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| author | Ray <raysan5@gmail.com> | 2019-05-07 10:05:21 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2019-05-07 10:05:21 +0200 |
| commit | e0e2346c2266d8f8f09a2e1e68fffd61b49afa8d (patch) | |
| tree | 87ddf3f573c6c8538a40e5202ca6ae0e72313d29 /src | |
| parent | afd90a5a5655724dc56466fa0c2d42c3f702d88a (diff) | |
| download | raylib-e0e2346c2266d8f8f09a2e1e68fffd61b49afa8d.tar.gz raylib-e0e2346c2266d8f8f09a2e1e68fffd61b49afa8d.zip | |
NO SUPPORT_BUSY_WAIT_LOOP by default
Diffstat (limited to 'src')
| -rw-r--r-- | src/Makefile | 4 | ||||
| -rw-r--r-- | src/config.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/Makefile b/src/Makefile index ea09aa9f..35a10bc7 100644 --- a/src/Makefile +++ b/src/Makefile @@ -437,7 +437,7 @@ else ifeq ($(RAYLIB_LIBTYPE),SHARED) ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) - $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/raylib.dll $(OBJS) -L$(RAYLIB_RELEASE_PATH) -static-libgcc -lopengl32 -lgdi32 -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/libraylibdll.a + $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/raylib.dll $(OBJS) -L$(RAYLIB_RELEASE_PATH) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/libraylibdll.a @echo "raylib dynamic library (raylib.dll) and import library (libraylibdll.a) generated!" endif ifeq ($(PLATFORM_OS),LINUX) @@ -534,7 +534,7 @@ raygui.o : raygui.c raygui.h physac.o : physac.c physac.h @echo #define PHYSAC_IMPLEMENTATION > physac.c @echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" > physac.c - $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION + $(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION # Install generated and needed files to desired directories. diff --git a/src/config.h b/src/config.h index 77e936bd..ebe1a7da 100644 --- a/src/config.h +++ b/src/config.h @@ -43,7 +43,7 @@ // Mouse gestures are directly mapped like touches and processed by gestures system #define SUPPORT_MOUSE_GESTURES 1 // Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used -#define SUPPORT_BUSY_WAIT_LOOP 1 +//#define SUPPORT_BUSY_WAIT_LOOP 1 // Wait for events passively (sleeping while no events) instead of polling them actively every frame //#define SUPPORT_EVENTS_WAITING 1 // Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() |
