const char * name,
- int oflag,
- mode_t mode,
- unsigned int value);
-
-PTW32_DLLPORT int __cdecl sem_close (sem_t * sem);
-
-PTW32_DLLPORT int __cdecl sem_unlink (const char * name);
-
-PTW32_DLLPORT int __cdecl sem_getvalue (sem_t * sem,
- int * sval);
-
-#if defined(__cplusplus)
-} /* End of extern "C" */
-#endif /* __cplusplus */
-
-#undef PTW32_SEMAPHORE_LEVEL
-#undef PTW32_SEMAPHORE_LEVEL_MAX
-
-#endif /* !SEMAPHORE_H */
diff --git a/src/external/pthread/lib/libpthreadGC2.a b/src/external/pthread/lib/libpthreadGC2.a
deleted file mode 100644
index df211759..00000000
--- a/src/external/pthread/lib/libpthreadGC2.a
+++ /dev/null
Binary files differ
diff --git a/src/external/pthread/lib/pthreadGC2.dll b/src/external/pthread/lib/pthreadGC2.dll
deleted file mode 100644
index 67b9289d..00000000
--- a/src/external/pthread/lib/pthreadGC2.dll
+++ /dev/null
Binary files differ
diff --git a/src/gestures.h b/src/gestures.h
index 99f49d2a..c97871e5 100644
--- a/src/gestures.h
+++ b/src/gestures.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib Gestures System - Gestures Processing based on input gesture events (touch/mouse)
+* raylib.gestures - Gestures system, gestures processing based on input events (touch/mouse)
*
* NOTE: Memory footprint of this library is aproximately 128 bytes (global variables)
*
@@ -24,7 +24,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -147,7 +147,7 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang
// Functions required to query time on Windows
int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount);
int __stdcall QueryPerformanceFrequency(unsigned long long int *lpFrequency);
-#elif defined(__linux)
+#elif defined(__linux__)
#include <sys/time.h> // Required for: timespec
#include <time.h> // Required for: clock_gettime()
#endif
@@ -517,7 +517,7 @@ static double GetCurrentTime(void)
time = (double)currentTime/clockFrequency*1000.0f; // Time in miliseconds
#endif
-#if defined(__linux)
+#if defined(__linux__)
// NOTE: Only for Linux-based systems
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
diff --git a/src/models.c b/src/models.c
index bef19e10..67e1693c 100644
--- a/src/models.c
+++ b/src/models.c
@@ -1,17 +1,19 @@
/**********************************************************************************************
*
-* raylib.models - Basic functions to draw 3d shapes and 3d models
+* raylib.models - Basic functions to deal with 3d shapes and 3d models
*
* CONFIGURATION:
*
* #define SUPPORT_FILEFORMAT_OBJ / SUPPORT_LOAD_OBJ
+* Selected desired fileformats to be supported for loading.
*
* #define SUPPORT_FILEFORMAT_MTL
+* Selected desired fileformats to be supported for loading.
*
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/src/physac.h b/src/physac.h
index ff56615d..1aa0adee 100644
--- a/src/physac.h
+++ b/src/physac.h
@@ -249,7 +249,7 @@ PHYSACDEF void ClosePhysics(void);
// Functions required to query time on Windows
int __stdcall QueryPerformanceCounter(unsigned long long int *lpPerformanceCount);
int __stdcall QueryPerformanceFrequency(unsigned long long int *lpFrequency);
-#elif defined(__linux) || defined(PLATFORM_WEB)
+#elif defined(__linux__) || defined(PLATFORM_WEB)
#include <sys/time.h> // Required for: timespec
#include <time.h> // Required for: clock_gettime()
#include <stdint.h>
@@ -277,7 +277,7 @@ PHYSACDEF void ClosePhysics(void);
static unsigned int usedMemory = 0; // Total allocated dynamic memory
static bool physicsThreadEnabled = false; // Physics thread enabled state
static double currentTime = 0; // Current time in milliseconds
-#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(__linux) || defined(PLATFORM_WEB)
+#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(__linux__) || defined(PLATFORM_WEB)
static double baseTime = 0; // Android and RPI platforms base time
#endif
static double startTime = 0; // Start time in milliseconds
@@ -1906,7 +1906,7 @@ static double GetCurrentTime(void)
time = (double)((double)currentTime/clockFrequency)*1000;
#endif
- #if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(__linux) || defined(PLATFORM_WEB)
+ #if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(__linux__) || defined(PLATFORM_WEB)
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
uint64_t temp = (uint64_t)ts.tv_sec*1000000000LLU + (uint64_t)ts.tv_nsec;
diff --git a/src/raylib.h b/src/raylib.h
index b0f03bbe..cdefceb2 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,43 +1,45 @@
/**********************************************************************************************
*
-* raylib v1.7.0 (www.raylib.com)
+* raylib v1.7.0
*
-* A simple and easy-to-use library to learn videogames programming
+* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*
* FEATURES:
-* Library written in plain C code (C99)
-* Uses PascalCase/camelCase notation
-* Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
-* Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
-* Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
-* Multiple textures support, including compressed formats and mipmaps generation
-* Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps
-* Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
-* Audio loading and playing with streaming support and mixing channels [audio]
-* VR stereo rendering support with configurable HMD device parameters
-* Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1
-* Custom color palette for fancy visuals on raywhite background
-* Minimal external dependencies (GLFW3, OpenGL, OpenAL)
-* Complete binding for Lua [rlua]
+* - Library written in plain C code (C99)
+* - Uses PascalCase/camelCase notation
+* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
+* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
+* - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
+* - Multiple textures support, including compressed formats and mipmaps generation
+* - Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps
+* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
+* - Audio loading and playing with streaming support and mixing channels [audio]
+* - VR stereo rendering support with configurable HMD device parameters
+* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1
+* - Custom color palette for fancy visuals on raywhite background
+* - Minimal external dependencies (GLFW3, OpenGL, OpenAL)
+* - Complete bindings for Lua, Go and Pascal
*
* NOTES:
-* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte)
-* One custom default font could be loaded automatically when InitWindow() [core]
-* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
-* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined)
+* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte)
+* One custom default font could be loaded automatically when InitWindow() [core]
+* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
+* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined)
*
* DEPENDENCIES:
-* GLFW3 (www.glfw.org) for window/context management and input [core]
-* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
-* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
-* stb_image_write (Sean Barret) for image writting (PNG) [utils]
-* stb_truetype (Sean Barret) for ttf fonts loading [text]
-* stb_vorbis (Sean Barret) for ogg audio loading [audio]
-* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
-* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio]
-* dr_flac (David Reid) for FLAC audio file loading [audio]
-* OpenAL Soft for audio device/context management [audio]
-* tinfl for data decompression (DEFLATE algorithm) [utils]
+* GLFW3 (www.glfw.org) for window/context management and input [core]
+* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
+* OpenAL Soft for audio device/context management [audio]
+*
+* OPTIONAL DEPENDENCIES:
+* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
+* stb_image_write (Sean Barret) for image writting (PNG) [utils]
+* stb_truetype (Sean Barret) for ttf fonts loading [text]
+* stb_vorbis (Sean Barret) for ogg audio loading [audio]
+* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
+* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio]
+* dr_flac (David Reid) for FLAC audio file loading [audio]
+* tinfl for data decompression (DEFLATE algorithm) [rres]
*
*
* LICENSE: zlib/libpng
@@ -45,7 +47,7 @@
* raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
-* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -687,6 +689,7 @@ RLAPI Color Fade(Color color, float alpha); // Color fade-
RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags
RLAPI void ShowLogo(void); // Activates raylib logo at startup (can be done with flags)
+//RLAPI void TraceLog(int logType, const char *text, ...); // Trace log messages showing (INFO, WARNING, ERROR, DEBUG)
RLAPI bool IsFileDropped(void); // Check if a file have been dropped into window
RLAPI char **GetDroppedFiles(int *count); // Retrieve dropped files into window
@@ -764,6 +767,7 @@ RLAPI void DrawPixelV(Vector2 position, Color color);
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version)
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness
+RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle
RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version)
@@ -943,12 +947,13 @@ RLAPI void EndBlendMode(void); // End
// VR experience Functions (Module: rlgl)
// NOTE: This functions are useless when using OpenGL 1.1
//------------------------------------------------------------------------------------
-RLAPI void InitVrDevice(int vdDevice); // Init VR device
-RLAPI void CloseVrDevice(void); // Close VR device
-RLAPI bool IsVrDeviceReady(void); // Detect if VR device is ready
-RLAPI bool IsVrSimulator(void); // Detect if VR simulator is running
-RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
-RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
+RLAPI void InitVrSimulator(int vrDevice); // Init VR simulator for selected device
+RLAPI void CloseVrSimulator(void); // Close VR simulator for current device
+RLAPI bool IsVrSimulatorReady(void); // Detect if VR device is ready
+RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
+RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
+RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering
+RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering
//------------------------------------------------------------------------------------
// Audio Loading and Playing Functions (Module: audio)
diff --git a/src/raymath.h b/src/raymath.h
index a2263f19..7e760957 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raymath v1.0 - Some useful functions to work with Vector3, Matrix and Quaternions
+* raymath v1.0 - Math functions to work with Vector3, Matrix and Quaternions
*
* CONFIGURATION:
*
diff --git a/src/rlgl.c b/src/rlgl.c
index ffc9d741..a937bdec 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -2,10 +2,8 @@
*
* rlgl - raylib OpenGL abstraction layer
*
-* DESCRIPTION:
-*
-* rlgl allows usage of OpenGL 1.1 style functions (rlVertex) that are internally mapped to
-* selected OpenGL version (1.1, 2.1, 3.3 Core, ES 2.0).
+* rlgl is a wrapper for multiple OpenGL versions (1.1, 2.1, 3.3 Core, ES 2.0) to
+* pseudo-OpenGL 1.1 style functions (rlVertex, rlTranslate, rlRotate...).
*
* When chosing an OpenGL version greater than OpenGL 1.1, rlgl stores vertex data on internal
* VBO buffers (and VAOs if available). It requires calling 3 functions:
@@ -16,34 +14,19 @@
* CONFIGURATION:
*
* #define GRAPHICS_API_OPENGL_11
-* Use OpenGL 1.1 backend
-*
* #define GRAPHICS_API_OPENGL_21
-* Use OpenGL 2.1 backend
-*
* #define GRAPHICS_API_OPENGL_33
-* Use OpenGL 3.3 Core profile backend
-*
* #define GRAPHICS_API_OPENGL_ES2
-* Use OpenGL ES 2.0 backend
+* Use selected OpenGL backend
*
* #define RLGL_STANDALONE
* Use rlgl as standalone library (no raylib dependency)
*
-* #define RLGL_NO_DISTORTION_SHADER
-* Avoid stereo rendering distortion sahder (shader_distortion.h) inclusion
-*
-* #define SUPPORT_SHADER_DEFAULT / ENABLE_SHADER_DEFAULT
+* #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING
+* Support VR simulation functionality (stereo rendering)
*
* #define SUPPORT_SHADER_DISTORTION
-*
-*
-* #define SUPPORT_OCULUS_RIFT_CV1 / RLGL_OCULUS_SUPPORT
-* Enable Oculus Rift CV1 functionality
-*
-* #define SUPPORT_STEREO_RENDERING
-*
-* #define RLGL_NO_DEFAULT_SHADER
+* Include stereo rendering distortion shader (shader_distortion.h)
*
* DEPENDENCIES:
* raymath - 3D math functionality (Vector3, Matrix, Quaternion)
@@ -52,7 +35,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -121,17 +104,6 @@
#include "shader_distortion.h" // Distortion shader to be embedded
#endif
-//#define RLGL_OCULUS_SUPPORT // Enable Oculus Rift code
-#if defined(RLGL_OCULUS_SUPPORT)
- #include "external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h" // Oculus SDK for OpenGL
-#endif
-
-#if defined(RLGL_STANDALONE)
- #define OCULUSAPI
-#else
- #define OCULUSAPI static
-#endif
-
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
@@ -187,15 +159,15 @@
#endif
#if defined(GRAPHICS_API_OPENGL_11)
- #define GL_UNSIGNED_SHORT_5_6_5 0x8363
- #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
- #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+ #define GL_UNSIGNED_SHORT_5_6_5 0x8363
+ #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+ #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#endif
#if defined(GRAPHICS_API_OPENGL_ES2)
- #define glClearDepth glClearDepthf
- #define GL_READ_FRAMEBUFFER GL_FRAMEBUFFER
- #define GL_DRAW_FRAMEBUFFER GL_FRAMEBUFFER
+ #define glClearDepth glClearDepthf
+ #define GL_READ_FRAMEBUFFER GL_FRAMEBUFFER
+ #define GL_DRAW_FRAMEBUFFER GL_FRAMEBUFFER
#endif
// Default vertex attribute names on shader to set location points
@@ -267,32 +239,6 @@ typedef struct VrStereoConfig {
Matrix eyesViewOffset[2]; // VR stereo rendering eyes view offset matrices
} VrStereoConfig;
-#if defined(RLGL_OCULUS_SUPPORT)
-typedef struct OculusBuffer {
- ovrTextureSwapChain textureChain;
- GLuint depthId;
- GLuint fboId;
- int width;
- int height;
-} OculusBuffer;
-
-typedef struct OculusMirror {
- ovrMirrorTexture texture;
- GLuint fboId;
- int width;
- int height;
-} OculusMirror;
-
-typedef struct OculusLayer {
- ovrViewScaleDesc viewScaleDesc;
- ovrLayerEyeFov eyeLayer; // layer 0
- //ovrLayerQuad quadLayer; // TODO: layer 1: '2D' quad for GUI
- Matrix eyeProjections[2];
- int width;
- int height;
-} OculusLayer;
-#endif
-
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
@@ -305,7 +251,7 @@ static Matrix projection;
static Matrix *currentMatrix;
static int currentMatrixMode;
-static DrawMode currentDrawMode;
+static int currentDrawMode;
static float currentDepth = -1.0f;
@@ -334,6 +280,13 @@ static bool texCompETC1Supported = false; // ETC1 texture compression support
static bool texCompETC2Supported = false; // ETC2/EAC texture compression support
static bool texCompPVRTSupported = false; // PVR texture compression support
static bool texCompASTCSupported = false; // ASTC texture compression support
+
+// VR global variables
+static VrDeviceInfo hmd; // Current VR device info
+static VrStereoConfig vrConfig; // VR stereo configuration for simulator
+static bool vrSimulatorReady = false; // VR simulator ready flag
+static bool vrStereoRender = false; // VR stereo rendering enabled/disabled flag
+ // NOTE: This flag is useful to render data over stereo image (i.e. FPS)
#endif
// Extension supported flag: Anisotropic filtering
@@ -343,26 +296,6 @@ static float maxAnisotropicLevel = 0.0f; // Maximum anisotropy level supp
// Extension supported flag: Clamp mirror wrap mode
static bool texClampMirrorSupported = false; // Clamp mirror wrap mode supported
-#if defined(RLGL_OCULUS_SUPPORT)
-// OVR device variables
-static ovrSession session; // Oculus session (pointer to ovrHmdStruct)
-static ovrHmdDesc hmdDesc; // Oculus device descriptor parameters
-static ovrGraphicsLuid luid; // Oculus locally unique identifier for the program (64 bit)
-static OculusLayer layer; // Oculus drawing layer (similar to photoshop)
-static OculusBuffer buffer; // Oculus internal buffers (texture chain and fbo)
-static OculusMirror mirror; // Oculus mirror texture and fbo
-static unsigned int frameIndex = 0; // Oculus frames counter, used to discard frames from chain
-#endif
-
-// VR global variables
-static VrDeviceInfo hmd; // Current VR device info
-static VrStereoConfig vrConfig; // VR stereo configuration for simulator
-static bool vrDeviceReady = false; // VR device ready flag
-static bool vrSimulator = false; // VR simulator enabled flag
-static bool vrEnabled = false; // VR experience enabled (device or simulator)
-static bool vrRendering = true; // VR stereo rendering enabled/disabled flag
- // NOTE: This flag is useful to render data over stereo image (i.e. FPS)
-
#if defined(GRAPHICS_API_OPENGL_ES2)
// NOTE: VAO functionality is exposed through extensions (OES)
static PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays;
@@ -380,7 +313,7 @@ static int blendMode = 0; // Track current blending mode
// White texture useful for plain color polys (required by shader)
static unsigned int whiteTexture;
-// Default framebuffer size (required by Oculus device)
+// Default framebuffer size
static int screenWidth; // Default framebuffer width
static int screenHeight; // Default framebuffer height
@@ -397,7 +330,7 @@ static void UnloadDefaultShader(void); // Unload default shader
static void LoadDefaultBuffers(void); // Load default internal buffers (lines, triangles, quads)
static void UpdateDefaultBuffers(void); // Update default internal buffers (VAOs/VBOs) with vertex data
-static void DrawDefaultBuffers(int eyesCount); // Draw default internal buffers vertex data
+static void DrawDefaultBuffers(void); // Draw default internal buffers vertex data
static void UnloadDefaultBuffers(void); // Unload default internal buffers vertex data from CPU and GPU
// Configure stereo rendering (including distortion shader) with HMD device parameters
@@ -407,26 +340,6 @@ static void SetStereoConfig(VrDeviceInfo info);
static void SetStereoView(int eye, Matrix matProjection, Matrix matModelView);
#endif
-#if defined(RLGL_OCULUS_SUPPORT)
-#if !defined(RLGL_STANDALONE)
-static bool InitOculusDevice(void); // Initialize Oculus device (returns true if success)
-static void CloseOculusDevice(void); // Close Oculus device
-static void UpdateOculusTracking(Camera *camera); // Update Oculus head position-orientation tracking
-static void BeginOculusDrawing(void); // Setup Oculus buffers for drawing
-static void EndOculusDrawing(void); // Finish Oculus drawing and blit framebuffer to mirror
-#endif
-
-static OculusBuffer LoadOculusBuffer(ovrSession session, int width, int height); // Load Oculus required buffers
-static void UnloadOculusBuffer(ovrSession session, OculusBuffer buffer); // Unload texture required buffers
-static OculusMirror LoadOculusMirror(ovrSession session, int width, int height); // Load Oculus mirror buffers
-static void UnloadOculusMirror(ovrSession session, OculusMirror mirror); // Unload Oculus mirror buffers
-static void BlitOculusMirror(ovrSession session, OculusMirror mirror); // Copy Oculus screen buffer to mirror texture
-static OculusLayer InitOculusLayer(ovrSession session); // Init Oculus layer (similar to photoshop)
-static Matrix FromOvrMatrix(ovrMatrix4f ovrM); // Convert from Oculus ovrMatrix4f struct to raymath Matrix struct
-#endif
-
-
-
#if defined(GRAPHICS_API_OPENGL_11)
static int GenerateMipmaps(unsigned char *data, int baseWidth, int baseHeight);
static Color *GenNextMipmap(Color *srcData, int srcWidth, int srcHeight);
@@ -1352,9 +1265,7 @@ void rlglDraw(void)
// NOTE: Default buffers upload and draw
UpdateDefaultBuffers();
-
- if (vrEnabled && vrRendering) DrawDefaultBuffers(2);
- else DrawDefaultBuffers(1);
+ DrawDefaultBuffers(); // NOTE: Stereo rendering is checked inside
#endif
}
@@ -2018,9 +1929,6 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform)
#endif
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
- int eyesCount = 1;
- if (vrEnabled) eyesCount = 2;
-
glUseProgram(material.shader.id);
// Upload to shader material.colDiffuse
@@ -2153,6 +2061,9 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform)
if (mesh.indices != NULL) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, quads.vboId[3]);
}
+ int eyesCount = 1;
+ if (vrStereoRender) eyesCount = 2;
+
for (int eye = 0; eye < eyesCount; eye++)
{
if (eyesCount == 2) SetStereoView(eye, matProjection, matModelView);
@@ -2617,146 +2528,123 @@ void EndBlendMode(void)
BeginBlendMode(BLEND_ALPHA);
}
-// Init VR device (or simulator)
-// NOTE: If device is not available, it fallbacks to default device (simulator)
+// Init VR simulator for selected device
// NOTE: It modifies the global variable: VrDeviceInfo hmd
-void InitVrDevice(int vrDevice)
+void InitVrSimulator(int vrDevice)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
- switch (vrDevice)
- {
- case HMD_DEFAULT_DEVICE: TraceLog(INFO, "Initializing default VR Device (Oculus Rift CV1)");
- case HMD_OCULUS_RIFT_DK2:
- case HMD_OCULUS_RIFT_CV1:
- {
-#if defined(RLGL_OCULUS_SUPPORT)
- vrDeviceReady = InitOculusDevice();
-#else
- TraceLog(WARNING, "Oculus Rift not supported by default, recompile raylib with Oculus support");
-#endif
- } break;
- case HMD_VALVE_HTC_VIVE:
- case HMD_SAMSUNG_GEAR_VR:
- case HMD_GOOGLE_CARDBOARD:
- case HMD_SONY_PLAYSTATION_VR:
- case HMD_RAZER_OSVR:
- case HMD_FOVE_VR: TraceLog(WARNING, "VR Device not supported");
- default: break;
- }
-
- if (!vrDeviceReady)
- {
- TraceLog(WARNING, "VR Device not found: Initializing VR Simulator (Oculus Rift CV1)");
-
- if (vrDevice == HMD_OCULUS_RIFT_DK2)
- {
- // Oculus Rift DK2 parameters
- hmd.hResolution = 1280; // HMD horizontal resolution in pixels
- hmd.vResolution = 800; // HMD vertical resolution in pixels
- hmd.hScreenSize = 0.14976f; // HMD horizontal size in meters
- hmd.vScreenSize = 0.09356f; // HMD vertical size in meters
- hmd.vScreenCenter = 0.04678f; // HMD screen center in meters
- hmd.eyeToScreenDistance = 0.041f; // HMD distance between eye and display in meters
- hmd.lensSeparationDistance = 0.0635f; // HMD lens separation distance in meters
- hmd.interpupillaryDistance = 0.064f; // HMD IPD (distance between pupils) in meters
- hmd.distortionK[0] = 1.0f; // HMD lens distortion constant parameter 0
- hmd.distortionK[1] = 0.22f; // HMD lens distortion constant parameter 1
- hmd.distortionK[2] = 0.24f; // HMD lens distortion constant parameter 2
- hmd.distortionK[3] = 0.0f; // HMD lens distortion constant parameter 3
- hmd.chromaAbCorrection[0] = 0.996f; // HMD chromatic aberration correction parameter 0
- hmd.chromaAbCorrection[1] = -0.004f; // HMD chromatic aberration correction parameter 1
- hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2
- hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3
- }
- else if ((vrDevice == HMD_DEFAULT_DEVICE) || (vrDevice == HMD_OCULUS_RIFT_CV1))
- {
- // Oculus Rift CV1 parameters
- // NOTE: CV1 represents a complete HMD redesign compared to previous versions,
- // new Fresnel-hybrid-asymmetric lenses have been added and, consequently,
- // previous parameters (DK2) and distortion shader (DK2) doesn't work any more.
- // I just defined a set of parameters for simulator that approximate to CV1 stereo rendering
- // but result is not the same obtained with Oculus PC SDK.
- hmd.hResolution = 2160; // HMD horizontal resolution in pixels
- hmd.vResolution = 1200; // HMD vertical resolution in pixels
- hmd.hScreenSize = 0.133793f; // HMD horizontal size in meters
- hmd.vScreenSize = 0.0669f; // HMD vertical size in meters
- hmd.vScreenCenter = 0.04678f; // HMD screen center in meters
- hmd.eyeToScreenDistance = 0.041f; // HMD distance between eye and display in meters
- hmd.lensSeparationDistance = 0.07f; // HMD lens separation distance in meters
- hmd.interpupillaryDistance = 0.07f; // HMD IPD (distance between pupils) in meters
- hmd.distortionK[0] = 1.0f; // HMD lens distortion constant parameter 0
- hmd.distortionK[1] = 0.22f; // HMD lens distortion constant parameter 1
- hmd.distortionK[2] = 0.24f; // HMD lens distortion constant parameter 2
- hmd.distortionK[3] = 0.0f; // HMD lens distortion constant parameter 3
- hmd.chromaAbCorrection[0] = 0.996f; // HMD chromatic aberration correction parameter 0
- hmd.chromaAbCorrection[1] = -0.004f; // HMD chromatic aberration correction parameter 1
- hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2
- hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3
- }
-
- // Initialize framebuffer and textures for stereo rendering
- // NOTE: screen size should match HMD aspect ratio
- vrConfig.stereoFbo = rlglLoadRenderTexture(screenWidth, screenHeight);
-
- // Load distortion shader (initialized by default with Oculus Rift CV1 parameters)
- vrConfig.distortionShader.id = LoadShaderProgram(vDistortionShaderStr, fDistortionShaderStr);
- if (vrConfig.distortionShader.id != 0) LoadDefaultShaderLocations(&vrConfig.distortionShader);
-
- SetStereoConfig(hmd);
-
- vrSimulator = true;
- vrEnabled = true;
- }
+ if (vrDevice == HMD_OCULUS_RIFT_DK2)
+ {
+ // Oculus Rift DK2 parameters
+ hmd.hResolution = 1280; // HMD horizontal resolution in pixels
+ hmd.vResolution = 800; // HMD vertical resolution in pixels
+ hmd.hScreenSize = 0.14976f; // HMD horizontal size in meters
+ hmd.vScreenSize = 0.09356f; // HMD vertical size in meters
+ hmd.vScreenCenter = 0.04678f; // HMD screen center in meters
+ hmd.eyeToScreenDistance = 0.041f; // HMD distance between eye and display in meters
+ hmd.lensSeparationDistance = 0.0635f; // HMD lens separation distance in meters
+ hmd.interpupillaryDistance = 0.064f; // HMD IPD (distance between pupils) in meters
+ hmd.distortionK[0] = 1.0f; // HMD lens distortion constant parameter 0
+ hmd.distortionK[1] = 0.22f; // HMD lens distortion constant parameter 1
+ hmd.distortionK[2] = 0.24f; // HMD lens distortion constant parameter 2
+ hmd.distortionK[3] = 0.0f; // HMD lens distortion constant parameter 3
+ hmd.chromaAbCorrection[0] = 0.996f; // HMD chromatic aberration correction parameter 0
+ hmd.chromaAbCorrection[1] = -0.004f; // HMD chromatic aberration correction parameter 1
+ hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2
+ hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3
+
+ TraceLog(WARNING, "Initializing VR Simulator (Oculus Rift DK2)");
+ }
+ else if ((vrDevice == HMD_DEFAULT_DEVICE) || (vrDevice == HMD_OCULUS_RIFT_CV1))
+ {
+ // Oculus Rift CV1 parameters
+ // NOTE: CV1 represents a complete HMD redesign compared to previous versions,
+ // new Fresnel-hybrid-asymmetric lenses have been added and, consequently,
+ // previous parameters (DK2) and distortion shader (DK2) doesn't work any more.
+ // I just defined a set of parameters for simulator that approximate to CV1 stereo rendering
+ // but result is not the same obtained with Oculus PC SDK.
+ hmd.hResolution = 2160; // HMD horizontal resolution in pixels
+ hmd.vResolution = 1200; // HMD vertical resolution in pixels
+ hmd.hScreenSize = 0.133793f; // HMD horizontal size in meters
+ hmd.vScreenSize = 0.0669f; // HMD vertical size in meters
+ hmd.vScreenCenter = 0.04678f; // HMD screen center in meters
+ hmd.eyeToScreenDistance = 0.041f; // HMD distance between eye and display in meters
+ hmd.lensSeparationDistance = 0.07f; // HMD lens separation distance in meters
+ hmd.interpupillaryDistance = 0.07f; // HMD IPD (distance between pupils) in meters
+ hmd.distortionK[0] = 1.0f; // HMD lens distortion constant parameter 0
+ hmd.distortionK[1] = 0.22f; // HMD lens distortion constant parameter 1
+ hmd.distortionK[2] = 0.24f; // HMD lens distortion constant parameter 2
+ hmd.distortionK[3] = 0.0f; // HMD lens distortion constant parameter 3
+ hmd.chromaAbCorrection[0] = 0.996f; // HMD chromatic aberration correction parameter 0
+ hmd.chromaAbCorrection[1] = -0.004f; // HMD chromatic aberration correction parameter 1
+ hmd.chromaAbCorrection[2] = 1.014f; // HMD chromatic aberration correction parameter 2
+ hmd.chromaAbCorrection[3] = 0.0f; // HMD chromatic aberration correction parameter 3
+
+ TraceLog(WARNING, "Initializing VR Simulator (Oculus Rift CV1)");
+ }
+ else
+ {
+ TraceLog(WARNING, "VR Simulator doesn't support current device yet,");
+ TraceLog(WARNING, "using default VR Simulator parameters");
+ }
+
+ // Initialize framebuffer and textures for stereo rendering
+ // NOTE: screen size should match HMD aspect ratio
+ vrConfig.stereoFbo = rlglLoadRenderTexture(screenWidth, screenHeight);
+
+ // Load distortion shader (initialized by default with Oculus Rift CV1 parameters)
+ vrConfig.distortionShader.id = LoadShaderProgram(vDistortionShaderStr, fDistortionShaderStr);
+ if (vrConfig.distortionShader.id != 0) LoadDefaultShaderLocations(&vrConfig.distortionShader);
+
+ SetStereoConfig(hmd);
+
+ vrSimulatorReady = true;
#endif
#if defined(GRAPHICS_API_OPENGL_11)
- TraceLog(WARNING, "VR device or simulator not supported on OpenGL 1.1");
+ TraceLog(WARNING, "VR Simulator not supported on OpenGL 1.1");
#endif
}
-// Close VR device (or simulator)
-void CloseVrDevice(void)
+// Close VR simulator for current device
+void CloseVrSimulator(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
-#if defined(RLGL_OCULUS_SUPPORT)
- if (vrDeviceReady) CloseOculusDevice();
- else
-#endif
+ if (vrSimulatorReady)
{
rlDeleteRenderTextures(vrConfig.stereoFbo); // Unload stereo framebuffer and texture
UnloadShader(vrConfig.distortionShader); // Unload distortion shader
}
#endif
- vrDeviceReady = false;
-}
-
-// Detect if VR device is available
-bool IsVrDeviceReady(void)
-{
- return (vrDeviceReady && vrEnabled);
}
// Detect if VR simulator is running
-bool IsVrSimulator(void)
+bool IsVrSimulatorReady(void)
{
- return (vrSimulator && vrEnabled);
+#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
+ return vrSimulatorReady;
+#else
+ return false;
+#endif
}
// Enable/Disable VR experience (device or simulator)
void ToggleVrMode(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
- if (vrDeviceReady || vrSimulator) vrEnabled = !vrEnabled;
- else vrEnabled = false;
+ vrSimulatorReady = !vrSimulatorReady;
- if (!vrEnabled)
+ if (!vrSimulatorReady)
{
+ vrStereoRender = false;
+
// Reset viewport and default projection-modelview matrices
rlViewport(0, 0, screenWidth, screenHeight);
projection = MatrixOrtho(0, screenWidth, screenHeight, 0, 0.0f, 1.0f);
MatrixTranspose(&projection);
modelview = MatrixIdentity();
}
+ else vrStereoRender = true;
#endif
}
@@ -2764,37 +2652,29 @@ void ToggleVrMode(void)
// NOTE: Camera (position, target, up) gets update with head tracking information
void UpdateVrTracking(Camera *camera)
{
-#if defined(RLGL_OCULUS_SUPPORT)
- if (vrDeviceReady) UpdateOculusTracking(camera);
-#endif
+ // TODO: Simulate 1st person camera system
}
// Begin Oculus drawing configuration
void BeginVrDrawing(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
-#if defined(RLGL_OCULUS_SUPPORT)
- if (vrDeviceReady)
- {
- BeginOculusDrawing();
- }
- else
-#endif
+ if (vrSimulatorReady)
{
// Setup framebuffer for stereo rendering
rlEnableRenderTexture(vrConfig.stereoFbo.id);
- }
- // NOTE: If your application is configured to treat the texture as a linear format (e.g. GL_RGBA)
- // and performs linear-to-gamma conversion in GLSL or does not care about gamma-correction, then:
- // - Require OculusBuffer format to be OVR_FORMAT_R8G8B8A8_UNORM_SRGB
- // - Do NOT enable GL_FRAMEBUFFER_SRGB
- //glEnable(GL_FRAMEBUFFER_SRGB);
+ // NOTE: If your application is configured to treat the texture as a linear format (e.g. GL_RGBA)
+ // and performs linear-to-gamma conversion in GLSL or does not care about gamma-correction, then:
+ // - Require OculusBuffer format to be OVR_FORMAT_R8G8B8A8_UNORM_SRGB
+ // - Do NOT enable GL_FRAMEBUFFER_SRGB
+ //glEnable(GL_FRAMEBUFFER_SRGB);
- //glViewport(0, 0, buffer.width, buffer.height); // Useful if rendering to separate framebuffers (every eye)
- rlClearScreenBuffers(); // Clear current framebuffer(s)
-
- vrRendering = true;
+ //glViewport(0, 0, buffer.width, buffer.height); // Useful if rendering to separate framebuffers (every eye)
+ rlClearScreenBuffers(); // Clear current framebuffer(s)
+
+ vrStereoRender = true;
+ }
#endif
}
@@ -2802,18 +2682,13 @@ void BeginVrDrawing(void)
void EndVrDrawing(void)
{
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
-#if defined(RLGL_OCULUS_SUPPORT)
- if (vrDeviceReady)
- {
- EndOculusDrawing();
- }
- else
-#endif
+ if (vrSimulatorReady)
{
- // Unbind current framebuffer
- rlDisableRenderTexture();
+ vrStereoRender = false; // Disable stereo render
+
+ rlDisableRenderTexture(); // Unbind current framebuffer
- rlClearScreenBuffers(); // Clear current framebuffer
+ rlClearScreenBuffers(); // Clear current framebuffer
// Set viewport to default framebuffer size (screen size)
rlViewport(0, 0, screenWidth, screenHeight);
@@ -2855,15 +2730,21 @@ void EndVrDrawing(void)
rlDisableTexture();
+ // Update and draw render texture fbo with distortion to backbuffer
UpdateDefaultBuffers();
- DrawDefaultBuffers(1);
-
+ DrawDefaultBuffers();
+
+ // Restore defaultShader
currentShader = defaultShader;
- }
-
- rlDisableDepthTest();
- vrRendering = false;
+ // Reset viewport and default projection-modelview matrices
+ rlViewport(0, 0, screenWidth, screenHeight);
+ projection = MatrixOrtho(0, screenWidth, screenHeight, 0, 0.0f, 1.0f);
+ MatrixTranspose(&projection);
+ modelview = MatrixIdentity();
+
+ rlDisableDepthTest();
+ }
#endif
}
@@ -3405,10 +3286,13 @@ static void UpdateDefaultBuffers(void)
// Draw default internal buffers vertex data
// NOTE: We draw in this order: lines, triangles, quads
-static void DrawDefaultBuffers(int eyesCount)
+static void DrawDefaultBuffers()
{
Matrix matProjection = projection;
Matrix matModelView = modelview;
+
+ int eyesCount = 1;
+ if (vrStereoRender) eyesCount = 2;
for (int eye = 0; eye < eyesCount; eye++)
{
@@ -3693,47 +3577,19 @@ static void SetStereoConfig(VrDeviceInfo hmd)
// Set internal projection and modelview matrix depending on eyes tracking data
static void SetStereoView(int eye, Matrix matProjection, Matrix matModelView)
{
- if (vrEnabled)
- {
- Matrix eyeProjection = matProjection;
- Matrix eyeModelView = matModelView;
+ Matrix eyeProjection = matProjection;
+ Matrix eyeModelView = matModelView;
-#if defined(RLGL_OCULUS_SUPPORT)
- if (vrDeviceReady)
- {
- rlViewport(layer.eyeLayer.Viewport[eye].Pos.x, layer.eyeLayer.Viewport[eye].Pos.y,
- layer.eyeLayer.Viewport[eye].Size.w, layer.eyeLayer.Viewport[eye].Size.h);
-
- Quaternion eyeRenderPose = (Quaternion){ layer.eyeLayer.RenderPose[eye].Orientation.x,
- layer.eyeLayer.RenderPose[eye].Orientation.y,
- layer.eyeLayer.RenderPose[eye].Orientation.z,
- layer.eyeLayer.RenderPose[eye].Orientation.w };
- QuaternionInvert(&eyeRenderPose);
- Matrix eyeOrientation = QuaternionToMatrix(eyeRenderPose);
- Matrix eyeTranslation = MatrixTranslate(-layer.eyeLayer.RenderPose[eye].Position.x,
- -layer.eyeLayer.RenderPose[eye].Position.y,
- -layer.eyeLayer.RenderPose[eye].Position.z);
-
- Matrix eyeView = MatrixMultiply(eyeTranslation, eyeOrientation); // Matrix containing eye-head movement
- eyeModelView = MatrixMultiply(matModelView, eyeView); // Combine internal camera matrix (modelview) wih eye-head movement
-
- eyeProjection = layer.eyeProjections[eye];
- }
- else
-#endif
- {
- // Setup viewport and projection/modelview matrices using tracking data
- rlViewport(eye*screenWidth/2, 0, screenWidth/2, screenHeight);
+ // Setup viewport and projection/modelview matrices using tracking data
+ rlViewport(eye*screenWidth/2, 0, screenWidth/2, screenHeight);
- // Apply view offset to modelview matrix
- eyeModelView = MatrixMultiply(matModelView, vrConfig.eyesViewOffset[eye]);
+ // Apply view offset to modelview matrix
+ eyeModelView = MatrixMultiply(matModelView, vrConfig.eyesViewOffset[eye]);
- eyeProjection = vrConfig.eyesProjection[eye];
- }
+ eyeProjection = vrConfig.eyesProjection[eye];
- SetMatrixModelview(eyeModelView);
- SetMatrixProjection(eyeProjection);
- }
+ SetMatrixModelview(eyeModelView);
+ SetMatrixProjection(eyeProjection);
}
#endif //defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
@@ -3864,304 +3720,6 @@ static Color *GenNextMipmap(Color *srcData, int srcWidth, int srcHeight)
}
#endif
-#if defined(RLGL_OCULUS_SUPPORT)
-// Initialize Oculus device (returns true if success)
-OCULUSAPI bool InitOculusDevice(void)
-{
- bool oculusReady = false;
-
- ovrResult result = ovr_Initialize(NULL);
-
- if (OVR_FAILURE(result)) TraceLog(WARNING, "OVR: Could not initialize Oculus device");
- else
- {
- result = ovr_Create(&session, &luid);
- if (OVR_FAILURE(result))
- {
- TraceLog(WARNING, "OVR: Could not create Oculus session");
- ovr_Shutdown();
- }
- else
- {
- hmdDesc = ovr_GetHmdDesc(session);
-
- TraceLog(INFO, "OVR: Product Name: %s", hmdDesc.ProductName);
- TraceLog(INFO, "OVR: Manufacturer: %s", hmdDesc.Manufacturer);
- TraceLog(INFO, "OVR: Product ID: %i", hmdDesc.ProductId);
- TraceLog(INFO, "OVR: Product Type: %i", hmdDesc.Type);
- //TraceLog(INFO, "OVR: Serial Number: %s", hmdDesc.SerialNumber);
- TraceLog(INFO, "OVR: Resolution: %ix%i", hmdDesc.Resolution.w, hmdDesc.Resolution.h);
-
- // NOTE: Oculus mirror is set to defined screenWidth and screenHeight...
- // ...ideally, it should be (hmdDesc.Resolution.w/2, hmdDesc.Resolution.h/2)
-
- // Initialize Oculus Buffers
- layer = InitOculusLayer(session);
- buffer = LoadOculusBuffer(session, layer.width, layer.height);
- mirror = LoadOculusMirror(session, hmdDesc.Resolution.w/2, hmdDesc.Resolution.h/2); // NOTE: hardcoded...
- layer.eyeLayer.ColorTexture[0] = buffer.textureChain; //SetOculusLayerTexture(eyeLayer, buffer.textureChain);
-
- // Recenter OVR tracking origin
- ovr_RecenterTrackingOrigin(session);
-
- oculusReady = true;
- vrEnabled = true;
- }
- }
-
- return oculusReady;
-}
-
-// Close Oculus device (and unload buffers)
-OCULUSAPI void CloseOculusDevice(void)
-{
- UnloadOculusMirror(session, mirror); // Unload Oculus mirror buffer
- UnloadOculusBuffer(session, buffer); // Unload Oculus texture buffers
-
- ovr_Destroy(session); // Free Oculus session data
- ovr_Shutdown(); // Close Oculus device connection
-}
-
-// Update Oculus head position-orientation tracking
-OCULUSAPI void UpdateOculusTracking(Camera *camera)
-{
- frameIndex++;
-
- ovrPosef eyePoses[2];
- ovr_GetEyePoses(session, frameIndex, ovrTrue, layer.viewScaleDesc.HmdToEyeOffset, eyePoses, &layer.eyeLayer.SensorSampleTime);
-
- layer.eyeLayer.RenderPose[0] = eyePoses[0];
- layer.eyeLayer.RenderPose[1] = eyePoses[1];
-
- // TODO: Update external camera with eyePoses data (position, orientation)
- // NOTE: We can simplify to simple camera if we consider IPD and HMD device configuration again later
- // it will be useful for the user to draw, lets say, billboards oriented to camera
-
- // Get session status information
- ovrSessionStatus sessionStatus;
- ovr_GetSessionStatus(session, &sessionStatus);
-
- if (sessionStatus.ShouldQuit) TraceLog(WARNING, "OVR: Session should quit...");
- if (sessionStatus.ShouldRecenter) ovr_RecenterTrackingOrigin(session);
- //if (sessionStatus.HmdPresent) // HMD is present.
- //if (sessionStatus.DisplayLost) // HMD was unplugged or the display driver was manually disabled or encountered a TDR.
- //if (sessionStatus.HmdMounted) // HMD is on the user's head.
- //if (sessionStatus.IsVisible) // the game or experience has VR focus and is visible in the HMD.
-}
-
-// Setup Oculus buffers for drawing
-OCULUSAPI void BeginOculusDrawing(void)
-{
- GLuint currentTexId;
- int currentIndex;
-
- ovr_GetTextureSwapChainCurrentIndex(session, buffer.textureChain, &currentIndex);
- ovr_GetTextureSwapChainBufferGL(session, buffer.textureChain, currentIndex, &currentTexId);
-
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, buffer.fboId);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, currentTexId, 0);
- //glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, buffer.depthId, 0); // Already binded
-}
-
-// Finish Oculus drawing and blit framebuffer to mirror
-OCULUSAPI void EndOculusDrawing(void)
-{
- // Unbind current framebuffer (Oculus buffer)
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
-
- ovr_CommitTextureSwapChain(session, buffer.textureChain);
-
- ovrLayerHeader *layers = &layer.eyeLayer.Header;
- ovr_SubmitFrame(session, frameIndex, &layer.viewScaleDesc, &layers, 1);
-
- // Blit mirror texture to back buffer
- BlitOculusMirror(session, mirror);
-}
-
-// Load Oculus required buffers: texture-swap-chain, fbo, texture-depth
-static OculusBuffer LoadOculusBuffer(ovrSession session, int width, int height)
-{
- OculusBuffer buffer;
- buffer.width = width;
- buffer.height = height;
-
- // Create OVR texture chain
- ovrTextureSwapChainDesc desc = {};
- desc.Type = ovrTexture_2D;
- desc.ArraySize = 1;
- desc.Width = width;
- desc.Height = height;
- desc.MipLevels = 1;
- desc.Format = OVR_FORMAT_R8G8B8A8_UNORM_SRGB; // Requires glEnable(GL_FRAMEBUFFER_SRGB);
- desc.SampleCount = 1;
- desc.StaticImage = ovrFalse;
-
- ovrResult result = ovr_CreateTextureSwapChainGL(session, &desc, &buffer.textureChain);
-
- if (!OVR_SUCCESS(result)) TraceLog(WARNING, "OVR: Failed to create swap textures buffer");
-
- int textureCount = 0;
- ovr_GetTextureSwapChainLength(session, buffer.textureChain, &textureCount);
-
- if (!OVR_SUCCESS(result) || !textureCount) TraceLog(WARNING, "OVR: Unable to count swap chain textures");
-
- for (int i = 0; i < textureCount; ++i)
- {
- GLuint chainTexId;
- ovr_GetTextureSwapChainBufferGL(session, buffer.textureChain, i, &chainTexId);
- glBindTexture(GL_TEXTURE_2D, chainTexId);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
-
- glBindTexture(GL_TEXTURE_2D, 0);
-
- /*
- // Setup framebuffer object (using depth texture)
- glGenFramebuffers(1, &buffer.fboId);
- glGenTextures(1, &buffer.depthId);
- glBindTexture(GL_TEXTURE_2D, buffer.depthId);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, buffer.width, buffer.height, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
- */
-
- // Setup framebuffer object (using depth renderbuffer)
- glGenFramebuffers(1, &buffer.fboId);
- glGenRenderbuffers(1, &buffer.depthId);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, buffer.fboId);
- glBindRenderbuffer(GL_RENDERBUFFER, buffer.depthId);
- glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, buffer.width, buffer.height);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
- glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, buffer.depthId);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
-
- return buffer;
-}
-
-// Unload texture required buffers
-static void UnloadOculusBuffer(ovrSession session, OculusBuffer buffer)
-{
- if (buffer.textureChain)
- {
- ovr_DestroyTextureSwapChain(session, buffer.textureChain);
- buffer.textureChain = NULL;
- }
-
- if (buffer.depthId != 0) glDeleteTextures(1, &buffer.depthId);
- if (buffer.fboId != 0) glDeleteFramebuffers(1, &buffer.fboId);
-}
-
-// Load Oculus mirror buffers
-static OculusMirror LoadOculusMirror(ovrSession session, int width, int height)
-{
- OculusMirror mirror;
- mirror.width = width;
- mirror.height = height;
-
- ovrMirrorTextureDesc mirrorDesc;
- memset(&mirrorDesc, 0, sizeof(mirrorDesc));
- mirrorDesc.Format = OVR_FORMAT_R8G8B8A8_UNORM_SRGB;
- mirrorDesc.Width = mirror.width;
- mirrorDesc.Height = mirror.height;
-
- if (!OVR_SUCCESS(ovr_CreateMirrorTextureGL(session, &mirrorDesc, &mirror.texture))) TraceLog(WARNING, "Could not create mirror texture");
-
- glGenFramebuffers(1, &mirror.fboId);
-
- return mirror;
-}
-
-// Unload Oculus mirror buffers
-static void UnloadOculusMirror(ovrSession session, OculusMirror mirror)
-{
- if (mirror.fboId != 0) glDeleteFramebuffers(1, &mirror.fboId);
- if (mirror.texture) ovr_DestroyMirrorTexture(session, mirror.texture);
-}
-
-// Copy Oculus screen buffer to mirror texture
-static void BlitOculusMirror(ovrSession session, OculusMirror mirror)
-{
- GLuint mirrorTextureId;
-
- ovr_GetMirrorTextureBufferGL(session, mirror.texture, &mirrorTextureId);
-
- glBindFramebuffer(GL_READ_FRAMEBUFFER, mirror.fboId);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mirrorTextureId, 0);
-#if defined(GRAPHICS_API_OPENGL_33)
- // NOTE: glBlitFramebuffer() requires extension: GL_EXT_framebuffer_blit (not available in OpenGL ES 2.0)
- glBlitFramebuffer(0, 0, mirror.width, mirror.height, 0, mirror.height, mirror.width, 0, GL_COLOR_BUFFER_BIT, GL_NEAREST);
-#endif
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
-}
-
-// Init Oculus layer (similar to photoshop)
-static OculusLayer InitOculusLayer(ovrSession session)
-{
- OculusLayer layer = { 0 };
-
- layer.viewScaleDesc.HmdSpaceToWorldScaleInMeters = 1.0f;
-
- memset(&layer.eyeLayer, 0, sizeof(ovrLayerEyeFov));
- layer.eyeLayer.Header.Type = ovrLayerType_EyeFov;
- layer.eyeLayer.Header.Flags = ovrLayerFlag_TextureOriginAtBottomLeft;
-
- ovrEyeRenderDesc eyeRenderDescs[2];
-
- for (int eye = 0; eye < 2; eye++)
- {
- eyeRenderDescs[eye] = ovr_GetRenderDesc(session, eye, hmdDesc.DefaultEyeFov[eye]);
- ovrMatrix4f ovrPerspectiveProjection = ovrMatrix4f_Projection(eyeRenderDescs[eye].Fov, 0.01f, 10000.0f, ovrProjection_None); //ovrProjection_ClipRangeOpenGL);
- layer.eyeProjections[eye] = FromOvrMatrix(ovrPerspectiveProjection); // NOTE: struct ovrMatrix4f { float M[4][4] } --> struct Matrix
-
- layer.viewScaleDesc.HmdToEyeOffset[eye] = eyeRenderDescs[eye].HmdToEyeOffset;
- layer.eyeLayer.Fov[eye] = eyeRenderDescs[eye].Fov;
-
- ovrSizei eyeSize = ovr_GetFovTextureSize(session, eye, layer.eyeLayer.Fov[eye], 1.0f);
- layer.eyeLayer.Viewport[eye].Size = eyeSize;
- layer.eyeLayer.Viewport[eye].Pos.x = layer.width;
- layer.eyeLayer.Viewport[eye].Pos.y = 0;
-
- layer.height = eyeSize.h; //std::max(renderTargetSize.y, (uint32_t)eyeSize.h);
- layer.width += eyeSize.w;
- }
-
- return layer;
-}
-
-// Convert from Oculus ovrMatrix4f struct to raymath Matrix struct
-static Matrix FromOvrMatrix(ovrMatrix4f ovrmat)
-{
- Matrix rmat;
-
- rmat.m0 = ovrmat.M[0][0];
- rmat.m1 = ovrmat.M[1][0];
- rmat.m2 = ovrmat.M[2][0];
- rmat.m3 = ovrmat.M[3][0];
- rmat.m4 = ovrmat.M[0][1];
- rmat.m5 = ovrmat.M[1][1];
- rmat.m6 = ovrmat.M[2][1];
- rmat.m7 = ovrmat.M[3][1];
- rmat.m8 = ovrmat.M[0][2];
- rmat.m9 = ovrmat.M[1][2];
- rmat.m10 = ovrmat.M[2][2];
- rmat.m11 = ovrmat.M[3][2];
- rmat.m12 = ovrmat.M[0][3];
- rmat.m13 = ovrmat.M[1][3];
- rmat.m14 = ovrmat.M[2][3];
- rmat.m15 = ovrmat.M[3][3];
-
- MatrixTranspose(&rmat);
-
- return rmat;
-}
-#endif
-
#if defined(RLGL_STANDALONE)
// Output a trace log message
// NOTE: Expected msgType: (0)Info, (1)Error, (2)Warning
diff --git a/src/rlgl.h b/src/rlgl.h
index 41f671e6..a870a907 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -2,8 +2,8 @@
*
* rlgl - raylib OpenGL abstraction layer
*
-* rlgl allows usage of OpenGL 1.1 style functions (rlVertex) that are internally mapped to
-* selected OpenGL version (1.1, 2.1, 3.3 Core, ES 2.0).
+* rlgl is a wrapper for multiple OpenGL versions (1.1, 2.1, 3.3 Core, ES 2.0) to
+* pseudo-OpenGL 1.1 style functions (rlVertex, rlTranslate, rlRotate...).
*
* When chosing an OpenGL version greater than OpenGL 1.1, rlgl stores vertex data on internal
* VBO buffers (and VAOs if available). It requires calling 3 functions:
@@ -11,18 +11,29 @@
* rlglDraw() - Process internal buffers and send required draw calls
* rlglClose() - De-initialize internal buffers data and other auxiliar resources
*
-* External libs:
+* CONFIGURATION:
+*
+* #define GRAPHICS_API_OPENGL_11
+* #define GRAPHICS_API_OPENGL_21
+* #define GRAPHICS_API_OPENGL_33
+* #define GRAPHICS_API_OPENGL_ES2
+* Use selected OpenGL backend
+*
+* #define RLGL_STANDALONE
+* Use rlgl as standalone library (no raylib dependency)
+*
+* #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING
+* Support VR simulation functionality (stereo rendering)
+*
+* #define SUPPORT_SHADER_DISTORTION
+* Include stereo rendering distortion shader (shader_distortion.h)
+*
+* DEPENDENCIES:
* raymath - 3D math functionality (Vector3, Matrix, Quaternion)
* GLAD - OpenGL extensions loading (OpenGL 3.3 Core only)
*
-* Module Configuration Flags:
-* GRAPHICS_API_OPENGL_11 - Use OpenGL 1.1 backend
-* GRAPHICS_API_OPENGL_21 - Use OpenGL 2.1 backend
-* GRAPHICS_API_OPENGL_33 - Use OpenGL 3.3 Core profile backend
-* GRAPHICS_API_OPENGL_ES2 - Use OpenGL ES 2.0 backend
-*
-* RLGL_STANDALONE - Use rlgl as standalone library (no raylib dependency)
*
+* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
*
@@ -124,15 +135,21 @@
#define RL_WRAP_CLAMP 0x812F // GL_CLAMP_TO_EDGE
#define RL_WRAP_CLAMP_MIRROR 0x8742 // GL_MIRROR_CLAMP_EXT
+// Matrix modes (equivalent to OpenGL)
+#define RL_MODELVIEW 0x1700 // GL_MODELVIEW
+#define RL_PROJECTION 0x1701 // GL_PROJECTION
+#define RL_TEXTURE 0x1702 // GL_TEXTURE
+
+// Primitive assembly draw modes
+#define RL_LINES 0x0001 // GL_LINES
+#define RL_TRIANGLES 0x0004 // GL_TRIANGLES
+#define RL_QUADS 0x0007 // GL_QUADS
+
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion;
-typedef enum { RL_PROJECTION, RL_MODELVIEW, RL_TEXTURE } MatrixMode;
-
-typedef enum { RL_LINES, RL_TRIANGLES, RL_QUADS } DrawMode;
-
typedef unsigned char byte;
#if defined(RLGL_STANDALONE)
@@ -399,19 +416,12 @@ void EndBlendMode(void); // End blend
void TraceLog(int msgType, const char *text, ...);
float *MatrixToFloat(Matrix mat);
-void InitVrDevice(int vrDevice); // Init VR device
-void CloseVrDevice(void); // Close VR device
-bool IsVrDeviceReady(void); // Detect if VR device is ready
-bool IsVrSimulator(void); // Detect if VR simulator is running
+void InitVrSimulator(int vrDevice); // Init VR simulator for selected device
+void CloseVrSimulator(void); // Close VR simulator for current device
void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
-
-// Oculus Rift API for direct access the device (no simulator)
-bool InitOculusDevice(void); // Initialize Oculus device (returns true if success)
-void CloseOculusDevice(void); // Close Oculus device
-void UpdateOculusTracking(Camera *camera); // Update Oculus head position-orientation tracking (and camera)
-void BeginOculusDrawing(void); // Setup Oculus buffers for drawing
-void EndOculusDrawing(void); // Finish Oculus drawing and blit framebuffer to mirror
+void BeginVrDrawing(void); // Begin VR stereo rendering
+void EndVrDrawing(void); // End VR stereo rendering
#endif
#ifdef __cplusplus
diff --git a/src/rres.h b/src/rres.h
index 362da10d..65ebdbba 100644
--- a/src/rres.h
+++ b/src/rres.h
@@ -1,8 +1,6 @@
/**********************************************************************************************
*
-* rres - raylib Resource custom format management functions
-*
-* Basic functions to load/save rRES resource files
+* rres v1.0 - raylib resource (rRES) custom fileformat management functions
*
* CONFIGURATION:
*
diff --git a/src/shapes.c b/src/shapes.c
index 9cbe1da4..2a924476 100644
--- a/src/shapes.c
+++ b/src/shapes.c
@@ -13,7 +13,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -57,7 +57,7 @@
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
-// No private (static) functions in this module (.c file)
+static float EaseCubicInOut(float t, float b, float c, float d); // Cubic easing
//----------------------------------------------------------------------------------
// Module Functions Definition
@@ -106,6 +106,13 @@ void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
// Draw a line defining thickness
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
{
+ if (startPos.x > endPos.x)
+ {
+ Vector2 tempPos = startPos;
+ startPos = endPos;
+ endPos = tempPos;
+ }
+
float dx = endPos.x - startPos.x;
float dy = endPos.y - startPos.y;
@@ -133,6 +140,27 @@ void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
rlDisableTexture();
}
+// Draw line using cubic-bezier curves in-out
+void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
+{
+ #define LINE_DIVISIONS 24 // Bezier line divisions
+
+ Vector2 previous = startPos;
+ Vector2 current;
+
+ for (int i = 1; i <= LINE_DIVISIONS; i++)
+ {
+ // Cubic easing in-out
+ // NOTE: Easing is calcutated only for y position value
+ current.y = EaseCubicInOut(i, startPos.y, endPos.y - startPos.y, LINE_DIVISIONS);
+ current.x = previous.x + (endPos.x - startPos.x)/LINE_DIVISIONS;
+
+ DrawLineEx(previous, current, thick, color);
+
+ previous = current;
+ }
+}
+
// Draw a color-filled circle
void DrawCircle(int centerX, int centerY, float radius, Color color)
{
@@ -590,3 +618,15 @@ Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
return retRec;
}
+
+//----------------------------------------------------------------------------------
+// Module specific Functions Definition
+//----------------------------------------------------------------------------------
+
+// Cubic easing in-out
+// NOTE: Required for DrawLineBezier()
+static float EaseCubicInOut(float t, float b, float c, float d)
+{
+ if ((t/=d/2) < 1) return (c/2*t*t*t + b);
+ return (c/2*((t-=2)*t*t + 2) + b);
+} \ No newline at end of file
diff --git a/src/text.c b/src/text.c
index 18ebf482..13a01469 100644
--- a/src/text.c
+++ b/src/text.c
@@ -10,7 +10,7 @@
* Selected desired fileformats to be supported for loading. Some of those formats are
* supported by default, to remove support, just comment unrequired #define in this module
*
-* #define INCLUDE_DEFAULT_FONT / SUPPORT_DEFAULT_FONT
+* #define SUPPORT_DEFAULT_FONT
*
* DEPENDENCIES:
* stb_truetype - Load TTF file and rasterize characters data
@@ -18,7 +18,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -37,6 +37,11 @@
*
**********************************************************************************************/
+// Default supported features
+//-------------------------------------
+#define SUPPORT_DEFAULT_FONT
+//-------------------------------------
+
#include "raylib.h"
#include <stdlib.h> // Required for: malloc(), free()
@@ -61,8 +66,6 @@
#define MAX_FORMATTEXT_LENGTH 64
#define MAX_SUBTEXT_LENGTH 64
-#define BIT_CHECK(a,b) ((a) & (1 << (b)))
-
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
@@ -71,8 +74,10 @@
//----------------------------------------------------------------------------------
// Global variables
//----------------------------------------------------------------------------------
+#if defined(SUPPORT_DEFAULT_FONT)
static SpriteFont defaultFont; // Default font provided by raylib
// NOTE: defaultFont is loaded on InitWindow and disposed on CloseWindow [module: core]
+#endif
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by text)
@@ -89,14 +94,21 @@ static SpriteFont LoadRBMF(const char *fileName); // Load a rBMF font file (ra
static SpriteFont LoadBMFont(const char *fileName); // Load a BMFont file (AngelCode font file)
static SpriteFont LoadTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load spritefont from TTF data
+#if defined(SUPPORT_DEFAULT_FONT)
extern void LoadDefaultFont(void);
extern void UnloadDefaultFont(void);
+#endif
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
+#if defined(SUPPORT_DEFAULT_FONT)
+
+// Load raylib default font
extern void LoadDefaultFont(void)
{
+ #define BIT_CHECK(a,b) ((a) & (1 << (b)))
+
// NOTE: Using UTF8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
// http://www.utf8-chartable.de/unicode-utf8-table.pl
@@ -241,16 +253,23 @@ extern void LoadDefaultFont(void)
TraceLog(INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id);
}
+// Unload raylib default font
extern void UnloadDefaultFont(void)
{
UnloadTexture(defaultFont.texture);
free(defaultFont.chars);
}
+#endif // SUPPORT_DEFAULT_FONT
// Get the default font, useful to be used with extended parameters
SpriteFont GetDefaultFont()
{
+#if defined(SUPPORT_DEFAULT_FONT)
return defaultFont;
+#else
+ SpriteFont font = { 0 };
+ return font;
+#endif
}
// Load SpriteFont from file into GPU memory (VRAM)
@@ -345,7 +364,7 @@ SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount,
void UnloadSpriteFont(SpriteFont spriteFont)
{
// NOTE: Make sure spriteFont is not default font (fallback)
- if (spriteFont.texture.id != defaultFont.texture.id)
+ if (spriteFont.texture.id != GetDefaultFont().texture.id)
{
UnloadTexture(spriteFont.texture);
free(spriteFont.chars);
@@ -360,7 +379,7 @@ void UnloadSpriteFont(SpriteFont spriteFont)
void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
{
// Check if default font has been loaded
- if (defaultFont.texture.id != 0)
+ if (GetDefaultFont().texture.id != 0)
{
Vector2 position = { (float)posX, (float)posY };
@@ -471,7 +490,7 @@ int MeasureText(const char *text, int fontSize)
Vector2 vec = { 0.0f, 0.0f };
// Check if default font has been loaded
- if (defaultFont.texture.id != 0)
+ if (GetDefaultFont().texture.id != 0)
{
int defaultFontSize = 10; // Default Font chars height in pixel
if (fontSize < defaultFontSize) fontSize = defaultFontSize;
diff --git a/src/textures.c b/src/textures.c
index 7db3bf56..f323f352 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -31,7 +31,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/src/utils.c b/src/utils.c
index 9a2a723a..4d30cbc7 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -4,14 +4,20 @@
*
* CONFIGURATION:
*
-* #define SUPPORT_SAVE_PNG
-* Enable saving PNG fileformat
+* #define SUPPORT_SAVE_PNG (defined by default)
+* Support saving image data as PNG fileformat
* NOTE: Requires stb_image_write library
*
* #define SUPPORT_SAVE_BMP
+* Support saving image data as BMP fileformat
+* NOTE: Requires stb_image_write library
+*
+* #define SUPPORT_TRACELOG
+* Show TraceLog() output messages
+* NOTE: By default DEBUG traces not shown
*
-* #define DO_NOT_TRACE_DEBUG_MSGS
-* Avoid showing DEBUG TraceLog() messages
+* #define SUPPORT_TRACELOG_DEBUG
+* Show TraceLog() DEBUG messages
*
* DEPENDENCIES:
* stb_image_write - PNG writting functions
@@ -19,7 +25,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -129,18 +135,23 @@ void TraceLog(int msgType, const char *text, ...)
}
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+
+#if defined(SUPPORT_SAVE_BMP)
// Creates a BMP image file from an array of pixel data
void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
{
stbi_write_bmp(fileName, width, height, compSize, imgData);
}
+#endif
+#if defined(SUPPORT_SAVE_PNG)
// Creates a PNG image file from an array of pixel data
void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
{
stbi_write_png(fileName, width, height, compSize, imgData, width*compSize);
}
#endif
+#endif
#if defined(PLATFORM_ANDROID)
// Initialize asset manager from android app
diff --git a/src/utils.h b/src/utils.h
index 3ffd025c..45ffcf81 100644
--- a/src/utils.h
+++ b/src/utils.h
@@ -1,10 +1,11 @@
/**********************************************************************************************
*
-* raylib.utils
+* raylib.utils - Some common utility functions
*
-* Some utility functions
*
-* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
+* LICENSE: zlib/libpng
+*
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -33,6 +34,8 @@
#include "rres.h"
+#define SUPPORT_SAVE_PNG
+
//----------------------------------------------------------------------------------
// Some basic Defines
//----------------------------------------------------------------------------------
@@ -61,9 +64,13 @@ void TraceLog(int msgType, const char *text, ...); // Outputs a trace log messa
const char *GetExtension(const char *fileName); // Returns extension of a filename
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if defined(SUPPORT_SAVE_BMP)
void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
+#endif
+#if defined(SUPPORT_SAVE_PNG)
void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
#endif
+#endif
#if defined(PLATFORM_ANDROID)
void InitAssetManager(AAssetManager *manager); // Initialize asset manager from android app